Add IV display on starter screen

pull/2/head
Flashfyre 2023-11-13 22:29:03 -05:00
parent 83b85acd8a
commit 16b580451c
6 changed files with 333 additions and 173 deletions

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@ -0,0 +1,128 @@
import BattleScene, { Button } from "../battle-scene";
import { TextStyle, addTextObject } from "./text";
import { Mode } from "./ui";
import UiHandler from "./uiHandler";
export default abstract class AbstractOptionSelectUiHandler extends UiHandler {
protected handlers: Function[];
protected optionSelectContainer: Phaser.GameObjects.Container;
protected optionSelectBg: Phaser.GameObjects.NineSlice;
protected optionSelectText: Phaser.GameObjects.Text;
private cursorObj: Phaser.GameObjects.Image;
constructor(scene: BattleScene, mode?: Mode) {
super(scene, mode);
}
abstract getWindowWidth(): integer;
abstract getWindowHeight(): integer;
abstract getOptions(): string[];
setup() {
const ui = this.getUi();
this.optionSelectContainer = this.scene.add.container((this.scene.game.canvas.width / 6) - 1, -48);
this.optionSelectContainer.setVisible(false);
ui.add(this.optionSelectContainer);
this.optionSelectBg = this.scene.add.nineslice(0, 0, 'window', null, this.getWindowWidth(), this.getWindowHeight(), 6, 6, 6, 6);
this.optionSelectBg.setOrigin(1, 1);
this.optionSelectContainer.add(this.optionSelectBg);
this.setupOptions();
this.setCursor(0);
}
protected setupOptions() {
const options = this.getOptions();
if (this.optionSelectText)
this.optionSelectText.destroy();
this.optionSelectText = addTextObject(this.scene, 0, 0, options.join('\n'), TextStyle.WINDOW, { maxLines: options.length });
this.optionSelectText.setLineSpacing(12);
this.optionSelectContainer.add(this.optionSelectText);
this.optionSelectBg.width = Math.max(this.optionSelectText.displayWidth + 24, this.getWindowWidth());
this.optionSelectBg.height = this.getWindowHeight();
this.optionSelectText.setPositionRelative(this.optionSelectBg, 16, 9);
}
show(args: any[]) {
const options = this.getOptions();
if (args.length >= options.length && args.slice(0, options.length).filter(a => a instanceof Function).length === options.length) {
super.show(args);
this.handlers = args.slice(0, options.length) as Function[];
this.optionSelectContainer.setVisible(true);
this.setCursor(0);
}
}
processInput(button: Button): boolean {
const ui = this.getUi();
let success = false;
const options = this.getOptions();
if (button === Button.ACTION || button === Button.CANCEL) {
success = true;
if (button === Button.CANCEL)
this.setCursor(options.length - 1);
const handler = this.handlers[this.cursor];
handler();
this.clear();
} else {
switch (button) {
case Button.UP:
if (this.cursor)
success = this.setCursor(this.cursor - 1);
break;
case Button.DOWN:
if (this.cursor < options.length - 1)
success = this.setCursor(this.cursor + 1);
break;
}
}
if (success)
ui.playSelect();
return success;
}
setCursor(cursor: integer): boolean {
const ret = super.setCursor(cursor);
if (!this.cursorObj) {
this.cursorObj = this.scene.add.image(0, 0, 'cursor');
this.optionSelectContainer.add(this.cursorObj);
}
this.cursorObj.setPositionRelative(this.optionSelectBg, 12, 17 + this.cursor * 16);
return ret;
}
clear() {
super.clear();
for (let h = 0; h < this.handlers.length; h++)
this.handlers[h] = null;
this.optionSelectContainer.setVisible(false);
this.eraseCursor();
}
eraseCursor() {
if (this.cursorObj)
this.cursorObj.destroy();
this.cursorObj = null;
}
}

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@ -1,8 +1,8 @@
