Cleanup overrides and imports (#603)
* cleanup overrides and imports * Add GreenLamps Modifier Overrides * added comments * starting money and biome comments * account for overriding empty move * more override descriptions * added generator held item names to override commentpull/692/head
parent
882f9c289c
commit
10cf1cd94f
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@ -4,7 +4,7 @@ import { NextEncounterPhase, NewBiomeEncounterPhase, SelectBiomePhase, MessagePh
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import Pokemon, { PlayerPokemon, EnemyPokemon } from './field/pokemon';
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import PokemonSpecies, { PokemonSpeciesFilter, allSpecies, getPokemonSpecies, initSpecies, speciesStarters } from './data/pokemon-species';
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import * as Utils from './utils';
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import { Modifier, ModifierBar, ConsumablePokemonModifier, ConsumableModifier, PokemonHpRestoreModifier, HealingBoosterModifier, PersistentModifier, PokemonHeldItemModifier, ModifierPredicate, DoubleBattleChanceBoosterModifier, FusePokemonModifier, PokemonFormChangeItemModifier, TerastallizeModifier } from './modifier/modifier';
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import { Modifier, ModifierBar, ConsumablePokemonModifier, ConsumableModifier, PokemonHpRestoreModifier, HealingBoosterModifier, PersistentModifier, PokemonHeldItemModifier, ModifierPredicate, DoubleBattleChanceBoosterModifier, FusePokemonModifier, PokemonFormChangeItemModifier, TerastallizeModifier, overrideModifiers, overrideHeldItems } from './modifier/modifier';
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import { PokeballType } from './data/pokeball';
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import { initCommonAnims, initMoveAnim, loadCommonAnimAssets, loadMoveAnimAssets, populateAnims } from './data/battle-anims';
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import { Phase } from './phase';
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@ -59,7 +59,7 @@ import { SceneBase } from './scene-base';
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import CandyBar from './ui/candy-bar';
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import { Variant, variantData } from './data/variant';
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import { Localizable } from './plugins/i18n';
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import { STARTING_WAVE_OVERRIDE, OPP_SPECIES_OVERRIDE, SEED_OVERRIDE, STARTING_BIOME_OVERRIDE, DOUBLE_BATTLE_OVERRIDE } from './overrides';
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import * as Overrides from './overrides';
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import {InputsController} from "./inputs-controller";
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import {UiInputs} from "./ui-inputs";
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@ -67,7 +67,7 @@ export const bypassLogin = import.meta.env.VITE_BYPASS_LOGIN === "1";
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const DEBUG_RNG = false;
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export const startingWave = STARTING_WAVE_OVERRIDE || 1;
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export const startingWave = Overrides.STARTING_WAVE_OVERRIDE || 1;
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const expSpriteKeys: string[] = [];
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@ -612,9 +612,11 @@ export default class BattleScene extends SceneBase {
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}
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addEnemyPokemon(species: PokemonSpecies, level: integer, trainerSlot: TrainerSlot, boss: boolean = false, dataSource?: PokemonData, postProcess?: (enemyPokemon: EnemyPokemon) => void): EnemyPokemon {
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if (OPP_SPECIES_OVERRIDE)
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species = getPokemonSpecies(OPP_SPECIES_OVERRIDE);
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if (Overrides.OPP_SPECIES_OVERRIDE)
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species = getPokemonSpecies(Overrides.OPP_SPECIES_OVERRIDE);
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const pokemon = new EnemyPokemon(this, species, level, trainerSlot, boss, dataSource);
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overrideModifiers(this, false);
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overrideHeldItems(this, pokemon, false);
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if (boss && !dataSource) {
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const secondaryIvs = Utils.getIvsFromId(Utils.randSeedInt(4294967295));
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@ -705,7 +707,7 @@ export default class BattleScene extends SceneBase {
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this.gameMode = gameModes[GameModes.CLASSIC];
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this.setSeed(SEED_OVERRIDE || Utils.randomString(24));
