Fix various issues with enemy modifiers
parent
d135591b75
commit
10733fd98d
|
@ -539,13 +539,15 @@ export default class BattleScene extends Phaser.Scene {
|
||||||
|
|
||||||
getPokemonById(pokemonId: integer): Pokemon {
|
getPokemonById(pokemonId: integer): Pokemon {
|
||||||
const findInParty = (party: Pokemon[]) => party.find(p => p.id === pokemonId);
|
const findInParty = (party: Pokemon[]) => party.find(p => p.id === pokemonId);
|
||||||
return findInParty(this.getParty()) || findInParty(this.getEnemyField());
|
return findInParty(this.getParty()) || findInParty(this.getEnemyParty());
|
||||||
}
|
}
|
||||||
|
|
||||||
reset(): void {
|
reset(): void {
|
||||||
this.seed = Utils.randomString(16);
|
this.seed = Utils.randomString(16);
|
||||||
console.log('Seed:', this.seed);
|
console.log('Seed:', this.seed);
|
||||||
|
|
||||||
|
this.gameMode = GameMode.CLASSIC;
|
||||||
|
|
||||||
this.money = startingMoney;
|
this.money = startingMoney;
|
||||||
|
|
||||||
this.pokeballCounts = Object.fromEntries(Utils.getEnumValues(PokeballType).filter(p => p <= PokeballType.MASTER_BALL).map(t => [ t, 0 ]));
|
this.pokeballCounts = Object.fromEntries(Utils.getEnumValues(PokeballType).filter(p => p <= PokeballType.MASTER_BALL).map(t => [ t, 0 ]));
|
||||||
|
@ -559,7 +561,7 @@ export default class BattleScene extends Phaser.Scene {
|
||||||
for (let p of this.getParty())
|
for (let p of this.getParty())
|
||||||
p.destroy();
|
p.destroy();
|
||||||
this.party = [];
|
this.party = [];
|
||||||
for (let p of this.getEnemyField())
|
for (let p of this.getEnemyParty())
|
||||||
p.destroy();
|
p.destroy();
|
||||||
|
|
||||||
this.currentBattle = null;
|
this.currentBattle = null;
|
||||||
|
@ -590,7 +592,7 @@ export default class BattleScene extends Phaser.Scene {
|
||||||
|
|
||||||
this.resetSeed(newWaveIndex);
|
this.resetSeed(newWaveIndex);
|
||||||
|
|
||||||
if (fixedBattles.hasOwnProperty(newWaveIndex)) {
|
if (fixedBattles.hasOwnProperty(newWaveIndex) && this.gameMode === GameMode.CLASSIC) {
|
||||||
battleConfig = fixedBattles[newWaveIndex];
|
battleConfig = fixedBattles[newWaveIndex];
|
||||||
newDouble = battleConfig.double;
|
newDouble = battleConfig.double;
|
||||||
newBattleType = battleConfig.battleType;
|
newBattleType = battleConfig.battleType;
|
||||||
|
@ -598,7 +600,9 @@ export default class BattleScene extends Phaser.Scene {
|
||||||
if (newTrainer)
|
if (newTrainer)
|
||||||
this.field.add(newTrainer);
|
this.field.add(newTrainer);
|
||||||
} else {
|
} else {
|
||||||
if (battleType === undefined) {
|
if (this.gameMode === GameMode.ENDLESS)
|
||||||
|
newBattleType = BattleType.WILD;
|
||||||
|
else if (battleType === undefined) {
|
||||||
if (newWaveIndex > 20 && !(newWaveIndex % 30))
|
if (newWaveIndex > 20 && !(newWaveIndex % 30))
|
||||||
newBattleType = BattleType.TRAINER;
|
newBattleType = BattleType.TRAINER;
|
||||||
else if (newWaveIndex % 10 !== 1 && newWaveIndex % 10) {
|
else if (newWaveIndex % 10 !== 1 && newWaveIndex % 10) {
|
||||||
|
@ -644,7 +648,7 @@ export default class BattleScene extends Phaser.Scene {
|
||||||
const showTrainer = isNewBiome || this.currentBattle.battleType === BattleType.TRAINER;
|
const showTrainer = isNewBiome || this.currentBattle.battleType === BattleType.TRAINER;
|
||||||
