Calculate IVs twice for hatched Pokemon to improve overall IVs
parent
c3c4446930
commit
5883c2fafd
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@ -402,6 +402,20 @@ export class EggHatchPhase extends BattlePhase {
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}
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ret.trySetShiny(this.egg.gachaType === GachaType.SHINY ? 1024 : 512);
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this.scene.executeWithSeedOffset(() => {
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const secondaryId = Utils.randSeedInt(4294967295);
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const secondaryIvs = [
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Utils.binToDec(Utils.decToBin(secondaryId).substring(0, 5)),
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Utils.binToDec(Utils.decToBin(secondaryId).substring(5, 10)),
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Utils.binToDec(Utils.decToBin(secondaryId).substring(10, 15)),
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Utils.binToDec(Utils.decToBin(secondaryId).substring(15, 20)),
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Utils.binToDec(Utils.decToBin(secondaryId).substring(20, 25)),
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Utils.binToDec(Utils.decToBin(secondaryId).substring(25, 30))
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];
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for (let s = 0; s < ret.ivs.length; s++)
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ret.ivs[s] = Math.max(ret.ivs[s], secondaryIvs[s]);
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}, ret.id, EGG_SEED.toString());
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return ret;
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}
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@ -79,6 +79,15 @@ const voucherAchvs: Achv[] = [ achvs.CLASSIC_VICTORY ];
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{
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(function() {
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for (let achv of voucherAchvs) {
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const voucherType = achv.score >= 150
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? VoucherType.PREMIUM
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: achv.score >= 75
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? VoucherType.PLUS
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: VoucherType.REGULAR;
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vouchers[achv.id] = new Voucher(voucherType, achv.description);
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}
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const bossTrainerTypes = Object.keys(trainerConfigs)
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.filter(tt => trainerConfigs[tt].isBoss && trainerConfigs[tt].getDerivedType() !== TrainerType.RIVAL);
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@ -90,15 +99,6 @@ const voucherAchvs: Achv[] = [ achvs.CLASSIC_VICTORY ];
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vouchers[key] = new Voucher(voucherType, `Defeat ${trainerConfigs[trainerType].name}`);
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}
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for (let achv of voucherAchvs) {
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const voucherType = achv.score >= 150
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? VoucherType.PREMIUM
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: achv.score >= 100
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? VoucherType.PLUS
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: VoucherType.REGULAR;
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vouchers[achv.id] = new Voucher(voucherType, achv.description);
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}
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const voucherKeys = Object.keys(vouchers);
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for (let k of voucherKeys)
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vouchers[k].id = k;
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