Various updates and changes

pull/1/head
Flashfyre 2023-03-31 16:04:39 -04:00
parent dbc4661507
commit 0effdfa7fb
24 changed files with 4428 additions and 3425 deletions

241
package-lock.json generated
View File

@ -8,13 +8,26 @@
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@ -1644,6 +1744,11 @@
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@ -35,19 +35,36 @@ export class EncounterPhase extends BattlePhase {
start() {
super.start();
const battle = this.scene.currentBattle;
const enemySpecies = this.scene.arena.randomSpecies(1, battle.enemyLevel);
battle.enemyPokemon = new EnemyPokemon(this.scene, enemySpecies, battle.enemyLevel);
const enemyPokemon = this.scene.getEnemyPokemon();
console.log(enemyPokemon.species.name, enemyPokemon.species.speciesId, enemyPokemon.stats);
enemyPokemon.loadAssets().then(() => {
this.scene.field.add(enemyPokemon);
if (this.scene.getPlayerPokemon().visible)
this.scene.field.moveBelow(enemyPokemon, this.scene.getPlayerPokemon());
enemyPokemon.tint(0, 0.5);
this.doEncounter();
});
this.scene.load.start();
}
doEncounter() {
const enemyPokemon = this.scene.getEnemyPokemon();
enemyPokemon.tint(0, 0.5);
this.scene.tweens.add({
targets: [ this.scene.arenaEnemy, enemyPokemon, this.scene.arenaPlayer, this.scene.trainer ],
x: (_target, _key, value, targetIndex: integer) => targetIndex < 2 ? value + 300 : value - 300,
duration: 2000,
onComplete: () => {
targets: [ this.scene.arenaEnemy, enemyPokemon, this.scene.arenaPlayer, this.scene.trainer ],
x: (_target, _key, value, targetIndex: integer) => targetIndex < 2 ? value + 300 : value - 300,
duration: 2000,
onComplete: () => {
enemyPokemon.untint(100, 'Sine.easeOut');
enemyPokemon.cry();
enemyPokemon.showInfo();
this.scene.ui.showText(`A wild ${enemyPokemon.name} appeared!`, null, () => this.end(), 1500);
}
});
});
}
end() {
@ -60,38 +77,26 @@ export class EncounterPhase extends BattlePhase {
}
}
export class NextEncounterPhase extends BattlePhase {
export class NextEncounterPhase extends EncounterPhase {
constructor(scene: BattleScene) {
super(scene);
}
start() {
super.start();
console.log(this.scene.getPlayerPokemon(), this.scene.getParty().map(p => p.name), this.scene.getPlayerPokemon().id)
this.scene.getEnemyPokemon().destroy();
const newEnemyPokemon = new EnemyPokemon(this.scene, this.scene.randomSpecies(true), this.scene.getLevelForNextWave());
newEnemyPokemon.loadAssets().then(() => {
this.scene.newBattle(newEnemyPokemon);
this.scene.field.add(newEnemyPokemon);
this.scene.field.moveBelow(newEnemyPokemon, this.scene.getPlayerPokemon());
newEnemyPokemon.tint(0, 0.5);
this.scene.tweens.add({
targets: [ this.scene.arenaEnemy, this.scene.arenaEnemy2, newEnemyPokemon ],
x: '+=300',
duration: 2000,
onComplete: () => {
this.scene.arenaEnemy.setX(this.scene.arenaEnemy2.x);
this.scene.arenaEnemy2.setX(this.scene.arenaEnemy2.x - 300);
newEnemyPokemon.untint(100, 'Sine.easeOut');
newEnemyPokemon.cry();
newEnemyPokemon.showInfo();
this.scene.ui.showText(`A wild ${newEnemyPokemon.name} appeared!`, null, () => this.end(), 1500);
}
});
doEncounter(): void {
const enemyPokemon = this.scene.getEnemyPokemon();
this.scene.tweens.add({
targets: [ this.scene.arenaEnemy, this.scene.arenaNextEnemy, enemyPokemon ],
x: '+=300',
duration: 2000,
onComplete: () => {
this.scene.arenaEnemy.setX(this.scene.arenaNextEnemy.x);
this.scene.arenaNextEnemy.setX(this.scene.arenaNextEnemy.x - 300);
enemyPokemon.untint(100, 'Sine.easeOut');
enemyPokemon.cry();
enemyPokemon.showInfo();
this.scene.ui.showText(`A wild ${enemyPokemon.name} appeared!`, null, () => this.end(), 1500);
}
});
this.scene.load.start();
}
end() {
@ -104,6 +109,81 @@ export class NextEncounterPhase extends BattlePhase {
}
}
export class NewBiomeEncounterPhase extends NextEncounterPhase {
constructor(scene: BattleScene) {
super(scene);
}
doEncounter(): void {
const enemyPokemon = this.scene.getEnemyPokemon();
this.scene.tweens.add({
targets: [ this.scene.arenaEnemy, enemyPokemon ],
x: (_target, _key, value, targetIndex: integer) => targetIndex < 2 ? value + 300 : value - 300,
duration: 2000,
onComplete: () => {
enemyPokemon.untint(100, 'Sine.easeOut');
enemyPokemon.cry();
enemyPokemon.showInfo();
this.scene.ui.showText(`A wild ${enemyPokemon.name} appeared!`, null, () => this.end(), 1500);
}
});
}
}
export class SwitchBiomePhase extends BattlePhase {
constructor(scene: BattleScene) {
super(scene);
}
start() {
super.start();
this.scene.arena.fadeOutBgm(2000);
this.scene.tweens.add({
targets: this.scene.arenaEnemy,
x: '+=300',
duration: 2000,
onComplete: () => {
this.scene.arenaEnemy.setX(this.scene.arenaEnemy.x - 600);
this.scene.newBiome();
