diff --git a/src/data/move.ts b/src/data/move.ts index aa722b29e..46216eb75 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -2005,86 +2005,6 @@ export class HpSplitAttr extends MoveEffectAttr { } } -/** - * Attribute used for moves which split the user and the target's offensive raw stats. - * @extends MoveEffectAttr - * @see {@link apply} -*/ -export class PowerSplitAttr extends MoveEffectAttr { - - /** - * Applying Power Split to the user and the target. - * @param user The pokemon using the move. {@link Pokemon} - * @param target The targeted pokemon of the move. {@link Pokemon} - * @param move The move used. {@link Move} - * @param args N/A - * @returns True if power split is applied successfully. - */ - apply(user: Pokemon, target: Pokemon, move: Move, args: any[]) : Promise { - return new Promise(resolve => { - - if (!super.apply(user, target, move, args)) - return resolve(false); - - const infoUpdates = []; - - const attackValue = Math.floor((target.getStat(Stat.ATK) + user.getStat(Stat.ATK)) / 2); - user.changeSummonStat(Stat.ATK, attackValue); - infoUpdates.push(user.updateInfo()); - target.changeSummonStat(Stat.ATK, attackValue); - infoUpdates.push(target.updateInfo()); - - const specialAttackValue = Math.floor((target.getStat(Stat.SPATK) + user.getStat(Stat.SPATK)) / 2); - user.changeSummonStat(Stat.SPATK, specialAttackValue); - infoUpdates.push(user.updateInfo()); - target.changeSummonStat(Stat.SPATK, specialAttackValue); - infoUpdates.push(target.updateInfo()); - - return Promise.all(infoUpdates).then(() => resolve(true)); - }); - } -} - -/** - * Attribute used for moves which split the user and the target's defensive raw stats. - * @extends MoveEffectAttr - * @see {@link apply} -*/ -export class GuardSplitAttr extends MoveEffectAttr { - /** - * Applying Guard Split to the user and the target. - * @param user The pokemon using the move. {@link Pokemon} - * @param target The targeted pokemon of the move. {@link Pokemon} - * @param move The move used. {@link Move} - * @param args N/A - * @returns True if power split is applied successfully. - */ - apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { - return new Promise(resolve => { - if (!super.apply(user, target, move, args)) - return resolve(false); - - const infoUpdates = []; - - const defenseValue = Math.floor((target.getStat(Stat.DEF) + user.getStat(Stat.DEF)) / 2); - user.changeSummonStat(Stat.DEF, defenseValue); - infoUpdates.push(user.updateInfo()); - target.changeSummonStat(Stat.DEF, defenseValue); - infoUpdates.push(target.updateInfo()); - - const specialDefenseValue = Math.floor((target.getStat(Stat.SPDEF) + user.getStat(Stat.SPDEF)) / 2); - user.changeSummonStat(Stat.SPDEF, specialDefenseValue); - infoUpdates.push(user.updateInfo()); - target.changeSummonStat(Stat.SPDEF, specialDefenseValue); - infoUpdates.push(target.updateInfo()); - - - return Promise.all(infoUpdates).then(() => resolve(true)); - }); - } - -} - export class VariablePowerAttr extends MoveAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { //const power = args[0] as Utils.NumberHolder; @@ -5744,9 +5664,9 @@ export function initMoves() { .target(MoveTarget.USER_SIDE) .unimplemented(), new StatusMove(Moves.GUARD_SPLIT, Type.PSYCHIC, -1, 10, -1, 0, 5) - .attr(GuardSplitAttr), + .unimplemented(), new StatusMove(Moves.POWER_SPLIT, Type.PSYCHIC, -1, 10, -1, 0, 5) - .attr(PowerSplitAttr), + .unimplemented(), new StatusMove(Moves.WONDER_ROOM, Type.PSYCHIC, -1, 10, -1, 0, 5) .ignoresProtect() .target(MoveTarget.BOTH_SIDES) diff --git a/src/field/pokemon.ts b/src/field/pokemon.ts index 8d6b11ae9..48287cf39 100644 --- a/src/field/pokemon.ts +++ b/src/field/pokemon.ts @@ -544,17 +544,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { }); } - /** - * Returns the value of the specified stat. - * @param stat Stat to get the value of. {@link Stat} - * @returns The value of the stat. If the pokemon is already summoned, it uses those values, otherwise uses the base stats. - */ getStat(stat: Stat): integer { - if (!this.summonData) { - return this.stats[stat]; - } - - return this.summonData.stats[stat]; + return this.stats[stat]; } getBattleStat(stat: Stat, opponent?: Pokemon, move?: Move, isCritical: boolean = false): integer { @@ -1717,16 +1708,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return healAmount; } - /** - * Sets a specific stat to a specific value. - * Used for summon data, while the pokemon is out until the next time it is retrieved. - * @param stat Stat to change. {@link Stat} - * @param value Amount to set the stat to. - */ - changeSummonStat(stat: Stat, value: integer) : void { - this.summonData.stats[stat] = value; - } - isBossImmune(): boolean { return this.isBoss(); } @@ -2185,7 +2166,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (!this.battleData) this.resetBattleData(); this.resetBattleSummonData(); - this.summonData.stats = this.stats; if (this.summonDataPrimer) { for (let k of Object.keys(this.summonData)) { if (this.summonDataPrimer[k]) diff --git a/src/system/pokemon-data.ts b/src/system/pokemon-data.ts index dcf4a5744..dfbb9be57 100644 --- a/src/system/pokemon-data.ts +++ b/src/system/pokemon-data.ts @@ -112,7 +112,6 @@ export default class PokemonData { this.summonData = new PokemonSummonData(); if (!forHistory && source.summonData) { this.summonData.battleStats = source.summonData.battleStats; - this.summonData.stats = source.summonData.stats; this.summonData.moveQueue = source.summonData.moveQueue; this.summonData.disabledMove = source.summonData.disabledMove; this.summonData.disabledTurns = source.summonData.disabledTurns;