Fix poison immunity abilities not working with toxic

pull/65/head
Flashfyre 2024-04-08 13:21:06 -04:00
parent 4a528aebcc
commit 5844f2d742
1 changed files with 2 additions and 2 deletions

View File

@ -2233,7 +2233,7 @@ export function initAbilities() {
new Ability(Abilities.COLOR_CHANGE, "Color Change", "The Pokémon's type becomes the type of the move used on it.", 3)
.attr(PostDefendTypeChangeAbAttr),
new Ability(Abilities.IMMUNITY, "Immunity", "The immune system of the Pokémon prevents it from getting poisoned.", 3)
.attr(StatusEffectImmunityAbAttr, StatusEffect.POISON)
.attr(StatusEffectImmunityAbAttr, StatusEffect.POISON, StatusEffect.TOXIC)
.ignorable(),
new Ability(Abilities.FLASH_FIRE, "Flash Fire", "Powers up the Pokémon's Fire-type moves if it's hit by one.", 3)
.attr(TypeImmunityAddBattlerTagAbAttr, Type.FIRE, BattlerTagType.FIRE_BOOST, 1, (pokemon: Pokemon) => !pokemon.status || pokemon.status.effect !== StatusEffect.FREEZE)
@ -2763,7 +2763,7 @@ export function initAbilities() {
new Ability(Abilities.NEUTRALIZING_GAS, "Neutralizing Gas (N)", "If the Pokémon with Neutralizing Gas is in the battle, the effects of all Pokémon's Abilities will be nullified or will not be triggered.", 8)
.attr(ProtectAbilityAbAttr),
new Ability(Abilities.PASTEL_VEIL, "Pastel Veil", "Protects the Pokémon and its ally Pokémon from being poisoned.", 8)
.attr(StatusEffectImmunityAbAttr, StatusEffect.POISON)
.attr(StatusEffectImmunityAbAttr, StatusEffect.POISON, StatusEffect.TOXIC)
.ignorable(),
new Ability(Abilities.HUNGER_SWITCH, "Hunger Switch", "The Pokémon changes its form, alternating between its Full Belly Mode and Hangry Mode after the end of each turn.", 8)
.attr(PostTurnFormChangeAbAttr, p => p.getFormKey ? 0 : 1)