Adds ribbon in starter screen if mon has beat classic mode (#370)

* adds the ribbon asset, hooking it up

* works if override. need to add field on server side I imagine

* moves count to starterData, increments on win

* formatting

* increment works properly

* recursively check for prevolution

* cleaned up to use getRootSpeciesId()

* changes ribbon to gold medal version

* adds Akuma's ribbon achievements

* ribbons increment correctly

* missed ui handler update

* reorder achievements

* ribbon correct, vouchers not. currently investigating

* increments properly, but voucher reward phase not appearing

* some cleanup

* works great, need to better reflect who is getting ribbon in message and cry

* plays level fanfare, tabling cry for now

* reran items.bat

* Minor fixes

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
pull/381/merge
alpaca 2024-05-07 00:44:41 -04:00 committed by GitHub
parent 2d740f1952
commit 36cde21ce3
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
17 changed files with 5588 additions and 5370 deletions

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@ -1708,18 +1708,19 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
}); });
} }
cry(soundConfig?: Phaser.Types.Sound.SoundConfig): AnySound { cry(soundConfig?: Phaser.Types.Sound.SoundConfig, sceneOverride?: BattleScene): AnySound {
const cry = this.getSpeciesForm().cry(this.scene, soundConfig); const scene = sceneOverride || this.scene;
const cry = this.getSpeciesForm().cry(scene, soundConfig);
let duration = cry.totalDuration * 1000; let duration = cry.totalDuration * 1000;
if (this.fusionSpecies) { if (this.fusionSpecies) {
let fusionCry = this.getFusionSpeciesForm().cry(this.scene, soundConfig, true); let fusionCry = this.getFusionSpeciesForm().cry(scene, soundConfig, true);
duration = Math.min(duration, fusionCry.totalDuration * 1000); duration = Math.min(duration, fusionCry.totalDuration * 1000);
fusionCry.destroy(); fusionCry.destroy();
this.scene.time.delayedCall(Utils.fixedInt(Math.ceil(duration * 0.4)), () => { scene.time.delayedCall(Utils.fixedInt(Math.ceil(duration * 0.4)), () => {
try { try {
SoundFade.fadeOut(this.scene, cry, Utils.fixedInt(Math.ceil(duration * 0.2))); SoundFade.fadeOut(scene, cry, Utils.fixedInt(Math.ceil(duration * 0.2)));
fusionCry = this.getFusionSpeciesForm().cry(this.scene, Object.assign({ seek: Math.max(fusionCry.totalDuration * 0.4, 0) }, soundConfig)); fusionCry = this.getFusionSpeciesForm().cry(scene, Object.assign({ seek: Math.max(fusionCry.totalDuration * 0.4, 0) }, soundConfig));
SoundFade.fadeIn(this.scene, fusionCry, Utils.fixedInt(Math.ceil(duration * 0.2)), this.scene.masterVolume * this.scene.seVolume, 0); SoundFade.fadeIn(scene, fusionCry, Utils.fixedInt(Math.ceil(duration * 0.2)), scene.masterVolume * scene.seVolume, 0);
} catch (err) { } catch (err) {
console.error(err); console.error(err);
} }

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@ -77,6 +77,7 @@ export class LoadingScene extends SceneBase {
this.loadImage('shiny_star_small_1', 'ui', 'shiny_small_1.png'); this.loadImage('shiny_star_small_1', 'ui', 'shiny_small_1.png');
this.loadImage('shiny_star_small_2', 'ui', 'shiny_small_2.png'); this.loadImage('shiny_star_small_2', 'ui', 'shiny_small_2.png');
this.loadImage('ha_capsule', 'ui', 'ha_capsule.png'); this.loadImage('ha_capsule', 'ui', 'ha_capsule.png');
this.loadImage('champion_ribbon', 'ui', 'champion_ribbon.png');
this.loadImage('icon_spliced', 'ui'); this.loadImage('icon_spliced', 'ui');
this.loadImage('icon_tera', 'ui'); this.loadImage('icon_tera', 'ui');
this.loadImage('type_tera', 'ui'); this.loadImage('type_tera', 'ui');

