working properly to block weather damage

pull/748/head
shayebeadlingkl 2024-05-11 13:56:25 -04:00
parent 4b004356d2
commit 62f6ea27cb
4 changed files with 31 additions and 11 deletions

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@ -179,6 +179,17 @@ export function getWeatherDamageMessage(weatherType: WeatherType, pokemon: Pokem
return null;
}
export function getWeatherImmunityMessage(weatherType: WeatherType, pokemon: Pokemon): string {
switch (weatherType) {
case WeatherType.SANDSTORM:
return getPokemonMessage(pokemon, ' is not affected by\nsandstorm due to its Safety Goggles!');
case WeatherType.HAIL:
return getPokemonMessage(pokemon, ' is not affected by\nhail due to its Safety Goggles!');
}
return null;
}
export function getWeatherClearMessage(weatherType: WeatherType): string {
switch (weatherType) {
case WeatherType.SUNNY:

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@ -923,7 +923,7 @@ export const modifierTypes = {
(type, _args) => new Modifiers.PreserveBerryModifier(type)),
SAFETY_GOGGLES: () => new ModifierType('Safety Goggles', 'Prevents damage from weather and powder',
(type, _args) => new Modifiers.WeatherChipImmunityModifier(type), "safety_goggles"),
(type, _args) => new Modifiers.WeatherDamageImmunityModifier(type), "safety_goggles"),
FOCUS_BAND: () => new PokemonHeldItemModifierType('Focus Band', 'Adds a 10% chance to survive with 1 HP after being damaged enough to faint',
(type, args) => new Modifiers.SurviveDamageModifier(type, (args[0] as Pokemon).id)),

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@ -918,17 +918,17 @@ export class PreserveBerryModifier extends PersistentModifier {
}
}
export class WeatherChipImmunityModifier extends PersistentModifier {
export class WeatherDamageImmunityModifier extends PersistentModifier {
constructor(type: ModifierType, stackCount?: integer) {
super(type, stackCount);
}
match(modifier: Modifier) {
return modifier instanceof WeatherChipImmunityModifier;
return modifier instanceof WeatherDamageImmunityModifier;
}
clone() {
return new WeatherChipImmunityModifier(this.type, this.stackCount);
return new WeatherDamageImmunityModifier(this.type, this.stackCount);
}
shouldApply(args: any[]): boolean {
@ -936,8 +936,10 @@ export class WeatherChipImmunityModifier extends PersistentModifier {
}
apply(args: any[]): boolean {
if (!(args[1] as Utils.BooleanHolder).value)
(args[1] as Utils.BooleanHolder).value = (args[0] as Pokemon).randSeedInt(this.getMaxStackCount(null)) < this.getStackCount();
const pokemon = args[0] as Pokemon;
if (pokemon.isPlayer()) {
(args[1] as Utils.BooleanHolder).value = true;
}
return true;
}

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@ -6,7 +6,7 @@ import { allMoves, applyMoveAttrs, BypassSleepAttr, ChargeAttr, applyFilteredMov
import { Mode } from './ui/ui';
import { Command } from "./ui/command-ui-handler";
import { Stat } from "./data/pokemon-stat";
import { BerryModifier, ContactHeldItemTransferChanceModifier, EnemyAttackStatusEffectChanceModifier, EnemyPersistentModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, FusePokemonModifier, HealingBoosterModifier, HitHealModifier, LapsingPersistentModifier, MapModifier, Modifier, MultipleParticipantExpBonusModifier, PersistentModifier, PokemonExpBoosterModifier, PokemonHeldItemModifier, PokemonInstantReviveModifier, SwitchEffectTransferModifier, TempBattleStatBoosterModifier, TurnHealModifier, TurnHeldItemTransferModifier, MoneyMultiplierModifier, MoneyInterestModifier, IvScannerModifier, LapsingPokemonHeldItemModifier, PokemonMultiHitModifier, PokemonMoveAccuracyBoosterModifier, overrideModifiers, overrideHeldItems } from "./modifier/modifier";
import { BerryModifier, ContactHeldItemTransferChanceModifier, EnemyAttackStatusEffectChanceModifier, EnemyPersistentModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, FusePokemonModifier, HealingBoosterModifier, HitHealModifier, LapsingPersistentModifier, MapModifier, Modifier, MultipleParticipantExpBonusModifier, PersistentModifier, PokemonExpBoosterModifier, PokemonHeldItemModifier, PokemonInstantReviveModifier, SwitchEffectTransferModifier, TempBattleStatBoosterModifier, TurnHealModifier, TurnHeldItemTransferModifier, MoneyMultiplierModifier, MoneyInterestModifier, IvScannerModifier, LapsingPokemonHeldItemModifier, PokemonMultiHitModifier, PokemonMoveAccuracyBoosterModifier, overrideModifiers, overrideHeldItems, WeatherDamageImmunityModifier } from "./modifier/modifier";
import PartyUiHandler, { PartyOption, PartyUiMode } from "./ui/party-ui-handler";
import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor, PokeballType } from "./data/pokeball";
import { CommonAnim, CommonBattleAnim, MoveAnim, initMoveAnim, loadMoveAnimAssets } from "./data/battle-anims";
@ -26,7 +26,7 @@ import { BattlerTagType } from "./data/enums/battler-tag-type";
import { getPokemonMessage, getPokemonPrefix } from "./messages";
import { Starter } from "./ui/starter-select-ui-handler";
import { Gender } from "./data/gender";
import { Weather, WeatherType, getRandomWeatherType, getTerrainBlockMessage, getWeatherDamageMessage, getWeatherLapseMessage } from "./data/weather";
import { Weather, WeatherType, getRandomWeatherType, getTerrainBlockMessage, getWeatherDamageMessage, getWeatherImmunityMessage, getWeatherLapseMessage } from "./data/weather";
import { TempBattleStat } from "./data/temp-battle-stat";
import { ArenaTagSide, ArenaTrapTag, MistTag, TrickRoomTag } from "./data/arena-tag";
import { ArenaTagType } from "./data/enums/arena-tag-type";
@ -2905,10 +2905,17 @@ export class WeatherEffectPhase extends CommonAnimPhase {
if (cancelled.value)
return;
const damage = Math.ceil(pokemon.getMaxHp() / 16);
const goggles = new Utils.BooleanHolder(false);
this.scene.applyModifiers(WeatherDamageImmunityModifier, pokemon.isPlayer(), pokemon, goggles);
this.scene.queueMessage(getWeatherDamageMessage(this.weather.weatherType, pokemon));
pokemon.damageAndUpdate(damage, HitResult.EFFECTIVE, false, false, true);
if (goggles.value) {
this.scene.queueMessage(getWeatherImmunityMessage(this.weather.weatherType, pokemon));
} else {
const damage = Math.ceil(pokemon.getMaxHp() / 16);
this.scene.queueMessage(getWeatherDamageMessage(this.weather.weatherType, pokemon));
pokemon.damageAndUpdate(damage, HitResult.EFFECTIVE, false, false, true);
}
};
this.executeForAll((pokemon: Pokemon) => {