Fix bug with evolving fused Pokemon via item

pull/12/head
Flashfyre 2023-12-05 23:18:34 -05:00
parent 73de28ea16
commit 0b8ae6f05e
3 changed files with 6 additions and 6 deletions

View File

@ -1585,10 +1585,10 @@ export function initSpecies() {
//new PokemonSpecies(Species.YVELTAL, "Yveltal", 6, false, true, false, "Destruction Pokémon", Type.DARK, Type.FLYING, 5.8, 203, Abilities.DARK_AURA, Abilities.NONE, Abilities.NONE, 680, 126, 131, 95, 131, 98, 99, 45, 0, 340, GrowthRate.SLOW, null, false), //new PokemonSpecies(Species.YVELTAL, "Yveltal", 6, false, true, false, "Destruction Pokémon", Type.DARK, Type.FLYING, 5.8, 203, Abilities.DARK_AURA, Abilities.NONE, Abilities.NONE, 680, 126, 131, 95, 131, 98, 99, 45, 0, 340, GrowthRate.SLOW, null, false),
/*new PokemonSpecies(Species.ZYGARDE, "Zygarde", 6, true, false, false, "Order Pokémon", Type.DRAGON, Type.GROUND, 5, 305, Abilities.AURA_BREAK, Abilities.NONE, Abilities.NONE, 600, 108, 100, 121, 81, 95, 95, 3, 0, 300, GrowthRate.SLOW, null, false, false, /*new PokemonSpecies(Species.ZYGARDE, "Zygarde", 6, true, false, false, "Order Pokémon", Type.DRAGON, Type.GROUND, 5, 305, Abilities.AURA_BREAK, Abilities.NONE, Abilities.NONE, 600, 108, 100, 121, 81, 95, 95, 3, 0, 300, GrowthRate.SLOW, null, false, false,
new PokemonForm("50% Forme", "50", Type.DRAGON, Type.GROUND, 5, 305, Abilities.AURA_BREAK, Abilities.NONE, Abilities.NONE, 600, 108, 100, 121, 81, 95, 95, 3, 0, 300), new PokemonForm("50% Forme", "50", Type.DRAGON, Type.GROUND, 5, 305, Abilities.AURA_BREAK, Abilities.NONE, Abilities.NONE, 600, 108, 100, 121, 81, 95, 95, 3, 0, 300),
new PokemonForm("10% Power Construct", "10-power-construct", Type.DRAGON, Type.GROUND, 1.2, 33.5, Abilities.POWER_CONSTRUCT, Abilities.NONE, Abilities.NONE, 486, 54, 100, 71, 61, 85, 115, 3, 0, 300), new PokemonForm("10% Forme", "10", Type.DRAGON, Type.GROUND, 1.2, 33.5, Abilities.AURA_BREAK, Abilities.NONE, Abilities.NONE, 486, 54, 100, 71, 61, 85, 115, 3, 0, 300),
new PokemonForm("50% Power Construct", "50-power-construct", Type.DRAGON, Type.GROUND, 5, 305, Abilities.POWER_CONSTRUCT, Abilities.NONE, Abilities.NONE, 600, 108, 100, 121, 81, 95, 95, 3, 0, 300), new PokemonForm("50% Forme Power Construct", "50-pc", Type.DRAGON, Type.GROUND, 5, 305, Abilities.POWER_CONSTRUCT, Abilities.NONE, Abilities.NONE, 600, 108, 100, 121, 81, 95, 95, 3, 0, 300),
new PokemonForm("Complete", "complete", Type.DRAGON, Type.GROUND, 4.5, 610, Abilities.POWER_CONSTRUCT, Abilities.NONE, Abilities.NONE, 708, 216, 100, 121, 91, 95, 85, 3, 0, 300), new PokemonForm("10% Forme Power Construct", "10-pc", Type.DRAGON, Type.GROUND, 1.2, 33.5, Abilities.POWER_CONSTRUCT, Abilities.NONE, Abilities.NONE, 486, 54, 100, 71, 61, 85, 115, 3, 0, 300),
new PokemonForm("10%", "10", Type.DRAGON, Type.GROUND, 1.2, 33.5, Abilities.AURA_BREAK, Abilities.NONE, Abilities.NONE, 486, 54, 100, 71, 61, 85, 115, 3, 0, 300), new PokemonForm("Complete Forme", "complete", Type.DRAGON, Type.GROUND, 4.5, 610, Abilities.POWER_CONSTRUCT, Abilities.NONE, Abilities.NONE, 708, 216, 100, 121, 91, 95, 85, 3, 0, 300),
),*/ ),*/
/*new PokemonSpecies(Species.DIANCIE, "Diancie", 6, false, false, true, "Jewel Pokémon", Type.ROCK, Type.FAIRY, 0.7, 8.8, Abilities.CLEAR_BODY, Abilities.NONE, Abilities.NONE, 600, 50, 100, 150, 100, 150, 50, 3, 50, 300, GrowthRate.SLOW, null, false, true, /*new PokemonSpecies(Species.DIANCIE, "Diancie", 6, false, false, true, "Jewel Pokémon", Type.ROCK, Type.FAIRY, 0.7, 8.8, Abilities.CLEAR_BODY, Abilities.NONE, Abilities.NONE, 600, 50, 100, 150, 100, 150, 50, 3, 50, 300, GrowthRate.SLOW, null, false, true,
new PokemonForm("Normal", "", Type.ROCK, Type.FAIRY, 0.7, 8.8, Abilities.CLEAR_BODY, Abilities.NONE, Abilities.NONE, 600, 50, 100, 150, 100, 150, 50, 3, 50, 300), new PokemonForm("Normal", "", Type.ROCK, Type.FAIRY, 0.7, 8.8, Abilities.CLEAR_BODY, Abilities.NONE, Abilities.NONE, 600, 50, 100, 150, 100, 150, 50, 3, 50, 300),

View File

@ -614,9 +614,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (this.fusionSpecies) { if (this.fusionSpecies) {
const fusionLevelMoves = this.getFusionSpeciesForm().getLevelMoves(); const fusionLevelMoves = this.getFusionSpeciesForm().getLevelMoves();
const newLevelMoves: LevelMoves = []; const newLevelMoves: LevelMoves = [];
while (levelMoves[0][0] < startingLevel) while (levelMoves.length && levelMoves[0][0] < startingLevel)
levelMoves.shift(); levelMoves.shift();
while (fusionLevelMoves[0][0] < startingLevel) while (fusionLevelMoves.length && fusionLevelMoves[0][0] < startingLevel)
fusionLevelMoves.shift(); fusionLevelMoves.shift();
for (let l = startingLevel; l <= this.level; l++) { for (let l = startingLevel; l <= this.level; l++) {
while (levelMoves.length && levelMoves[0][0] === l) { while (levelMoves.length && levelMoves[0][0] === l) {