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@ -1,4 +1,4 @@
import BattleScene, { bypassLogin, startingWave } from "./battle-scene"; import BattleScene, { AnySound, bypassLogin, startingWave } from "./battle-scene";
import { default as Pokemon, PlayerPokemon, EnemyPokemon, PokemonMove, MoveResult, DamageResult, FieldPosition, HitResult, TurnMove } from "./field/pokemon"; import { default as Pokemon, PlayerPokemon, EnemyPokemon, PokemonMove, MoveResult, DamageResult, FieldPosition, HitResult, TurnMove } from "./field/pokemon";
import * as Utils from './utils'; import * as Utils from './utils';
import { Moves } from "./data/enums/moves"; import { Moves } from "./data/enums/moves";
@ -55,7 +55,7 @@ import { OptionSelectConfig, OptionSelectItem } from "./ui/abstact-option-select
import { SaveSlotUiMode } from "./ui/save-slot-select-ui-handler"; import { SaveSlotUiMode } from "./ui/save-slot-select-ui-handler";
import { fetchDailyRunSeed, getDailyRunStarters } from "./data/daily-run"; import { fetchDailyRunSeed, getDailyRunStarters } from "./data/daily-run";
import { GameModes, gameModes } from "./game-mode"; import { GameModes, gameModes } from "./game-mode";
import { getPokemonSpecies, speciesStarters } from "./data/pokemon-species"; import PokemonSpecies, { getPokemonSpecies, getPokemonSpeciesForm, speciesStarters } from "./data/pokemon-species";
import i18next from './plugins/i18n'; import i18next from './plugins/i18n';
import { Abilities } from "./data/enums/abilities"; import { Abilities } from "./data/enums/abilities";
import { STARTER_FORM_OVERRIDE, STARTER_SPECIES_OVERRIDE } from './overrides'; import { STARTER_FORM_OVERRIDE, STARTER_SPECIES_OVERRIDE } from './overrides';
@ -3472,8 +3472,40 @@ export class GameOverModifierRewardPhase extends ModifierRewardPhase {
} }
} }
export class RibbonModifierRewardPhase extends ModifierRewardPhase {
private species: PokemonSpecies;
constructor(scene: BattleScene, modifierTypeFunc: ModifierTypeFunc, species: PokemonSpecies) {
super(scene, modifierTypeFunc);
this.species = species;
}
doReward(): Promise<void> {
return new Promise<void>(resolve => {
const newModifier = this.modifierType.newModifier();
this.scene.addModifier(newModifier).then(() => {
this.scene.gameData.saveSystem().then(success => {
if (success) {
this.scene.playSound('level_up_fanfare');
this.scene.ui.setMode(Mode.MESSAGE);
this.scene.arenaBg.setVisible(false);
this.scene.ui.fadeIn(250).then(() => {
this.scene.ui.showText(`${this.species.name} beat classic for the first time!\nYou received ${newModifier.type.name}!`, null, () => {
resolve();
}, null, true, 1500);
});
} else
this.scene.reset(true);
});
});
})
}
}
export class GameOverPhase extends BattlePhase { export class GameOverPhase extends BattlePhase {
private victory: boolean; private victory: boolean;
private firstRibbons: PokemonSpecies[] = [];
constructor(scene: BattleScene, victory?: boolean) { constructor(scene: BattleScene, victory?: boolean) {
super(scene); super(scene);
@ -3525,6 +3557,13 @@ export class GameOverPhase extends BattlePhase {
if (this.scene.gameMode.isClassic) { if (this.scene.gameMode.isClassic) {
firstClear = this.scene.validateAchv(achvs.CLASSIC_VICTORY); firstClear = this.scene.validateAchv(achvs.CLASSIC_VICTORY);
this.scene.gameData.gameStats.sessionsWon++; this.scene.gameData.gameStats.sessionsWon++;
for (let pokemon of this.scene.getParty()) {
this.awardRibbon(pokemon);
if (pokemon.species.getRootSpeciesId() != pokemon.species.getRootSpeciesId(true)) {
this.awardRibbon(pokemon, true);
}
}
} else if (this.scene.gameMode.isDaily && success[1]) } else if (this.scene.gameMode.isDaily && success[1])
this.scene.gameData.gameStats.dailyRunSessionsWon++; this.scene.gameData.gameStats.dailyRunSessionsWon++;
} }
@ -3536,8 +3575,11 @@ export class GameOverPhase extends BattlePhase {
this.scene.clearPhaseQueue(); this.scene.clearPhaseQueue();
this.scene.ui.clearText(); this.scene.ui.clearText();
this.handleUnlocks(); this.handleUnlocks();
if (this.victory && !firstClear && success[1]) if (this.victory && !firstClear && success[1]) {
for (let species of this.firstRibbons)
this.scene.unshiftPhase(new RibbonModifierRewardPhase(this.scene, modifierTypes.VOUCHER_PLUS, species));
this.scene.unshiftPhase(new GameOverModifierRewardPhase(this.scene, modifierTypes.VOUCHER_PREMIUM)); this.scene.unshiftPhase(new GameOverModifierRewardPhase(this.scene, modifierTypes.VOUCHER_PREMIUM));
}
this.scene.reset(); this.scene.reset();
this.scene.unshiftPhase(new TitlePhase(this.scene)); this.scene.unshiftPhase(new TitlePhase(this.scene));
this.end(); this.end();
@ -3556,6 +3598,15 @@ export class GameOverPhase extends BattlePhase {
this.scene.unshiftPhase(new UnlockPhase(this.scene, Unlockables.MINI_BLACK_HOLE)); this.scene.unshiftPhase(new UnlockPhase(this.scene, Unlockables.MINI_BLACK_HOLE));
} }
} }
awardRibbon(pokemon: Pokemon, forStarter: boolean = false): void {
const speciesId = getPokemonSpecies(pokemon.species.speciesId)
const speciesRibbonCount = this.scene.gameData.incrementRibbonCount(speciesId, forStarter);
// first time classic win, award voucher
if (speciesRibbonCount === 1) {
this.firstRibbons.push(getPokemonSpecies(pokemon.species.getRootSpeciesId(forStarter)));
}
}
} }
export class UnlockPhase extends Phase { export class UnlockPhase extends Phase {