const availablePartyMemberCount = this.getParty().filter(p => !p.isFainted()).length;
|
const availablePartyMemberCount = this.getParty().filter(p => !p.isFainted()).length;
|
||||||
if (lastBattle) {
|
if (lastBattle) {
|
||||||
this.getEnemyField().forEach(enemyPokemon => enemyPokemon.destroy());
|
this.getEnemyParty().forEach(enemyPokemon => enemyPokemon.destroy());
|
||||||
if (showTrainer) {
|
if (showTrainer) {
|
||||||
playerField.forEach((_, p) => this.unshiftPhase(new ReturnPhase(this, p)));
|
playerField.forEach((_, p) => this.unshiftPhase(new ReturnPhase(this, p)));
|
||||||
this.unshiftPhase(new ShowTrainerPhase(this));
|
this.unshiftPhase(new ShowTrainerPhase(this));
|
||||||
|
@ -741,7 +745,7 @@ export default class BattleScene extends Phaser.Scene {
|
||||||
}
|
}
|
||||||
|
|
||||||
updateUIPositions(): void {
|
updateUIPositions(): void {
|
||||||
this.waveCountText.setY(-(this.game.canvas.height / 6) + (this.enemyModifiers.length ? 15 : 0));
|
this.waveCountText.setY(-(this.game.canvas.height / 6) + (this.enemyModifiers.filter(m => m.isIconVisible(this)).length ? 15 : 0));
|
||||||
this.moneyText.setY(this.waveCountText.y + 10);
|
this.moneyText.setY(this.waveCountText.y + 10);
|
||||||
this.partyExpBar.setY(this.moneyText.y + 15);
|
this.partyExpBar.setY(this.moneyText.y + 15);
|
||||||
}
|
}
|
||||||
|
@ -1125,22 +1129,30 @@ export default class BattleScene extends Phaser.Scene {
|
||||||
return new Promise(resolve => {
|
return new Promise(resolve => {
|
||||||
const waveIndex = this.currentBattle.waveIndex;
|
const waveIndex = this.currentBattle.waveIndex;
|
||||||
const chances = Math.ceil(waveIndex / 10);
|
const chances = Math.ceil(waveIndex / 10);
|
||||||
const isBoss = !(waveIndex % 10);
|
const isBoss = !(waveIndex % 10) || (this.currentBattle.battleType === BattleType.TRAINER && this.currentBattle.trainer.config.isBoss);
|
||||||
let count = 0;
|
|
||||||
for (let c = 0; c < chances; c++) {
|
let modifierChance: integer;
|
||||||
let modifierChance = !isBoss ? 16 : 6;
|
if (this.gameMode === GameMode.CLASSIC)
|
||||||
|
modifierChance = !isBoss ? 18 : 6;
|
||||||
|
else
|
||||||
|
modifierChance = !isBoss ? 12 : 4;
|
||||||
|
|
||||||
|
this.getEnemyParty().forEach((enemyPokemon: EnemyPokemon, i: integer) => {
|
||||||
|
let pokemonModifierChance = modifierChance;
|
||||||
if (this.currentBattle.battleType === BattleType.TRAINER)
|
if (this.currentBattle.battleType === BattleType.TRAINER)
|
||||||
modifierChance /= 2;
|
pokemonModifierChance = Math.ceil(pokemonModifierChance * this.currentBattle.trainer.getPartyMemberModifierChanceMultiplier(i));
|
||||||
if (!Utils.randSeedInt(modifierChance))
|
let count = 0;
|
||||||
count++;
|
for (let c = 0; c < chances; c++) {
|
||||||
if (count === 12)
|
if (!Utils.randSeedInt(modifierChance))
|
||||||
break;
|
count++;
|
||||||
}
|
if (count === 12)
|
||||||
if (isBoss)
|
break;
|
||||||
count = Math.max(count, Math.floor(chances / 2));
|
}
|
||||||
const enemyField = this.getEnemyField();
|
if (isBoss)
|
||||||
getEnemyModifierTypesForWave(waveIndex, count, this.getEnemyField(), this.currentBattle.battleType === BattleType.TRAINER ? ModifierPoolType.TRAINER : ModifierPoolType.WILD)
|
count = Math.max(count, Math.floor(chances / 2));
|
||||||
.map(mt => mt.newModifier(enemyField[Utils.randInt(enemyField.length)]).add(this.enemyModifiers, false));