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this.setSeed(Overrides.SEED_OVERRIDE || Utils.randomString(24));
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console.log('Seed:', this.seed);
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this.disableMenu = false;
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@ -742,7 +744,7 @@ export default class BattleScene extends SceneBase {
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[ this.luckLabelText, this.luckText ].map(t => t.setVisible(false));
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this.newArena(STARTING_BIOME_OVERRIDE || Biome.TOWN);
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this.newArena(Overrides.STARTING_BIOME_OVERRIDE || Biome.TOWN);
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this.arenaBgTransition.setPosition(0, 0);
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this.arenaPlayer.setPosition(300, 0);
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@ -842,7 +844,7 @@ export default class BattleScene extends SceneBase {
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} else if (!battleConfig)
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newDouble = !!double;
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if (DOUBLE_BATTLE_OVERRIDE)
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if (Overrides.DOUBLE_BATTLE_OVERRIDE)
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newDouble = true;
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const lastBattle = this.currentBattle;
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@ -1767,6 +1769,19 @@ export default class BattleScene extends SceneBase {
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});
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}
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/**
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* Removes all modifiers from enemy of PersistentModifier type
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*/
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clearEnemyModifiers(): void {
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const modifiersToRemove = this.enemyModifiers.filter(m => m instanceof PersistentModifier);
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for (let m of modifiersToRemove)
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this.enemyModifiers.splice(this.enemyModifiers.indexOf(m), 1);
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this.updateModifiers(false).then(() => this.updateUIPositions());
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}
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/**
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* Removes all modifiers from enemy of PokemonHeldItemModifier type
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*/
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clearEnemyHeldItemModifiers(): void {
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const modifiersToRemove = this.enemyModifiers.filter(m => m instanceof PokemonHeldItemModifier);
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for (let m of modifiersToRemove)
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@ -18,7 +18,7 @@ import { TimeOfDay } from "../data/enums/time-of-day";
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import { Terrain, TerrainType } from "../data/terrain";
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import { PostTerrainChangeAbAttr, PostWeatherChangeAbAttr, applyPostTerrainChangeAbAttrs, applyPostWeatherChangeAbAttrs } from "../data/ability";
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import Pokemon from "./pokemon";
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import { WEATHER_OVERRIDE } from '../overrides';
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import * as Overrides from '../overrides';
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export class Arena {
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public scene: BattleScene;
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@ -273,6 +273,11 @@ export class Arena {
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return 131 / 180;
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}
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/**
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* Sets weather to the override specified in overrides.ts
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* @param weather new weather to set of type WeatherType
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* @returns true to force trySetWeather to return true
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*/
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trySetWeatherOverride(weather: WeatherType): boolean {
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this.weather = new Weather(weather, 0);
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this.scene.unshiftPhase(new CommonAnimPhase(this.scene, undefined, undefined, CommonAnim.SUNNY + (weather - 1)));
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@ -280,10 +285,15 @@ export class Arena {