import BattleScene from "../battle-scene"; import BattleScene from "../battle-scene";
import OptionSelectUiHandler from "./option-select-ui-handler"; import AbstractOptionSelectUiHandler from "./abstact-option-select-ui-handler";
import { Mode } from "./ui"; import { Mode } from "./ui";
export default class ConfirmUiHandler extends OptionSelectUiHandler { export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler {
private switchCheck: boolean; private switchCheck: boolean;
private switchCheckCursor: integer; private switchCheckCursor: integer;

View File

@ -1,10 +1,10 @@
import BattleScene, { Button } from "../battle-scene"; import BattleScene, { Button } from "../battle-scene";
import { GameMode, gameModeNames } from "../game-mode"; import { GameMode, gameModeNames } from "../game-mode";
import { Unlockables } from "../system/unlockables"; import { Unlockables } from "../system/unlockables";
import OptionSelectUiHandler from "./option-select-ui-handler"; import AbstractOptionSelectUiHandler from "./abstact-option-select-ui-handler";
import { Mode } from "./ui"; import { Mode } from "./ui";
export default class GameModeSelectUiHandler extends OptionSelectUiHandler { export default class GameModeSelectUiHandler extends AbstractOptionSelectUiHandler {
constructor(scene: BattleScene) { constructor(scene: BattleScene) {
super(scene, Mode.GAME_MODE_SELECT); super(scene, Mode.GAME_MODE_SELECT);
@ -59,7 +59,7 @@ export default class GameModeSelectUiHandler extends OptionSelectUiHandler {
ui.playSelect(); ui.playSelect();
} else } else
return super.processInput(button); return super.processInput(button);
return true; return true;
} }
} }

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@ -1,127 +1,39 @@
import BattleScene, { Button } from "../battle-scene"; import BattleScene from "../battle-scene";
import { TextStyle, addTextObject } from "./text"; import AbstractOptionSelectUiHandler from "./abstact-option-select-ui-handler";
import { Mode } from "./ui"; import { Mode } from "./ui";
import UiHandler from "./uiHandler";
export default abstract class OptionSelectUiHandler extends UiHandler { export default class OptionSelectUiHandler extends AbstractOptionSelectUiHandler {
protected handlers: Function[]; private options: string[] = [];
protected optionSelectContainer: Phaser.GameObjects.Container; constructor(scene: BattleScene) {
protected optionSelectBg: Phaser.GameObjects.NineSlice; super(scene, Mode.OPTION_SELECT);
protected optionSelectText: Phaser.GameObjects.Text;
private cursorObj: Phaser.GameObjects.Image;
constructor(scene: BattleScene, mode?: Mode) {
super(scene, mode);
} }
abstract getWindowWidth(): integer; getWindowWidth(): integer {
return 64;
abstract getWindowHeight(): integer;
abstract getOptions(): string[];
setup() {
const ui = this.getUi();
this.optionSelectContainer = this.scene.add.container((this.scene.game.canvas.width / 6) - 1, -48);
this.optionSelectContainer.setVisible(false);
ui.add(this.optionSelectContainer);
this.optionSelectBg = this.scene.add.nineslice(0, 0, 'window', null, this.getWindowWidth(), this.getWindowHeight(), 6, 6, 6, 6);
this.optionSelectBg.setOrigin(1, 1);
this.optionSelectContainer.add(this.optionSelectBg);
this.setupOptions();
this.setCursor(0);
} }
protected setupOptions() { getWindowHeight(): integer {
const options = this.getOptions(); return (this.getOptions().length + 1) * 16;
}
if (this.optionSelectText) getOptions(): string[] {
this.optionSelectText.destroy(); return this.options;
