Add switch out preventing to traps
parent
f13302e28f
commit
2ac0a3645f
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@ -5,7 +5,7 @@ import * as Utils from "./utils";
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import PokemonSpecies, { getPokemonSpecies } from "./data/pokemon-species";
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import PokemonSpecies, { getPokemonSpecies } from "./data/pokemon-species";
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import { Species } from "./data/species";
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import { Species } from "./data/species";
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import { Weather, WeatherType, getWeatherClearMessage, getWeatherStartMessage } from "./data/weather";
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import { Weather, WeatherType, getWeatherClearMessage, getWeatherStartMessage } from "./data/weather";
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import { CommonAnimPhase, MessagePhase } from "./battle-phases";
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import { CommonAnimPhase } from "./battle-phases";
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import { CommonAnim } from "./data/battle-anims";
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import { CommonAnim } from "./data/battle-anims";
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import { Type } from "./data/type";
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import { Type } from "./data/type";
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import Move from "./data/move";
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import Move from "./data/move";
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@ -18,7 +18,7 @@ import { BattleStat, getBattleStatLevelChangeDescription, getBattleStatName } fr
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import { Biome, biomeLinks } from "./data/biome";
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import { Biome, biomeLinks } from "./data/biome";
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import { ModifierTypeOption, PokemonModifierType, PokemonMoveModifierType, getPlayerModifierTypeOptionsForWave, regenerateModifierPoolThresholds } from "./modifier/modifier-type";
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import { ModifierTypeOption, PokemonModifierType, PokemonMoveModifierType, getPlayerModifierTypeOptionsForWave, regenerateModifierPoolThresholds } from "./modifier/modifier-type";
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import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
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import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
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import { BattlerTagLapseType, BattlerTagType, HideSpriteTag as HiddenTag } from "./data/battler-tag";
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import { BattlerTagLapseType, BattlerTagType, HideSpriteTag as HiddenTag, DamagingTrapTag, TrappedTag as TrapTag } from "./data/battler-tag";
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import { getPokemonMessage } from "./messages";
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import { getPokemonMessage } from "./messages";
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import { Starter } from "./ui/starter-select-ui-handler";
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import { Starter } from "./ui/starter-select-ui-handler";
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import { Gender } from "./data/gender";
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import { Gender } from "./data/gender";
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@ -370,6 +370,8 @@ export class SwitchSummonPhase extends SummonPhase {
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const playerPokemon = this.scene.getPlayerPokemon();
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const playerPokemon = this.scene.getPlayerPokemon();
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this.scene.getEnemyPokemon()?.removeTagsBySourceId(playerPokemon.id);
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this.scene.ui.showText(`Come back, ${this.scene.getPlayerPokemon().name}!`);
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this.scene.ui.showText(`Come back, ${this.scene.getPlayerPokemon().name}!`);
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this.scene.sound.play('pb_rel');
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this.scene.sound.play('pb_rel');
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playerPokemon.hideInfo();
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playerPokemon.hideInfo();
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@ -542,8 +544,14 @@ export class CommandPhase extends BattlePhase {
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}
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}
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break;
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break;
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case Command.POKEMON:
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case Command.POKEMON:
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this.scene.unshiftPhase(new SwitchSummonPhase(this.scene, cursor, true));
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const trapTag = playerPokemon.findTag(t => t instanceof TrapTag) as TrapTag;
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success = true;
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if (!trapTag) {
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this.scene.unshiftPhase(new SwitchSummonPhase(this.scene, cursor, true));
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success = true;
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} else
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this.scene.ui.showText(`${this.scene.getPokemonById(trapTag.sourceId).name}'s ${trapTag.getMoveName()}\nprevents switching!`, null, () => {
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this.scene.ui.showText(null, 0);
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}, null, true);
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break;
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break;
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case Command.RUN:
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case Command.RUN:
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//this.scene.unshiftPhase(new MoveAnimTestPhase(this.scene, [ Moves.TELEPORT ]));
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//this.scene.unshiftPhase(new MoveAnimTestPhase(this.scene, [ Moves.TELEPORT ]));
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@ -1299,6 +1307,10 @@ export class FaintPhase extends PokemonPhase {
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const pokemon = this.getPokemon();
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const pokemon = this.getPokemon();
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pokemon.lapseTags(BattlerTagLapseType.FAINT);
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pokemon.lapseTags(BattlerTagLapseType.FAINT);
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if (pokemon.isPlayer())
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this.scene.getEnemyPokemon()?.removeTagsBySourceId(pokemon.id);
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else
