Fix some bugs
Fix softlock with charging moves; fix double summon bug with Dragon Tail and similar moves in a trainer battlepull/14/head
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957b5d0fa7
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4a575a45a9
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@ -1085,7 +1085,7 @@ export class CommandPhase extends FieldPhase {
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let useStruggle = false;
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if (cursor === -1 || playerPokemon.trySelectMove(cursor, args[0] as boolean) || (useStruggle = cursor > -1 && !playerPokemon.getMoveset().filter(m => m.isUsable(playerPokemon)).length)) {
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const moveId = !useStruggle ? cursor > -1 ? playerPokemon.getMoveset()[cursor].moveId : Moves.NONE : Moves.STRUGGLE;
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const turnCommand: TurnCommand = { command: Command.FIGHT, cursor: cursor, move: { move: moveId, targets: [] }, args: args };
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const turnCommand: TurnCommand = { command: Command.FIGHT, cursor: cursor, move: { move: moveId, targets: [], ignorePP: args[0] }, args: args };
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const moveTargets: MoveTargetSet = args.length < 3 ? getMoveTargets(playerPokemon, moveId) : args[2];
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if (!moveId)
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turnCommand.targets = [ this.fieldIndex ];
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@ -237,7 +237,6 @@ export default class BattleScene extends Phaser.Scene {
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this.loadImage(`summary_tabs_${t}`, 'ui');
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this.loadImage('starter_select_bg', 'ui');
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this.loadImage('starter_select_message', 'ui');
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this.loadImage('starter_select_cursor', 'ui');
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this.loadImage('starter_select_cursor_highlight', 'ui');
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this.loadImage('starter_select_cursor_pokerus', 'ui');
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@ -13,7 +13,6 @@ import { Abilities, BlockRecoilDamageAttr, IgnoreContactAbAttr, applyAbAttrs } f
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import { PokemonHeldItemModifier } from "../modifier/modifier";
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import { BattlerIndex } from "../battle";
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import { Stat } from "./pokemon-stat";
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import { Species } from "./species";
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export enum MoveCategory {
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PHYSICAL,
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@ -2580,6 +2579,7 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
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switchOutTarget.hideInfo();
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switchOutTarget.setVisible(false);
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if (switchOutTarget.hp)
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user.scene.unshiftPhase(new SwitchSummonPhase(user.scene, switchOutTarget.getFieldIndex(), user.scene.currentBattle.trainer.getNextSummonIndex(), false, this.batonPass, false));
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} else {
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switchOutTarget.hideInfo().then(() => switchOutTarget.destroy());
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@ -527,9 +527,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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: this.moveset;
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if (MOVE_OVERRIDE && this.isPlayer())
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this.moveset[0] = new PokemonMove(MOVE_OVERRIDE);
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this.moveset[0] = new PokemonMove(MOVE_OVERRIDE, Math.min(this.moveset[0].ppUsed, allMoves[MOVE_OVERRIDE].pp));
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else if (OPP_MOVE_OVERRIDE && !this.isPlayer())
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this.moveset[0] = new PokemonMove(OPP_MOVE_OVERRIDE);
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this.moveset[0] = new PokemonMove(OPP_MOVE_OVERRIDE, Math.min(this.moveset[0].ppUsed, allMoves[OPP_MOVE_OVERRIDE].pp));
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return ret;
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}
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@ -36,9 +36,9 @@ export default class EggListUiHandler extends MessageUiHandler {
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bgColor.setOrigin(0, 0);
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this.eggListContainer.add(bgColor);
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const starterSelectBg = this.scene.add.image(1, 1, 'egg_list_bg');
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starterSelectBg.setOrigin(0, 0);
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this.eggListContainer.add(starterSelectBg);
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const eggListBg = this.scene.add.image(1, 1, 'egg_list_bg');
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eggListBg.setOrigin(0, 0);
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this.eggListContainer.add(eggListBg);
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this.eggListContainer.add(addWindow(this.scene, 1, 85, 106, 22));
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this.eggListContainer.add(addWindow(this.scene, 1, 102, 106, 50, true));
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@ -77,9 +77,9 @@ export default class EggListUiHandler extends MessageUiHandler {
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this.eggListMessageBoxContainer.setVisible(false);
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this.eggListContainer.add(this.eggListMessageBoxContainer);
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const starterSelectMessageBox = this.scene.add.image(0, 0, 'starter_select_message');
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starterSelectMessageBox.setOrigin(0, 1);
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this.eggListMessageBoxContainer.add(starterSelectMessageBox);
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const eggListMessageBox = addWindow(this.scene, 1, -1, 318, 28);
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eggListMessageBox.setOrigin(0, 1);
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this.eggListMessageBoxContainer.add(eggListMessageBox);
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this.message = addTextObject(this.scene, 8, -8, '', TextStyle.WINDOW, { maxLines: 1 });
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this.message.setOrigin(0, 1);
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@ -261,7 +261,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
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this.starterSelectMessageBoxContainer.setVisible(false);
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this.starterSelectContainer.add(this.starterSelectMessageBoxContainer);
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const starterSelectMessageBox = this.scene.add.image(0, 0, 'starter_select_message');
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const starterSelectMessageBox = addWindow(this.scene, 1, -1, 318, 28);
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starterSelectMessageBox.setOrigin(0, 1);
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this.starterSelectMessageBoxContainer.add(starterSelectMessageBox);
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