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return true
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}
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/**
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* Attempts to set a new weather to the battle
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* @param weather new weather to set of type WeatherType
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* @param hasPokemonSource is the new weather from a pokemon
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* @returns true if new weather set, false if no weather provided or attempting to set the same weather as currently in use
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*/
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trySetWeather(weather: WeatherType, hasPokemonSource: boolean): boolean {
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// override hook for debugging
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if (WEATHER_OVERRIDE)
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return this.trySetWeatherOverride(WEATHER_OVERRIDE);
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if (Overrides.WEATHER_OVERRIDE)
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return this.trySetWeatherOverride(Overrides.WEATHER_OVERRIDE);
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if (this.weather?.weatherType === (weather || undefined))
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return false;
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@ -43,7 +43,7 @@ import { Nature, getNatureStatMultiplier } from '../data/nature';
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import { SpeciesFormChange, SpeciesFormChangeActiveTrigger, SpeciesFormChangeMoveLearnedTrigger, SpeciesFormChangePostMoveTrigger, SpeciesFormChangeStatusEffectTrigger } from '../data/pokemon-forms';
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import { TerrainType } from '../data/terrain';
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import { TrainerSlot } from '../data/trainer-config';
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import { ABILITY_OVERRIDE, MOVE_OVERRIDE, MOVE_OVERRIDE_2, OPP_ABILITY_OVERRIDE, OPP_MOVE_OVERRIDE, OPP_MOVE_OVERRIDE_2, OPP_PASSIVE_ABILITY_OVERRIDE, OPP_SHINY_OVERRIDE, OPP_VARIANT_OVERRIDE, PASSIVE_ABILITY_OVERRIDE } from '../overrides';
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import * as Overrides from '../overrides';
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import { BerryType } from '../data/berry';
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import i18next from '../plugins/i18n';
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@ -725,15 +725,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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? this.summonData.moveset
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: this.moveset;
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if (MOVE_OVERRIDE && this.isPlayer())
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this.moveset[0] = new PokemonMove(MOVE_OVERRIDE, Math.min(this.moveset[0].ppUsed, allMoves[MOVE_OVERRIDE].pp));
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else if (OPP_MOVE_OVERRIDE && !this.isPlayer())
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this.moveset[0] = new PokemonMove(OPP_MOVE_OVERRIDE, Math.min(this.moveset[0].ppUsed, allMoves[OPP_MOVE_OVERRIDE].pp));
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if (MOVE_OVERRIDE_2 && this.isPlayer())
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this.moveset[1] = new PokemonMove(MOVE_OVERRIDE_2, Math.min(this.moveset[1].ppUsed, allMoves[MOVE_OVERRIDE_2].pp));
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else if (OPP_MOVE_OVERRIDE_2 && !this.isPlayer())
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this.moveset[1] = new PokemonMove(OPP_MOVE_OVERRIDE_2, Math.min(this.moveset[1].ppUsed, allMoves[OPP_MOVE_OVERRIDE_2].pp));
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// Overrides moveset based on arrays specified in overrides.ts
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const overrideArray: Array<Moves> = this.isPlayer() ? Overrides.MOVESET_OVERRIDE : Overrides.OPP_MOVESET_OVERRIDE;
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if (overrideArray.length > 0) {
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overrideArray.forEach((move: Moves, index: number) => {
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const ppUsed = this.moveset[index]?.ppUp || 0;
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this.moveset[index] = new PokemonMove(move, Math.min(ppUsed, allMoves[move].pp))
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});
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}
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return ret;
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}
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@ -798,10 +797,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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getAbility(ignoreOverride?: boolean): Ability {
