Add starter select
parent
950b3a14b4
commit
6397a10998
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@ -4,7 +4,6 @@
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- Title screen
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- Starter select screen
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- UI
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- Get starters from save data caught Pokemon
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- Moves
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- Move logic
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@ -429,9 +429,12 @@ function loadAnimAssets(scene: BattleScene, anims: Anim[], startLoad?: boolean):
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scene.loadImage(bg, 'battle_anims');
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for (let s of sounds)
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scene.loadSe(s, 'battle_anims', s);
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scene.load.once(Phaser.Loader.Events.COMPLETE, () => resolve());
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if (startLoad && !scene.load.isLoading())
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scene.load.start();
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if (startLoad) {
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scene.load.once(Phaser.Loader.Events.COMPLETE, () => resolve());
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if (!scene.load.isLoading())
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scene.load.start();
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} else
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resolve();
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});
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}
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@ -16,7 +16,9 @@ import { EvolutionPhase } from "./evolution-phase";
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import { BattlePhase } from "./battle-phase";
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import { BattleStat, getBattleStatLevelChangeDescription, getBattleStatName } from "./battle-stat";
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import { Biome, biomeLinks } from "./biome";
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import { ModifierType, ModifierTypeOption, PokemonModifierType, PokemonMoveModifierType, getModifierTypeOptionsForWave, regenerateModifierPoolThresholds } from "./modifier-type";
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import { ModifierTypeOption, PokemonModifierType, PokemonMoveModifierType, getModifierTypeOptionsForWave, regenerateModifierPoolThresholds } from "./modifier-type";
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import PokemonSpecies from "./pokemon-species";
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import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
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export class SelectStarterPhase extends BattlePhase {
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constructor(scene: BattleScene) {
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@ -26,7 +28,26 @@ export class SelectStarterPhase extends BattlePhase {
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start() {
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super.start();
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this.scene.ui.setMode(Mode.STARTER_SELECT);
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this.scene.sound.play('menu');
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this.scene.ui.setMode(Mode.STARTER_SELECT, (starterSpecies: PokemonSpecies[]) => {
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const party = this.scene.getParty();
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const loadPokemonAssets: Promise<void>[] = [];
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for (let species of starterSpecies) {
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const starter = new PlayerPokemon(this.scene, species, 5);
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starter.setVisible(false);
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party.push(starter);
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loadPokemonAssets.push(starter.loadAssets());
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}
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Promise.all(loadPokemonAssets).then(() => {
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this.scene.ui.clearText();
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this.scene.ui.setMode(Mode.MESSAGE).then(() => {
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SoundFade.fadeOut(this.scene.sound.get('menu'), 500, true);
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this.scene.time.delayedCall(500, () => this.scene.arena.playBgm());
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this.end();
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});
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});
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});
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}
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}
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@ -1,7 +1,7 @@
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import Phaser from 'phaser';
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import { Biome, BiomeArena } from './biome';
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import UI from './ui/ui';
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import { EncounterPhase, SummonPhase, CommandPhase, NextEncounterPhase, SwitchBiomePhase, NewBiomeEncounterPhase, SelectBiomePhase } from './battle-phases';
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import { EncounterPhase, SummonPhase, CommandPhase, NextEncounterPhase, SwitchBiomePhase, NewBiomeEncounterPhase, SelectBiomePhase, SelectStarterPhase } from './battle-phases';
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import { PlayerPokemon, EnemyPokemon } from './pokemon';
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import PokemonSpecies, { allSpecies, getPokemonSpecies } from './pokemon-species';
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import * as Utils from './utils';
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@ -23,6 +23,7 @@ export enum Button {
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RIGHT,
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ACTION,
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CANCEL,
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QUICK_START,
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RANDOM,
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AUTO,
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SPEED_UP,
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@ -32,6 +33,7 @@ export enum Button {
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export default class BattleScene extends Phaser.Scene {
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public auto: boolean;
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public gameSpeed: integer = 1;
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public quickStart: boolean;
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private phaseQueue: BattlePhase[];
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private phaseQueuePrepend: BattlePhase[];
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@ -157,6 +159,13 @@ export default class BattleScene extends Phaser.Scene {
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this.loadImage('biome_select_window_2', 'ui');
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this.loadImage('biome_select_window_3', 'ui');
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this.loadImage('starter_select_bg', 'ui');
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this.loadImage('starter_select_message', 'ui');
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this.loadImage('starter_select_cursor', 'ui');
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this.loadImage('starter_select_cursor_highlight', 'ui');