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@ -51,9 +51,9 @@ export class Achv {
} }
getTier(): AchvTier { getTier(): AchvTier {
if (this.score >= 150)
return AchvTier.MASTER;
if (this.score >= 100) if (this.score >= 100)
return AchvTier.MASTER;
if (this.score >= 75)
return AchvTier.ROGUE; return AchvTier.ROGUE;
if (this.score >= 50) if (this.score >= 50)
return AchvTier.ULTRA; return AchvTier.ULTRA;
@ -73,6 +73,16 @@ export class MoneyAchv extends Achv {
} }
} }
export class RibbonAchv extends Achv {
private ribbonAmount: integer;
constructor(name: string, ribbonAmount: integer, iconImage: string, score: integer) {
super(name, `Accumulate a total of ${ribbonAmount.toLocaleString('en-US')} Ribbons`, iconImage, score, (scene: BattleScene, _args: any[]) => scene.gameData.gameStats.ribbonsOwned >= this.ribbonAmount);
this.ribbonAmount = ribbonAmount;
}
}
export class DamageAchv extends Achv { export class DamageAchv extends Achv {
private damageAmount: integer; private damageAmount: integer;
@ -125,6 +135,11 @@ export const achvs = {
LV_100: new LevelAchv('But Wait, There\'s More!', 100, 'rare_candy', 25).setSecret(), LV_100: new LevelAchv('But Wait, There\'s More!', 100, 'rare_candy', 25).setSecret(),
LV_250: new LevelAchv('Elite', 250, 'rarer_candy', 50).setSecret(true), LV_250: new LevelAchv('Elite', 250, 'rarer_candy', 50).setSecret(true),
LV_1000: new LevelAchv('To Go Even Further Beyond', 1000, 'candy_jar', 100).setSecret(true), LV_1000: new LevelAchv('To Go Even Further Beyond', 1000, 'candy_jar', 100).setSecret(true),
_10_RIBBONS: new RibbonAchv('Pokémon League Champion', 10, 'bronze_ribbon', 10),
_25_RIBBONS: new RibbonAchv('Great League Champion', 25, 'great_ribbon', 25).setSecret(true),
_50_RIBBONS: new RibbonAchv('Ultra League Champion', 50, 'ultra_ribbon', 50).setSecret(true),
_75_RIBBONS: new RibbonAchv('Rogue League Champion', 75, 'rogue_ribbon', 75).setSecret(true),
_100_RIBBONS: new RibbonAchv('Master League Champion', 100, 'master_ribbon', 100).setSecret(true),
TRANSFER_MAX_BATTLE_STAT: new Achv('Teamwork', 'Baton pass to another party member with at least one stat maxed out', 'stick', 20), TRANSFER_MAX_BATTLE_STAT: new Achv('Teamwork', 'Baton pass to another party member with at least one stat maxed out', 'stick', 20),
MAX_FRIENDSHIP: new Achv('Friendmaxxing', 'Reach max friendship on a Pokémon', 'soothe_bell', 25), MAX_FRIENDSHIP: new Achv('Friendmaxxing', 'Reach max friendship on a Pokémon', 'soothe_bell', 25),
MEGA_EVOLVE: new Achv('Megamorph', 'Mega evolve a Pokémon', 'mega_bracelet', 50), MEGA_EVOLVE: new Achv('Megamorph', 'Mega evolve a Pokémon', 'mega_bracelet', 50),