|
getEnemyModifierTypesForWave(waveIndex, count, [ enemyPokemon ], this.currentBattle.battleType === BattleType.TRAINER ? ModifierPoolType.TRAINER : ModifierPoolType.WILD)
|
||||||
|
.map(mt => mt.newModifier(enemyPokemon).add(this.enemyModifiers, false));
|
||||||
|
});
|
||||||
|
|
||||||
this.updateModifiers(false).then(() => resolve());
|
this.updateModifiers(false).then(() => resolve());
|
||||||
});
|
});
|
||||||
|
@ -1172,7 +1184,7 @@ export default class BattleScene extends Phaser.Scene {
|
||||||
modifiers.splice(modifiers.indexOf(modifier), 1);
|
modifiers.splice(modifiers.indexOf(modifier), 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
this.updatePartyForModifiers(player ? this.getParty() : this.getEnemyField().filter(p => p.isActive())).then(() => {
|
this.updatePartyForModifiers(player ? this.getParty() : this.getEnemyParty()).then(() => {
|
||||||
(player ? this.modifierBar : this.enemyModifierBar).updateModifiers(modifiers);
|
(player ? this.modifierBar : this.enemyModifierBar).updateModifiers(modifiers);
|
||||||
if (!player)
|
if (!player)
|
||||||
this.updateUIPositions();
|
this.updateUIPositions();
|
||||||
|
|
|
@ -256,7 +256,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm {
|
||||||
let evolutionChance: number;
|
let evolutionChance: number;
|
||||||
|
|
||||||
if (ev.wildDelay === SpeciesWildEvolutionDelay.NONE)
|
if (ev.wildDelay === SpeciesWildEvolutionDelay.NONE)
|
||||||
evolutionChance = Math.min(0.5 + easeInFunc((level - ev.level) / 40) / 2, 1);
|
evolutionChance = Math.min(0.5 + easeInFunc(Math.min(level - ev.level, 40) / 40) / 2, 1);
|
||||||
else {
|
else {
|
||||||
let preferredMinLevel = ev.wildDelay * 10;
|
let preferredMinLevel = ev.wildDelay * 10;
|
||||||
let evolutionLevel = ev.level > 1 ? ev.level : Math.floor(preferredMinLevel / 2);
|
let evolutionLevel = ev.level > 1 ? ev.level : Math.floor(preferredMinLevel / 2);
|
||||||
|
|
|
@ -280,7 +280,8 @@ export class TrainerConfig {
|
||||||
public nameFemale: string;
|
public nameFemale: string;
|
||||||
public hasGenders: boolean = false;
|
public hasGenders: boolean = false;
|
||||||
public isDouble: boolean = false;
|
public isDouble: boolean = false;
|
||||||
public staticParty: boolean = false;
|
public isBoss: boolean = false;
|
||||||
|
public hasStaticParty: boolean = false;
|
||||||
public battleBgm: string;
|
public battleBgm: string;
|
||||||
public encounterBgm: string;
|
public encounterBgm: string;
|
||||||
public femaleEncounterBgm: string;
|
public femaleEncounterBgm: string;
|
||||||
|
@ -349,8 +350,13 @@ export class TrainerConfig {
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
setBoss(): TrainerConfig {
|
||||||
|
this.isBoss = true;
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
|
||||||
setStaticParty(): TrainerConfig {
|
setStaticParty(): TrainerConfig {
|
||||||
this.staticParty = true;
|
this.hasStaticParty = true;
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -428,6 +434,7 @@ export class TrainerConfig {
|
||||||
this.setPartyMemberFunc(-1, getRandomPartyMemberFunc([ signatureSpecies ]));
|
this.setPartyMemberFunc(-1, getRandomPartyMemberFunc([ signatureSpecies ]));
|
||||||
if (specialtyType !== undefined)
|
if (specialtyType !== undefined)
|
||||||
this.setSpeciesFilter(p => p.isOfType(specialtyType));