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if (!ignoreOverride && this.summonData?.ability)
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return allAbilities[this.summonData.ability];
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if (ABILITY_OVERRIDE && this.isPlayer())
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return allAbilities[ABILITY_OVERRIDE];
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if (OPP_ABILITY_OVERRIDE && !this.isPlayer())
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return allAbilities[OPP_ABILITY_OVERRIDE];
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if (Overrides.ABILITY_OVERRIDE && this.isPlayer())
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return allAbilities[Overrides.ABILITY_OVERRIDE];
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if (Overrides.OPP_ABILITY_OVERRIDE && !this.isPlayer())
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return allAbilities[Overrides.OPP_ABILITY_OVERRIDE];
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if (this.isFusion())
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return allAbilities[this.getFusionSpeciesForm(ignoreOverride).getAbility(this.fusionAbilityIndex)];
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let abilityId = this.getSpeciesForm(ignoreOverride).getAbility(this.abilityIndex);
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@ -811,10 +810,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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}
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getPassiveAbility(): Ability {
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if (PASSIVE_ABILITY_OVERRIDE && this.isPlayer())
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return allAbilities[PASSIVE_ABILITY_OVERRIDE];
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if (OPP_PASSIVE_ABILITY_OVERRIDE && !this.isPlayer())
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return allAbilities[OPP_PASSIVE_ABILITY_OVERRIDE];
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if (Overrides.PASSIVE_ABILITY_OVERRIDE && this.isPlayer())
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return allAbilities[Overrides.PASSIVE_ABILITY_OVERRIDE];
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if (Overrides.OPP_PASSIVE_ABILITY_OVERRIDE && !this.isPlayer())
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return allAbilities[Overrides.OPP_PASSIVE_ABILITY_OVERRIDE];
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let starterSpeciesId = this.species.speciesId;
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while (pokemonPrevolutions.hasOwnProperty(starterSpeciesId))
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@ -822,8 +821,17 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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return allAbilities[starterPassiveAbilities[starterSpeciesId]];
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}
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/**
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* Checks if a pokemon has a passive either from:
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* - bought with starter candy
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* - set by override
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* - is a boss pokemon
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* @returns whether or not a pokemon should have a passive
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*/
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hasPassive(): boolean {
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if ((PASSIVE_ABILITY_OVERRIDE !== Abilities.NONE && this.isPlayer()) || (OPP_PASSIVE_ABILITY_OVERRIDE !== Abilities.NONE && !this.isPlayer()))
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// returns override if valid for current case
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if ((Overrides.PASSIVE_ABILITY_OVERRIDE !== Abilities.NONE && this.isPlayer()) ||
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(Overrides.OPP_PASSIVE_ABILITY_OVERRIDE !== Abilities.NONE && !this.isPlayer()))
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return true;
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return this.passive || this.isBoss();
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}
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@ -2692,14 +2700,14 @@ export class EnemyPokemon extends Pokemon {
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this.generateAndPopulateMoveset();
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this.trySetShiny();
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if (OPP_SHINY_OVERRIDE) {
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if (Overrides.OPP_SHINY_OVERRIDE) {
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this.shiny = true;
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this.initShinySparkle();
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}
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if (this.shiny) {
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this.variant = this.generateVariant();
