Fix arena traps applying twice in double battles
parent
cb39a4a156
commit
2e728307c3
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@ -2143,7 +2143,7 @@ export class AddArenaTagAttr extends MoveEffectAttr {
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private failOnOverlap: boolean;
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private failOnOverlap: boolean;
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constructor(tagType: ArenaTagType, turnCount?: integer, failOnOverlap: boolean = false) {
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constructor(tagType: ArenaTagType, turnCount?: integer, failOnOverlap: boolean = false) {
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super(true);
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super(true, MoveEffectTrigger.POST_APPLY, true);
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this.tagType = tagType;
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this.tagType = tagType;
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this.turnCount = turnCount;
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this.turnCount = turnCount;
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