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+ "w": 23, + "h": 17 + } + }, + { + "filename": "blunder_policy", "rotated": false, "trimmed": true, "sourceSize": { @@ -3191,14 +2519,14 @@ "spriteSourceSize": { "x": 5, "y": 6, - "w": 21, - "h": 21 + "w": 22, + "h": 19 }, "frame": { - "x": 345, - "y": 129, - "w": 21, - "h": 21 + "x": 185, + "y": 128, + "w": 22, + "h": 19 } }, { @@ -3216,33 +2544,12 @@ "h": 22 }, "frame": { - "x": 0, - "y": 143, + "x": 207, + "y": 129, "w": 22, "h": 22 } }, - { - "filename": "metal_coat", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 32, - "h": 32 - }, - "spriteSourceSize": { - "x": 6, - "y": 5, - "w": 19, - "h": 22 - }, - "frame": { - "x": 22, - "y": 143, - "w": 19, - "h": 22 - } - }, { "filename": "dire_hit", "rotated": false, @@ -3258,12 +2565,117 @@ "h": 22 }, "frame": { - "x": 41, - "y": 144, + "x": 229, + "y": 129, "w": 22, "h": 22 } }, + { + "filename": "deep_sea_scale", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 5, + "y": 6, + "w": 22, + "h": 20 + }, + "frame": { + "x": 251, + "y": 131, + "w": 22, + "h": 20 + } + }, + { + "filename": "deep_sea_tooth", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 5, + "y": 6, + "w": 22, + "h": 21 + }, + "frame": { + "x": 273, + "y": 133, + "w": 22, + "h": 21 + } + }, + { + "filename": "ghost_tera_shard", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 6, + "y": 4, + "w": 22, + "h": 23 + }, + "frame": { + "x": 57, + "y": 167, + "w": 22, + "h": 23 + } + }, + { + "filename": "grass_tera_shard", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 6, + "y": 4, + "w": 22, + "h": 23 + }, + "frame": { + "x": 79, + "y": 167, + "w": 22, + "h": 23 + } + }, + { + "filename": "hyper_potion", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, 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8, + "w": 16, + "h": 16 + }, + "frame": { + "x": 345, + "y": 257, + "w": 16, + "h": 16 + } + }, + { + "filename": "medichamite", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 8, + "y": 8, + "w": 16, + "h": 16 + }, + "frame": { + "x": 313, + "y": 305, + "w": 16, + "h": 16 + } + }, + { + "filename": "metagrossite", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 8, + "y": 8, + "w": 16, + "h": 16 + }, + "frame": { + "x": 329, + "y": 289, + "w": 16, + "h": 16 + } + }, + { + "filename": "mewtwonite_x", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 8, + "y": 8, + "w": 16, + "h": 16 + }, + "frame": { + "x": 345, + "y": 273, + "w": 16, + "h": 16 + } + }, + { + "filename": "mewtwonite_y", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 8, + "y": 8, + "w": 16, + "h": 16 + }, + "frame": { + "x": 329, + "y": 305, + "w": 16, + "h": 16 + } + }, + { + "filename": "nugget", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 8, + "y": 8, + "w": 16, + "h": 16 + }, + "frame": { + "x": 345, + "y": 289, + "w": 16, + "h": 16 + } + }, + { + "filename": "pidgeotite", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 8, + "y": 8, + "w": 16, + "h": 16 + }, + "frame": { + "x": 345, + "y": 305, + "w": 16, + "h": 16 + } + }, + { + "filename": "pinsirite", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 8, + "y": 8, + "w": 16, + "h": 16 + }, + "frame": { + "x": 313, + "y": 321, + "w": 16, + "h": 16 + } + }, + { + "filename": "rayquazite", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 8, + "y": 8, + "w": 16, + "h": 16 + }, + "frame": { + "x": 329, + "y": 321, + "w": 16, + "h": 16 + } + }, + { + "filename": "sablenite", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 8, + "y": 8, + "w": 16, + "h": 16 + }, + "frame": { + "x": 345, + "y": 321, + "w": 16, + "h": 16 + } + }, + { + "filename": "salamencite", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 8, + "y": 8, + "w": 16, + "h": 16 + }, + "frame": { + "x": 297, + "y": 336, + "w": 16, + "h": 16 + } + }, + { + "filename": "sceptilite", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 8, + "y": 8, + "w": 16, + "h": 16 + }, + "frame": { + "x": 313, + "y": 337, + "w": 16, + "h": 16 + } + }, + { + "filename": "scizorite", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 8, + "y": 8, + "w": 16, + "h": 16 + }, + "frame": { + "x": 329, + "y": 337, + "w": 16, + "h": 16 + } + }, + { + "filename": "sharpedonite", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 8, + "y": 8, + "w": 16, + "h": 16 + }, + "frame": { + "x": 345, + "y": 337, + "w": 16, + "h": 16 + } + }, + { + "filename": "slowbronite", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 8, + "y": 8, + "w": 16, + "h": 16 + }, + "frame": { + "x": 250, + "y": 352, + "w": 16, + "h": 16 + } + }, + { + "filename": "soul_dew", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 8, + "y": 8, + "w": 16, + "h": 16 + }, + "frame": { + "x": 266, + "y": 352, + "w": 16, + "h": 16 + } + }, + { + "filename": "steelixite", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 8, + "y": 8, + "w": 16, + "h": 16 + }, + "frame": { + "x": 282, + "y": 352, + "w": 16, + "h": 16 + } + }, + { + "filename": "strawberry_sweet", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 9, + "y": 7, + "w": 16, + "h": 16 + }, + "frame": { + "x": 298, + "y": 353, + "w": 16, + "h": 16 + } + }, + { + "filename": "swampertite", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 8, + "y": 8, + "w": 16, + "h": 16 + }, + "frame": { + "x": 314, + "y": 353, + "w": 16, + "h": 16 + } + }, + { + "filename": "tyranitarite", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 8, + "y": 8, + "w": 16, + "h": 16 + }, + "frame": { + "x": 330, + "y": 353, + "w": 16, + "h": 16 + } + }, + { + "filename": "venusaurite", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 32, + "h": 32 + }, + "spriteSourceSize": { + "x": 8, + "y": 8, + "w": 16, + "h": 16 + }, + "frame": { + "x": 346, + "y": 353, + "w": 16, + "h": 16 } } ] @@ -6441,6 +6462,6 @@ "meta": { "app": "https://www.codeandweb.com/texturepacker", "version": "3.0", - "smartupdate": "$TexturePacker:SmartUpdate:60ce2e5e266665dc7886f18f921f4e23:cebc55dcb03032069a1d4e982de82027:110e074689c9edd2c54833ce2e4d9270$" + "smartupdate": "$TexturePacker:SmartUpdate:7cd362a97270dd6359e5835d97292379:63b0137b78f903e137beee4e9cfd0ebf:110e074689c9edd2c54833ce2e4d9270$" } } diff --git a/public/images/items.png b/public/images/items.png index 4fbf964dd..1b4191834 100644 Binary files a/public/images/items.png and b/public/images/items.png differ diff --git a/public/images/items/wl_custom_spliced.png b/public/images/items/wl_custom_spliced.png new file mode 100644 index 000000000..6a0ad4f83 Binary files /dev/null and b/public/images/items/wl_custom_spliced.png differ diff --git a/src/field/pokemon.ts b/src/field/pokemon.ts index 3277096e8..127ec0683 100644 --- a/src/field/pokemon.ts +++ b/src/field/pokemon.ts @@ -8,7 +8,7 @@ import * as Utils from '../utils'; import { Type, TypeDamageMultiplier, getTypeDamageMultiplier, getTypeRgb } from '../data/type'; import { getLevelTotalExp } from '../data/exp'; import { Stat } from '../data/pokemon-stat'; -import { AttackTypeBoosterModifier, DamageMoneyRewardModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, HiddenAbilityRateBoosterModifier, PokemonBaseStatModifier, PokemonHeldItemModifier, PokemonNatureWeightModifier, ShinyRateBoosterModifier, SurviveDamageModifier, TempBattleStatBoosterModifier, TerastallizeModifier } from '../modifier/modifier'; +import { AttackTypeBoosterModifier, DamageMoneyRewardModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyFusionChanceModifier, HiddenAbilityRateBoosterModifier, PokemonBaseStatModifier, PokemonHeldItemModifier, PokemonNatureWeightModifier, ShinyRateBoosterModifier, SurviveDamageModifier, TempBattleStatBoosterModifier, TerastallizeModifier } from '../modifier/modifier'; import { PokeballType } from '../data/pokeball'; import { Gender } from '../data/gender'; import { initMoveAnim, loadMoveAnimAssets } from '../data/battle-anims'; @@ -180,7 +180,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.metBiome = scene.currentBattle ? scene.arena.biomeType : -1; this.pokerus = false; - if (scene.gameMode === GameMode.SPLICED_ENDLESS) { + const fused = new Utils.BooleanHolder(scene.gameMode === GameMode.SPLICED_ENDLESS); + if (!fused.value && !this.isPlayer() && !this.hasTrainer()) + this.scene.applyModifier(EnemyFusionChanceModifier, false, fused); + + if (fused.value) { this.calculateStats(); this.generateFusionSpecies(); } @@ -2556,6 +2560,8 @@ export class PokemonSummonData { export class PokemonBattleData { public hitCount: integer = 0; + public revived: boolean = false; + public maxRevived: boolean = false; } export class PokemonBattleSummonData { diff --git a/src/modifier/modifier-type.ts b/src/modifier/modifier-type.ts index 37562df26..dd60abcd7 100644 --- a/src/modifier/modifier-type.ts +++ b/src/modifier/modifier-type.ts @@ -883,6 +883,7 @@ export const modifierTypes = { ENEMY_STATUS_EFFECT_HEAL_CHANCE: () => new ModifierType('Full Heal Token', 'Adds a 10% chance every turn to heal a status condition', (type, _args) => new Modifiers.EnemyStatusEffectHealChanceModifier(type, 10), 'wl_full_heal'), ENEMY_INSTANT_REVIVE_CHANCE: () => new EnemyInstantReviveChanceModifierType('Revive Token', 5, false, 'wl_revive'), ENEMY_INSTANT_MAX_REVIVE_CHANCE: () => new EnemyInstantReviveChanceModifierType('Max Revive Token', 2, true, 'wl_max_revive'), + ENEMY_FUSED_CHANCE: () => new ModifierType('Fusion Token', 'Adds a 1% chance that a wild Pokémon will be a fusion', (type, _args) => new Modifiers.EnemyFusionChanceModifier(type, 1), 'wl_custom_spliced'), }; const modifierPool = { @@ -1063,17 +1064,18 @@ const trainerModifierPool = { const enemyBuffModifierPool = { [ModifierTier.COMMON]: [ - new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_BOOSTER, 5), - new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_REDUCTION, 5), - new WeightedModifierType(modifierTypes.ENEMY_HEAL, 5), - new WeightedModifierType(modifierTypes.ENEMY_ATTACK_POISON_CHANCE, 1), - new WeightedModifierType(modifierTypes.ENEMY_ATTACK_PARALYZE_CHANCE, 1), - new WeightedModifierType(modifierTypes.ENEMY_ATTACK_SLEEP_CHANCE, 1), - new WeightedModifierType(modifierTypes.ENEMY_ATTACK_FREEZE_CHANCE, 1), - new WeightedModifierType(modifierTypes.ENEMY_ATTACK_BURN_CHANCE, 1), - new WeightedModifierType(modifierTypes.ENEMY_STATUS_EFFECT_HEAL_CHANCE, 5), - new WeightedModifierType(modifierTypes.ENEMY_INSTANT_REVIVE_CHANCE, 5), - new WeightedModifierType(modifierTypes.ENEMY_INSTANT_MAX_REVIVE_CHANCE, 3) + new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_BOOSTER, 10), + new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_REDUCTION, 10), + new WeightedModifierType(modifierTypes.ENEMY_HEAL, 10), + new WeightedModifierType(modifierTypes.ENEMY_ATTACK_POISON_CHANCE, 2), + new WeightedModifierType(modifierTypes.ENEMY_ATTACK_PARALYZE_CHANCE, 2), + new WeightedModifierType(modifierTypes.ENEMY_ATTACK_SLEEP_CHANCE, 2), + new WeightedModifierType(modifierTypes.ENEMY_ATTACK_FREEZE_CHANCE, 2), + new WeightedModifierType(modifierTypes.ENEMY_ATTACK_BURN_CHANCE, 2), + new WeightedModifierType(modifierTypes.ENEMY_STATUS_EFFECT_HEAL_CHANCE, 10), + new WeightedModifierType(modifierTypes.ENEMY_INSTANT_REVIVE_CHANCE, 10), + new WeightedModifierType(modifierTypes.ENEMY_INSTANT_MAX_REVIVE_CHANCE, 6), + new WeightedModifierType(modifierTypes.ENEMY_FUSED_CHANCE, 1) ].map(m => { m.setTier(ModifierTier.COMMON); return m; }), [ModifierTier.GREAT]: [ new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_BOOSTER, 5), @@ -1081,7 +1083,8 @@ const enemyBuffModifierPool = { new WeightedModifierType(modifierTypes.ENEMY_HEAL, 5), new WeightedModifierType(modifierTypes.ENEMY_STATUS_EFFECT_HEAL_CHANCE, 5), new WeightedModifierType(modifierTypes.ENEMY_INSTANT_REVIVE_CHANCE, 5), - new WeightedModifierType(modifierTypes.ENEMY_INSTANT_MAX_REVIVE_CHANCE, 3) + new WeightedModifierType(modifierTypes.ENEMY_INSTANT_MAX_REVIVE_CHANCE, 3), + new WeightedModifierType(modifierTypes.ENEMY_FUSED_CHANCE, 1) ].map(m => { m.setTier(ModifierTier.GREAT); return m; }), [ModifierTier.ULTRA]: [ new WeightedModifierType(modifierTypes.ENEMY_DAMAGE_BOOSTER, 