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if (OPP_VARIANT_OVERRIDE)
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this.variant = OPP_VARIANT_OVERRIDE;
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if (Overrides.OPP_VARIANT_OVERRIDE)
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this.variant = Overrides.OPP_VARIANT_OVERRIDE;
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}
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this.luck = (this.shiny ? this.variant + 1 : 0) + (this.fusionShiny ? this.fusionVariant + 1 : 0);
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@ -5,7 +5,7 @@ import { Species } from "./data/enums/species";
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import PokemonSpecies, { allSpecies } from "./data/pokemon-species";
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import { Arena } from "./field/arena";
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import * as Utils from "./utils";
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import { STARTING_BIOME_OVERRIDE, STARTING_LEVEL_OVERRIDE, STARTING_MONEY_OVERRIDE } from './overrides';
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import * as Overrides from './overrides';
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export enum GameModes {
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CLASSIC,
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Object.assign(this, config);
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}
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/**
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* @returns either:
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* - override from overrides.ts
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* - 20 for Daily Runs
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* - 5 for all other modes
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*/
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getStartingLevel(): integer {
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if (STARTING_LEVEL_OVERRIDE)
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return STARTING_LEVEL_OVERRIDE;
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if (Overrides.STARTING_LEVEL_OVERRIDE)
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return Overrides.STARTING_LEVEL_OVERRIDE;
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switch (this.modeId) {
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case GameModes.DAILY:
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return 20;
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}
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}
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/**
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* @returns either:
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* - override from overrides.ts
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* - 1000
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*/
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getStartingMoney(): integer {
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return STARTING_MONEY_OVERRIDE || 1000;
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return Overrides.STARTING_MONEY_OVERRIDE || 1000;
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}
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/**
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* @param scene current BattleScene
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* @returns either:
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* - random biome for Daily mode
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* - override from overrides.ts
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* - Town
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*/
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getStartingBiome(scene: BattleScene): Biome {
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switch (this.modeId) {
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case GameModes.DAILY:
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return scene.generateRandomBiome(this.getWaveForDifficulty(1));
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default:
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return STARTING_BIOME_OVERRIDE || Biome.TOWN;
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return Overrides.STARTING_BIOME_OVERRIDE || Biome.TOWN;
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}
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}
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@ -19,8 +19,9 @@ import { VoucherType } from '../system/voucher';
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import { FormChangeItem, SpeciesFormChangeItemTrigger } from '../data/pokemon-forms';
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import { Nature } from '#app/data/nature';
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import { BattlerTagType } from '#app/data/enums/battler-tag-type';
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import * as Overrides from '../overrides';
