Stop weather being regenerated on save load
parent
0e9881e351
commit
24c2e18ed7
|
@ -794,6 +794,7 @@ export class EncounterPhase extends BattlePhase {
|
|||
pokemon.resetBattleData();
|
||||
}
|
||||
|
||||
if (!this.loaded)
|
||||
this.scene.arena.trySetWeather(getRandomWeatherType(this.scene.arena), false);
|
||||
|
||||
const enemyField = this.scene.getEnemyField();
|
||||
|
|
Loading…
Reference in New Issue