Add chance of modifier tier upgrade
parent
638750f75b
commit
2ee39119d6
Binary file not shown.
Binary file not shown.
|
@ -1,6 +1,6 @@
|
|||
import { SelectModifierPhase } from "./battle-phases";
|
||||
import BattleScene, { Button } from "./battle-scene";
|
||||
import { ModifierTier, ModifierType, PokemonBaseStatBoosterModifierType, PokemonHpRestoreModifierType, PokemonReviveModifierType } from "./modifier-type";
|
||||
import { ModifierTier, ModifierType, ModifierTypeOption, PokemonBaseStatBoosterModifierType, PokemonHpRestoreModifierType, PokemonReviveModifierType } from "./modifier-type";
|
||||
import Pokemon, { AiType, EnemyPokemon, PlayerPokemon, PokemonMove } from "./pokemon";
|
||||
import { Species } from "./species";
|
||||
import { getTypeDamageMultiplier } from "./type";
|
||||
|
@ -169,10 +169,10 @@ export function initAutoPlay() {
|
|||
}
|
||||
}
|
||||
|
||||
const tryGetBestModifier = (modifierTypes: Array<ModifierType>, predicate: Function) => {
|
||||
for (let mt = 0; mt < modifierTypes.length; mt++) {
|
||||
const modifierType = modifierTypes[mt];
|
||||
if (predicate(modifierType)) {
|
||||
const tryGetBestModifier = (modifierTypeOptions: Array<ModifierTypeOption>, predicate: Function) => {
|
||||
for (let mt = 0; mt < modifierTypeOptions.length; mt++) {
|
||||
const modifierTypeOption = modifierTypeOptions[mt];
|
||||
if (predicate(modifierTypeOption.type)) {
|
||||
return mt;
|
||||
}
|
||||
}
|
||||
|
@ -194,12 +194,12 @@ export function initAutoPlay() {
|
|||
originalModifierSelectUiHandlerShow.apply(this, [ args ]);
|
||||
|
||||
const party = thisArg.getParty();
|
||||
const modifierTypes = modifierSelectUiHandler.options.map(o => o.modifierType);
|
||||
const modifierTypeOptions = modifierSelectUiHandler.options.map(o => o.modifierTypeOption);
|
||||
const faintedPartyMemberIndex = party.findIndex(p => !p.hp);
|
||||
const lowHpPartyMemberIndex = party.findIndex(p => p.getHpRatio() <= 0.5);
|
||||
const criticalHpPartyMemberIndex = party.findIndex(p => p.getHpRatio() <= 0.25);
|
||||
|
||||
let optionIndex = tryGetBestModifier(modifierTypes, (modifierType: ModifierType) => {
|
||||
let optionIndex = tryGetBestModifier(modifierTypeOptions, (modifierType: ModifierType) => {
|
||||
if (modifierType instanceof PokemonHpRestoreModifierType) {
|
||||
if (modifierType instanceof PokemonReviveModifierType) {
|
||||
if (faintedPartyMemberIndex > -1) {
|
||||
|
@ -214,7 +214,7 @@ export function initAutoPlay() {
|
|||
});
|
||||
|
||||
if (optionIndex === -1) {
|
||||
optionIndex = tryGetBestModifier(modifierTypes, (modifierType: ModifierType) => {
|
||||
optionIndex = tryGetBestModifier(modifierTypeOptions, (modifierType: ModifierType) => {
|
||||
if (modifierType.tier >= ModifierTier.ULTRA) {
|
||||
nextPartyMemberIndex = 0;
|
||||
return true;
|
||||
|
@ -223,7 +223,7 @@ export function initAutoPlay() {
|
|||
}
|
||||
|
||||
if (optionIndex === -1) {
|
||||
optionIndex = tryGetBestModifier(modifierTypes, (modifierType: ModifierType) => {
|
||||
optionIndex = tryGetBestModifier(modifierTypeOptions, (modifierType: ModifierType) => {
|
||||
if (modifierType instanceof PokemonBaseStatBoosterModifierType) {
|
||||
nextPartyMemberIndex = 0;
|
||||
return true;
|
||||
|
@ -232,7 +232,7 @@ export function initAutoPlay() {
|
|||
}
|
||||
|
||||
if (optionIndex === -1) {
|
||||
optionIndex = tryGetBestModifier(modifierTypes, (modifierType: ModifierType) => {