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this.scene.getPlayerPokemon()?.removeTagsBySourceId(pokemon.id);
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pokemon.faintCry(() => {
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pokemon.faintCry(() => {
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pokemon.hideInfo();
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pokemon.hideInfo();
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@ -1793,6 +1805,7 @@ export class AttemptCapturePhase extends BattlePhase {
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const newPokemon = pokemon.addToParty();
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const newPokemon = pokemon.addToParty();
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const modifiers = this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier, false);
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const modifiers = this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier, false);
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Promise.all(modifiers.map(m => this.scene.addModifier(m))).then(() => {
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Promise.all(modifiers.map(m => this.scene.addModifier(m))).then(() => {
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this.scene.getPlayerPokemon().removeTagsBySourceId(pokemon.id);
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pokemon.hp = 0;
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pokemon.hp = 0;
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this.scene.clearEnemyModifiers();
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this.scene.clearEnemyModifiers();
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this.scene.field.remove(pokemon, true);
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this.scene.field.remove(pokemon, true);
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@ -433,6 +433,11 @@ export default class BattleScene extends Phaser.Scene {
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return this.currentBattle?.enemyPokemon;
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return this.currentBattle?.enemyPokemon;
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}
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}
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getPokemonById(pokemonId: integer): Pokemon {
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const findInParty = (party: Pokemon[]) => party.find(p => p.id === pokemonId);
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return findInParty(this.getParty()) || findInParty(this.getEnemyParty());
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}
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reset(): void {
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reset(): void {
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this.pokeballCounts = Object.fromEntries(Utils.getEnumValues(PokeballType).filter(p => p <= PokeballType.MASTER_BALL).map(t => [ t, 0 ]));
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this.pokeballCounts = Object.fromEntries(Utils.getEnumValues(PokeballType).filter(p => p <= PokeballType.MASTER_BALL).map(t => [ t, 0 ]));
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@ -619,7 +619,7 @@ export abstract class BattleAnim {
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const setSpritePriority = (priority: integer) => {
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const setSpritePriority = (priority: integer) => {
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switch (priority) {
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switch (priority) {
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case 0:
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case 0:
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scene.field.moveBelow(moveSprite, scene.getEnemyPokemon());
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scene.field.moveBelow(moveSprite, scene.getEnemyPokemon() || scene.getPlayerPokemon());
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break;
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break;
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case 1:
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case 1:
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scene.field.moveTo(moveSprite, scene.field.getAll().length - 1);
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scene.field.moveTo(moveSprite, scene.field.getAll().length - 1);
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@ -5,7 +5,8 @@ import Pokemon from "../pokemon";
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import { Stat } from "./pokemon-stat";
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import { Stat } from "./pokemon-stat";
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import { StatusEffect } from "./status-effect";
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import { StatusEffect } from "./status-effect";
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import * as Utils from "../utils";
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import * as Utils from "../utils";
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import { Moves } from "./move";
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import { Moves, allMoves } from "./move";
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import { Type } from "./type";
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export enum BattlerTagType {
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export enum BattlerTagType {
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NONE,
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NONE,
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@ -18,6 +19,7 @@ export enum BattlerTagType {
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INGRAIN,
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INGRAIN,
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AQUA_RING,
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AQUA_RING,
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DROWSY,
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DROWSY,
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TRAPPED,
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BIND,
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BIND,
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WRAP,
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WRAP,
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FIRE_SPIN,
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FIRE_SPIN,
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@ -46,11 +48,19 @@ export class BattlerTag {
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public tagType: BattlerTagType;
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public tagType: BattlerTagType;
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public lapseType: BattlerTagLapseType;
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public lapseType: BattlerTagLapseType;
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public turnCount: integer;
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public turnCount: integer;
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public sourceId: integer;
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public sourceMove: Moves;
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constructor(tagType: BattlerTagType, lapseType: BattlerTagLapseType, turnCount: integer) {
