From 4dd2504bc7cdf3d9ce4ea52c1c680dfc50f01adc Mon Sep 17 00:00:00 2001 From: Reldnahc Date: Sat, 27 Apr 2024 22:56:58 -0500 Subject: [PATCH] Serene grace implementation idea --- src/data/ability.ts | 24 +++++++++++++++++++++++- src/field/pokemon.ts | 5 ++++- 2 files changed, 27 insertions(+), 2 deletions(-) diff --git a/src/data/ability.ts b/src/data/ability.ts index f6ccf7e85..6e7300661 100644 --- a/src/data/ability.ts +++ b/src/data/ability.ts @@ -840,6 +840,13 @@ export class VariableMovePowerAbAttr extends PreAttackAbAttr { } } +export class VariableMoveChanceAbAttr extends PreAttackAbAttr { + applyPreAttack(pokemon: Pokemon, passive: boolean, defender: Pokemon, move: PokemonMove, args: any[]): boolean { + //const chance = args[0] as Utils.NumberHolder; + return false; + } +} + export class VariableMoveTypeAbAttr extends AbAttr { apply(pokemon: Pokemon, passive: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean { //const power = args[0] as Utils.IntegerHolder; @@ -923,6 +930,21 @@ export class MovePowerBoostAbAttr extends VariableMovePowerAbAttr { } } +export class MoveChanceBoostAbAttr extends VariableMoveChanceAbAttr { + private chanceMultiplier: number; + + constructor(chanceMultiplier: number) { + super(true); + this.chanceMultiplier = chanceMultiplier; + } + + applyPreAttack(pokemon: Pokemon, passive: boolean, defender: Pokemon, move: PokemonMove, args: any[]): boolean { + (args[0] as Utils.NumberHolder).value *= this.chanceMultiplier; + + return true; + } +} + export class MoveTypePowerBoostAbAttr extends MovePowerBoostAbAttr { constructor(boostedType: Type, powerMultiplier?: number) { super((pokemon, defender, move) => move.type === boostedType, powerMultiplier || 1.5); @@ -2559,7 +2581,7 @@ export function initAbilities() { .attr(TypeImmunityStatChangeAbAttr, Type.ELECTRIC, BattleStat.SPATK, 1) .ignorable(), new Ability(Abilities.SERENE_GRACE, 3) - .unimplemented(), + .attr(MoveChanceBoostAbAttr, 2), new Ability(Abilities.SWIFT_SWIM, 3) .attr(BattleStatMultiplierAbAttr, BattleStat.SPD, 2) .condition(getWeatherCondition(WeatherType.RAIN, WeatherType.HEAVY_RAIN)), diff --git a/src/field/pokemon.ts b/src/field/pokemon.ts index d834ffb35..222ed4651 100644 --- a/src/field/pokemon.ts +++ b/src/field/pokemon.ts @@ -27,7 +27,7 @@ import { TempBattleStat } from '../data/temp-battle-stat'; import { ArenaTagSide, WeakenMoveScreenTag, WeakenMoveTypeTag } from '../data/arena-tag'; import { ArenaTagType } from "../data/enums/arena-tag-type"; import { Biome } from "../data/enums/biome"; -import { Ability, AbAttr, BattleStatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, FieldVariableMovePowerAbAttr, IgnoreOpponentStatChangesAbAttr, MoveImmunityAbAttr, MoveTypeChangeAttr, NonSuperEffectiveImmunityAbAttr, PreApplyBattlerTagAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, VariableMovePowerAbAttr, VariableMoveTypeAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyBattleStatMultiplierAbAttrs, applyPostDefendAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr } from '../data/ability'; +import { Ability, AbAttr, BattleStatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, FieldVariableMovePowerAbAttr, IgnoreOpponentStatChangesAbAttr, MoveImmunityAbAttr, MoveTypeChangeAttr, NonSuperEffectiveImmunityAbAttr, PreApplyBattlerTagAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, VariableMovePowerAbAttr, VariableMoveChanceAbAttr, VariableMoveTypeAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyBattleStatMultiplierAbAttrs, applyPostDefendAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr } from '../data/ability'; import { Abilities } from "#app/data/enums/abilities"; import PokemonData from '../system/pokemon-data'; import Battle, { BattlerIndex } from '../battle'; @@ -1251,10 +1251,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { case MoveCategory.SPECIAL: const isPhysical = moveCategory === MoveCategory.PHYSICAL; const power = new Utils.NumberHolder(move.power); + const chance = new Utils.NumberHolder(move.chance); const sourceTeraType = source.getTeraType(); if (sourceTeraType !== Type.UNKNOWN && sourceTeraType === type && power.value < 60 && move.priority <= 0 && !move.getAttrs(MultiHitAttr).length && !this.scene.findModifier(m => m instanceof PokemonMultiHitModifier && m.pokemonId === source.id)) power.value = 60; applyPreAttackAbAttrs(VariableMovePowerAbAttr, source, this, battlerMove, power); + applyPreAttackAbAttrs(VariableMoveChanceAbAttr, source, this, battlerMove, chance); + this.scene.getField(true).map(p => applyPreAttackAbAttrs(FieldVariableMovePowerAbAttr, this, source, battlerMove, power)); applyPreDefendAbAttrs(ReceivedMoveDamageMultiplierAbAttr, this, source, battlerMove, cancelled, power);