Updated rename state management
Some variables that should've been set is not but now is set.pull/558/head
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efe35774fe
commit
106b252ef2
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@ -270,7 +270,6 @@ export default class SummaryUiHandler extends UiHandler {
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this.pokemon.cry();
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this.nameText.setText(this.pokemon.name);
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this.newName = this.pokemon.name;
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const isFusion = this.pokemon.isFusion();
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@ -425,9 +424,10 @@ export default class SummaryUiHandler extends UiHandler {
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if (button === Button.SUBMIT) {
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this.pokemon.name = this.newName;
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this.hideRenamePokemon();
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success = true;
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} else if (button === Button.CANCEL) {
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this.newName = this.pokemon.name;
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this.hideRenamePokemon();
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success = true;
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}
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} else {
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if (button === Button.ACTION) {
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@ -924,9 +924,13 @@ export default class SummaryUiHandler extends UiHandler {
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showRenamePokemon() {
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this.renamePokemon = true;
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this.newName = this.pokemon.name;
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this.isCapitalized = true;
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}
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hideRenamePokemon() {
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this.renamePokemon = false;
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this.newName = this.pokemon.name;
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this.isCapitalized = true;
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}
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showMoveSelect() {
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@ -1013,6 +1017,11 @@ export default class SummaryUiHandler extends UiHandler {
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}
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this.hideMoveEffect(true);
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}
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if (this.renamePokemon) {
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this.renamePokemon = false;
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this.newName = this.pokemon.name;
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this.isCapitalized = true;
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}
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this.summaryContainer.setVisible(false);
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this.summaryPageContainer.setVisible(false);
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}
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