Add shiny and variant debug override

pull/337/head
Flashfyre 2024-04-28 20:30:03 -04:00
parent b43a6ec764
commit 21482a641b
2 changed files with 11 additions and 3 deletions

View File

@ -76,6 +76,8 @@ export const MOVE_OVERRIDE = Moves.NONE;
export const OPP_SPECIES_OVERRIDE = 0;
export const OPP_ABILITY_OVERRIDE = Abilities.NONE;
export const OPP_MOVE_OVERRIDE = Moves.NONE;
export const OPP_SHINY_OVERRIDE = true;
export const OPP_VARIANT_OVERRIDE = 0;
const DEBUG_RNG = false;

View File

@ -1,5 +1,5 @@
import Phaser from 'phaser';
import BattleScene, { ABILITY_OVERRIDE, AnySound, MOVE_OVERRIDE, OPP_ABILITY_OVERRIDE, OPP_MOVE_OVERRIDE } from '../battle-scene';
import BattleScene, { ABILITY_OVERRIDE, AnySound, MOVE_OVERRIDE, OPP_ABILITY_OVERRIDE, OPP_MOVE_OVERRIDE, OPP_SHINY_OVERRIDE, OPP_VARIANT_OVERRIDE } from '../battle-scene';
import { Variant, VariantSet, variantColorCache } from '#app/data/variant';
import { variantData } from '#app/data/variant';
import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from '../ui/battle-info';
@ -2549,9 +2549,15 @@ export class EnemyPokemon extends Pokemon {
this.generateAndPopulateMoveset();
this.trySetShiny();
if (this.shiny)
if (OPP_SHINY_OVERRIDE) {
this.shiny = true;
this.initShinySparkle();
}
if (this.shiny) {
this.variant = this.generateVariant();
if (OPP_VARIANT_OVERRIDE)
this.variant = OPP_VARIANT_OVERRIDE;
}
this.luck = (this.shiny ? this.variant + 1 : 0) + (this.fusionShiny ? this.fusionVariant + 1 : 0);