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constructor(tagType: BattlerTagType, lapseType: BattlerTagLapseType, turnCount: integer, sourceId?: integer, sourceMove?: Moves) {
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this.tagType = tagType;
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this.tagType = tagType;
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this.lapseType = lapseType;
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this.lapseType = lapseType;
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this.turnCount = turnCount;
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this.turnCount = turnCount;
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this.sourceId = sourceId;
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this.sourceMove = sourceMove;
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}
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canAdd(pokemon: Pokemon): boolean {
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return true;
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}
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}
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onAdd(pokemon: Pokemon): void { }
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onAdd(pokemon: Pokemon): void { }
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@ -62,6 +72,12 @@ export class BattlerTag {
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lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
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lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
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return --this.turnCount > 0;
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return --this.turnCount > 0;
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}
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}
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getMoveName(): string {
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return this.sourceMove
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? allMoves[this.sourceMove].name
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: null;
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}
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}
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}
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export class RechargingTag extends BattlerTag {
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export class RechargingTag extends BattlerTag {
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@ -85,6 +101,32 @@ export class RechargingTag extends BattlerTag {
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}
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}
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}
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}
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export class TrappedTag extends BattlerTag {
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constructor(tagType: BattlerTagType, lapseType: BattlerTagLapseType, turnCount: integer, sourceId: integer, sourceMove: Moves) {
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super(tagType, lapseType, turnCount, sourceId, sourceMove);
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}
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canAdd(pokemon: Pokemon): boolean {
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return !pokemon.isOfType(Type.GHOST) && !pokemon.getTag(BattlerTagType.TRAPPED);
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}
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onAdd(pokemon: Pokemon): void {
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super.onAdd(pokemon);
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pokemon.scene.queueMessage(this.getTrapMessage(pokemon));
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}
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onRemove(pokemon: Pokemon): void {
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super.onRemove(pokemon);
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pokemon.scene.queueMessage(getPokemonMessage(pokemon, ` was freed\nfrom ${this.getMoveName()}!`));
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}
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getTrapMessage(pokemon: Pokemon): string {
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return getPokemonMessage(pokemon, ' can no\nlonger escape!');
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}
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}
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export class FlinchedTag extends BattlerTag {
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export class FlinchedTag extends BattlerTag {
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constructor() {
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constructor() {
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super(BattlerTagType.FLINCHED, BattlerTagLapseType.MOVE, 0);
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super(BattlerTagType.FLINCHED, BattlerTagLapseType.MOVE, 0);
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@ -100,13 +142,7 @@ export class FlinchedTag extends BattlerTag {
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}
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}
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}
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}
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export class PseudoStatusTag extends BattlerTag {
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export class ConfusedTag extends BattlerTag {
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constructor(tagType: BattlerTagType, lapseType: BattlerTagLapseType, turnCount: integer) {
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super(tagType, lapseType, turnCount);
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}
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}
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export class ConfusedTag extends PseudoStatusTag {
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constructor(turnCount: integer) {
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constructor(turnCount: integer) {
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super(BattlerTagType.CONFUSED, BattlerTagLapseType.MOVE, turnCount);
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super(BattlerTagType.CONFUSED, BattlerTagLapseType.MOVE, turnCount);
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}
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}
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@ -152,7 +188,7 @@ export class ConfusedTag extends PseudoStatusTag {
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}
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}
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}
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}
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export class SeedTag extends PseudoStatusTag {
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export class SeedTag extends BattlerTag {
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constructor() {
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constructor() {
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super(BattlerTagType.SEEDED, BattlerTagLapseType.AFTER_MOVE, 1);
