From 62e6f28dc7a9222c6e163eaecc96078bff4ea11d Mon Sep 17 00:00:00 2001 From: Madmadness65 Date: Thu, 4 Apr 2024 12:34:58 -0500 Subject: [PATCH] Add Behemoth attacks as "level 0" moves for Zacian & Zamazenta A temporary workaround until the proper implementation can be done (having Iron Head, then replacing with Behemoth attacks on form change). --- src/data/pokemon-level-moves.ts | 37 +++++++++++++++++++++++++++++++++ 1 file changed, 37 insertions(+) diff --git a/src/data/pokemon-level-moves.ts b/src/data/pokemon-level-moves.ts index 3c7dfc809..bc72a3bd0 100644 --- a/src/data/pokemon-level-moves.ts +++ b/src/data/pokemon-level-moves.ts @@ -18398,6 +18398,43 @@ export const pokemonFormLevelMoves: PokemonSpeciesFormLevelMoves = { [ 50, Moves.PSYCHIC_TERRAIN ], ], }, + [Species.ZACIAN]: { + 1: [ + [ 0, Moves.BEHEMOTH_BLADE ], + [ 1, Moves.BITE ], + [ 1, Moves.QUICK_ATTACK ], + [ 1, Moves.METAL_CLAW ], + [ 1, Moves.HOWL ], + [ 1, Moves.QUICK_GUARD ], + [ 1, Moves.SACRED_SWORD ], + [ 11, Moves.SLASH ], + [ 22, Moves.SWORDS_DANCE ], + [ 33, Moves.IRON_HEAD ], + [ 44, Moves.NOBLE_ROAR ], + [ 55, Moves.CRUNCH ], + [ 66, Moves.MOONBLAST ], + [ 77, Moves.CLOSE_COMBAT ], + [ 88, Moves.GIGA_IMPACT ], + ], + }, + [Species.ZAMAZENTA]: { + 1: [ + [ 0, Moves.BEHEMOTH_BASH ], + [ 1, Moves.BITE ], + [ 1, Moves.QUICK_ATTACK ], + [ 1, Moves.METAL_CLAW ], + [ 1, Moves.HOWL ], + [ 1, Moves.WIDE_GUARD ], + [ 11, Moves.SLASH ], + [ 22, Moves.IRON_DEFENSE ], + [ 33, Moves.IRON_HEAD ], + [ 44, Moves.METAL_BURST ], + [ 55, Moves.CRUNCH ], + [ 66, Moves.MOONBLAST ], + [ 77, Moves.CLOSE_COMBAT ], + [ 88, Moves.GIGA_IMPACT ], + ], + }, [Species.ETERNATUS]: { 1: [ [ 1, Moves.AGILITY ],