const biomeKey = this.scene.arena.getBiomeKey();
const bgTexture = `${biomeKey}_bg`;
const playerTexture = `${biomeKey}_a`;
const enemyTexture = `${biomeKey}_b`;
this.scene.arenaBgTransition.setTexture(bgTexture)
this.scene.arenaBgTransition.setAlpha(0);
this.scene.arenaBgTransition.setVisible(true);
this.scene.arenaPlayerTransition.setTexture(playerTexture)
this.scene.arenaPlayerTransition.setAlpha(0);
this.scene.arenaPlayerTransition.setVisible(true);
this.scene.time.delayedCall(1000, () => this.scene.arena.playBgm());
this.scene.tweens.add({
targets: [ this.scene.arenaBgTransition, this.scene.arenaPlayerTransition ],
duration: 1000,
delay: 1000,
ease: 'Sine.easeInOut',
alpha: 1,
onComplete: () => {
this.scene.arenaBg.setTexture(bgTexture);
this.scene.arenaPlayer.setTexture(playerTexture);
this.scene.arenaEnemy.setTexture(enemyTexture);
this.scene.arenaNextEnemy.setTexture(enemyTexture);
this.scene.arenaBgTransition.setVisible(false);
this.scene.arenaPlayerTransition.setVisible(false);
this.end();
}
})
}
});
}
}
export class SummonPhase extends BattlePhase {
constructor(scene: BattleScene) {
super(scene);
@ -536,7 +616,7 @@ export class VictoryPhase extends PokemonPhase {
}
}
this.scene.unshiftPhase(new SelectModifierPhase(this.scene));
this.scene.unshiftPhase(new NextEncounterPhase(this.scene));
this.scene.newBattle();
this.end();
}
@ -587,7 +667,7 @@ export class ExpPhase extends PartyMemberPokemonPhase {
pokemon.addExp(exp.value);
newLevel = pokemon.level;
if (newLevel > lastLevel)
this.scene.unshiftPhase(new LevelUpPhase(this.scene, newLevel));
this.scene.unshiftPhase(new LevelUpPhase(this.scene, this.partyMemberIndex, newLevel));
pokemon.updateInfo(() => this.end());
}, null, true);
}
@ -595,11 +675,11 @@ export class ExpPhase extends PartyMemberPokemonPhase {
}
export class LevelUpPhase extends PokemonPhase {
export class LevelUpPhase extends PartyMemberPokemonPhase {
private level: integer;
constructor(scene: BattleScene, level: integer) {
super(scene, true);
constructor(scene: BattleScene, partyMemberIndex: integer, level: integer) {
super(scene, partyMemberIndex);
this.level = level;
}
@ -622,18 +702,18 @@ export class LevelUpPhase extends PokemonPhase {
continue;
else if (level > this.level)
break;
this.scene.unshiftPhase(new LearnMovePhase(this.scene, lm[1]));
this.scene.unshiftPhase(new LearnMovePhase(this.scene, this.partyMemberIndex, lm[1]));
}
}
this.scene.time.delayedCall(1500, () => this.scene.resumeBgm());
}
}
export class LearnMovePhase extends PokemonPhase {
export class LearnMovePhase extends PartyMemberPokemonPhase {
private moveId: Move;
constructor(scene: BattleScene, moveId: Move) {
super(scene, true);
constructor(scene: BattleScene, partyMemberIndex: integer, moveId: Move) {
super(scene, partyMemberIndex);
this.moveId = moveId;
}
@ -813,7 +893,7 @@ export class SelectModifierPhase extends BattlePhase {
regenerateModifierPoolThresholds(this.scene.getParty());
const modifierCount = new Utils.IntegerHolder(3);
this.scene.applyModifiers(ExtraModifierModifier, modifierCount);
const types: Array<ModifierType> = getModifierTypesForWave(this.scene.waveIndex, modifierCount.value);
const types: Array<ModifierType> = getModifierTypesForWave(this.scene.currentBattle.waveIndex, modifierCount.value);
this.scene.ui.setMode(Mode.MODIFIER_SELECT, types, (cursor: integer) => {
if (cursor < 0) {
@ -828,7 +908,7 @@ export class SelectModifierPhase extends BattlePhase {
this.scene.ui.setModeWithoutClear(Mode.PARTY, false, (slotIndex: integer) => {
if (slotIndex < 6) {
this.scene.ui.setMode(Mode.MODIFIER_SELECT);
this.scene.addModifier(types[cursor].newModifier(this.scene.getParty()[slotIndex].id));
this.scene.addModifier(types[cursor].newModifier(this.scene.getParty()[slotIndex]));
this.scene.ui.setMode(Mode.MESSAGE);
super.end();
} else

View File

@ -1,7 +1,7 @@
import Phaser from 'phaser';
import { Biome, BiomeArena } from './biome';
import UI from './ui/ui';
import { BattlePhase, EncounterPhase, SummonPhase, CommandPhase } from './battle-phase';
import { BattlePhase, EncounterPhase, SummonPhase, CommandPhase, NextEncounterPhase, SwitchBiomePhase, NewBiomeEncounterPhase } from './battle-phase';
import { PlayerPokemon, EnemyPokemon } from './pokemon';
import PokemonSpecies, { allSpecies, getPokemonSpecies } from './pokemon-species';
import * as Utils from './utils';
@ -13,18 +13,21 @@ import { Battle } from './battle';
export default class BattleScene extends Phaser.Scene {
private auto: boolean;
private autoSpeed: integer = 3;
private autoSpeed: integer = 10;
private phaseQueue: Array<BattlePhase>;
private phaseQueuePrepend: Array<BattlePhase>;