5), @@ -1089,7 +1092,8 @@ const enemyBuffModifierPool = { new WeightedModifierType(modifierTypes.ENEMY_HEAL, 5), new WeightedModifierType(modifierTypes.ENEMY_STATUS_EFFECT_HEAL_CHANCE, 5), new WeightedModifierType(modifierTypes.ENEMY_INSTANT_REVIVE_CHANCE, 5), - new WeightedModifierType(modifierTypes.ENEMY_INSTANT_MAX_REVIVE_CHANCE, 3) + new WeightedModifierType(modifierTypes.ENEMY_INSTANT_MAX_REVIVE_CHANCE, 3), + new WeightedModifierType(modifierTypes.ENEMY_FUSED_CHANCE, 300) ].map(m => { m.setTier(ModifierTier.ULTRA); return m; }), [ModifierTier.ROGUE]: [ ].map(m => { m.setTier(ModifierTier.ROGUE); return m; }), [ModifierTier.MASTER]: [ ].map(m => { m.setTier(ModifierTier.MASTER); return m; }) @@ -1232,7 +1236,7 @@ export function getPlayerShopModifierTypeOptionsForWave(waveIndex: integer, base } export function getEnemyBuffModifierForWave(tier: ModifierTier, enemyModifiers: Modifiers.PersistentModifier[], scene: BattleScene): Modifiers.EnemyPersistentModifier { - const tierStackCount = tier === ModifierTier.ULTRA ? 10 : tier === ModifierTier.GREAT ? 5 : 1; + const tierStackCount = tier === ModifierTier.ULTRA ? 5 : tier === ModifierTier.GREAT ? 3 : 1; const retryCount = 50; let candidate = getNewModifierTypeOption(null, ModifierPoolType.ENEMY_BUFF, tier); let r = 0; diff --git a/src/modifier/modifier.ts b/src/modifier/modifier.ts index 5bed79ab9..c0b7542fc 100644 --- a/src/modifier/modifier.ts +++ b/src/modifier/modifier.ts @@ -2001,6 +2001,41 @@ export class EnemyInstantReviveChanceModifier extends EnemyPersistentModifier { return true; } + getMaxStackCount(scene: BattleScene): integer { + return 10; + } +} + +export class EnemyFusionChanceModifier extends EnemyPersistentModifier { + private chance: number; + + constructor(type: ModifierType, chancePercent: number, stackCount?: integer) { + super(type, stackCount); + + this.chance = chancePercent / 100; + } + + match(modifier: Modifier) { + return modifier instanceof EnemyFusionChanceModifier && modifier.chance === this.chance; + } + + clone() { + return new EnemyFusionChanceModifier(this.type, this.chance * 100, this.stackCount); + } + + getArgs(): any[] { + return [ this.chance * 100 ]; + } + + apply(args: any[]): boolean { + if (Phaser.Math.RND.realInRange(0, 1) >= (this.chance * this.getStackCount())) + return false; + + (args[0] as Utils.BooleanHolder).value = true; + + return true; + } + getMaxStackCount(scene: BattleScene): integer { return 10; } diff --git a/src/phases.ts b/src/phases.ts index 02d1473ca..54141e0e4 100644 --- a/src/phases.ts +++ b/src/phases.ts @@ -2650,8 +2650,14 @@ export class FaintPhase extends PokemonPhase { if (!pokemon.isPlayer()) { const enemyInstantReviveModifiers = this.scene.findModifiers(m => m instanceof EnemyInstantReviveChanceModifier, false); for (let modifier of enemyInstantReviveModifiers) { - if (modifier.shouldApply([ pokemon ]) && modifier.apply([ pokemon ])) + const maxRevive = (modifier as EnemyInstantReviveChanceModifier).fullHeal; + const prop = maxRevive ? 'maxRevived' : 'revived'; + if (pokemon.battleData[prop]) + continue; + if (modifier.shouldApply([ pokemon ]) && modifier.apply([ pokemon ])) { + pokemon.battleData[prop] = true; return this.end(); + } } } } @@ -3852,7 +3858,11 @@ export class AddEnemyBuffModifierPhase extends Phase { const tier = !(waveIndex % 1000) ? ModifierTier.ULTRA : !(waveIndex % 250) ? ModifierTier.GREAT : ModifierTier.COMMON; regenerateModifierPoolThresholds(this.scene.getEnemyParty(), ModifierPoolType.ENEMY_BUFF); - this.scene.addEnemyModifier(getEnemyBuffModifierForWave(tier, this.scene.findModifiers(m => m instanceof EnemyPersistentModifier, false), this.scene)).then(() => this.end()); + + const count = Math.ceil(waveIndex / 250); + for (let i = 0; i < count; i++) + this.scene.addEnemyModifier(getEnemyBuffModifierForWave(tier, this.scene.findModifiers(m => m instanceof EnemyPersistentModifier, false), this.scene), true, true); + this.scene.updateModifiers(false, true).then(() => this.end()); } }