this.optionSelectText = addTextObject(this.scene, 0, 0, options.join('\n'), TextStyle.WINDOW, { maxLines: options.length });
this.optionSelectText.setPositionRelative(this.optionSelectBg, 16, 9);
this.optionSelectText.setLineSpacing(12);
this.optionSelectContainer.add(this.optionSelectText);
this.optionSelectBg.width = Math.max(this.optionSelectText.displayWidth + 24, this.getWindowWidth());
this.optionSelectBg.height = this.getWindowHeight();
} }
show(args: any[]) { show(args: any[]) {
const options = this.getOptions(); if (args.length < 2 || args.length % 2 === 1)
return;
if (args.length >= options.length && args[0] instanceof Function && args[1] instanceof Function) { const optionNames: string[] = [];
super.show(args); const optionFuncs: Function[] = [];
this.handlers = args.slice(0, options.length) as Function[];
this.optionSelectContainer.setVisible(true); args.map((arg, i) => (i % 2 ? optionFuncs : optionNames).push(arg));
this.setCursor(0);
}
}
processInput(button: Button): boolean { this.options = optionNames;
const ui = this.getUi();
let success = false; this.setupOptions();
const options = this.getOptions(); super.show(optionFuncs);
if (button === Button.ACTION || button === Button.CANCEL) {
success = true;
if (button === Button.CANCEL)
this.setCursor(options.length - 1);
const handler = this.handlers[this.cursor];
handler();
this.clear();
} else {
switch (button) {
case Button.UP:
if (this.cursor)
success = this.setCursor(this.cursor - 1);
break;
case Button.DOWN:
if (this.cursor < options.length - 1)
success = this.setCursor(this.cursor + 1);
break;
}
}
if (success)
ui.playSelect();
return success;
}
setCursor(cursor: integer): boolean {
const ret = super.setCursor(cursor);
if (!this.cursorObj) {
this.cursorObj = this.scene.add.image(0, 0, 'cursor');
this.optionSelectContainer.add(this.cursorObj);
}
this.cursorObj.setPositionRelative(this.optionSelectBg, 12, 17 + this.cursor * 16);
return ret;
}
clear() {
super.clear();
for (let h = 0; h < this.handlers.length; h++)
this.handlers[h] = null;
this.optionSelectContainer.setVisible(false);
this.eraseCursor();
}
eraseCursor() {
if (this.cursorObj)
this.cursorObj.destroy();
this.cursorObj = null;
} }
} }

View File

@ -3,7 +3,6 @@ import PokemonSpecies, { allSpecies, getPokemonSpecies } from "../data/pokemon-s
import { Species } from "../data/species"; import { Species } from "../data/species";
import { TextStyle, addTextObject, getTextColor } from "./text"; import { TextStyle, addTextObject, getTextColor } from "./text";
import { Mode } from "./ui"; import { Mode } from "./ui";
import * as Utils from "../utils";
import MessageUiHandler from "./message-ui-handler"; import MessageUiHandler from "./message-ui-handler";
import { Gender, getGenderColor, getGenderSymbol } from "../data/gender"; import { Gender, getGenderColor, getGenderSymbol } from "../data/gender";
import { pokemonPrevolutions } from "../data/pokemon-evolutions"; import { pokemonPrevolutions } from "../data/pokemon-evolutions";
@ -12,6 +11,8 @@ import { GameMode } from "../game-mode";
import { Unlockables } from "../system/unlockables"; import { Unlockables } from "../system/unlockables";
import { GrowthRate, getGrowthRateColor } from "../data/exp"; import { GrowthRate, getGrowthRateColor } from "../data/exp";
import { DexAttr, DexEntry } from "../system/game-data"; import { DexAttr, DexEntry } from "../system/game-data";
import * as Utils from "../utils";
import { Stat, getStatName } from "../data/pokemon-stat";