|
this.setSpeciesFilter(p => p.isOfType(specialtyType));
|
||||||
|
this.setBoss();
|
||||||
this.setStaticParty();
|
this.setStaticParty();
|
||||||
this.setBattleBgm('battle_gym');
|
this.setBattleBgm('battle_gym');
|
||||||
this.setVictoryBgm('victory_gym');
|
this.setVictoryBgm('victory_gym');
|
||||||
|
@ -441,6 +448,7 @@ export class TrainerConfig {
|
||||||
this.setSpeciesFilter(p => p.isOfType(specialtyType) && p.baseTotal >= 450);
|
this.setSpeciesFilter(p => p.isOfType(specialtyType) && p.baseTotal >= 450);
|
||||||
else
|
else
|
||||||
this.setSpeciesFilter(p => p.baseTotal >= 450);
|
this.setSpeciesFilter(p => p.baseTotal >= 450);
|
||||||
|
this.setBoss();
|
||||||
this.setStaticParty();
|
this.setStaticParty();
|
||||||
this.setBattleBgm('battle_elite');
|
this.setBattleBgm('battle_elite');
|
||||||
this.setVictoryBgm('victory_gym');
|
this.setVictoryBgm('victory_gym');
|
||||||
|
@ -451,6 +459,7 @@ export class TrainerConfig {
|
||||||
this.setPartyTemplates(trainerPartyTemplates.CHAMPION);
|
this.setPartyTemplates(trainerPartyTemplates.CHAMPION);
|
||||||
this.setPartyMemberFunc(-1, getRandomPartyMemberFunc([ signatureSpecies ]));
|
this.setPartyMemberFunc(-1, getRandomPartyMemberFunc([ signatureSpecies ]));
|
||||||
this.setSpeciesFilter(p => p.baseTotal >= 470);
|
this.setSpeciesFilter(p => p.baseTotal >= 470);
|
||||||
|
this.setBoss();
|
||||||
this.setStaticParty();
|
this.setStaticParty();
|
||||||
this.setBattleBgm('battle_champion');
|
this.setBattleBgm('battle_champion');
|
||||||
this.setVictoryBgm('victory_champion');
|
this.setVictoryBgm('victory_champion');
|
||||||
|
@ -707,7 +716,7 @@ export const trainerConfigs: TrainerConfigs = {
|
||||||
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOT, Species.NOCTOWL, Species.SWELLOW, Species.STARAPTOR, Species.UNFEZANT ]))
|
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOT, Species.NOCTOWL, Species.SWELLOW, Species.STARAPTOR, Species.UNFEZANT ]))
|
||||||
.setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonPrevolutions.hasOwnProperty(species.speciesId) && species.baseTotal >= 450))
|
.setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonPrevolutions.hasOwnProperty(species.speciesId) && species.baseTotal >= 450))
|
||||||
.setSpeciesFilter(species => species.baseTotal >= 540),
|
.setSpeciesFilter(species => species.baseTotal >= 540),
|
||||||
[TrainerType.RIVAL_4]: new TrainerConfig(++t).setStaticParty().setEncounterBgm(TrainerType.RIVAL).setBattleBgm('battle_rival_2').setPartyTemplates(trainerPartyTemplates.RIVAL_4).setEncounterMessages([
|
[TrainerType.RIVAL_4]: new TrainerConfig(++t).setBoss().setStaticParty().setEncounterBgm(TrainerType.RIVAL).setBattleBgm('battle_rival_2').setPartyTemplates(trainerPartyTemplates.RIVAL_4).setEncounterMessages([
|
||||||
`It's me! You didn't forget about me again did you?
|
`It's me! You didn't forget about me again did you?
|
||||||
$You made it really far! I'm proud of you.\nBut it looks like it's the end of your journey.
|
$You made it really far! I'm proud of you.\nBut it looks like it's the end of your journey.
|
||||||
$You've awoken something in me I never knew was there.\nIt seems like all I do now is train.
|
$You've awoken something in me I never knew was there.\nIt seems like all I do now is train.