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super(BattlerTagType.SEEDED, BattlerTagLapseType.AFTER_MOVE, 1);
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}
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}
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@ -179,7 +215,7 @@ export class SeedTag extends PseudoStatusTag {
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}
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}
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}
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}
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export class NightmareTag extends PseudoStatusTag {
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export class NightmareTag extends BattlerTag {
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constructor() {
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constructor() {
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super(BattlerTagType.NIGHTMARE, BattlerTagLapseType.AFTER_MOVE, 1);
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super(BattlerTagType.NIGHTMARE, BattlerTagLapseType.AFTER_MOVE, 1);
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}
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}
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@ -212,15 +248,9 @@ export class NightmareTag extends PseudoStatusTag {
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}
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}
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}
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}
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export class IngrainTag extends PseudoStatusTag {
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export class IngrainTag extends TrappedTag {
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constructor() {
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constructor(sourceId: integer) {
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super(BattlerTagType.INGRAIN, BattlerTagLapseType.TURN_END, 1);
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super(BattlerTagType.INGRAIN, BattlerTagLapseType.TURN_END, 1, sourceId, Moves.INGRAIN);
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}
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onAdd(pokemon: Pokemon): void {
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super.onAdd(pokemon);
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pokemon.scene.queueMessage(getPokemonMessage(pokemon, ' planted its roots!'));
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}
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}
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lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
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lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
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@ -232,11 +262,15 @@ export class IngrainTag extends PseudoStatusTag {
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return ret;
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return ret;
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}
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}
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getTrapMessage(pokemon: Pokemon): string {
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return getPokemonMessage(pokemon, ' planted its roots!');
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}
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}
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}
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export class AquaRingTag extends PseudoStatusTag {
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export class AquaRingTag extends BattlerTag {
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constructor() {
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constructor() {
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super(BattlerTagType.AQUA_RING, BattlerTagLapseType.TURN_END, 1);
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super(BattlerTagType.AQUA_RING, BattlerTagLapseType.TURN_END, 1, undefined, Moves.AQUA_RING);
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}
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}
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onAdd(pokemon: Pokemon): void {
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onAdd(pokemon: Pokemon): void {
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@ -249,7 +283,7 @@ export class AquaRingTag extends PseudoStatusTag {
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const ret = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType);
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const ret = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType);
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if (ret)
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if (ret)
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pokemon.scene.unshiftPhase(new PokemonHealPhase(pokemon.scene, pokemon.isPlayer(), Math.floor(pokemon.getMaxHp() / 16), `AQUA RING restored\n${pokemon.name}\'s HP!`, true));
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pokemon.scene.unshiftPhase(new PokemonHealPhase(pokemon.scene, pokemon.isPlayer(), Math.floor(pokemon.getMaxHp() / 16), `${this.getMoveName()} restored\n${pokemon.name}\'s HP!`, true));
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return ret;
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return ret;
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}
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}
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@ -276,30 +310,24 @@ export class DrowsyTag extends BattlerTag {
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}
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}
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}
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}
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export abstract class TrapTag extends BattlerTag {
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export abstract class DamagingTrapTag extends TrappedTag {
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private commonAnim: CommonAnim;
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private commonAnim: CommonAnim;
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constructor(tagType: BattlerTagType, commonAnim: CommonAnim, turnCount: integer) {
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constructor(tagType: BattlerTagType, commonAnim: CommonAnim, turnCount: integer, sourceId: integer, sourceMove: Moves) {
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super(tagType, BattlerTagLapseType.TURN_END, turnCount);
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super(tagType, BattlerTagLapseType.TURN_END, turnCount, sourceId, sourceMove);
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this.commonAnim = commonAnim;
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this.commonAnim = commonAnim;
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}
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}
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getTrapName(): string {
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canAdd(pokemon: Pokemon): boolean {
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return BattlerTagType[this.tagType].toUpperCase().replace(/\_/g, ' ');