|
||||
optionIndex = tryGetBestModifier(modifierTypeOptions, (modifierType: ModifierType) => {
|
||||
if (lowHpPartyMemberIndex && modifierType instanceof PokemonHpRestoreModifierType && !(ModifierType instanceof PokemonReviveModifierType)) {
|
||||
nextPartyMemberIndex = lowHpPartyMemberIndex;
|
||||
return true;
|
||||
|
@ -248,7 +248,7 @@ export function initAutoPlay() {
|
|||
thisArg.time.delayedCall(20, () => {
|
||||
modifierSelectUiHandler.processInput(Button.ACTION);
|
||||
thisArg.time.delayedCall(250, () => {
|
||||
console.log(modifierTypes[optionIndex]?.name);
|
||||
console.log(modifierTypeOptions[optionIndex]?.type.name);
|
||||
if (thisArg.getCurrentPhase() instanceof SelectModifierPhase) {
|
||||
if (optionIndex < modifierSelectUiHandler.options.length - 1) {
|
||||
optionIndex++;
|
||||
|
|
|
@ -16,7 +16,7 @@ import { EvolutionPhase } from "./evolution-phase";
|
|||
import { BattlePhase } from "./battle-phase";
|
||||
import { BattleStat, getBattleStatLevelChangeDescription, getBattleStatName } from "./battle-stat";
|
||||
import { Biome, biomeLinks } from "./biome";
|
||||
import { ModifierType, PokemonModifierType, PokemonMoveModifierType, getModifierTypesForWave, regenerateModifierPoolThresholds } from "./modifier-type";
|
||||
import { ModifierType, ModifierTypeOption, PokemonModifierType, PokemonMoveModifierType, getModifierTypeOptionsForWave, regenerateModifierPoolThresholds } from "./modifier-type";
|
||||
|
||||
export class SelectStarterPhase extends BattlePhase {
|
||||
constructor(scene: BattleScene) {
|
||||
|
@ -1294,7 +1294,7 @@ export class SelectModifierPhase extends BattlePhase {
|
|||
regenerateModifierPoolThresholds(party);
|
||||
const modifierCount = new Utils.IntegerHolder(3);
|
||||
this.scene.applyModifiers(ExtraModifierModifier, modifierCount);
|
||||
const types: Array<ModifierType> = getModifierTypesForWave(this.scene.currentBattle.waveIndex - 1, modifierCount.value, party);
|
||||
const types: Array<ModifierTypeOption> = getModifierTypeOptionsForWave(this.scene.currentBattle.waveIndex - 1, modifierCount.value, party);
|
||||
|
||||
const modifierSelectCallback = (cursor: integer) => {
|
||||
if (cursor < 0) {
|
||||
|
@ -1312,8 +1312,8 @@ export class SelectModifierPhase extends BattlePhase {
|
|||
this.scene.ui.setMode(Mode.MODIFIER_SELECT);
|
||||
const modifierType = types[cursor];
|
||||
const modifier = !isMoveModifier
|
||||
? modifierType.newModifier(party[slotIndex])
|
||||
: modifierType.newModifier(party[slotIndex], option - PartyOption.MOVE_1);
|
||||
? modifierType.type.newModifier(party[slotIndex])
|
||||
: modifierType.type.newModifier(party[slotIndex], option - PartyOption.MOVE_1);
|
||||
this.scene.addModifier(modifier).then(() => super.end());
|
||||
this.scene.ui.clearText();
|
||||
this.scene.ui.setMode(Mode.MESSAGE);
|
||||
|
@ -1321,7 +1321,7 @@ export class SelectModifierPhase extends BattlePhase {
|
|||
this.scene.ui.setMode(Mode.MODIFIER_SELECT, types, modifierSelectCallback);
|
||||
}, pokemonModifierType.selectFilter, modifierType instanceof PokemonMoveModifierType ? (modifierType as PokemonMoveModifierType).moveSelectFilter : undefined);
|
||||
} else {
|
||||
this.scene.addModifier(types[cursor].newModifier()).then(() => super.end());
|
||||
this.scene.addModifier(types[cursor].type.newModifier()).then(() => super.end());
|
||||