private currentPhase: BattlePhase;
private arena: BiomeArena;
public field: Phaser.GameObjects.Container;
public fieldUI: Phaser.GameObjects.Container;
public arenaBg: Phaser.GameObjects.Image;
public arenaBgTransition: Phaser.GameObjects.Image;
public arenaPlayer: Phaser.GameObjects.Image;
public arenaPlayerTransition: Phaser.GameObjects.Image;
public arenaEnemy: Phaser.GameObjects.Image;
public arenaEnemy2: Phaser.GameObjects.Image;
public arenaEnemyTransition: Phaser.GameObjects.Image;
public arenaNextEnemy: Phaser.GameObjects.Image;
public arena: BiomeArena;
public trainer: Phaser.GameObjects.Sprite;
public currentBattle: Battle;
public pokeballCounts = Object.fromEntries(Utils.getEnumValues(PokeballType).map(t => [ t, 0 ]));
@ -176,22 +179,24 @@ export default class BattleScene extends Phaser.Scene {
this.field = field;
// Init arena
const arenas = Utils.getEnumValues(Biome).map(at => new BiomeArena(this, at, Biome[at].toLowerCase()));
const arena = arenas[Utils.randInt(11)];
this.newBiome();
this.arena = arena;
const biomeKey = this.arena.getBiomeKey();
this.arenaBg = this.add.sprite(0, 0, `${biomeKey}_bg`);
this.arenaBgTransition = this.add.sprite(0, 0, `${biomeKey}_bg`);
this.arenaPlayer = this.add.sprite(340, 20, `${biomeKey}_a`);
this.arenaPlayerTransition = this.add.sprite(40, 20, `${biomeKey}_a`);
this.arenaEnemy = this.add.sprite(-240, 13, `${biomeKey}_b`);
this.arenaNextEnemy = this.add.sprite(-240, 13, `${biomeKey}_b`);
this.arenaBg = this.add.image(0, 0, `${Biome[arena.biomeType].toLowerCase()}_bg`);
this.arenaPlayer = this.add.image(340, 20, `${Biome[arena.biomeType].toLowerCase()}_a`);
this.arenaEnemy = this.add.image(-240, 13, `${Biome[arena.biomeType].toLowerCase()}_b`);
this.arenaEnemy2 = this.add.image(-240, 13, `${Biome[arena.biomeType].toLowerCase()}_b`);
this.arenaBgTransition.setVisible(false);
this.arenaPlayerTransition.setVisible(false);
[this.arenaBg, this.arenaPlayer, this.arenaEnemy, this.arenaEnemy2].forEach(a => {
[this.arenaBg, this.arenaBgTransition, this.arenaPlayer, this.arenaPlayerTransition, this.arenaEnemy, this.arenaNextEnemy].forEach(a => {
a.setOrigin(0, 0);
field.add(a);
});
//arena.playBgm();
this.arena.playBgm();
const fieldUI = this.add.container(0, this.game.canvas.height);
fieldUI.setScale(6);
@ -222,19 +227,7 @@ export default class BattleScene extends Phaser.Scene {
this.party.push(playerPokemon);
}
const enemySpecies = arena.randomSpecies(1);
console.log(enemySpecies.name);
const enemyPokemon = new EnemyPokemon(this, enemySpecies, this.getLevelForNextWave());
loadPokemonAssets.push(enemyPokemon.loadAssets());
this.add.existing(enemyPokemon);
this.newBattle(enemyPokemon);
field.add(enemyPokemon);
console.log(this.getPlayerPokemon().species.name, this.getPlayerPokemon().species.speciesId, this.getPlayerPokemon().stats);
console.log(enemyPokemon.species.name, enemyPokemon.species.speciesId, enemyPokemon.stats);
const trainerPbFrameNames = this.anims.generateFrameNames('trainer_m_pb', { zeroPad: 2, start: 1, end: 12 });
this.anims.create({
@ -276,7 +269,7 @@ export default class BattleScene extends Phaser.Scene {
if (this.auto)
initAutoPlay.apply(this, [ this.autoSpeed ]);
this.phaseQueue.push(new EncounterPhase(this), new SummonPhase(this));
this.newBattle();
this.shiftPhase();
});
@ -299,27 +292,36 @@ export default class BattleScene extends Phaser.Scene {
return this.currentBattle.enemyPokemon;
}
newBattle(enemyPokemon: EnemyPokemon): Battle {
this.currentBattle = new Battle((this.currentBattle?.waveIndex || 0) + 1, enemyPokemon);
newBattle(): Battle {
if (this.currentBattle) {
console.log(this.getPlayerPokemon(), this.getParty().map(p => p.name), this.getPlayerPokemon().id)
this.getEnemyPokemon().destroy();
if (this.currentBattle.waveIndex % 10)
this.unshiftPhase(new NextEncounterPhase(this));
else {
this.unshiftPhase(new SwitchBiomePhase(this));
this.unshiftPhase(new NewBiomeEncounterPhase(this));
}
} else {
this.pushPhase(new EncounterPhase(this));
this.pushPhase(new SummonPhase(this));
}
this.currentBattle = new Battle((this.currentBattle?.waveIndex || 0) + 1);
return this.currentBattle;
}
randomSpecies(fromArenaPool?: boolean): PokemonSpecies {
return fromArenaPool
? this.arena.randomSpecies(1)
: allSpecies[(Utils.randInt(allSpecies.length)) - 1];
newBiome(): BiomeArena {
const biome = Utils.randInt(20) as Biome;
this.arena = new BiomeArena(this, biome, Biome[biome].toLowerCase());
return this.arena;
}
getLevelForNextWave() {
const waveIndex = (this.currentBattle?.waveIndex || 0) + 1;
let averageLevel = 1 + waveIndex * 0.25;
if (waveIndex % 10 === 0)
return Math.floor(averageLevel * 1.25);
const deviation = 10 / waveIndex;
