Fix weather damage ability flavor text

pull/16/head
Flashfyre 2024-03-17 23:21:30 -04:00
parent ab5ac1823b
commit 4432522e15
1 changed files with 1 additions and 1 deletions

View File

@ -997,7 +997,7 @@ export class PostWeatherLapseDamageAbAttr extends PostWeatherLapseAbAttr {
applyPostWeatherLapse(pokemon: Pokemon, weather: Weather, args: any[]): boolean { applyPostWeatherLapse(pokemon: Pokemon, weather: Weather, args: any[]): boolean {
if (pokemon.getHpRatio() < 1) { if (pokemon.getHpRatio() < 1) {
const scene = pokemon.scene; const scene = pokemon.scene;
scene.queueMessage(getPokemonMessage(pokemon, ` is hurt\nby its ${pokemon.getAbility()}!`)); scene.queueMessage(getPokemonMessage(pokemon, ` is hurt\nby its ${pokemon.getAbility().name}!`));
pokemon.damageAndUpdate(Math.ceil(pokemon.getMaxHp() / (16 / this.damageFactor)), HitResult.OTHER); pokemon.damageAndUpdate(Math.ceil(pokemon.getMaxHp() / (16 / this.damageFactor)), HitResult.OTHER);
return true; return true;
} }