this.scene.ui.clearText();
|
||||
this.scene.ui.setMode(Mode.MESSAGE);
|
||||
}
|
||||
|
|
|
@ -195,6 +195,7 @@ export default class BattleScene extends Phaser.Scene {
|
|||
this.loadSe('stat_down');
|
||||
this.loadSe('faint');
|
||||
this.loadSe('flee');
|
||||
this.loadSe('low_hp');
|
||||
this.loadSe('exp');
|
||||
this.loadSe('level_up');
|
||||
this.loadSe('sparkle');
|
||||
|
@ -202,6 +203,7 @@ export default class BattleScene extends Phaser.Scene {
|
|||
this.loadSe('shine');
|
||||
this.loadSe('charge');
|
||||
this.loadSe('beam');
|
||||
this.loadSe('upgrade');
|
||||
this.loadSe('error');
|
||||
|
||||
this.loadSe('pb');
|
||||
|
|
|
@ -328,15 +328,16 @@ export function regenerateModifierPoolThresholds(party: PlayerPokemon[]) {
|
|||
console.log(modifierPoolThresholds)
|
||||
}
|
||||
|
||||
export function getModifierTypesForWave(waveIndex: integer, count: integer, party: PlayerPokemon[]): ModifierType[] {
|
||||
export function getModifierTypeOptionsForWave(waveIndex: integer, count: integer, party: PlayerPokemon[]): ModifierTypeOption[] {
|
||||
if (waveIndex % 10 === 0)
|
||||
return modifierPool[ModifierTier.LUXURY];
|
||||
return new Array(count).fill(0).map(() => getNewModifierType(party));
|
||||
return modifierPool[ModifierTier.LUXURY].map(m => new ModifierTypeOption(m, false));
|
||||
return new Array(count).fill(0).map(() => getNewModifierTypeOption(party));
|
||||
}
|
||||
|
||||
function getNewModifierType(party: PlayerPokemon[]): ModifierType {
|
||||
function getNewModifierTypeOption(party: PlayerPokemon[]): ModifierTypeOption {
|
||||
const tierValue = Utils.randInt(256);
|
||||
const tier = tierValue >= 52 ? ModifierTier.COMMON : tierValue >= 8 ? ModifierTier.GREAT : tierValue >= 1 ? ModifierTier.ULTRA : ModifierTier.MASTER;
|
||||
const upgrade = Utils.randInt(32) === 0;
|
||||
const tier: ModifierTier = (tierValue >= 52 ? ModifierTier.COMMON : tierValue >= 8 ? ModifierTier.GREAT : tierValue >= 1 ? ModifierTier.ULTRA : ModifierTier.MASTER) + (upgrade ? 1 : 0);
|
||||
const thresholds = Object.keys(modifierPoolThresholds[tier]);
|
||||
const totalWeight = parseInt(thresholds[thresholds.length - 1]);
|
||||
const value = Utils.randInt(totalWeight);
|
||||
|
@ -354,5 +355,15 @@ function getNewModifierType(party: PlayerPokemon[]): ModifierType {
|
|||
modifierType = (modifierType as WeightedModifierType).modifierType;
|
||||
if (modifierType instanceof ModifierTypeGenerator)
|
||||
modifierType = (modifierType as ModifierTypeGenerator).generateType(party);
|
||||
return modifierType as ModifierType;
|
||||
return new ModifierTypeOption(modifierType as ModifierType, upgrade);
|
||||
}
|
||||
|
||||
export class ModifierTypeOption {
|
||||
public type: ModifierType;
|
||||
public upgraded: boolean;
|
||||
|
||||
constructor(type: ModifierType, upgraded: boolean) {
|
||||
this.type = type;
|
||||
this.upgraded = upgraded;
|
||||
}
|
||||
}
|
|
@ -1,5 +1,5 @@
|
|||
import BattleScene, { Button } from "../battle-scene";
|
||||
import { ModifierTier, ModifierType } from "../modifier-type";
|
||||
import { ModifierTier, ModifierType, ModifierTypeOption } from "../modifier-type";
|
||||
import { getPokeballAtlasKey, PokeballType } from "../pokeball";
|
||||
import { addTextObject, TextStyle } from "../text";
|
||||
import AwaitableUiHandler from "./awaitable-ui-handler";
|
||||
|
@ -48,16 +48,18 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