return Math.max(Math.round(averageLevel + Utils.randGauss(deviation)), 1);
randomSpecies(level: integer, fromArenaPool?: boolean): PokemonSpecies {
return fromArenaPool
? this.arena.randomSpecies(1, level)
: allSpecies[(Utils.randInt(allSpecies.length)) - 1];
}
checkInput(): boolean {
@ -346,10 +348,8 @@ export default class BattleScene extends Phaser.Scene {
}
playBgm(bgmName: string): void {
if (this.bgm) {
if (this.bgm && this.bgm.isPlaying)
this.bgm.stop();
this.bgm.destroy();
}
this.bgm = this.sound.add(bgmName, { loop: true });
this.bgm.play();
}

View File

@ -1,21 +1,33 @@
import { EnemyPokemon, PlayerPokemon } from "./pokemon";
import * as Utils from "./utils";
export class Battle {
public waveIndex: integer;
public enemyLevel: integer;
public enemyPokemon: EnemyPokemon;
public playerParticipantIds: Set<integer> = new Set<integer>();
constructor(waveIndex: integer, enemyPokemon: EnemyPokemon) {
constructor(waveIndex: integer) {
this.waveIndex = waveIndex;
this.enemyPokemon = enemyPokemon;
this.enemyLevel = this.getLevelForWave();
}
addParticipant(playerPokemon: PlayerPokemon) {
console.log('add participant', playerPokemon.name)
private getLevelForWave(): number {
let averageLevel = 1 + this.waveIndex * 0.5;
if (!(this.waveIndex % 10))
return Math.floor(averageLevel * 1.25);
const deviation = 10 / this.waveIndex;
return Math.max(Math.round(averageLevel + Utils.randGauss(deviation)), 1);
}
addParticipant(playerPokemon: PlayerPokemon): void {
this.playerParticipantIds.add(playerPokemon.id);
}
removeFaintedParticipant(playerPokemon: PlayerPokemon) {
removeFaintedParticipant(playerPokemon: PlayerPokemon): void {
this.playerParticipantIds.delete(playerPokemon.id);
}
}

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@ -172,7 +172,6 @@ export class PokemonBaseStatModifier extends PokemonModifier {
for (let modifier of modifiers) {
if (modifier instanceof PokemonBaseStatModifier) {
const pokemonStatModifier = modifier as PokemonBaseStatModifier;
console.log(pokemonStatModifier.stat, this.stat, pokemonStatModifier.pokemonId === this.pokemonId && pokemonStatModifier.stat === this.stat)
if (pokemonStatModifier.pokemonId === this.pokemonId && pokemonStatModifier.stat === this.stat) {
pokemonStatModifier.incrementStack();
modifierBar.updateModifier(pokemonStatModifier, modifiers);

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@ -2,13 +2,12 @@ import Pokemon from "./pokemon";
import { Stat } from "./pokemon-stat";
import { Species } from "./species";
export enum SpeciesWildEvolutionRate {
INSTANT,
FAST,
export enum SpeciesWildEvolutionDelay {
NONE,
SHORT,
MEDIUM,
SLOW,
VERY_SLOW,
TAG_NONE
LONG,
VERY_LONG
}
export class SpeciesEvolution {
@ -16,14 +15,14 @@ export class SpeciesEvolution {
public level: integer;
public item: string;
public condition: SpeciesEvolutionCondition | string;
public wildRate: SpeciesWildEvolutionRate;
public wildDelay: SpeciesWildEvolutionDelay;
constructor(speciesId: Species, level: integer, item: string, condition: SpeciesEvolutionCondition | string, wildRate?: SpeciesWildEvolutionRate) {
constructor(speciesId: Species, level: integer, item: string, condition: SpeciesEvolutionCondition | string, wildDelay?: SpeciesWildEvolutionDelay) {
this.speciesId = speciesId;
this.level = level;
this.item = item;
this.condition = condition;
this.wildRate = wildRate || SpeciesWildEvolutionRate.INSTANT;
this.wildDelay = wildDelay || SpeciesWildEvolutionDelay.NONE;
}
}
@ -346,7 +345,7 @@ export const pokemonEvolutions = {
],
[Species.KIRLIA]: [
new SpeciesEvolution(Species.GARDEVOIR, 30, null, new SpeciesEvolutionCondition((p: Pokemon) => !p.gender, true)),
new SpeciesEvolution(Species.GALLADE, 1, "Dawn Stone", new SpeciesEvolutionCondition((p: Pokemon) => p.gender, true), SpeciesWildEvolutionRate.SLOW)
new SpeciesEvolution(Species.GALLADE, 1, "Dawn Stone", new SpeciesEvolutionCondition((p: Pokemon) => p.gender, true), SpeciesWildEvolutionDelay.LONG)
],
[Species.SURSKIT]: [
new SpeciesEvolution(Species.MASQUERAIN, 22, null, null)
@ -435,7 +434,7 @@ export const pokemonEvolutions = {
],
[Species.SNORUNT]: [
new SpeciesEvolution(Species.GLALIE, 42, null, null),
new SpeciesEvolution(Species.FROSLASS, 1, "Dawn Stone", new SpeciesEvolutionCondition((p: Pokemon) => !p.gender, true), SpeciesWildEvolutionRate.VERY_SLOW)
new SpeciesEvolution(Species.FROSLASS, 1, "Dawn Stone", new SpeciesEvolutionCondition((p: Pokemon) => !p.gender, true), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.SPHEAL]: [
new SpeciesEvolution(Species.SEALEO, 32, null, null)
@ -726,210 +725,210 @@ export const pokemonEvolutions = {
