diff --git a/src/temp_interpreter.ts b/src/temp_interpreter.ts index 05a85b1bd..03cf75c13 100644 --- a/src/temp_interpreter.ts +++ b/src/temp_interpreter.ts @@ -1,6 +1,6 @@ import * as ts from "typescript"; import BattleScene from "./battle-scene"; -import Pokemon from "./pokemon"; +import Pokemon, { PlayerPokemon } from "./pokemon"; var moveAnimsContent; let funcNames = []; @@ -15,6 +15,18 @@ var gSprites: Sprite[] = []; var gTasks: Function[] = []; var gAnimVisualTaskCount: integer = 0; +const MAX_BATTLERS_COUNT = 4; +const ANIM_PLAYER_LEFT = 4; +const ANIM_PLAYER_RIGHT = 5; +const ANIM_OPPONENT_LEFT = 6; +const ANIM_OPPONENT_RIGHT = 7; +const ANIM_ATTACKER_FORCE = 8; + +const B_POSITION_PLAYER_LEFT = 0; +const B_POSITION_OPPONENT_LEFT = 1; +const B_POSITION_PLAYER_RIGHT = 2; +const B_POSITION_OPPONENT_RIGHT = 3; + class SpriteTemplate { public imageName: string; public affineAnim: Function; @@ -236,6 +248,12 @@ function CreateVisualTask(taskFunc: Function, taskPriority: integer, args: any[] gAnimVisualTaskCount++; } +function DestroyAnimVisualTask(taskId: integer) +{ + DestroyTask(taskId); + gAnimVisualTaskCount--; +} + function CreateTask(func: Function, priority: integer): integer { const taskId = gTasks.length; @@ -244,6 +262,98 @@ function CreateTask(func: Function, priority: integer): integer return taskId; } +function DestroyTask(taskId: integer) { + /*if (gTasks[taskId].isActive) { + gTasks[taskId].isActive = false; + + if (gTasks[taskId].prev == HEAD_SENTINEL) + { + if (gTasks[taskId].next != TAIL_SENTINEL) + gTasks[gTasks[taskId].next].prev = HEAD_SENTINEL; + } + else + { + if (gTasks[taskId].next == TAIL_SENTINEL) + { + gTasks[gTasks[taskId].prev].next = TAIL_SENTINEL; + } + else + { + gTasks[gTasks[taskId].prev].next = gTasks[taskId].next; + gTasks[gTasks[taskId].next].prev = gTasks[taskId].prev; + } + } + }*/ +} + +function GetBattlerAtPosition(position: integer) { + switch (position) { + case ANIM_PLAYER_LEFT: + return B_POSITION_PLAYER_LEFT; + case ANIM_OPPONENT_LEFT: + return B_POSITION_OPPONENT_LEFT; + } +} + +function AnimTask_ShakeMon2(taskId: integer) +{ + /*let spriteId; + let abort = false; + let battlerId; + + if (gBattleAnimArgs[0] < MAX_BATTLERS_COUNT) + { + spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[0]); + if (spriteId == SPRITE_NONE) + abort = true; + } + else if (gBattleAnimArgs[0] != ANIM_ATTACKER_FORCE) + { + switch (gBattleAnimArgs[0]) + { + case ANIM_PLAYER_LEFT: + battlerId = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); + break; + case ANIM_PLAYER_RIGHT: + battlerId = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT); + break; + case ANIM_OPPONENT_LEFT: + battlerId = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); + break; + case ANIM_OPPONENT_RIGHT: + default: + battlerId = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); + break; + } + + if (IsBattlerSpriteVisible(battlerId) == false) + abort = true; + + spriteId = gBattlerSpriteIds[battlerId]; + } + else + { + spriteId = gBattlerSpriteIds[gBattleAnimAttacker]; + } + + if (abort) + { + DestroyAnimVisualTask(taskId); + return; + } + + gSprites[spriteId].x2 = gBattleAnimArgs[1]; + gSprites[spriteId].y2 = gBattleAnimArgs[2]; + gTasks[taskId].data[0] = spriteId; + gTasks[taskId].data[1] = gBattleAnimArgs[3]; + gTasks[taskId].data[2] = gBattleAnimArgs[4]; + gTasks[taskId].data[3] = gBattleAnimArgs[4]; + gTasks[taskId].data[4] = gBattleAnimArgs[1]; + gTasks[taskId].data[5] = gBattleAnimArgs[2]; + gTasks[taskId].func = AnimTask_ShakeMon2_Step; + gTasks[taskId].func(taskId);*/ +} + enum AnimTarget { ATTACKER, TARGET @@ -336,9 +446,9 @@ function SetCallbackToStoredInData6(sprite: Sprite) //sprite->callback = (void (*)(struct Sprite *))callback; } -function GetBattlerSide(battler: Pokemon): BattleSide +function GetBattlerSide(pokemon: Pokemon): BattleSide { - return battler.player ? BattleSide.PLAYER : BattleSide.ENEMY; + return pokemon instanceof PlayerPokemon ? BattleSide.PLAYER : BattleSide.ENEMY; } const multiPatterns = [ @@ -370,9 +480,9 @@ const linePatterns = [ const animFuncName = template.slice(i + search.length, template.indexOf(',', i)); console.log(imageName, animFuncName) - animTemplateContents += `const ${args[0]} = new SpriteTemplate('${imageName}', ${affineAnimName !== 'gDummySpriteAffineAnimTable' && false ? affineAnimName : 'null'}, ${animFuncName});\n` - if (funcNames.indexOf(animFuncName) === -1) { + animTemplateContents += `const ${res[2]} = new SpriteTemplate('${imageName}', ${affineAnimName !== 'gDummySpriteAffineAnimTable' && false ? affineAnimName : 'null'}, ${animFuncName});\n` + search = `void ${animFuncName}(struct Sprite *sprite`; i = animTemplates.indexOf(search); if (i > -1) { @@ -391,40 +501,18 @@ const linePatterns = [ [ /([\t ]+)createvisualtask (.*?), (.*?)(?:, (.*?))?$/, res => { let ret = res[0]; const args = res[4].split(', '); - /* - let search = `const struct SpriteTemplate ${args[0]}`; - let i = animTemplates.indexOf(search); - if (i > -1) { - const template = animTemplates.slice(i, animTemplates.indexOf('}', i) + 1); - search = `.tileTag = ANIM_TAG_`; - i = template.indexOf(search); - const imageName = template.slice(i + search.length, template.indexOf(',', i)); - search = '.affineAnims = '; - i = template.indexOf(search); - const affineAnimName = template.slice(i + search.length, template.indexOf(',', i)); - search = '.callback = '; - i = template.indexOf(search); - const animFuncName = template.slice(i + search.length, template.indexOf(',', i)); - console.log(imageName, animFuncName) - - animTemplateContents += `const ${args[0]} = new SpriteTemplate('${imageName}', ${affineAnimName !== 'gDummySpriteAffineAnimTable' && false ? affineAnimName : 'null'}, ${animFuncName});\n` - - if (funcNames.indexOf(animFuncName) === -1) { - search = `void ${animFuncName}(struct Sprite *sprite`; - i = animTemplates.indexOf(search); - if (i > -1) { - funcNames.push(animFuncName); - processFunc(animFuncName, animTemplates.slice(i, /\}\n\n(?:\n|static void)/g.exec(animTemplates.slice(i)).index + i + 1)); - - return `${res[1]}CreateSprite(${args[0]}, AnimTarget.${res[3] === 'ANIM_TARGET' ? 'TARGET' : 'ATTACKER'}, ${res[4]}, [ ${res[5]} ]);`; - - } else - console.log(animFuncName, 'not found'); - } else - return `${res[1]}CreateSprite(${args[0]}, ${animFuncName}, AnimTarget.${res[3] === 'ANIM_TARGET' ? 'TARGET' : 'ATTACKER'}, ${res[4]}, [ ${res[5]} ]);`; - } - return `${res[1]}// ${ret}`;*/ - return res[0]; + + const taskFuncName = res[2]; + if (funcNames.indexOf(taskFuncName) === -1) { + let search = `void ${taskFuncName}(u8 taskId`; + let i = animTemplates.indexOf(search); + if (i > -1) { + funcNames.push(taskFuncName); + processFunc(taskFuncName, animTemplates.slice(i, /\}\n\n(?:\n|(?:static )?void)/g.exec(animTemplates.slice(i)).index + i + 1)); + } else + console.log(taskFuncName, 'not found'); + } + return `${res[1]}CreateVisualTask(${taskFuncName}, ${res[3]}, [ ${res[4]} ]);`; } ], [ /([\t ]+)delay (\d+)/, res => { return `${res[1]}delay ${Math.round(16.6666666667 * parseInt(res[2]))}`;