export type StarterSelectCallback = (starters: Starter[]) => void; export type StarterSelectCallback = (starters: Starter[]) => void;
@ -21,6 +22,10 @@ export interface Starter {
pokerus: boolean; pokerus: boolean;
} }
const ivChartSize = 24;
const ivChartStatCoordMultipliers = [ [ 0, 1 ], [ 0.825, 0.5 ], [ 0.825, -0.5 ], [ 0, -1 ], [ -0.825, -0.5 ], [ -0.825, 0.5 ] ];
const defaultIvChartData = new Array(12).fill(null).map(() => 0);
export default class StarterSelectUiHandler extends MessageUiHandler { export default class StarterSelectUiHandler extends MessageUiHandler {
private starterSelectContainer: Phaser.GameObjects.Container; private starterSelectContainer: Phaser.GameObjects.Container;
private starterSelectGenIconContainers: Phaser.GameObjects.Container[]; private starterSelectGenIconContainers: Phaser.GameObjects.Container[];
@ -34,8 +39,13 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
private pokemonAbilityText: Phaser.GameObjects.Text; private pokemonAbilityText: Phaser.GameObjects.Text;
private instructionsText: Phaser.GameObjects.Text; private instructionsText: Phaser.GameObjects.Text;
private starterSelectMessageBoxContainer: Phaser.GameObjects.Container; private starterSelectMessageBoxContainer: Phaser.GameObjects.Container;
private statsContainer: Phaser.GameObjects.Container;
private ivChart: Phaser.GameObjects.Polygon;
private ivStatValueTexts: Phaser.GameObjects.Text[];
private genMode: boolean; private genMode: boolean;
private statsMode: boolean;
private statsIvsCache: integer[];
private dexAttrCursor: bigint = 0n; private dexAttrCursor: bigint = 0n;
private genCursor: integer = 0; private genCursor: integer = 0;
@ -262,6 +272,49 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
} }
}, 0, date.getTime().toString()); }, 0, date.getTime().toString());
this.statsContainer = this.scene.add.container(6, 16);
const ivChartBgData = new Array(6).fill(null).map((_, i: integer) => [ ivChartSize * ivChartStatCoordMultipliers[i][0], ivChartSize * ivChartStatCoordMultipliers[i][1] ] ).flat();
const ivChartBg = this.scene.add.polygon(48, 44, ivChartBgData, 0xd8e0f0, 0.625);
ivChartBg.setOrigin(0, 0);
const ivChartBorder = this.scene.add.polygon(ivChartBg.x, ivChartBg.y, ivChartBgData)
.setStrokeStyle(1, 0x484050);
ivChartBorder.setOrigin(0, 0);
const ivChartBgLines = [ [ 0, -1, 0, 1 ], [ -0.825, -0.5, 0.825, 0.5 ], [ 0.825, -0.5, -0.825, 0.5 ] ].map(coords => {
const line = new Phaser.GameObjects.Line(this.scene, ivChartBg.x, ivChartBg.y, ivChartSize * coords[0], ivChartSize * coords[1], ivChartSize * coords[2], ivChartSize * coords[3], 0xffffff)
.setLineWidth(0.5);
line.setOrigin(0, 0);
return line;
});
this.ivChart = this.scene.add.polygon(ivChartBg.x, ivChartBg.y, defaultIvChartData, 0x98d8a0, 0.75);
this.ivChart.setOrigin(0, 0);
this.statsContainer.add(ivChartBg);
ivChartBgLines.map(l => this.statsContainer.add(l));
this.statsContainer.add(this.ivChart);
this.statsContainer.add(ivChartBorder);
this.ivStatValueTexts = [];
new Array(6).fill(null).map((_, i: integer) => {
const statLabel = addTextObject(this.scene, ivChartBg.x + (ivChartSize) * ivChartStatCoordMultipliers[i][0] * 1.325, ivChartBg.y + (ivChartSize) * ivChartStatCoordMultipliers[i][1] * 1.325 - 4, getStatName(i as Stat), TextStyle.TOOLTIP_CONTENT);
statLabel.setOrigin(0.5);
this.ivStatValueTexts[i] = addTextObject(this.scene, statLabel.x, statLabel.y + 8, '0', TextStyle.TOOLTIP_CONTENT);
this.ivStatValueTexts[i].setOrigin(0.5)
this.statsContainer.add(statLabel);