new SpeciesEvolution(Species.VOLCARONA, 59, null, null)
],
[Species.PIKACHU]: [
new SpeciesEvolution(Species.RAICHU, 1, "Thunder Stone", null)
new SpeciesEvolution(Species.RAICHU, 1, "Thunder Stone", null, SpeciesWildEvolutionDelay.LONG)
],
[Species.NIDORINA]: [
new SpeciesEvolution(Species.NIDOQUEEN, 1, "Moon Stone", null)
new SpeciesEvolution(Species.NIDOQUEEN, 1, "Moon Stone", null, SpeciesWildEvolutionDelay.LONG)
],
[Species.NIDORINO]: [
new SpeciesEvolution(Species.NIDOKING, 1, "Moon Stone", null)
new SpeciesEvolution(Species.NIDOKING, 1, "Moon Stone", null, SpeciesWildEvolutionDelay.LONG)
],
[Species.CLEFAIRY]: [
new SpeciesEvolution(Species.CLEFABLE, 1, "Moon Stone", null)
new SpeciesEvolution(Species.CLEFABLE, 1, "Moon Stone", null, SpeciesWildEvolutionDelay.LONG)
],
[Species.VULPIX]: [
new SpeciesEvolution(Species.NINETALES, 1, "Fire Stone", null)
new SpeciesEvolution(Species.NINETALES, 1, "Fire Stone", null, SpeciesWildEvolutionDelay.LONG)
],
[Species.JIGGLYPUFF]: [
new SpeciesEvolution(Species.WIGGLYTUFF, 1, "Moon Stone", null)
new SpeciesEvolution(Species.WIGGLYTUFF, 1, "Moon Stone", null, SpeciesWildEvolutionDelay.LONG)
],
[Species.GLOOM]: [
new SpeciesEvolution(Species.VILEPLUME, 1, "Leaf Stone", null),
new SpeciesEvolution(Species.BELLOSSOM, 1, "Sun Stone", null)
new SpeciesEvolution(Species.VILEPLUME, 1, "Leaf Stone", null, SpeciesWildEvolutionDelay.LONG),
new SpeciesEvolution(Species.BELLOSSOM, 1, "Sun Stone", null, SpeciesWildEvolutionDelay.LONG)
],
[Species.GROWLITHE]: [
new SpeciesEvolution(Species.ARCANINE, 1, "Fire Stone", null)
new SpeciesEvolution(Species.ARCANINE, 1, "Fire Stone", null, SpeciesWildEvolutionDelay.LONG)
],
[Species.POLIWHIRL]: [
new SpeciesEvolution(Species.POLIWRATH, 1, "Water Stone", null, SpeciesWildEvolutionRate.SLOW),
new SpeciesEvolution(Species.POLITOED, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* King's rock*/), SpeciesWildEvolutionRate.SLOW)
new SpeciesEvolution(Species.POLIWRATH, 1, "Water Stone", null, SpeciesWildEvolutionDelay.LONG),
new SpeciesEvolution(Species.POLITOED, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* King's rock*/), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.WEEPINBELL]: [
new SpeciesEvolution(Species.VICTREEBEL, 1, "Leaf Stone", null)
new SpeciesEvolution(Species.VICTREEBEL, 1, "Leaf Stone", null, SpeciesWildEvolutionDelay.LONG)
],
[Species.MAGNETON]: [
new SpeciesEvolution(Species.MAGNEZONE, 1, "Thunder Stone", null)
new SpeciesEvolution(Species.MAGNEZONE, 1, "Thunder Stone", null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.SHELLDER]: [
new SpeciesEvolution(Species.CLOYSTER, 1, "Water Stone", null)
new SpeciesEvolution(Species.CLOYSTER, 1, "Water Stone", null, SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.EXEGGCUTE]: [
new SpeciesEvolution(Species.EXEGGUTOR, 1, "Leaf Stone", null)
new SpeciesEvolution(Species.EXEGGUTOR, 1, "Leaf Stone", null, SpeciesWildEvolutionDelay.LONG)
],
[Species.STARYU]: [
new SpeciesEvolution(Species.STARMIE, 1, "Water Stone", null)
new SpeciesEvolution(Species.STARMIE, 1, "Water Stone", null, SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.EEVEE]: [
new SpeciesEvolution(Species.ESPEON, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10 /* daytime */), SpeciesWildEvolutionRate.MEDIUM),
new SpeciesEvolution(Species.UMBREON, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10 /* nighttime */), SpeciesWildEvolutionRate.MEDIUM),
new SpeciesEvolution(Species.VAPOREON, 1, "Water Stone", null, SpeciesWildEvolutionRate.MEDIUM),
new SpeciesEvolution(Species.JOLTEON, 1, "Thunder Stone", null, SpeciesWildEvolutionRate.MEDIUM),
new SpeciesEvolution(Species.FLAREON, 1, "Fire Stone", null, SpeciesWildEvolutionRate.MEDIUM),
new SpeciesEvolution(Species.LEAFEON, 1, "Leaf Stone", null, SpeciesWildEvolutionRate.MEDIUM),
new SpeciesEvolution(Species.GLACEON, 1, "Ice Stone", null, SpeciesWildEvolutionRate.MEDIUM)
new SpeciesEvolution(Species.ESPEON, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10 /* daytime */), SpeciesWildEvolutionDelay.MEDIUM),
new SpeciesEvolution(Species.UMBREON, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10 /* nighttime */), SpeciesWildEvolutionDelay.MEDIUM),
new SpeciesEvolution(Species.VAPOREON, 1, "Water Stone", null, SpeciesWildEvolutionDelay.MEDIUM),
new SpeciesEvolution(Species.JOLTEON, 1, "Thunder Stone", null, SpeciesWildEvolutionDelay.MEDIUM),
new SpeciesEvolution(Species.FLAREON, 1, "Fire Stone", null, SpeciesWildEvolutionDelay.MEDIUM),
new SpeciesEvolution(Species.LEAFEON, 1, "Leaf Stone", null, SpeciesWildEvolutionDelay.MEDIUM),
new SpeciesEvolution(Species.GLACEON, 1, "Ice Stone", null, SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.TOGETIC]: [
