Bug Fixes and QoL: Minor changes to UI related bugs (#356)
* bug fix: updates move description correctly viewing the description of move slot 1 in a pokemon's move summary UI only updated the first time it was viewed per session, exiting the party UI and re-entering caused the moves in a pokemon's summary screen to not automatically populate the description box unless you moved the cursor down to move 2 and then back up to move 1 * slight logic changes to fix party UI controls when battlerCount = 2 (double battle), starting in party slot 1 and pressing DOWN -> UP -> RIGHT would move the cursor back down when it should be moving it to the right: these changes fix that * finalised the minor UI changes * finalising * refactor * removed console logs used for testing * bug fix: updates move description correctly viewing the description of move slot 1 in a pokemon's move summary UI only updated the first time it was viewed per session, exiting the party UI and re-entering caused the moves in a pokemon's summary screen to not automatically populate the description box unless you moved the cursor down to move 2 and then back up to move 1 * slight logic changes to fix party UI controls when battlerCount = 2 (double battle), starting in party slot 1 and pressing DOWN -> UP -> RIGHT would move the cursor back down when it should be moving it to the right: these changes fix that * finalised the minor UI changes * finalising * refactor * removed console logs used for testingpull/357/head^2
parent
1e7c329928
commit
55dc339647
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@ -1,12 +1,12 @@
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{
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"name": "pokemon-rogue-battle",
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"version": "1.0.1",
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"version": "1.0.3",
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"lockfileVersion": 3,
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"requires": true,
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"packages": {
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"": {
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"name": "pokemon-rogue-battle",
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"version": "1.0.1",
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"version": "1.0.3",
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"dependencies": {
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"@material/material-color-utilities": "^0.2.7",
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"crypto-js": "^4.2.0",
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@ -383,6 +383,7 @@ export default class PartyUiHandler extends MessageUiHandler {
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}
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const slotCount = this.partySlots.length;
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const battlerCount = this.scene.currentBattle.getBattlerCount();
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switch (button) {
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case Button.UP:
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@ -392,16 +393,22 @@ export default class PartyUiHandler extends MessageUiHandler {
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success = this.setCursor(this.cursor < 6 ? this.cursor < slotCount - 1 ? this.cursor + 1 : 6 : 0);
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break;
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case Button.LEFT:
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if (this.cursor >= this.scene.currentBattle.getBattlerCount() && this.cursor < 6)
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if (this.cursor >= battlerCount && this.cursor <= 6)
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success = this.setCursor(0);
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break;
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case Button.RIGHT:
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const battlerCount = this.scene.currentBattle.getBattlerCount();
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if (slotCount > battlerCount && this.cursor < battlerCount)
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if (slotCount === battlerCount){
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success = this.setCursor(6);
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break;
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} else if (battlerCount >= 2 && slotCount > battlerCount && this.getCursor() === 0 && this.lastCursor === 1){
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success = this.setCursor(2);
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break;
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} else if (slotCount > battlerCount && this.cursor < battlerCount){
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success = this.setCursor(this.lastCursor < 6 ? this.lastCursor || battlerCount : battlerCount);
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break;
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}
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}
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}
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if (success)
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ui.playSelect();
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@ -364,9 +364,16 @@ export default class SummaryUiHandler extends UiHandler {
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case Button.LEFT:
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this.moveSelect = false;
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this.setCursor(Page.STATS);
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if (this.summaryUiMode === SummaryUiMode.LEARN_MOVE){
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this.hideMoveEffect();
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this.destroyBlinkCursor();
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success = true;
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break;
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} else {
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this.hideMoveSelect();
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success = true;
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break;
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}
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}
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}
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} else {
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@ -426,11 +433,9 @@ export default class SummaryUiHandler extends UiHandler {
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}
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setCursor(cursor: integer, overrideChanged: boolean = false): boolean {
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let changed: boolean;
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let changed: boolean = overrideChanged || this.moveCursor !== cursor;
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if (this.moveSelect) {
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changed = overrideChanged || this.moveCursor !== cursor;
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if (changed) {
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this.moveCursor = cursor;
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const selectedMove = this.getSelectedMove();
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@ -462,7 +467,6 @@ export default class SummaryUiHandler extends UiHandler {
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y: `-=${14.83 * (moveDescriptionLineCount - 3)}`
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});
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}
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}
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if (!this.moveCursorObj) {
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this.moveCursorObj = this.scene.add.sprite(-2, 0, 'summary_moves_cursor', 'highlight');
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@ -527,6 +531,11 @@ export default class SummaryUiHandler extends UiHandler {
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this.setCursor(0, true);
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this.showMoveEffect();
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}
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else if (this.cursor===Page.MOVES) {
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this.moveCursorObj = null;
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this.showMoveSelect();
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this.showMoveEffect();
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}
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}
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else
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this.summaryPageTransitionContainer.x -= 214;
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@ -871,6 +880,12 @@ export default class SummaryUiHandler extends UiHandler {
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this.moveSelect = false;
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this.extraMoveRowContainer.setVisible(false);
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this.moveDescriptionText.setText('');
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this.destroyBlinkCursor();
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this.hideMoveEffect();
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}
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destroyBlinkCursor(){
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if (this.moveCursorBlinkTimer) {
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this.moveCursorBlinkTimer.destroy();
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this.moveCursorBlinkTimer = null;
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@ -883,8 +898,6 @@ export default class SummaryUiHandler extends UiHandler {
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this.selectedMoveCursorObj.destroy();
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this.selectedMoveCursorObj = null;
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}
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this.hideMoveEffect();
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}
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showMoveEffect(instant?: boolean) {
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