this.statsContainer.add(this.ivStatValueTexts[i]);
});
this.statsContainer.setVisible(false);
this.starterSelectContainer.add(this.statsContainer);
this.updateInstructions(); this.updateInstructions();
} }
@ -320,69 +373,78 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
if (!this.speciesStarterDexEntry?.caughtAttr) if (!this.speciesStarterDexEntry?.caughtAttr)
error = true; error = true;
else if (this.starterCursors.length < 3) { else if (this.starterCursors.length < 3) {
let isDupe = false; ui.setModeWithoutClear(Mode.OPTION_SELECT, 'Add to Party', () => {
for (let s = 0; s < this.starterCursors.length; s++) { ui.setMode(Mode.STARTER_SELECT);
if (this.starterGens[s] === this.genCursor && this.starterCursors[s] === this.cursor) { let isDupe = false;
isDupe = true; for (let s = 0; s < this.starterCursors.length; s++) {
break; if (this.starterGens[s] === this.genCursor && this.starterCursors[s] === this.cursor) {
isDupe = true;
break;
}
} }
} if (!isDupe) {
if (!isDupe) { const cursorObj = this.starterCursorObjs[this.starterCursors.length];
const cursorObj = this.starterCursorObjs[this.starterCursors.length]; cursorObj.setVisible(true);
cursorObj.setVisible(true); cursorObj.setPosition(this.cursorObj.x, this.cursorObj.y);
cursorObj.setPosition(this.cursorObj.x, this.cursorObj.y); const species = this.genSpecies[this.genCursor][this.cursor];
const species = this.genSpecies[this.genCursor][this.cursor]; const defaultDexAttr = this.scene.gameData.getSpeciesDefaultDexAttr(species);
const defaultDexAttr = this.scene.gameData.getSpeciesDefaultDexAttr(species); const defaultProps = this.scene.gameData.getSpeciesDexAttrProps(species, defaultDexAttr);
const defaultProps = this.scene.gameData.getSpeciesDexAttrProps(species, defaultDexAttr); this.starterIcons[this.starterCursors.length].play(species.getIconKey(defaultProps.female, defaultProps.formIndex));
this.starterIcons[this.starterCursors.length].play(species.getIconKey(defaultProps.female, defaultProps.formIndex)); this.starterGens.push(this.genCursor);
this.starterGens.push(this.genCursor); this.starterCursors.push(this.cursor);
this.starterCursors.push(this.cursor); this.starterAttr.push(this.dexAttrCursor);
this.starterAttr.push(this.dexAttrCursor); if (this.speciesLoaded.get(species.speciesId))
if (this.speciesLoaded.get(species.speciesId)) species.cry(this.scene);
species.cry(this.scene); if (this.starterCursors.length === 3) {
if (this.starterCursors.length === 3) { const cancel = () => {
const cancel = () => { ui.setMode(Mode.STARTER_SELECT);
ui.setMode(Mode.STARTER_SELECT); this.popStarter();
this.popStarter(); this.clearText();
this.clearText(); };
}; ui.showText('Begin with these Pokémon?', null, () => {
ui.showText('Begin with these Pokémon?', null, () => { ui.setModeWithoutClear(Mode.CONFIRM, () => {
ui.setModeWithoutClear(Mode.CONFIRM, () => { const startRun = (gameMode: GameMode) => {
const startRun = (gameMode: GameMode) => { this.scene.gameMode = gameMode;
this.scene.gameMode = gameMode; ui.setMode(Mode.STARTER_SELECT);
ui.setMode(Mode.STARTER_SELECT); const thisObj = this;
const thisObj = this; const originalStarterSelectCallback = this.starterSelectCallback;
const originalStarterSelectCallback = this.starterSelectCallback; this.starterSelectCallback = null;
this.starterSelectCallback = null; originalStarterSelectCallback(new Array(3).fill(0).map(function (_, i) {
originalStarterSelectCallback(new Array(3).fill(0).map(function (_, i) { const starterSpecies = thisObj.genSpecies[thisObj.starterGens[i]][thisObj.starterCursors[i]];