new SpeciesEvolution(Species.TOGEKISS, 1, "Shiny Stone", null, SpeciesWildEvolutionRate.VERY_SLOW)
new SpeciesEvolution(Species.TOGEKISS, 1, "Shiny Stone", null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.SUNKERN]: [
new SpeciesEvolution(Species.SUNFLORA, 1, "Sun Stone", null, SpeciesWildEvolutionRate.MEDIUM)
new SpeciesEvolution(Species.SUNFLORA, 1, "Sun Stone", null, SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.MURKROW]: [
new SpeciesEvolution(Species.HONCHKROW, 1, "Dusk Stone", null, SpeciesWildEvolutionRate.VERY_SLOW)
new SpeciesEvolution(Species.HONCHKROW, 1, "Dusk Stone", null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.MISDREAVUS]: [
new SpeciesEvolution(Species.MISMAGIUS, 1, "Dusk Stone", null, SpeciesWildEvolutionRate.VERY_SLOW)
new SpeciesEvolution(Species.MISMAGIUS, 1, "Dusk Stone", null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.LOMBRE]: [
new SpeciesEvolution(Species.LUDICOLO, 1, "Water Stone", null, SpeciesWildEvolutionRate.MEDIUM)
new SpeciesEvolution(Species.LUDICOLO, 1, "Water Stone", null, SpeciesWildEvolutionDelay.LONG)
],
[Species.NUZLEAF]: [
new SpeciesEvolution(Species.SHIFTRY, 1, "Leaf Stone", null, SpeciesWildEvolutionRate.MEDIUM)
new SpeciesEvolution(Species.SHIFTRY, 1, "Leaf Stone", null, SpeciesWildEvolutionDelay.LONG)
],
[Species.SKITTY]: [
new SpeciesEvolution(Species.DELCATTY, 1, "Moon Stone", null, SpeciesWildEvolutionRate.MEDIUM)
new SpeciesEvolution(Species.DELCATTY, 1, "Moon Stone", null, SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.ROSELIA]: [
new SpeciesEvolution(Species.ROSERADE, 1, "Shiny Stone", null, SpeciesWildEvolutionRate.SLOW)
new SpeciesEvolution(Species.ROSERADE, 1, "Shiny Stone", null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.PANSAGE]: [
new SpeciesEvolution(Species.SIMISAGE, 1, "Leaf Stone", null, SpeciesWildEvolutionRate.MEDIUM)
new SpeciesEvolution(Species.SIMISAGE, 1, "Leaf Stone", null, SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.PANSEAR]: [
new SpeciesEvolution(Species.SIMISEAR, 1, "Fire Stone", null, SpeciesWildEvolutionRate.MEDIUM)
new SpeciesEvolution(Species.SIMISEAR, 1, "Fire Stone", null, SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.PANPOUR]: [
new SpeciesEvolution(Species.SIMIPOUR, 1, "Water Stone", null, SpeciesWildEvolutionRate.MEDIUM)
new SpeciesEvolution(Species.SIMIPOUR, 1, "Water Stone", null, SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.MUNNA]: [
new SpeciesEvolution(Species.MUSHARNA, 1, "Moon Stone", null, SpeciesWildEvolutionRate.SLOW)
new SpeciesEvolution(Species.MUSHARNA, 1, "Moon Stone", null, SpeciesWildEvolutionDelay.LONG)
],
[Species.COTTONEE]: [
new SpeciesEvolution(Species.WHIMSICOTT, 1, "Sun Stone", null, SpeciesWildEvolutionRate.MEDIUM)
new SpeciesEvolution(Species.WHIMSICOTT, 1, "Sun Stone", null, SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.PETILIL]: [
new SpeciesEvolution(Species.LILLIGANT, 1, "Sun Stone", null, SpeciesWildEvolutionRate.MEDIUM)
new SpeciesEvolution(Species.LILLIGANT, 1, "Sun Stone", null, SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.MINCCINO]: [
new SpeciesEvolution(Species.CINCCINO, 1, "Shiny Stone", null, SpeciesWildEvolutionRate.FAST)
new SpeciesEvolution(Species.CINCCINO, 1, "Shiny Stone", null, SpeciesWildEvolutionDelay.SHORT)
],
[Species.EELEKTRIK]: [
new SpeciesEvolution(Species.EELEKTROSS, 1, "Thunder Stone", null, SpeciesWildEvolutionRate.SLOW)
new SpeciesEvolution(Species.EELEKTROSS, 1, "Thunder Stone", null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.LAMPENT]: [
new SpeciesEvolution(Species.CHANDELURE, 1, "Dusk Stone", null, SpeciesWildEvolutionRate.SLOW)
new SpeciesEvolution(Species.CHANDELURE, 1, "Dusk Stone", null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.KADABRA]: [
new SpeciesEvolution(Species.ALAKAZAM, 1, "Link Cable", null, SpeciesWildEvolutionRate.SLOW)
new SpeciesEvolution(Species.ALAKAZAM, 1, "Link Cable", null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.MACHOKE]: [
new SpeciesEvolution(Species.MACHAMP, 1, "Link Cable", null, SpeciesWildEvolutionRate.FAST)
new SpeciesEvolution(Species.MACHAMP, 1, "Link Cable", null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.GRAVELER]: [
new SpeciesEvolution(Species.GOLEM, 1, "Link Cable", null, SpeciesWildEvolutionRate.FAST)
new SpeciesEvolution(Species.GOLEM, 1, "Link Cable", null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.SLOWPOKE]: [
new SpeciesEvolution(Species.SLOWKING, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* King's rock*/), SpeciesWildEvolutionRate.SLOW)