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import { ModifierType, modifierTypes } from './modifier-type';
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type ModifierType = ModifierTypes.ModifierType;
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export type ModifierPredicate = (modifier: Modifier) => boolean;
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const iconOverflowIndex = 24;
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@ -2176,3 +2177,62 @@ export class EnemyFusionChanceModifier extends EnemyPersistentModifier {
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return 10;
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}
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}
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/**
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* Uses override from overrides.ts to set PersistentModifiers for starting a new game
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* @param scene current BattleScene
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* @param player is this for player for enemy
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*/
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export function overrideModifiers(scene: BattleScene, player: boolean = true): void {
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const modifierOverride = player ? Overrides.STARTING_MODIFIER_OVERRIDE : Overrides.OPP_MODIFIER_OVERRIDE;
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if (!modifierOverride || modifierOverride.length === 0 || !scene) return; // if no override, do nothing
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// if it's the opponent, we clear all his current modifiers to avoid stacking
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if (!player) {
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scene.clearEnemyModifiers();
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}
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// we loop through all the modifier name given in the override file
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modifierOverride.forEach(item => {
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const modifierName = item.name;
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const qty = item.count || 1;
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if (!modifierTypes.hasOwnProperty(modifierName)) return; // if the modifier does not exist, we skip it
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const modifierType: ModifierType = modifierTypes[modifierName]();
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const modifier: PersistentModifier = modifierType.withIdFromFunc(modifierTypes[modifierName]).newModifier() as PersistentModifier;
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modifier.stackCount = qty;
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if (player) {
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scene.addModifier(modifier, true, false, false, true);
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} else {
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scene.addEnemyModifier(modifier, true, true);
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}
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});
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}
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/**
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* Uses override from overrides.ts to set PokemonHeldItemModifiers for starting a new game
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* @param scene current BattleScene
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* @param player is this for player for enemy
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*/
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export function overrideHeldItems(scene: BattleScene, pokemon: Pokemon, player: boolean = true): void {
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const heldItemsOverride = player ? Overrides.STARTING_HELD_ITEMS_OVERRIDE : Overrides.OPP_HELD_ITEMS_OVERRIDE;
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if (!heldItemsOverride || heldItemsOverride.length === 0 || !scene) return; // if no override, do nothing
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// we loop through all the itemName given in the override file
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heldItemsOverride.forEach(item => {
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const itemName = item.name;
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const qty = item.count || 1;
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if (!modifierTypes.hasOwnProperty(itemName)) return; // if the item does not exist, we skip it
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const modifierType: ModifierType = modifierTypes[itemName](); // we retrieve the item in the list
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var itemModifier: PokemonHeldItemModifier;
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if (modifierType instanceof ModifierTypes.ModifierTypeGenerator) {