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@ -173,6 +173,7 @@ export interface StarterDataEntry {
abilityAttr: integer; abilityAttr: integer;
passiveAttr: integer; passiveAttr: integer;
valueReduction: integer; valueReduction: integer;
classicWinCount: integer;
} }
export interface StarterData { export interface StarterData {
@ -194,7 +195,8 @@ const systemShortKeys = {
eggMoves: '$em', eggMoves: '$em',
candyCount: '$x', candyCount: '$x',
passive: '$p', passive: '$p',
valueReduction: '$vr' valueReduction: '$vr',
classicWinCount: '$wc'
}; };
export class GameData { export class GameData {
@ -995,7 +997,8 @@ export class GameData {
friendship: 0, friendship: 0,
abilityAttr: defaultStarterSpecies.includes(speciesId) ? AbilityAttr.ABILITY_1 : 0, abilityAttr: defaultStarterSpecies.includes(speciesId) ? AbilityAttr.ABILITY_1 : 0,
passiveAttr: 0, passiveAttr: 0,
valueReduction: 0 valueReduction: 0,
classicWinCount: 0
}; };
} }
@ -1089,6 +1092,32 @@ export class GameData {
}); });
} }
incrementRibbonCount(species: PokemonSpecies, forStarter: boolean = false): integer {
const speciesIdToIncrement: Species = species.getRootSpeciesId(forStarter);
if (!this.starterData[speciesIdToIncrement].classicWinCount) {
this.starterData[speciesIdToIncrement].classicWinCount = 0;
}
if (!this.starterData[speciesIdToIncrement].classicWinCount)
this.scene.gameData.gameStats.ribbonsOwned++;
const ribbonsInStats: integer = this.scene.gameData.gameStats.ribbonsOwned;
if (ribbonsInStats >= 100)
this.scene.validateAchv(achvs._100_RIBBONS);
if (ribbonsInStats >= 75)
this.scene.validateAchv(achvs._75_RIBBONS);
if (ribbonsInStats >= 50)
this.scene.validateAchv(achvs._50_RIBBONS);
if (ribbonsInStats >= 25)
this.scene.validateAchv(achvs._25_RIBBONS);
if (ribbonsInStats >= 10)
this.scene.validateAchv(achvs._10_RIBBONS);
return ++this.starterData[speciesIdToIncrement].classicWinCount;
}
addStarterCandy(species: PokemonSpecies, count: integer): void { addStarterCandy(species: PokemonSpecies, count: integer): void {
this.scene.candyBar.showStarterSpeciesCandy(species.speciesId, count); this.scene.candyBar.showStarterSpeciesCandy(species.speciesId, count);
this.starterData[species.speciesId].candyCount += count; this.starterData[species.speciesId].candyCount += count;