new SpeciesEvolution(Species.SLOWKING, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* King's rock*/), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.HAUNTER]: [
new SpeciesEvolution(Species.GENGAR, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true), SpeciesWildEvolutionRate.FAST)
new SpeciesEvolution(Species.GENGAR, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.ONIX]: [
new SpeciesEvolution(Species.STEELIX, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* Metal coat*/ ), SpeciesWildEvolutionRate.SLOW)
new SpeciesEvolution(Species.STEELIX, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* Metal coat*/ ), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.RHYDON]: [
new SpeciesEvolution(Species.RHYPERIOR, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* Protector */), SpeciesWildEvolutionRate.VERY_SLOW)
new SpeciesEvolution(Species.RHYPERIOR, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* Protector */), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.SEADRA]: [
new SpeciesEvolution(Species.KINGDRA, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* Dragon scale*/), SpeciesWildEvolutionRate.VERY_SLOW)
new SpeciesEvolution(Species.KINGDRA, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* Dragon scale*/), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.SCYTHER]: [
new SpeciesEvolution(Species.SCIZOR, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* Metal coat*/), SpeciesWildEvolutionRate.VERY_SLOW)
new SpeciesEvolution(Species.SCIZOR, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* Metal coat*/), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.ELECTABUZZ]: [
new SpeciesEvolution(Species.ELECTIVIRE, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* Electirizer*/), SpeciesWildEvolutionRate.VERY_SLOW)
new SpeciesEvolution(Species.ELECTIVIRE, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* Electirizer*/), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.MAGMAR]: [
new SpeciesEvolution(Species.MAGMORTAR, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* Magmarizer*/), SpeciesWildEvolutionRate.VERY_SLOW)
new SpeciesEvolution(Species.MAGMORTAR, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* Magmarizer*/), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.PORYGON]: [
new SpeciesEvolution(Species.PORYGON2, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /*Upgrade*/), SpeciesWildEvolutionRate.SLOW)
new SpeciesEvolution(Species.PORYGON2, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /*Upgrade*/), SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.PORYGON2]: [
new SpeciesEvolution(Species.PORYGON_Z, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* Dubious disc*/), SpeciesWildEvolutionRate.MEDIUM)
new SpeciesEvolution(Species.PORYGON_Z, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* Dubious disc*/), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.FEEBAS]: [
new SpeciesEvolution(Species.MILOTIC, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* Prism scale*/), SpeciesWildEvolutionRate.VERY_SLOW)
new SpeciesEvolution(Species.MILOTIC, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* Prism scale*/), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.DUSCLOPS]: [
new SpeciesEvolution(Species.DUSKNOIR, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* Reaper cloth*/), SpeciesWildEvolutionRate.VERY_SLOW)
new SpeciesEvolution(Species.DUSKNOIR, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* Reaper cloth*/), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.CLAMPERL]: [
new SpeciesEvolution(Species.HUNTAIL, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* Deep sea tooth*/), SpeciesWildEvolutionRate.MEDIUM),
new SpeciesEvolution(Species.GOREBYSS, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* Deep sea scale*/), SpeciesWildEvolutionRate.MEDIUM)
new SpeciesEvolution(Species.HUNTAIL, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* Deep sea tooth*/), SpeciesWildEvolutionDelay.MEDIUM),
new SpeciesEvolution(Species.GOREBYSS, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* Deep sea scale*/), SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.BOLDORE]: [
new SpeciesEvolution(Species.GIGALITH, 1, "Link Cable", null, SpeciesWildEvolutionRate.VERY_SLOW)
new SpeciesEvolution(Species.GIGALITH, 1, "Link Cable", null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.GURDURR]: [
new SpeciesEvolution(Species.CONKELDURR, 1, "Link Cable", null, SpeciesWildEvolutionRate.VERY_SLOW)
new SpeciesEvolution(Species.CONKELDURR, 1, "Link Cable", null, SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.KARRABLAST]: [