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itemModifier = modifierType.generateType(null, [item.type]).withIdFromFunc(modifierTypes[itemName]).newModifier(pokemon) as PokemonHeldItemModifier;
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} else {
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itemModifier = modifierType.withIdFromFunc(modifierTypes[itemName]).newModifier(pokemon) as PokemonHeldItemModifier;
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}
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// we create the item
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itemModifier.pokemonId = pokemon.id; // we assign the created item to the pokemon
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itemModifier.stackCount = qty; // we say how many items we want
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if (player) {
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scene.addModifier(itemModifier, true, false, false, true);
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} else {
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scene.addEnemyModifier(itemModifier, true, true);
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}
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});
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}
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@ -3,26 +3,84 @@ import { Abilities } from "./data/enums/abilities";
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import { Biome } from "./data/enums/biome";
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import { Moves } from "./data/enums/moves";
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import { WeatherType } from "./data/weather";
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import { Variant } from './data/variant';
|
||||
import { BerryType } from './data/berry';
|
||||
import { TempBattleStat } from './data/temp-battle-stat';
|
||||
import { Nature } from './data/nature';
|
||||
import { Type } from './data/type';
|
||||
import { Stat } from './data/pokemon-stat';
|
||||
|
||||
export const SEED_OVERRIDE = '';
|
||||
export const STARTER_SPECIES_OVERRIDE = 0;
|
||||
export const STARTER_FORM_OVERRIDE = 0;
|
||||
export const STARTING_LEVEL_OVERRIDE = 0;
|
||||
export const STARTING_WAVE_OVERRIDE = 0;
|
||||
export const STARTING_BIOME_OVERRIDE = Biome.TOWN;
|
||||
export const STARTING_MONEY_OVERRIDE = 0;
|
||||
export const WEATHER_OVERRIDE = WeatherType.NONE;
|
||||
export const DOUBLE_BATTLE_OVERRIDE = false;
|
||||
/**
|
||||
* Overrides for testing different in game situations
|
||||
* if an override name starts with "STARTING", it will apply when a new run begins
|
||||
*/
|
||||
|
||||
export const ABILITY_OVERRIDE = Abilities.NONE;
|
||||
export const PASSIVE_ABILITY_OVERRIDE = Abilities.NONE;
|
||||
export const MOVE_OVERRIDE = Moves.NONE;
|
||||
export const MOVE_OVERRIDE_2 = Moves.NONE;
|
||||
export const OPP_SPECIES_OVERRIDE = 0;
|
||||
export const OPP_ABILITY_OVERRIDE = Abilities.NONE;
|
||||
/**
|
||||
* OVERALL OVERRIDES
|
||||
*/
|
||||
|
||||
// a specific seed (default: a random string of 24 characters)
|
||||
export const SEED_OVERRIDE: string = '';
|
||||
export const WEATHER_OVERRIDE: WeatherType = WeatherType.NONE;
|
||||
export const DOUBLE_BATTLE_OVERRIDE: boolean = false;
|
||||
export const STARTING_WAVE_OVERRIDE: integer = 0;
|
||||
export const STARTING_BIOME_OVERRIDE: Biome = Biome.TOWN;
|
||||
// default 1000
|
||||
export const STARTING_MONEY_OVERRIDE: integer = 0;
|
||||
|
||||
/**
|
||||
* PLAYER OVERRIDES
|
||||
*/
|
||||
|
||||
// forms can be found in pokemon-species.ts
|
||||
export const STARTER_FORM_OVERRIDE: integer = 0;
|
||||
// default 5 or 20 for Daily
|
||||
export const STARTING_LEVEL_OVERRIDE: integer = 0;
|
||||
export const ABILITY_OVERRIDE: Abilities = Abilities.NONE;
|
||||
export const PASSIVE_ABILITY_OVERRIDE: Abilities = Abilities.NONE;
|
||||
export const MOVESET_OVERRIDE: Array<Moves> = [];
|
||||
|
||||
/**
|
||||
* OPPONENT / ENEMY OVERRIDES
|
||||
*/
|
||||
|
||||
export const OPP_ABILITY_OVERRIDE: Abilities = Abilities.NONE;
|
||||
export const OPP_PASSIVE_ABILITY_OVERRIDE = Abilities.NONE;
|
||||
export const OPP_MOVE_OVERRIDE = Moves.NONE;
|
||||
export const OPP_MOVE_OVERRIDE_2 = Moves.NONE;
|
||||
export const OPP_MOVESET_OVERRIDE: Array<Moves> = [];
|
||||
export const OPP_SHINY_OVERRIDE: boolean = false;
|
||||
export const OPP_VARIANT_OVERRIDE: Variant = 0;
|
||||
|
||||
export const OPP_SHINY_OVERRIDE = false;
|
||||
export const OPP_VARIANT_OVERRIDE = 0;
|
||||
/**
|
||||
* SPECIES OVERRIDE
|
||||
* will only apply to the first starter in your party or each enemy pokemon
|
||||
* default is 0 to not override
|
||||
* @example SPECIES_OVERRIDE = Species.Bulbasaur;
|
||||
*/
|
||||
export const STARTER_SPECIES_OVERRIDE: Species | integer = 0;
|
||||
export const OPP_SPECIES_OVERRIDE: Species | integer = 0;
|
||||
|
||||
/**
|
||||
* MODIFIER / ITEM OVERRIDES
|
||||
* if count is not provided, it will default to 1
|
||||
* @example Modifier Override [{name: "EXP_SHARE", count: 2}]
|
||||
* @example Held Item Override [{name: "LUCKY_EGG"}]