|
|||
|
||||
this.getUi().clearText();
|
||||
|
||||
const types = args[0] as ModifierType[];
|
||||
for (let m = 0; m < types.length; m++) {
|
||||
const sliceWidth = (this.scene.game.canvas.width / 6) / (types.length + 2);
|
||||
const option = new ModifierOption(this.scene, sliceWidth * (m + 1) + (sliceWidth * 0.5), -this.scene.game.canvas.height / 12 - 24, types[m]);
|
||||
const typeOptions = args[0] as ModifierTypeOption[];
|
||||
for (let m = 0; m < typeOptions.length; m++) {
|
||||
const sliceWidth = (this.scene.game.canvas.width / 6) / (typeOptions.length + 2);
|
||||
const option = new ModifierOption(this.scene, sliceWidth * (m + 1) + (sliceWidth * 0.5), -this.scene.game.canvas.height / 12 - 24, typeOptions[m]);
|
||||
option.setScale(0.5);
|
||||
this.scene.add.existing(option);
|
||||
this.modifierContainer.add(option);
|
||||
this.options.push(option);
|
||||
}
|
||||
|
||||
const hasUpgrade = typeOptions.filter(to => to.upgraded).length;
|
||||
|
||||
this.scene.tweens.add({
|
||||
targets: this.overlayBg,
|
||||
alpha: 0.5,
|
||||
|
@ -72,15 +74,15 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
|
|||
duration: 1250,
|
||||
onUpdate: t => {
|
||||
const value = t.getValue();
|
||||
const index = Math.floor(value * types.length);
|
||||
if (index > i && index <= types.length) {
|
||||
const index = Math.floor(value * typeOptions.length);
|
||||
if (index > i && index <= typeOptions.length) {
|
||||
const option = this.options[i++];
|
||||
option?.show(Math.floor((1 - value) * 1250) * 0.325);
|
||||
option?.show(Math.floor((1 - value) * 1250) * 0.325 + (hasUpgrade ? 2000 : 0));
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
this.scene.time.delayedCall(4000, () => {
|
||||
this.scene.time.delayedCall(4000 + (hasUpgrade ? 2000 : 0), () => {
|
||||
this.setCursor(0);
|
||||
this.awaitingActionInput = true;
|
||||
this.onActionInput = args[1];
|
||||
|
@ -140,7 +142,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
|
|||
|
||||
const sliceWidth = (this.scene.game.canvas.width / 6) / (this.options.length + 2);
|
||||
this.cursorObj.setPosition(sliceWidth * (cursor + 1) + (sliceWidth * 0.5) - 20, -this.scene.game.canvas.height / 12 - 20);
|
||||
ui.showText(this.options[this.cursor].modifierType.description);
|
||||
ui.showText(this.options[this.cursor].modifierTypeOption.type.description);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
@ -179,33 +181,43 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
|
|||
}
|
||||
|
||||
class ModifierOption extends Phaser.GameObjects.Container {
|
||||
public modifierType: ModifierType;
|
||||
public modifierTypeOption: ModifierTypeOption;
|
||||
private pb: Phaser.GameObjects.Sprite;
|
||||
private pbTint: Phaser.GameObjects.Sprite;
|
||||
private itemContainer: Phaser.GameObjects.Container;
|
||||
private item: Phaser.GameObjects.Sprite;
|
||||
private itemTint: Phaser.GameObjects.Sprite;
|
||||
private itemText: Phaser.GameObjects.Text;
|
||||
|
||||
constructor(scene: BattleScene, x: number, y: number, modifierType: ModifierType) {
|
||||
constructor(scene: BattleScene, x: number, y: number, modifierTypeOption: ModifierTypeOption) {
|
||||
super(scene, x, y);
|
||||
|
||||
this.modifierType = modifierType;
|
||||
this.modifierTypeOption = modifierTypeOption;
|
||||
|
||||
this.setup();
|
||||
}
|
||||
|
||||
setup() {
|
||||