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return !pokemon.isOfType(Type.GHOST) && !pokemon.findTag(t => t instanceof DamagingTrapTag);
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}
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onAdd(pokemon: Pokemon): void {
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super.onAdd(pokemon);
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pokemon.scene.queueMessage(this.getTrapMessage(pokemon));
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}
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}
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lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
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lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
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const ret = lapseType !== BattlerTagLapseType.CUSTOM && super.lapse(pokemon, lapseType);
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const ret = super.lapse(pokemon, lapseType);
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if (ret) {
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if (ret) {
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pokemon.scene.queueMessage(getPokemonMessage(pokemon, ` is hurt\nby ${this.getTrapName()}!`));
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pokemon.scene.queueMessage(getPokemonMessage(pokemon, ` is hurt\nby ${this.getMoveName()}!`));
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pokemon.scene.unshiftPhase(new CommonAnimPhase(pokemon.scene, pokemon.isPlayer(), this.commonAnim));
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pokemon.scene.unshiftPhase(new CommonAnimPhase(pokemon.scene, pokemon.isPlayer(), this.commonAnim));
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const damage = Math.ceil(pokemon.getMaxHp() / 16);
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const damage = Math.ceil(pokemon.getMaxHp() / 16);
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@ -309,39 +337,31 @@ export abstract class TrapTag extends BattlerTag {
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return ret;
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return ret;
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}
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}
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onRemove(pokemon: Pokemon): void {
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super.onRemove(pokemon);
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pokemon.scene.queueMessage(getPokemonMessage(pokemon, ` was freed\nfrom ${this.getTrapName()}!`));
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}
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|
||||||
abstract getTrapMessage(pokemon: Pokemon): string;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
export class BindTag extends TrapTag {
|
export class BindTag extends DamagingTrapTag {
|
||||||
constructor(turnCount: integer) {
|
constructor(turnCount: integer, sourceId: integer) {
|
||||||
super(BattlerTagType.BIND, CommonAnim.BIND, turnCount);
|
super(BattlerTagType.BIND, CommonAnim.BIND, turnCount, sourceId, Moves.BIND);
|
||||||
}
|
}
|
||||||
|
|
||||||
getTrapMessage(pokemon: Pokemon): string {
|
getTrapMessage(pokemon: Pokemon): string {
|
||||||
return getPokemonMessage(pokemon, ` was squeezed\nby ${this.getTrapName}!`);
|
return getPokemonMessage(pokemon, ` was squeezed by\n${pokemon.scene.getPokemonById(this.sourceId)}'s ${this.getMoveName()}!`);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export class WrapTag extends TrapTag {
|
export class WrapTag extends DamagingTrapTag {
|
||||||
constructor(turnCount: integer) {
|
constructor(turnCount: integer, sourceId: integer) {
|
||||||
super(BattlerTagType.WRAP, CommonAnim.WRAP, turnCount);
|
super(BattlerTagType.WRAP, CommonAnim.WRAP, turnCount, sourceId, Moves.WRAP);
|
||||||
}
|
}
|
||||||
|
|
||||||
getTrapMessage(pokemon: Pokemon): string {
|
getTrapMessage(pokemon: Pokemon): string {
|
||||||
return getPokemonMessage(pokemon, ' was WRAPPED!');
|
return getPokemonMessage(pokemon, ` was WRAPPED\nby ${pokemon.scene.getPokemonById(this.sourceId)}!`);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export class FireSpinTag extends TrapTag {
|
export abstract class VortexTrapTag extends DamagingTrapTag {
|
||||||
constructor(turnCount: integer) {
|
constructor(tagType: BattlerTagType, commonAnim: CommonAnim, turnCount: integer, sourceId: integer, sourceMove: Moves) {
|
||||||
super(BattlerTagType.FIRE_SPIN, CommonAnim.FIRE_SPIN, turnCount);
|
super(tagType, commonAnim, turnCount, sourceId, sourceMove);
|
||||||
}
|
}
|
||||||
|
|
||||||
getTrapMessage(pokemon: Pokemon): string {
|
getTrapMessage(pokemon: Pokemon): string {
|
||||||
|
@ -349,39 +369,41 @@ export class FireSpinTag extends TrapTag {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export class WhirlpoolTag extends TrapTag {
|
export class FireSpinTag extends VortexTrapTag {
|
||||||
constructor(turnCount: integer) {
|
constructor(turnCount: integer, sourceId: integer) {
|
||||||
super(BattlerTagType.WHIRLPOOL, CommonAnim.WHIRLPOOL, turnCount);
|
super(BattlerTagType.FIRE_SPIN, CommonAnim.FIRE_SPIN, turnCount, sourceId, Moves.FIRE_SPIN);
|
||||||
}
|
|
||||||
|
|
||||||
getTrapMessage(pokemon: Pokemon): string {
|
|
||||||
return getPokemonMessage(pokemon, ' was trapped\nin the vortex!');
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export class ClampTag extends TrapTag {
|
export class WhirlpoolTag extends VortexTrapTag {
|
||||||
constructor(turnCount: integer) {
|
constructor(turnCount: integer, sourceId: integer) {
|
||||||
super(BattlerTagType.CLAMP, CommonAnim.CLAMP, turnCount);
|
super(BattlerTagType.WHIRLPOOL, CommonAnim.WHIRLPOOL, turnCount, sourceId, Moves.WHIRLPOOL);
|
||||||
}
|
|
||||||
|
|
||||||
getTrapMessage(pokemon: Pokemon): string {
|
|
||||||
return getPokemonMessage(pokemon, ' was CLAMPED!');
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export class SandTombTag extends TrapTag {
|
export class ClampTag extends DamagingTrapTag {
|
||||||
constructor(turnCount: integer) {
|
constructor(turnCount: integer, sourceId: integer) {
|
||||||
super(BattlerTagType.SAND_TOMB, CommonAnim.SAND_TOMB, turnCount);
|
super(BattlerTagType.CLAMP, CommonAnim.CLAMP, turnCount, sourceId, Moves.CLAMP);
|
||||||
}
|
}
|
||||||
|
|
||||||
getTrapMessage(pokemon: Pokemon): string {
|
getTrapMessage(pokemon: Pokemon): string {
|
||||||
return getPokemonMessage(pokemon, ` was trapped\nby ${this.getTrapName()}!`);
|
return getPokemonMessage(pokemon.scene.getPokemonById(this.sourceId), ` CLAMPED\n${pokemon.name}!`);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export class MagmaStormTag extends TrapTag {
|
export class SandTombTag extends DamagingTrapTag {
|
||||||
constructor(turnCount: integer) {
|
constructor(turnCount: integer, sourceId: integer) {
|
||||||
super(BattlerTagType.MAGMA_STORM, CommonAnim.MAGMA_STORM, turnCount);
|
super(BattlerTagType.SAND_TOMB, CommonAnim.SAND_TOMB, turnCount, sourceId, Moves.SAND_TOMB);
|
||||||
|
}
|
||||||
|
|
||||||
|
getTrapMessage(pokemon: Pokemon): string {
|
||||||
|
return getPokemonMessage(pokemon.scene.getPokemonById(this.sourceId), ` became trapped\nby ${this.getMoveName()}!`);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
export class MagmaStormTag extends DamagingTrapTag {
|
||||||
|
constructor(turnCount: integer, sourceId: integer) {
|
||||||
|
super(BattlerTagType.MAGMA_STORM, CommonAnim.MAGMA_STORM, turnCount, sourceId, Moves.MAGMA_STORM);
|
||||||
}
|
}
|