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@ -6,6 +6,7 @@ export class GameStats {
public battles: integer; public battles: integer;
public classicSessionsPlayed: integer; public classicSessionsPlayed: integer;
public sessionsWon: integer; public sessionsWon: integer;
public ribbonsOwned: integer;
public dailyRunSessionsPlayed: integer; public dailyRunSessionsPlayed: integer;
public dailyRunSessionsWon: integer; public dailyRunSessionsWon: integer;
public endlessSessionsPlayed: integer; public endlessSessionsPlayed: integer;
@ -43,6 +44,7 @@ export class GameStats {
this.battles = source?.battles || 0; this.battles = source?.battles || 0;
this.classicSessionsPlayed = source?.classicSessionsPlayed || 0; this.classicSessionsPlayed = source?.classicSessionsPlayed || 0;
this.sessionsWon = source?.sessionsWon || 0; this.sessionsWon = source?.sessionsWon || 0;
this.ribbonsOwned = source?.ribbonsOwned || 0;
this.dailyRunSessionsPlayed = source?.dailyRunSessionsPlayed || 0; this.dailyRunSessionsPlayed = source?.dailyRunSessionsPlayed || 0;
this.dailyRunSessionsWon = source?.dailyRunSessionsWon || 0; this.dailyRunSessionsWon = source?.dailyRunSessionsWon || 0;
this.endlessSessionsPlayed = source?.endlessSessionsPlayed || 0; this.endlessSessionsPlayed = source?.endlessSessionsPlayed || 0;

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@ -51,6 +51,7 @@ const displayStats: DisplayStats = {
return `${caughtCount} (${Math.floor((caughtCount / Object.keys(gameData.dexData).length) * 1000) / 10}%)`; return `${caughtCount} (${Math.floor((caughtCount / Object.keys(gameData.dexData).length) * 1000) / 10}%)`;
} }
}, },
ribbonsOwned: 'Ribbons Owned',
classicSessionsPlayed: 'Classic Runs', classicSessionsPlayed: 'Classic Runs',
sessionsWon: 'Classic Wins', sessionsWon: 'Classic Wins',
dailyRunSessionsPlayed: 'Daily Run Attempts', dailyRunSessionsPlayed: 'Daily Run Attempts',

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@ -174,6 +174,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
private starterValueLabels: Phaser.GameObjects.Text[]; private starterValueLabels: Phaser.GameObjects.Text[];
private shinyIcons: Phaser.GameObjects.Image[][]; private shinyIcons: Phaser.GameObjects.Image[][];
private hiddenAbilityIcons: Phaser.GameObjects.Image[]; private hiddenAbilityIcons: Phaser.GameObjects.Image[];
private classicWinIcons: Phaser.GameObjects.Image[];
private iconAnimHandler: PokemonIconAnimHandler; private iconAnimHandler: PokemonIconAnimHandler;
@ -410,6 +411,17 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
return ret; return ret;
}); });
this.classicWinIcons = new Array(81).fill(null).map((_, i) => {
const x = (i % 9) * 18;
const y = Math.floor(i / 9) * 18;
const ret = this.scene.add.image(x + 152, y + 16, 'champion_ribbon');
ret.setOrigin(0, 0);
ret.setScale(0.5);
ret.setVisible(false);
this.starterSelectContainer.add(ret);
return ret;
});
this.pokemonSprite = this.scene.add.sprite(53, 63, `pkmn__sub`); this.pokemonSprite = this.scene.add.sprite(53, 63, `pkmn__sub`);
this.pokemonSprite.setPipeline(this.scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], ignoreTimeTint: true }); this.pokemonSprite.setPipeline(this.scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], ignoreTimeTint: true });
this.starterSelectContainer.add(this.pokemonSprite); this.starterSelectContainer.add(this.pokemonSprite);
@ -1192,6 +1204,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
this.shinyIcons[s][v].setTint(getVariantTint(speciesVariants[v] === DexAttr.DEFAULT_VARIANT ? 0 : speciesVariants[v] === DexAttr.VARIANT_2 ? 1 : 2)); this.shinyIcons[s][v].setTint(getVariantTint(speciesVariants[v] === DexAttr.DEFAULT_VARIANT ? 0 : speciesVariants[v] === DexAttr.VARIANT_2 ? 1 : 2));
} }
this.hiddenAbilityIcons[s].setVisible(slotVisible && !!this.scene.gameData.dexData[speciesId].caughtAttr && !!(this.scene.gameData.starterData[speciesId].abilityAttr & 4)); this.hiddenAbilityIcons[s].setVisible(slotVisible && !!this.scene.gameData.dexData[speciesId].caughtAttr && !!(this.scene.gameData.starterData[speciesId].abilityAttr & 4));
this.classicWinIcons[s].setVisible(slotVisible && this.scene.gameData.starterData[speciesId].classicWinCount > 0);
} }
} else { } else {
changed = super.setCursor(cursor); changed = super.setCursor(cursor);