this.pb = this.scene.add.sprite(0, -150, 'pb', this.getPbAtlasKey());
|
||||
this.pb.setScale(2);
|
||||
const getPb = (): Phaser.GameObjects.Sprite => {
|
||||
const pb = this.scene.add.sprite(0, -150, 'pb', this.getPbAtlasKey(true));
|
||||
pb.setScale(2);
|
||||
return pb;
|
||||
};
|
||||
|
||||
this.pb = getPb();
|
||||
this.add(this.pb);
|
||||
|
||||
this.pbTint = getPb();
|
||||
this.pbTint.setVisible(false);
|
||||
this.add(this.pbTint);
|
||||
|
||||
this.itemContainer = this.scene.add.container(0, 0);
|
||||
this.itemContainer.setScale(0.5);
|
||||
this.itemContainer.setAlpha(0);
|
||||
this.add(this.itemContainer);
|
||||
|
||||
const getItem = () => {
|
||||
const item = this.scene.add.sprite(0, 0, 'items', this.modifierType.iconImage);
|
||||
const item = this.scene.add.sprite(0, 0, 'items', this.modifierTypeOption.type.iconImage);
|
||||
return item;
|
||||
};
|
||||
|
||||
|
@ -216,7 +228,7 @@ class ModifierOption extends Phaser.GameObjects.Container {
|
|||
this.itemTint.setTintFill(Phaser.Display.Color.GetColor(255, 192, 255));
|
||||
this.itemContainer.add(this.itemTint);
|
||||
|
||||
this.itemText = addTextObject(this.scene, 0, 35, this.modifierType.name, TextStyle.PARTY, { align: 'center' });
|
||||
this.itemText = addTextObject(this.scene, 0, 35, this.modifierTypeOption.type.name, TextStyle.PARTY, { align: 'center' });
|
||||
this.itemText.setOrigin(0.5, 0);
|
||||
this.itemText.setAlpha(0);
|
||||
this.itemText.setTint(this.getTextTint());
|
||||
|
@ -253,11 +265,39 @@ class ModifierOption extends Phaser.GameObjects.Container {
|
|||
}
|
||||
});
|
||||
|
||||
if (this.modifierTypeOption.upgraded) {
|
||||
this.scene.time.delayedCall(remainingDuration, () => {
|
||||
this.scene.sound.play('upgrade');
|
||||
this.pbTint.setPosition(this.pb.x, this.pb.y);
|
||||
this.pbTint.setTintFill(0xFFFFFF);
|
||||
this.pbTint.setAlpha(0);
|
||||
this.pbTint.setVisible(true);
|
||||
this.scene.tweens.add({
|
||||
targets: this.pbTint,
|
||||
alpha: 1,
|
||||
duration: 1000,
|
||||
ease: 'Sine.easeIn',
|
||||
onComplete: () => {
|
||||
this.pb.setTexture('pb', this.getPbAtlasKey(false));
|
||||
this.scene.tweens.add({
|
||||
targets: this.pbTint,
|
||||
alpha: 0,
|
||||
duration: 1000,
|
||||
ease: 'Sine.easeOut',
|
||||
onComplete: () => {
|
||||
this.pbTint.setVisible(false);
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
this.scene.time.delayedCall(remainingDuration + 2000, () => {
|
||||
if (!this.scene)
|
||||
return;
|
||||
|
||||
this.pb.setTexture('pb', `${this.getPbAtlasKey()}_open`);
|
||||
this.pb.setTexture('pb', `${this.getPbAtlasKey(false)}_open`);
|
||||
this.scene.sound.play('pb_rel');
|
||||
|
||||
this.scene.tweens.add({
|
||||
|
@ -292,12 +332,12 @@ class ModifierOption extends Phaser.GameObjects.Container {
|
|||
})
|
||||
}
|
||||
|
||||
getPbAtlasKey() {
|
||||
return getPokeballAtlasKey(this.modifierType.tier as integer as PokeballType);
|
||||
getPbAtlasKey(beforeUpgrade: boolean) {
|
||||
return getPokeballAtlasKey((this.modifierTypeOption.type.tier - (beforeUpgrade && this.modifierTypeOption.upgraded ? 1 : 0)) as integer as PokeballType);
|
||||
}
|
||||
|
||||
getTextTint(): integer {
|
||||
switch (this.modifierType.tier) {
|
||||
switch (this.modifierTypeOption.type.tier) {
|
||||
case ModifierTier.COMMON:
|
||||
return 0xffffff
|
||||
case ModifierTier.GREAT:
|
||||
|
|
Loading…
Reference in New Issue