||||||
|
|
||||||
getTrapMessage(pokemon: Pokemon): string {
|
getTrapMessage(pokemon: Pokemon): string {
|
||||||
|
@ -432,7 +454,7 @@ export class HideSpriteTag extends BattlerTag {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export function getBattlerTag(tagType: BattlerTagType, turnCount: integer): BattlerTag {
|
export function getBattlerTag(tagType: BattlerTagType, turnCount: integer, sourceId: integer, sourceMove: Moves): BattlerTag {
|
||||||
switch (tagType) {
|
switch (tagType) {
|
||||||
case BattlerTagType.RECHARGING:
|
case BattlerTagType.RECHARGING:
|
||||||
return new RechargingTag();
|
return new RechargingTag();
|
||||||
|
@ -445,25 +467,27 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: integer): Batt
|
||||||
case BattlerTagType.NIGHTMARE:
|
case BattlerTagType.NIGHTMARE:
|
||||||
return new NightmareTag();
|
return new NightmareTag();
|
||||||
case BattlerTagType.INGRAIN:
|
case BattlerTagType.INGRAIN:
|
||||||
return new IngrainTag();
|
return new IngrainTag(sourceId);
|
||||||
case BattlerTagType.AQUA_RING:
|
case BattlerTagType.AQUA_RING:
|
||||||
return new AquaRingTag();
|
return new AquaRingTag();
|
||||||
case BattlerTagType.DROWSY:
|
case BattlerTagType.DROWSY:
|
||||||
return new DrowsyTag();
|
return new DrowsyTag();
|
||||||
|
case BattlerTagType.TRAPPED:
|
||||||
|
return new TrappedTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceId, sourceMove);
|
||||||
case BattlerTagType.BIND:
|
case BattlerTagType.BIND:
|
||||||
return new BindTag(turnCount);
|
return new BindTag(turnCount, sourceId);
|
||||||
case BattlerTagType.WRAP:
|
case BattlerTagType.WRAP:
|
||||||
return new WrapTag(turnCount);
|
return new WrapTag(turnCount, sourceId);
|
||||||
case BattlerTagType.FIRE_SPIN:
|
case BattlerTagType.FIRE_SPIN:
|
||||||
return new FireSpinTag(turnCount);
|
return new FireSpinTag(turnCount, sourceId);
|
||||||
case BattlerTagType.WHIRLPOOL:
|
case BattlerTagType.WHIRLPOOL:
|
||||||
return new WhirlpoolTag(turnCount);
|
return new WhirlpoolTag(turnCount, sourceId);
|
||||||
case BattlerTagType.CLAMP:
|
case BattlerTagType.CLAMP:
|
||||||
return new ClampTag(turnCount);
|
return new ClampTag(turnCount, sourceId);
|
||||||
case BattlerTagType.SAND_TOMB:
|
case BattlerTagType.SAND_TOMB:
|
||||||
return new SandTombTag(turnCount);
|
return new SandTombTag(turnCount, sourceId);
|
||||||
case BattlerTagType.MAGMA_STORM:
|
case BattlerTagType.MAGMA_STORM:
|
||||||
return new MagmaStormTag(turnCount);
|
return new MagmaStormTag(turnCount, sourceId);
|
||||||
case BattlerTagType.PROTECTED:
|
case BattlerTagType.PROTECTED:
|
||||||
return new ProtectedTag();
|
return new ProtectedTag();
|
||||||
case BattlerTagType.FLYING:
|
case BattlerTagType.FLYING:
|
||||||
|
|
|
@ -1410,7 +1410,7 @@ export class AddBattlerTagAttr extends MoveEffectAttr {
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (move.chance < 0 || move.chance === 100 || Utils.randInt(100) < move.chance) {
|
if (move.chance < 0 || move.chance === 100 || Utils.randInt(100) < move.chance) {
|
||||||
(this.selfTarget ? user : target).addTag(this.tagType, this.turnCount);
|
(this.selfTarget ? user : target).addTag(this.tagType, this.turnCount, user.id, move.id);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1738,7 +1738,7 @@ export const allMoves = [
|
||||||
new AttackMove(Moves.ABSORB, "Absorb", Type.GRASS, MoveCategory.SPECIAL, 20, 100, 25, -1, "User recovers half the HP inflicted on opponent.", -1, 0, 1, new HitHealAttr()),
|
new AttackMove(Moves.ABSORB, "Absorb", Type.GRASS, MoveCategory.SPECIAL, 20, 100, 25, -1, "User recovers half the HP inflicted on opponent.", -1, 0, 1, new HitHealAttr()),
|
||||||
new AttackMove(Moves.MEGA_DRAIN, "Mega Drain", Type.GRASS, MoveCategory.SPECIAL, 40, 100, 15, -1, "User recovers half the HP inflicted on opponent.", -1, 0, 1, new HitHealAttr()),
|
new AttackMove(Moves.MEGA_DRAIN, "Mega Drain", Type.GRASS, MoveCategory.SPECIAL, 40, 100, 15, -1, "User recovers half the HP inflicted on opponent.", -1, 0, 1, new HitHealAttr()),
|
||||||
new StatusMove(Moves.LEECH_SEED, "Leech Seed", Type.GRASS, 90, 10, -1, "Drains HP from opponent each turn.", -1, 0, 1,
|
new StatusMove(Moves.LEECH_SEED, "Leech Seed", Type.GRASS, 90, 10, -1, "Drains HP from opponent each turn.", -1, 0, 1,
|
||||||
new ConditionalMoveAttr((user: Pokemon, target: Pokemon, move: Move) => !target.getTag(BattlerTagType.SEEDED) && !target.species.isOfType(Type.GRASS)), new AddBattlerTagAttr(BattlerTagType.SEEDED)),
|
new ConditionalMoveAttr((user: Pokemon, target: Pokemon, move: Move) => !target.getTag(BattlerTagType.SEEDED) && !target.isOfType(Type.GRASS)), new AddBattlerTagAttr(BattlerTagType.SEEDED)),
|
||||||
new SelfStatusMove(Moves.GROWTH, "Growth", Type.NORMAL, -1, 20, -1, "Raises user's Attack and Special Attack.", -1, 0, 1, new GrowthStatChangeAttr()),
|
new SelfStatusMove(Moves.GROWTH, "Growth", Type.NORMAL, -1, 20, -1, "Raises user's Attack and Special Attack.", -1, 0, 1, new GrowthStatChangeAttr()),
|
||||||
new AttackMove(Moves.RAZOR_LEAF, "Razor Leaf", Type.GRASS, MoveCategory.PHYSICAL, 55, 95, 25, -1, "High critical hit ratio.", -1, 0, 1, new HighCritAttr()),
|
new AttackMove(Moves.RAZOR_LEAF, "Razor Leaf", Type.GRASS, MoveCategory.PHYSICAL, 55, 95, 25, -1, "High critical hit ratio.", -1, 0, 1, new HighCritAttr()),
|
||||||
new AttackMove(Moves.SOLAR_BEAM, "Solar Beam", Type.GRASS, MoveCategory.SPECIAL, 120, 100, 10, 168, "Charges on first turn, attacks on second.", -1, 0, 1,
|
new AttackMove(Moves.SOLAR_BEAM, "Solar Beam", Type.GRASS, MoveCategory.SPECIAL, 120, 100, 10, 168, "Charges on first turn, attacks on second.", -1, 0, 1,
|
||||||
|
@ -1896,7 +1896,8 @@ export const allMoves = [
|
||||||
new AttackMove(Moves.SPARK, "Spark", Type.ELECTRIC, MoveCategory.PHYSICAL, 65, 100, 20, -1, "May paralyze opponent.", 30, 0, 2, new StatusEffectAttr(StatusEffect.PARALYSIS)),
|
new AttackMove(Moves.SPARK, "Spark", Type.ELECTRIC, MoveCategory.PHYSICAL, 65, 100, 20, -1, "May paralyze opponent.", 30, 0, 2, new StatusEffectAttr(StatusEffect.PARALYSIS)),
|
||||||
new AttackMove(Moves.FURY_CUTTER, "Fury Cutter", Type.BUG, MoveCategory.PHYSICAL, 40, 95, 20, -1, "Power increases each turn.", -1, 0, 2, new ConsecutiveUseDoublePowerAttr(3, true)),
|
new AttackMove(Moves.FURY_CUTTER, "Fury Cutter", Type.BUG, MoveCategory.PHYSICAL, 40, 95, 20, -1, "Power increases each turn.", -1, 0, 2, new ConsecutiveUseDoublePowerAttr(3, true)),
|
||||||
new AttackMove(Moves.STEEL_WING, "Steel Wing", Type.STEEL, MoveCategory.PHYSICAL, 70, 90, 25, -1, "May raise user's Defense.", 10, 0, 2, new StatChangeAttr(BattleStat.DEF, 1, true)),
|
new AttackMove(Moves.STEEL_WING, "Steel Wing", Type.STEEL, MoveCategory.PHYSICAL, 70, 90, 25, -1, "May raise user's Defense.", 10, 0, 2, new StatChangeAttr(BattleStat.DEF, 1, true)),
|
||||||
new StatusMove(Moves.MEAN_LOOK, "Mean Look (N)", Type.NORMAL, -1, 5, -1, "Opponent cannot flee or switch.", -1, 0, 2),
|
new StatusMove(Moves.MEAN_LOOK, "Mean Look", Type.NORMAL, -1, 5, -1, "Opponent cannot flee or switch.", -1, 0, 2,
|
||||||
|
new ConditionalMoveAttr((user: Pokemon, target: Pokemon, move: Move) => !target.getTag(BattlerTagType.TRAPPED)), new AddBattlerTagAttr(BattlerTagType.TRAPPED, false, 1)),
|
||||||
new StatusMove(Moves.ATTRACT, "Attract (N)", Type.NORMAL, 100, 15, -1, "If opponent is the opposite gender, it's less likely to attack.", -1, 0, 2),
|
new StatusMove(Moves.ATTRACT, "Attract (N)", Type.NORMAL, 100, 15, -1, "If opponent is the opposite gender, it's less likely to attack.", -1, 0, 2),
|
||||||
