From 590483f3af84f079397c3b7ca9721e76775e23ff Mon Sep 17 00:00:00 2001 From: Madmadness65 Date: Thu, 14 Dec 2023 12:21:49 -0600 Subject: [PATCH] Covet can steal too --- src/data/move.ts | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/data/move.ts b/src/data/move.ts index 42ac85639..74c74e579 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -3656,7 +3656,8 @@ export function initMoves() { new AttackMove(Moves.POISON_TAIL, "Poison Tail", Type.POISON, MoveCategory.PHYSICAL, 50, 100, 25, 26, "The user hits the target with its tail. This may also poison the target. Critical hits land more easily.", 10, 0, 3) .attr(HighCritAttr) .attr(StatusEffectAttr, StatusEffect.POISON), - new AttackMove(Moves.COVET, "Covet (N)", Type.NORMAL, MoveCategory.PHYSICAL, 60, 100, 25, -1, "The user endearingly approaches the target, then steals the target's held item.", -1, 0, 3), + new AttackMove(Moves.COVET, "Covet", Type.NORMAL, MoveCategory.PHYSICAL, 60, 100, 25, -1, "The user endearingly approaches the target, then steals the target's held item.", -1, 0, 3) + .attr(StealHeldItemAttr), new AttackMove(Moves.VOLT_TACKLE, "Volt Tackle", Type.ELECTRIC, MoveCategory.PHYSICAL, 120, 100, 15, -1, "The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis.", 10, 0, 3) .attr(RecoilAttr) .attr(StatusEffectAttr, StatusEffect.PARALYSIS),