Add load message handler for too many connections
parent
fa463b77db
commit
4a703c938d
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@ -421,6 +421,9 @@ export class GameData {
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if (response.startsWith('failed to open save file')) {
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if (response.startsWith('failed to open save file')) {
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this.scene.queueMessage('Save data could not be found. If this is a new account, you can safely ignore this message.', null, true);
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this.scene.queueMessage('Save data could not be found. If this is a new account, you can safely ignore this message.', null, true);
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return resolve(true);
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return resolve(true);
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} else if (response.indexOf('Too many connections') > -1) {
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this.scene.queueMessage('Too many people are trying to connect and the server is overloaded. Please try again later.', null, true);
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return resolve(false);
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}
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}
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console.error(response);
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console.error(response);
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return resolve(false);
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return resolve(false);
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