|
||||||
|
@ -721,13 +730,13 @@ export const trainerConfigs: TrainerConfigs = {
|
||||||
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOT, Species.NOCTOWL, Species.SWELLOW, Species.STARAPTOR, Species.UNFEZANT ]))
|
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOT, Species.NOCTOWL, Species.SWELLOW, Species.STARAPTOR, Species.UNFEZANT ]))
|
||||||
.setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonPrevolutions.hasOwnProperty(species.speciesId) && species.baseTotal >= 450))
|
.setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonPrevolutions.hasOwnProperty(species.speciesId) && species.baseTotal >= 450))
|
||||||
.setSpeciesFilter(species => species.baseTotal >= 540),
|
.setSpeciesFilter(species => species.baseTotal >= 540),
|
||||||
[TrainerType.RIVAL_5]: new TrainerConfig(++t).setStaticParty().setEncounterBgm(TrainerType.RIVAL).setBattleBgm('battle_rival_3').setPartyTemplates(trainerPartyTemplates.RIVAL_5).setEncounterMessages([ `…` ]).setVictoryMessages([ '…' ])
|
[TrainerType.RIVAL_5]: new TrainerConfig(++t).setBoss().setStaticParty().setEncounterBgm(TrainerType.RIVAL).setBattleBgm('battle_rival_3').setPartyTemplates(trainerPartyTemplates.RIVAL_5).setEncounterMessages([ `…` ]).setVictoryMessages([ '…' ])
|
||||||
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE, Species.MEGANIUM, Species.TYPHLOSION, Species.FERALIGATR, Species.SCEPTILE, Species.BLAZIKEN, Species.SWAMPERT, Species.TORTERRA, Species.INFERNAPE, Species.EMPOLEON, Species.SERPERIOR, Species.EMBOAR, Species.SAMUROTT ]))
|
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE, Species.MEGANIUM, Species.TYPHLOSION, Species.FERALIGATR, Species.SCEPTILE, Species.BLAZIKEN, Species.SWAMPERT, Species.TORTERRA, Species.INFERNAPE, Species.EMPOLEON, Species.SERPERIOR, Species.EMBOAR, Species.SAMUROTT ]))
|
||||||
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOT, Species.NOCTOWL, Species.SWELLOW, Species.STARAPTOR, Species.UNFEZANT ]))
|
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOT, Species.NOCTOWL, Species.SWELLOW, Species.STARAPTOR, Species.UNFEZANT ]))
|
||||||
.setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonPrevolutions.hasOwnProperty(species.speciesId) && species.baseTotal >= 450))
|
.setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonPrevolutions.hasOwnProperty(species.speciesId) && species.baseTotal >= 450))
|
||||||
.setSpeciesFilter(species => species.baseTotal >= 540)
|
.setSpeciesFilter(species => species.baseTotal >= 540)
|
||||||
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.RAYQUAZA ])),
|
.setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.RAYQUAZA ])),
|
||||||
[TrainerType.RIVAL_6]: new TrainerConfig(++t).setStaticParty().setEncounterBgm('final').setBattleBgm('battle_rival_3').setPartyTemplates(trainerPartyTemplates.RIVAL_6)
|
[TrainerType.RIVAL_6]: new TrainerConfig(++t).setBoss().setStaticParty().setEncounterBgm('final').setBattleBgm('battle_rival_3').setPartyTemplates(trainerPartyTemplates.RIVAL_6)
|
||||||
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE, Species.MEGANIUM, Species.TYPHLOSION, Species.FERALIGATR, Species.SCEPTILE, Species.BLAZIKEN, Species.SWAMPERT, Species.TORTERRA, Species.INFERNAPE, Species.EMPOLEON, Species.SERPERIOR, Species.EMBOAR, Species.SAMUROTT ]))
|
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE, Species.MEGANIUM, Species.TYPHLOSION, Species.FERALIGATR, Species.SCEPTILE, Species.BLAZIKEN, Species.SWAMPERT, Species.TORTERRA, Species.INFERNAPE, Species.EMPOLEON, Species.SERPERIOR, Species.EMBOAR, Species.SAMUROTT ]))
|
||||||
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOT, Species.NOCTOWL, Species.SWELLOW, Species.STARAPTOR, Species.UNFEZANT ]))
|
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOT, Species.NOCTOWL, Species.SWELLOW, Species.STARAPTOR, Species.UNFEZANT ]))
|
||||||
.setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonPrevolutions.hasOwnProperty(species.speciesId) && species.baseTotal >= 450))
|
.setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonPrevolutions.hasOwnProperty(species.speciesId) && species.baseTotal >= 450))
|
||||||
|
|
|
@ -31,10 +31,14 @@ export class ModifierBar extends Phaser.GameObjects.Container {
|
||||||