|
||||
*
|
||||
* Some items are generated based on a sub-type (i.e. berries), to override those:
|
||||
* @example [{name: "BERRY", count: 5, type: BerryType.SITRUS}]
|
||||
* types are listed in interface below
|
||||
* - TempBattleStat is for TEMP_STAT_BOOSTER / X Items (Dire hit is separate)
|
||||
* - Stat is for BASE_STAT_BOOSTER / Vitamin
|
||||
* - Nature is for MINT
|
||||
* - Type is for TERA_SHARD or ATTACK_TYPE_BOOSTER (type boosting items i.e Silk Scarf)
|
||||
* - BerryType is for BERRY
|
||||
*/
|
||||
interface ModifierOverride {
|
||||
name: string,
|
||||
count?: integer
|
||||
type?: TempBattleStat|Stat|Nature|Type|BerryType
|
||||
}
|
||||
export const STARTING_MODIFIER_OVERRIDE: Array<ModifierOverride> = [];
|
||||
export const OPP_MODIFIER_OVERRIDE: Array<ModifierOverride> = [];
|
||||
|
||||
export const STARTING_HELD_ITEMS_OVERRIDE: Array<ModifierOverride> = [];
|
||||
export const OPP_HELD_ITEMS_OVERRIDE: Array<ModifierOverride> = [];
|
||||
|
|
|
@ -6,7 +6,7 @@ import { allMoves, applyMoveAttrs, BypassSleepAttr, ChargeAttr, applyFilteredMov
|
|||
import { Mode } from './ui/ui';
|
||||
import { Command } from "./ui/command-ui-handler";
|
||||
import { Stat } from "./data/pokemon-stat";
|
||||
import { BerryModifier, ContactHeldItemTransferChanceModifier, EnemyAttackStatusEffectChanceModifier, EnemyPersistentModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, FusePokemonModifier, HealingBoosterModifier, HitHealModifier, LapsingPersistentModifier, MapModifier, Modifier, MultipleParticipantExpBonusModifier, PersistentModifier, PokemonExpBoosterModifier, PokemonHeldItemModifier, PokemonInstantReviveModifier, SwitchEffectTransferModifier, TempBattleStatBoosterModifier, TurnHealModifier, TurnHeldItemTransferModifier, MoneyMultiplierModifier, MoneyInterestModifier, IvScannerModifier, LapsingPokemonHeldItemModifier, PokemonMultiHitModifier, PokemonMoveAccuracyBoosterModifier } from "./modifier/modifier";
|
||||
import { BerryModifier, ContactHeldItemTransferChanceModifier, EnemyAttackStatusEffectChanceModifier, EnemyPersistentModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, FusePokemonModifier, HealingBoosterModifier, HitHealModifier, LapsingPersistentModifier, MapModifier, Modifier, MultipleParticipantExpBonusModifier, PersistentModifier, PokemonExpBoosterModifier, PokemonHeldItemModifier, PokemonInstantReviveModifier, SwitchEffectTransferModifier, TempBattleStatBoosterModifier, TurnHealModifier, TurnHeldItemTransferModifier, MoneyMultiplierModifier, MoneyInterestModifier, IvScannerModifier, LapsingPokemonHeldItemModifier, PokemonMultiHitModifier, PokemonMoveAccuracyBoosterModifier, overrideModifiers, overrideHeldItems } from "./modifier/modifier";
|
||||
import PartyUiHandler, { PartyOption, PartyUiMode } from "./ui/party-ui-handler";
|
||||
import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor, PokeballType } from "./data/pokeball";
|
||||
import { CommonAnim, CommonBattleAnim, MoveAnim, initMoveAnim, loadMoveAnimAssets } from "./data/battle-anims";
|
||||
|
@ -58,7 +58,7 @@ import { GameModes, gameModes } from "./game-mode";
|
|||
import PokemonSpecies, { getPokemonSpecies, getPokemonSpeciesForm, speciesStarters } from "./data/pokemon-species";
|
||||
import i18next from './plugins/i18n';
|
||||
import { Abilities } from "./data/enums/abilities";
|
||||
import { STARTER_FORM_OVERRIDE, STARTER_SPECIES_OVERRIDE } from './overrides';
|
||||
import * as Overrides from './overrides';
|
||||
|
||||
export class LoginPhase extends Phase {
|
||||
private showText: boolean;
|
||||
|
@ -487,12 +487,12 @@ export class SelectStarterPhase extends Phase {
|
|||
const party = this.scene.getParty();
|
||||
const loadPokemonAssets: Promise<void>[] = [];
|
||||
starters.forEach((starter: Starter, i: integer) => {
|
||||
if (!i && STARTER_SPECIES_OVERRIDE)
|
||||
starter.species = getPokemonSpecies(STARTER_SPECIES_OVERRIDE as Species);
|
||||
if (!i && Overrides.STARTER_SPECIES_OVERRIDE)
|
||||
starter.species = getPokemonSpecies(Overrides.STARTER_SPECIES_OVERRIDE as Species);
|
||||
const starterProps = this.scene.gameData.getSpeciesDexAttrProps(starter.species, starter.dexAttr);
|
||||
let starterFormIndex = Math.min(starterProps.formIndex, Math.max(starter.species.forms.length - 1, 0));
|
||||
if (!i && STARTER_SPECIES_OVERRIDE)
|
||||
starterFormIndex = STARTER_FORM_OVERRIDE;
|
||||
if (!i && Overrides.STARTER_SPECIES_OVERRIDE)
|
||||
starterFormIndex = Overrides.STARTER_FORM_OVERRIDE;
|
||||
const starterGender = starter.species.malePercent !== null
|
||||
? !starterProps.female ? Gender.MALE : Gender.FEMALE
|
||||
: Gender.GENDERLESS;
|
||||
|
@ -510,6 +510,8 @@ export class SelectStarterPhase extends Phase {
|
|||
party.push(starterPokemon);
|
||||
loadPokemonAssets.push(starterPokemon.loadAssets());
|
||||
});
|
||||
overrideModifiers(this.scene);
|
||||
overrideHeldItems(this.scene, party[0]);
|
||||
Promise.all(loadPokemonAssets).then(() => {
|
||||
SoundFade.fadeOut(this.scene, this.scene.sound.get('menu'), 500, true);
|
||||
this.scene.time.delayedCall(500, () => this.scene.playBgm());
|
||||
|
|
Loading…
Reference in New Issue