new SpeciesEvolution(Species.ESCAVALIER, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* Trade with shelmet??*/), SpeciesWildEvolutionRate.SLOW)
new SpeciesEvolution(Species.ESCAVALIER, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* Trade with shelmet??*/), SpeciesWildEvolutionDelay.LONG)
],
[Species.SHELMET]: [
new SpeciesEvolution(Species.ACCELGOR, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* Trade with karrablast??*/), SpeciesWildEvolutionRate.SLOW)
new SpeciesEvolution(Species.ACCELGOR, 1, "Link Cable", new SpeciesEvolutionCondition((p: Pokemon) => true /* Trade with karrablast??*/), SpeciesWildEvolutionDelay.LONG)
],
[Species.PICHU]: [
new SpeciesEvolution(Species.PIKACHU, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10), SpeciesWildEvolutionRate.FAST)
new SpeciesEvolution(Species.PIKACHU, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10), SpeciesWildEvolutionDelay.SHORT)
],
[Species.CLEFFA]: [
new SpeciesEvolution(Species.CLEFAIRY, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10), SpeciesWildEvolutionRate.FAST)
new SpeciesEvolution(Species.CLEFAIRY, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10), SpeciesWildEvolutionDelay.SHORT)
],
[Species.IGGLYBUFF]: [
new SpeciesEvolution(Species.JIGGLYPUFF, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10), SpeciesWildEvolutionRate.FAST)
new SpeciesEvolution(Species.JIGGLYPUFF, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10), SpeciesWildEvolutionDelay.SHORT)
],
[Species.GOLBAT]: [
new SpeciesEvolution(Species.CROBAT, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10), SpeciesWildEvolutionRate.VERY_SLOW)
new SpeciesEvolution(Species.CROBAT, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.CHANSEY]: [
new SpeciesEvolution(Species.BLISSEY, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10), SpeciesWildEvolutionRate.VERY_SLOW)
new SpeciesEvolution(Species.BLISSEY, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10), SpeciesWildEvolutionDelay.VERY_LONG)
],
[Species.MUNCHLAX]: [
new SpeciesEvolution(Species.SNORLAX, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10), SpeciesWildEvolutionRate.VERY_SLOW)
new SpeciesEvolution(Species.SNORLAX, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10), SpeciesWildEvolutionDelay.LONG)
],
[Species.TOGEPI]: [
new SpeciesEvolution(Species.TOGETIC, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10), SpeciesWildEvolutionRate.FAST)
new SpeciesEvolution(Species.TOGETIC, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10), SpeciesWildEvolutionDelay.SHORT)
],
[Species.AZURILL]: [
new SpeciesEvolution(Species.MARILL, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10), SpeciesWildEvolutionRate.FAST)
new SpeciesEvolution(Species.MARILL, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10), SpeciesWildEvolutionDelay.SHORT)
],
[Species.BUDEW]: [
new SpeciesEvolution(Species.ROSELIA, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount > 10 /* daytime */), SpeciesWildEvolutionRate.FAST)
new SpeciesEvolution(Species.ROSELIA, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount > 10 /* daytime */), SpeciesWildEvolutionDelay.SHORT)
],
[Species.CHINGLING]: [
new SpeciesEvolution(Species.CHIMECHO, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10 /* nighttime */), SpeciesWildEvolutionRate.MEDIUM)
new SpeciesEvolution(Species.CHIMECHO, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10 /* nighttime */), SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.BUNEARY]: [
new SpeciesEvolution(Species.LOPUNNY, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10), SpeciesWildEvolutionRate.MEDIUM)
new SpeciesEvolution(Species.LOPUNNY, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10), SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.RIOLU]: [
new SpeciesEvolution(Species.LUCARIO, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10 /* daytime */), SpeciesWildEvolutionRate.MEDIUM)
new SpeciesEvolution(Species.LUCARIO, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10 /* daytime */), SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.WOOBAT]: [
new SpeciesEvolution(Species.SWOOBAT, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10), SpeciesWildEvolutionRate.MEDIUM)
new SpeciesEvolution(Species.SWOOBAT, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10), SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.SWADLOON]: [
new SpeciesEvolution(Species.LEAVANNY, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10), SpeciesWildEvolutionRate.SLOW)
new SpeciesEvolution(Species.LEAVANNY, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10), SpeciesWildEvolutionDelay.LONG)
]
}
};