updateModifiers(modifiers: PersistentModifier[]) {
|
updateModifiers(modifiers: PersistentModifier[]) {
|
||||||
this.removeAll(true);
|
this.removeAll(true);
|
||||||
|
|
||||||
for (let modifier of modifiers) {
|
const visibleIconModifiers = modifiers.filter(m => m.isIconVisible(this.scene as BattleScene));
|
||||||
|
|
||||||
|
for (let modifier of visibleIconModifiers) {
|
||||||
|
if (!modifier.isIconVisible(this.scene as BattleScene))
|
||||||
|
continue;
|
||||||
const icon = modifier.getIcon(this.scene as BattleScene);
|
const icon = modifier.getIcon(this.scene as BattleScene);
|
||||||
this.add(icon);
|
this.add(icon);
|
||||||
this.setModifierIconPosition(icon, modifiers.length);
|
this.setModifierIconPosition(icon, visibleIconModifiers.length);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -116,6 +120,10 @@ export abstract class PersistentModifier extends Modifier {
|
||||||
return 99;
|
return 99;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
isIconVisible(scene: BattleScene): boolean {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
getIcon(scene: BattleScene, forSummary?: boolean): Phaser.GameObjects.Container {
|
getIcon(scene: BattleScene, forSummary?: boolean): Phaser.GameObjects.Container {
|
||||||
const container = scene.add.container(0, 0);
|
const container = scene.add.container(0, 0);
|
||||||
|
|
||||||
|
@ -329,6 +337,11 @@ export abstract class PokemonHeldItemModifier extends PersistentModifier {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
isIconVisible(scene: BattleScene): boolean {
|
||||||
|
const pokemon = this.getPokemon(scene);
|
||||||
|
return pokemon instanceof PlayerPokemon || this.getPokemon(scene).isOnField();
|
||||||
|
}
|
||||||
|
|
||||||
getIcon(scene: BattleScene, forSummary?: boolean): Phaser.GameObjects.Container {
|
getIcon(scene: BattleScene, forSummary?: boolean): Phaser.GameObjects.Container {
|
||||||
const container = !forSummary ? scene.add.container(0, 0) : super.getIcon(scene);
|
const container = !forSummary ? scene.add.container(0, 0) : super.getIcon(scene);
|
||||||
|
|
||||||
|
|
|
@ -132,7 +132,7 @@ export default class Trainer extends Phaser.GameObjects.Container {
|
||||||
: this.genNewPartyMemberSpecies(level);
|
: this.genNewPartyMemberSpecies(level);
|
||||||
|
|
||||||
ret = new EnemyPokemon(this.scene, species, level);
|
ret = new EnemyPokemon(this.scene, species, level);
|
||||||
}, this.config.staticParty ? this.config.getDerivedType() + ((index + 1) << 8) : this.scene.currentBattle.waveIndex + (this.config.getDerivedType() << 10) + ((index + 1) << 8));
|
}, this.config.hasStaticParty ? this.config.getDerivedType() + ((index + 1) << 8) : this.scene.currentBattle.waveIndex + (this.config.getDerivedType() << 10) + ((index + 1) << 8));
|
||||||
|
|
||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
@ -189,6 +189,21 @@ export default class Trainer extends Phaser.GameObjects.Container {
|
||||||
const maxScorePartyMemberIndexes = partyMemberScores.filter(pms => pms[1] === sortedPartyMemberScores[0][1]).map(pms => pms[0]);
|
const maxScorePartyMemberIndexes = partyMemberScores.filter(pms => pms[1] === sortedPartyMemberScores[0][1]).map(pms => pms[0]);
|
||||||
return maxScorePartyMemberIndexes[Utils.randSeedInt(maxScorePartyMemberIndexes.length)];
|
return maxScorePartyMemberIndexes[Utils.randSeedInt(maxScorePartyMemberIndexes.length)];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
getPartyMemberModifierChanceMultiplier(index: integer): number {
|
||||||
|
switch (this.getPartyTemplate().getStrength(index)) {
|
||||||
|
case TrainerPartyMemberStrength.WEAKER:
|
||||||
|
return 0.75;
|
||||||
|
case TrainerPartyMemberStrength.WEAK:
|
||||||
|
return 0.675;
|
||||||
|
case TrainerPartyMemberStrength.AVERAGE:
|
||||||
|
return 0.5625;
|
||||||
|
case TrainerPartyMemberStrength.STRONG:
|
||||||
|
return 0.45;
|
||||||
|
case TrainerPartyMemberStrength.STRONGER:
|
||||||
|
return 0.375;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
loadAssets(): Promise<void> {
|
loadAssets(): Promise<void> {
|
||||||
return this.config.loadAssets(this.scene, this.female);
|
return this.config.loadAssets(this.scene, this.female);
|
||||||
|
|
Loading…
Reference in New Issue