new SelfStatusMove(Moves.SLEEP_TALK, "Sleep Talk", Type.NORMAL, -1, 10, 70, "User performs one of its own moves while sleeping.", -1, 0, 2,
|
new SelfStatusMove(Moves.SLEEP_TALK, "Sleep Talk", Type.NORMAL, -1, 10, 70, "User performs one of its own moves while sleeping.", -1, 0, 2,
|
||||||
new BypassSleepAttr(), new ConditionalMoveAttr((user: Pokemon, target: Pokemon, move: Move) => user.status?.effect === StatusEffect.SLEEP), new RandomMovesetMoveAttr()),
|
new BypassSleepAttr(), new ConditionalMoveAttr((user: Pokemon, target: Pokemon, move: Move) => user.status?.effect === StatusEffect.SLEEP), new RandomMovesetMoveAttr()),
|
||||||
|
@ -1967,7 +1968,7 @@ export const allMoves = [
|
||||||
new SelfStatusMove(Moves.WISH, "Wish (N)", Type.NORMAL, -1, 10, -1, "The user recovers HP in the following turn.", -1, 0, 3),
|
new SelfStatusMove(Moves.WISH, "Wish (N)", Type.NORMAL, -1, 10, -1, "The user recovers HP in the following turn.", -1, 0, 3),
|
||||||
new SelfStatusMove(Moves.ASSIST, "Assist (N)", Type.NORMAL, -1, 20, -1, "User performs a move known by its allies at random.", -1, 0, 3),
|
new SelfStatusMove(Moves.ASSIST, "Assist (N)", Type.NORMAL, -1, 20, -1, "User performs a move known by its allies at random.", -1, 0, 3),
|
||||||
new SelfStatusMove(Moves.INGRAIN, "Ingrain", Type.GRASS, -1, 20, -1, "User restores HP each turn. User cannot escape/switch.", -1, 0, 3,
|
new SelfStatusMove(Moves.INGRAIN, "Ingrain", Type.GRASS, -1, 20, -1, "User restores HP each turn. User cannot escape/switch.", -1, 0, 3,
|
||||||
new NoTagOverlapConditionalAttr(BattlerTagType.INGRAIN, true), new AddBattlerTagAttr(BattlerTagType.INGRAIN, true)), // TODO
|
new NoTagOverlapConditionalAttr(BattlerTagType.INGRAIN, true), new AddBattlerTagAttr(BattlerTagType.INGRAIN, true)),
|
||||||
new AttackMove(Moves.SUPERPOWER, "Superpower", Type.FIGHTING, MoveCategory.PHYSICAL, 120, 100, 5, -1, "Lowers user's Attack and Defense.", 100, 0, 3,
|
new AttackMove(Moves.SUPERPOWER, "Superpower", Type.FIGHTING, MoveCategory.PHYSICAL, 120, 100, 5, -1, "Lowers user's Attack and Defense.", 100, 0, 3,
|
||||||
new StatChangeAttr([ BattleStat.ATK, BattleStat.DEF ], -1, true)),
|
new StatChangeAttr([ BattleStat.ATK, BattleStat.DEF ], -1, true)),
|
||||||
new SelfStatusMove(Moves.MAGIC_COAT, "Magic Coat (N)", Type.PSYCHIC, -1, 15, -1, "Reflects moves that cause status conditions back to the attacker.", -1, 4, 3),
|
new SelfStatusMove(Moves.MAGIC_COAT, "Magic Coat (N)", Type.PSYCHIC, -1, 15, -1, "Reflects moves that cause status conditions back to the attacker.", -1, 4, 3),
|
||||||
|
@ -2035,7 +2036,8 @@ export const allMoves = [
|
||||||
new AttackMove(Moves.AERIAL_ACE, "Aerial Ace", Type.FLYING, MoveCategory.PHYSICAL, 60, -1, 20, 27, "Ignores Accuracy and Evasiveness.", -1, 0, 3),
|
new AttackMove(Moves.AERIAL_ACE, "Aerial Ace", Type.FLYING, MoveCategory.PHYSICAL, 60, -1, 20, 27, "Ignores Accuracy and Evasiveness.", -1, 0, 3),
|
||||||
new AttackMove(Moves.ICICLE_SPEAR, "Icicle Spear", Type.ICE, MoveCategory.PHYSICAL, 25, 100, 30, -1, "Hits 2-5 times in one turn.", -1, 0, 3, new MultiHitAttr()),
|
new AttackMove(Moves.ICICLE_SPEAR, "Icicle Spear", Type.ICE, MoveCategory.PHYSICAL, 25, 100, 30, -1, "Hits 2-5 times in one turn.", -1, 0, 3, new MultiHitAttr()),
|
||||||
new SelfStatusMove(Moves.IRON_DEFENSE, "Iron Defense", Type.STEEL, -1, 15, 104, "Sharply raises user's Defense.", -1, 0, 3, new StatChangeAttr(BattleStat.DEF, 2, true)),
|
new SelfStatusMove(Moves.IRON_DEFENSE, "Iron Defense", Type.STEEL, -1, 15, 104, "Sharply raises user's Defense.", -1, 0, 3, new StatChangeAttr(BattleStat.DEF, 2, true)),
|
||||||
new StatusMove(Moves.BLOCK, "Block (N)", Type.NORMAL, -1, 5, -1, "Opponent cannot flee or switch.", -1, 0, 3),
|
new StatusMove(Moves.BLOCK, "Block", Type.NORMAL, -1, 5, -1, "Opponent cannot flee or switch.", -1, 0, 3,
|
||||||
|
new ConditionalMoveAttr((user: Pokemon, target: Pokemon, move: Move) => !target.getTag(BattlerTagType.TRAPPED)), new AddBattlerTagAttr(BattlerTagType.TRAPPED, false, 1)),
|
||||||
new SelfStatusMove(Moves.HOWL, "Howl", Type.NORMAL, -1, 40, -1, "Raises Attack of allies.", -1, 0, 3, new StatChangeAttr(BattleStat.ATK, 1, true)), // TODO
|
new SelfStatusMove(Moves.HOWL, "Howl", Type.NORMAL, -1, 40, -1, "Raises Attack of allies.", -1, 0, 3, new StatChangeAttr(BattleStat.ATK, 1, true)), // TODO
|
||||||
new AttackMove(Moves.DRAGON_CLAW, "Dragon Claw", Type.DRAGON, MoveCategory.PHYSICAL, 80, 100, 15, 78, "", -1, 0, 3),
|
new AttackMove(Moves.DRAGON_CLAW, "Dragon Claw", Type.DRAGON, MoveCategory.PHYSICAL, 80, 100, 15, 78, "", -1, 0, 3),
|
||||||
new AttackMove(Moves.FRENZY_PLANT, "Frenzy Plant", Type.GRASS, MoveCategory.SPECIAL, 150, 90, 5, 155, "User must recharge next turn.", -1, 0, 3, new AddBattlerTagAttr(BattlerTagType.RECHARGING, true)),
|
new AttackMove(Moves.FRENZY_PLANT, "Frenzy Plant", Type.GRASS, MoveCategory.SPECIAL, 150, 90, 5, 155, "User must recharge next turn.", -1, 0, 3, new AddBattlerTagAttr(BattlerTagType.RECHARGING, true)),
|
||||||
|
|
|
@ -272,13 +272,13 @@ export class PokemonBaseStatBoosterModifierType extends PokemonHeldItemModifierT
|
||||||
|
|
||||||
class AllPokemonFullHpRestoreModifierType extends ModifierType {
|
class AllPokemonFullHpRestoreModifierType extends ModifierType {
|
||||||
constructor(name: string, description?: string, newModifierFunc?: NewModifierFunc, iconImage?: string) {
|
constructor(name: string, description?: string, newModifierFunc?: NewModifierFunc, iconImage?: string) {
|
||||||
super(name, description || `Restore 100% HP for all POKéMON`, newModifierFunc || ((_type, _args) => new Modifiers.PokemonHpRestoreModifier(this, -1, 100, false)), iconImage);
|
super(name, description || `Restore 100% HP for all POKéMON`, newModifierFunc || ((_type, _args) => new Modifiers.PokemonHpRestoreModifier(this, -1, 100, true)), iconImage);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
class AllPokemonFullReviveModifierType extends AllPokemonFullHpRestoreModifierType {
|
class AllPokemonFullReviveModifierType extends AllPokemonFullHpRestoreModifierType {
|
||||||
constructor(name: string, iconImage?: string) {
|
constructor(name: string, iconImage?: string) {
|
||||||
super(name, `Revives all fainted POKéMON, restoring 100% HP`, (_type, _args) => new Modifiers.PokemonHpRestoreModifier(this, -1, 100, true), iconImage);
|
super(name, `Revives all fainted POKéMON, restoring 100% HP`, (_type, _args) => new Modifiers.PokemonHpRestoreModifier(this, -1, 100, true, true), iconImage);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -279,9 +279,8 @@ export abstract class PokemonHeldItemModifier extends PersistentModifier {
|
||||||
return container;
|
return container;
|
||||||
}
|
}
|
||||||
|
|
||||||
getPokemon(scene: BattleScene) {
|
getPokemon(scene: BattleScene): Pokemon {
|
||||||
const findInParty = (party: Pokemon[]) => party.find(p => p.id === this.pokemonId);
|
return scene.getPokemonById(this.pokemonId);
|
||||||
return findInParty(scene.getParty()) || findInParty(scene.getEnemyParty());
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -21,7 +21,7 @@ import { BattlerTag, BattlerTagLapseType, BattlerTagType, getBattlerTag } from '
|
||||||
import { Species } from './data/species';
|
import { Species } from './data/species';
|
||||||
import { WeatherType } from './data/weather';
|
import { WeatherType } from './data/weather';
|
||||||
import { TempBattleStat } from './data/temp-battle-stat';
|
import { TempBattleStat } from './data/temp-battle-stat';
|
||||||
import { ArenaTagType, WeakenTypeTag as WeakenMoveTypeTag } from './data/arena-tag';