const starterSpecies = thisObj.genSpecies[thisObj.starterGens[i]][thisObj.starterCursors[i]]; return {
return { species: starterSpecies,
species: starterSpecies, dexAttr: thisObj.starterAttr[i],
dexAttr: thisObj.starterAttr[i], pokerus: !![ 0, 1, 2 ].filter(n => thisObj.pokerusGens[n] === starterSpecies.generation - 1 && thisObj.pokerusCursors[n] === thisObj.genSpecies[starterSpecies.generation - 1].indexOf(starterSpecies)).length
pokerus: !![ 0, 1, 2 ].filter(n => thisObj.pokerusGens[n] === starterSpecies.generation - 1 && thisObj.pokerusCursors[n] === thisObj.genSpecies[starterSpecies.generation - 1].indexOf(starterSpecies)).length };
}; }));
})); };
}; if (this.scene.gameData.unlocks[Unlockables.ENDLESS_MODE]) {
if (this.scene.gameData.unlocks[Unlockables.ENDLESS_MODE]) { ui.setMode(Mode.STARTER_SELECT);
ui.setMode(Mode.STARTER_SELECT); ui.showText('Select a game mode.', null, () => ui.setModeWithoutClear(Mode.GAME_MODE_SELECT, startRun, cancel));
ui.showText('Select a game mode.', null, () => ui.setModeWithoutClear(Mode.GAME_MODE_SELECT, startRun, cancel)); } else
} else startRun(GameMode.CLASSIC);
startRun(GameMode.CLASSIC); }, cancel);
}, cancel); });
}); }
} this.updateInstructions();
success = true; ui.playSelect();
this.updateInstructions(); } else
} else ui.playError();
error = true; }, 'Toggle IVs', () => {
this.toggleStatsMode();
ui.setMode(Mode.STARTER_SELECT);
});
success = true;
} }
} else if (button === Button.CANCEL) { } else if (button === Button.CANCEL) {
if (this.starterCursors.length) { if (this.statsMode) {
this.toggleStatsMode(false);
success = true;
} else if (this.starterCursors.length) {
this.popStarter(); this.popStarter();
success = true; success = true;
this.updateInstructions(); this.updateInstructions();
} else }
error = true;
} else { } else {
const genStarters = this.starterSelectGenIconContainers[this.genCursor].getAll().length; const genStarters = this.starterSelectGenIconContainers[this.genCursor].getAll().length;
const rows = Math.ceil(genStarters / 9); const rows = Math.ceil(genStarters / 9);
@ -556,6 +618,16 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
this.speciesStarterDexEntry = species ? this.scene.gameData.dexData[species.speciesId] : null; this.speciesStarterDexEntry = species ? this.scene.gameData.dexData[species.speciesId] : null;
this.dexAttrCursor = species ? this.scene.gameData.getSpeciesDefaultDexAttr(species) : 0n; this.dexAttrCursor = species ? this.scene.gameData.getSpeciesDefaultDexAttr(species) : 0n;
if (this.statsMode) {
if (this.speciesStarterDexEntry?.caughtAttr) {
this.statsContainer.setVisible(true);
this.showStats();
} else {
this.statsContainer.setVisible(false);
this.ivChart.setTo((this.statsIvsCache = defaultIvChartData));
}
}
if (this.lastSpecies) { if (this.lastSpecies) {
const dexAttr = this.scene.gameData.getSpeciesDefaultDexAttr(this.lastSpecies); const dexAttr = this.scene.gameData.getSpeciesDefaultDexAttr(this.lastSpecies);
const props = this.scene.gameData.getSpeciesDexAttrProps(this.lastSpecies, dexAttr); const props = this.scene.gameData.getSpeciesDexAttrProps(this.lastSpecies, dexAttr);
@ -631,7 +703,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
this.assetLoadCancelled = null; this.assetLoadCancelled = null;
this.speciesLoaded.set(species.speciesId, true); this.speciesLoaded.set(species.speciesId, true);
this.pokemonSprite.play(species.getSpriteKey(female, formIndex, shiny)); this.pokemonSprite.play(species.getSpriteKey(female, formIndex, shiny));
