Add easier method of evolving Mantyke

There is now an alternate easier evolution method for Mantyke into Mantine, that being having Remoraid simply being registered as caught and be level 32.
pull/270/head
Madmadness65 2024-04-24 11:58:37 -05:00
parent 69eec95960
commit 4173f87a70
2 changed files with 5 additions and 4 deletions

View File

@ -1844,7 +1844,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
[BiomePoolTier.RARE]: [], [BiomePoolTier.RARE]: [],
[BiomePoolTier.SUPER_RARE]: [], [BiomePoolTier.SUPER_RARE]: [],
[BiomePoolTier.ULTRA_RARE]: [], [BiomePoolTier.ULTRA_RARE]: [],
[BiomePoolTier.BOSS]: [ TrainerType.BRAWLY, TrainerType.KORRINA, TrainerType.BEA, TrainerType.MAYLENE ], [BiomePoolTier.BOSS]: [ TrainerType.BRAWLY, TrainerType.MAYLENE, TrainerType.KORRINA, TrainerType.BEA ],
[BiomePoolTier.BOSS_RARE]: [], [BiomePoolTier.BOSS_RARE]: [],
[BiomePoolTier.BOSS_SUPER_RARE]: [], [BiomePoolTier.BOSS_SUPER_RARE]: [],
[BiomePoolTier.BOSS_ULTRA_RARE]: [] [BiomePoolTier.BOSS_ULTRA_RARE]: []

View File

@ -625,6 +625,10 @@ export const pokemonEvolutions: PokemonEvolutions = {
[Species.FINNEON]: [ [Species.FINNEON]: [
new SpeciesEvolution(Species.LUMINEON, 31, null, null) new SpeciesEvolution(Species.LUMINEON, 31, null, null)
], ],
[Species.MANTYKE]: [
new SpeciesEvolution(Species.MANTINE, 1, null, new SpeciesEvolutionCondition(p => !!p.scene.getParty().find(p => p.species.speciesId === Species.REMORAID)), SpeciesWildEvolutionDelay.MEDIUM),
new SpeciesEvolution(Species.MANTINE, 32, null, new SpeciesEvolutionCondition(p => !!p.scene.gameData.dexData[Species.REMORAID].caughtAttr), SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.SNOVER]: [ [Species.SNOVER]: [
new SpeciesEvolution(Species.ABOMASNOW, 40, null, null) new SpeciesEvolution(Species.ABOMASNOW, 40, null, null)
], ],
@ -1341,9 +1345,6 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.GALAR_MR_MIME, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m.moveId === Moves.MIMIC).length > 0 && (p.scene.arena.biomeType === Biome.ICE_CAVE || p.scene.arena.biomeType === Biome.SNOWY_FOREST)), SpeciesWildEvolutionDelay.MEDIUM), new SpeciesEvolution(Species.GALAR_MR_MIME, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m.moveId === Moves.MIMIC).length > 0 && (p.scene.arena.biomeType === Biome.ICE_CAVE || p.scene.arena.biomeType === Biome.SNOWY_FOREST)), SpeciesWildEvolutionDelay.MEDIUM),
new SpeciesEvolution(Species.MR_MIME, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m.moveId === Moves.MIMIC).length > 0), SpeciesWildEvolutionDelay.MEDIUM) new SpeciesEvolution(Species.MR_MIME, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m.moveId === Moves.MIMIC).length > 0), SpeciesWildEvolutionDelay.MEDIUM)
], ],
[Species.MANTYKE]: [
new SpeciesEvolution(Species.MANTINE, 1, null, new SpeciesEvolutionCondition(p => !!p.scene.getParty().find(p => p.species.speciesId === Species.REMORAID)), SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.PANSAGE]: [ [Species.PANSAGE]: [
new SpeciesEvolution(Species.SIMISAGE, 1, EvolutionItem.LEAF_STONE, null, SpeciesWildEvolutionDelay.LONG) new SpeciesEvolution(Species.SIMISAGE, 1, EvolutionItem.LEAF_STONE, null, SpeciesWildEvolutionDelay.LONG)
], ],