|
import { WeakenTypeTag as WeakenMoveTypeTag } from './data/arena-tag';
|
||||||
|
|
||||||
export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||||
public id: integer;
|
public id: integer;
|
||||||
|
@ -341,6 +341,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||||
return types;
|
return types;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
isOfType(type: Type) {
|
||||||
|
return this.getTypes().indexOf(type) > -1;
|
||||||
|
}
|
||||||
|
|
||||||
getEvolution(): SpeciesEvolution {
|
getEvolution(): SpeciesEvolution {
|
||||||
if (!pokemonEvolutions.hasOwnProperty(this.species.speciesId))
|
if (!pokemonEvolutions.hasOwnProperty(this.species.speciesId))
|
||||||
return null;
|
return null;
|
||||||
|
@ -554,18 +558,23 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
addTag(tagType: BattlerTagType, turnCount?: integer): boolean {
|
addTag(tagType: BattlerTagType, turnCount?: integer, sourceId?: integer, sourceMove?: Moves): boolean {
|
||||||
const existingTag = this.getTag(tagType);
|
const existingTag = this.getTag(tagType);
|
||||||
if (existingTag) {
|
if (existingTag) {
|
||||||
existingTag.onOverlap(this);
|
existingTag.onOverlap(this);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
const newTag = getBattlerTag(tagType, turnCount || 0);
|
const newTag = getBattlerTag(tagType, turnCount || 0, sourceId, sourceMove);
|
||||||
this.summonData.tags.push(newTag);
|
|
||||||
newTag.onAdd(this);
|
|
||||||
|
|
||||||
return true;
|
if (newTag.canAdd(this)) {
|
||||||
|
this.summonData.tags.push(newTag);
|
||||||
|
newTag.onAdd(this);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
getTag(tagType: BattlerTagType | { new(...args: any[]): BattlerTag }): BattlerTag {
|
getTag(tagType: BattlerTagType | { new(...args: any[]): BattlerTag }): BattlerTag {
|
||||||
|
@ -606,6 +615,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
removeTagsBySourceId(sourceId: integer): void {
|
||||||
|
const tags = this.summonData.tags;
|
||||||
|
tags.filter(t => t.sourceId === sourceId).forEach(t => {
|
||||||
|
t.onRemove(this);
|
||||||
|
tags.splice(tags.indexOf(t), 1);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
getMoveHistory(): TurnMove[] {
|
getMoveHistory(): TurnMove[] {
|
||||||
return this.summonData.moveHistory;
|
return this.summonData.moveHistory;
|
||||||
}
|
}
|
||||||
|
@ -686,19 +703,18 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||||
trySetStatus(effect: StatusEffect): boolean {
|
trySetStatus(effect: StatusEffect): boolean {
|
||||||
if (this.status)
|
if (this.status)
|
||||||
return false;
|
return false;
|
||||||
const speciesForm = this.getSpeciesForm();
|
|
||||||
switch (effect) {
|
switch (effect) {
|
||||||
case StatusEffect.POISON:
|
case StatusEffect.POISON:
|
||||||
case StatusEffect.TOXIC:
|
case StatusEffect.TOXIC:
|
||||||
if (speciesForm.isOfType(Type.POISON) || speciesForm.isOfType(Type.STEEL))
|
if (this.isOfType(Type.POISON) || this.isOfType(Type.STEEL))
|
||||||
return false;
|
return false;
|
||||||
break;
|
break;
|
||||||
case StatusEffect.FREEZE:
|
case StatusEffect.FREEZE:
|
||||||
if (speciesForm.isOfType(Type.ICE))
|
if (this.isOfType(Type.ICE))
|
||||||
return false;
|
return false;
|
||||||
break;
|
break;
|
||||||
case StatusEffect.BURN:
|
case StatusEffect.BURN:
|
||||||
if (speciesForm.isOfType(Type.FIRE))
|
if (this.isOfType(Type.FIRE))
|
||||||
return false;
|
return false;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
|
@ -218,13 +218,7 @@ export default class PartyUiHandler extends MessageUiHandler {
|
||||||
return;
|
return;
|
||||||
} else {
|
} else {
|
||||||
this.clearOptions();
|
this.clearOptions();
|
||||||
this.partyMessageBox.setTexture('party_message_large');
|
this.showText(filterResult as string, null, () => this.showText(null, 0), null, true);
|
||||||
this.message.y -= 15;
|
|
||||||
this.showText(filterResult as string, null, () => {
|
|
||||||
this.partyMessageBox.setTexture('party_message');
|
|
||||||
this.message.setText(defaultMessage);
|
|
||||||
this.message.y += 15;
|
|
||||||
}, null, true);
|
|
||||||
}
|
}
|
||||||
} else if (option === PartyOption.SUMMARY) {
|
} else if (option === PartyOption.SUMMARY) {
|
||||||
ui.playSelect();
|
ui.playSelect();
|
||||||
|
@ -239,11 +233,11 @@ export default class PartyUiHandler extends MessageUiHandler {
|
||||||
this.doRelease(this.cursor);
|
this.doRelease(this.cursor);
|
||||||
}, () => {
|
}, () => {
|
||||||
ui.setMode(Mode.PARTY);
|
ui.setMode(Mode.PARTY);
|
||||||
this.message.setText(defaultMessage);
|
this.showText(null, 0);
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
} else
|
} else
|
||||||
this.showText('You can\'t release a POKéMON that\'s in battle!', null, () => this.message.setText(defaultMessage), null, true);
|
this.showText('You can\'t release a POKéMON that\'s in battle!', null, () => this.showText(null, 0), null, true);
|
||||||
} else if (option === PartyOption.CANCEL)
|
} else if (option === PartyOption.CANCEL)
|
||||||
this.processInput(Button.CANCEL);
|
this.processInput(Button.CANCEL);
|
||||||
} else if (button === Button.CANCEL) {
|
} else if (button === Button.CANCEL) {
|
||||||
|
@ -363,6 +357,21 @@ export default class PartyUiHandler extends MessageUiHandler {
|
||||||
return changed;
|
return changed;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
showText(text: string, delay?: integer, callback?: Function, callbackDelay?: integer, prompt?: boolean, promptDelay?: integer) {
|
||||||
|
if (text === null)
|
||||||
|
text = defaultMessage;
|
||||||
|
|
||||||
|
if (text?.indexOf('\n') === -1) {
|
||||||
|
this.partyMessageBox.setTexture('party_message');
|
||||||
|
this.message.setY(10);
|
||||||
|
} else {
|
||||||
|
this.partyMessageBox.setTexture('party_message_large');
|
||||||
|
this.message.setY(-5);
|
||||||
|
}
|
||||||
|
|
||||||
|
super.showText(text, delay, callback, callbackDelay, prompt, promptDelay);
|
||||||
|
}
|
||||||
|
|
||||||
showOptions() {
|
showOptions() {
|
||||||
if (this.cursor === 6)
|
if (this.cursor === 6)
|
||||||
return;
|
return;
|
||||||
|
@ -385,7 +394,7 @@ export default class PartyUiHandler extends MessageUiHandler {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
this.message.setText(optionsMessage);
|
this.showText(optionsMessage, 0);
|
||||||
|
|
||||||
const optionsBottom = this.scene.add.image(0, 0, `party_options${wideOptions ? '_wide' : ''}_bottom`);
|
const optionsBottom = this.scene.add.image(0, 0, `party_options${wideOptions ? '_wide' : ''}_bottom`);
|
||||||
optionsBottom.setOrigin(1, 1);
|
optionsBottom.setOrigin(1, 1);
|
||||||
|
@ -500,7 +509,7 @@ export default class PartyUiHandler extends MessageUiHandler {
|
||||||
this.selectCallback = null;
|
this.selectCallback = null;
|
||||||
selectCallback(this.cursor, PartyOption.RELEASE);
|
selectCallback(this.cursor, PartyOption.RELEASE);
|
||||||
} else
|
} else
|
||||||
this.message.setText(defaultMessage);
|
this.showText(null, 0);
|
||||||
}, null, true);
|
}, null, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -535,7 +544,7 @@ export default class PartyUiHandler extends MessageUiHandler {
|
||||||
this.eraseOptionsCursor();
|
this.eraseOptionsCursor();
|
||||||
|
|
||||||
this.partyMessageBox.setTexture('party_message');
|
this.partyMessageBox.setTexture('party_message');
|
||||||
this.message.setText(defaultMessage);
|
this.showText(null, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
eraseOptionsCursor() {
|
eraseOptionsCursor() {
|
||||||
|
|
Loading…
Reference in New Issue