this.pokemonSprite.setVisible(true); this.pokemonSprite.setVisible(!this.statsMode);
}); });
species.generateIconAnim(this.scene, female, formIndex); species.generateIconAnim(this.scene, female, formIndex);
@ -676,6 +748,47 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
this.starterIcons[this.starterCursors.length].play('pkmn_icon__000'); this.starterIcons[this.starterCursors.length].play('pkmn_icon__000');
} }
toggleStatsMode(on?: boolean): void {
if (on === undefined)
on = !this.statsMode;
if (on) {
this.showStats();
this.statsMode = true;
this.pokemonSprite.setVisible(false);
} else {
this.statsMode = false;
this.statsContainer.setVisible(false);
this.pokemonSprite.setVisible(!!this.speciesStarterDexEntry?.caughtAttr);
this.ivChart.setTo((this.statsIvsCache = defaultIvChartData));
}
}
showStats(): void {
if (!this.speciesStarterDexEntry)
return;
this.statsContainer.setVisible(true);
const ivs = this.speciesStarterDexEntry.ivs;
const ivChartData = new Array(6).fill(null).map((_, i) => [ (ivs[i] / 31) * ivChartSize * ivChartStatCoordMultipliers[i][0], (ivs[i] / 31) * ivChartSize * ivChartStatCoordMultipliers[i][1] ] ).flat();
const lastIvChartData = this.statsIvsCache || defaultIvChartData;
this.statsIvsCache = ivChartData.slice(0);
this.ivStatValueTexts.map((t: Phaser.GameObjects.Text, i: integer) => t.setText(ivs[i].toString()));
this.scene.tweens.addCounter({
from: 0,
to: 1,
duration: 1000,
ease: 'Cubic.easeOut',
onUpdate: (tween: Phaser.Tweens.Tween) => {
const progress = tween.getValue();
const interpolatedData = ivChartData.map((v: number, i: integer) => v * progress + (lastIvChartData[i] * (1 - progress)));
this.ivChart.setTo(interpolatedData);
}
});
}
clearText() { clearText() {
this.starterSelectMessageBoxContainer.setVisible(false); this.starterSelectMessageBoxContainer.setVisible(false);
super.clearText(); super.clearText();
@ -688,5 +801,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
while (this.starterCursors.length) while (this.starterCursors.length)
this.popStarter(); this.popStarter();
if (this.statsMode)
this.toggleStatsMode(false);
} }
} }

View File

@ -19,6 +19,7 @@ import { TextStyle, addTextObject } from './text';
import AchvBar from './achv-bar'; import AchvBar from './achv-bar';
import MenuUiHandler from './menu-ui-handler'; import MenuUiHandler from './menu-ui-handler';
import AchvsUiHandler from './achvs-ui-handler'; import AchvsUiHandler from './achvs-ui-handler';
import OptionSelectUiHandler from './option-select-ui-handler';
export enum Mode { export enum Mode {
MESSAGE, MESSAGE,
@ -33,6 +34,7 @@ export enum Mode {
STARTER_SELECT, STARTER_SELECT,
EVOLUTION_SCENE, EVOLUTION_SCENE,
CONFIRM, CONFIRM,
OPTION_SELECT,
GAME_MODE_SELECT, GAME_MODE_SELECT,
MENU, MENU,
SETTINGS, SETTINGS,
@ -48,6 +50,7 @@ const transitionModes = [
const noTransitionModes = [ const noTransitionModes = [
Mode.CONFIRM, Mode.CONFIRM,
Mode.OPTION_SELECT,
Mode.GAME_MODE_SELECT, Mode.GAME_MODE_SELECT,
Mode.MENU, Mode.MENU,
Mode.SETTINGS Mode.SETTINGS
@ -85,6 +88,7 @@ export default class UI extends Phaser.GameObjects.Container {
new StarterSelectUiHandler(scene), new StarterSelectUiHandler(scene),
new EvolutionSceneHandler(scene), new EvolutionSceneHandler(scene),
new ConfirmUiHandler(scene), new ConfirmUiHandler(scene),
new OptionSelectUiHandler(scene),
new GameModeSelectUiHandler(scene), new GameModeSelectUiHandler(scene),
new MenuUiHandler(scene), new MenuUiHandler(scene),
new SettingsUiHandler(scene), new SettingsUiHandler(scene),