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this.loadImage('starter_select_gen_cursor', 'ui');
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this.loadImage('starter_select_gen_cursor_highlight', 'ui');
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// Load arena images
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Utils.getEnumValues(Biome).map(at => {
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const atKey = Biome[at].toLowerCase();
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@ -215,6 +224,7 @@ export default class BattleScene extends Phaser.Scene {
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this.loadSe('pb_catch');
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this.loadSe('pb_lock');
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this.loadBgm('menu');
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this.loadBgm('level_up_fanfare');
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this.loadBgm('evolution');
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this.loadBgm('evolution_fanfare');
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@ -269,6 +279,7 @@ export default class BattleScene extends Phaser.Scene {
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let loadPokemonAssets = [];
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const isRandom = this.isButtonPressed(Button.RANDOM); // For testing purposes
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this.quickStart = isRandom || this.isButtonPressed(Button.QUICK_START);
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if (isRandom) {
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const biomes = Utils.getEnumValues(Biome);
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@ -291,18 +302,17 @@ export default class BattleScene extends Phaser.Scene {
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a.setOrigin(0, 0);
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field.add(a);
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});
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this.arena.playBgm();
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for (let s = 0; s < 3; s++) {
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const playerSpecies = !isRandom ? getPokemonSpecies(s === 0 ? Species.TORCHIC : s === 1 ? Species.TREECKO : Species.MUDKIP) : this.randomSpecies(5);
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const playerPokemon = new PlayerPokemon(this, playerSpecies, 5);
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playerPokemon.setVisible(false);
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loadPokemonAssets.push(playerPokemon.loadAssets());
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if (this.quickStart) {
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for (let s = 0; s < 3; s++) {
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const playerSpecies = !isRandom ? getPokemonSpecies(s === 0 ? Species.TORCHIC : s === 1 ? Species.TREECKO : Species.MUDKIP) : this.randomSpecies(5);
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const playerPokemon = new PlayerPokemon(this, playerSpecies, 5);
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playerPokemon.setVisible(false);
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loadPokemonAssets.push(playerPokemon.loadAssets());
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this.party.push(playerPokemon);
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this.party.push(playerPokemon);
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}
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}
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console.log(this.getPlayerPokemon().species.name, this.getPlayerPokemon().species.speciesId, this.getPlayerPokemon().stats);
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const trainerPbFrameNames = this.anims.generateFrameNames('trainer_m_pb', { zeroPad: 2, start: 1, end: 12 });
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this.anims.create({
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@ -354,6 +364,7 @@ export default class BattleScene extends Phaser.Scene {
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[Button.RIGHT]: [keyCodes.RIGHT, keyCodes.D],
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[Button.ACTION]: [keyCodes.ENTER, keyCodes.SPACE, keyCodes.Z],
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[Button.CANCEL]: [keyCodes.BACKSPACE, keyCodes.ESC, keyCodes.X],
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[Button.QUICK_START]: [keyCodes.Q],
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[Button.RANDOM]: [keyCodes.R],
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[Button.AUTO]: [keyCodes.F2],
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[Button.SPEED_UP]: [keyCodes.PLUS],
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@ -384,8 +395,6 @@ export default class BattleScene extends Phaser.Scene {
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newBattle(): Battle {
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if (this.currentBattle) {
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console.log(this.getPlayerPokemon(), this.getParty().map(p => p.name), this.getPlayerPokemon().id)
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this.getEnemyPokemon().destroy();
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if (this.currentBattle.waveIndex % 10)
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this.unshiftPhase(new NextEncounterPhase(this));
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@ -394,7 +403,11 @@ export default class BattleScene extends Phaser.Scene {
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this.unshiftPhase(new NewBiomeEncounterPhase(this));
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}
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} else {
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//this.pushPhase(new SelectStarterPhase(this));
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if (!this.quickStart) {
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this.arena.preloadBgm();
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this.pushPhase(new SelectStarterPhase(this));
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} else
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this.arena.playBgm();
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this.pushPhase(new EncounterPhase(this));
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this.pushPhase(new SummonPhase(this));
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}
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12
src/biome.ts
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src/biome.ts
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@ -187,12 +187,18 @@ export class BiomeArena {
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return Biome[this.biomeType].toLowerCase();
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}
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playBgm() {
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preloadBgm(): void {
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this.scene.loadBgm(this.bgm);
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this.scene.load.once(Phaser.Loader.Events.COMPLETE, () => this.scene.playBgm(this.bgm));
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}
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fadeOutBgm(duration: integer, destroy?: boolean) {
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playBgm(): void {
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this.scene.loadBgm(this.bgm);
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this.scene.load.once(Phaser.Loader.Events.COMPLETE, () => this.scene.playBgm(this.bgm));
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if (!this.scene.load.isLoading())
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this.scene.load.start();
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}
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fadeOutBgm(duration: integer, destroy?: boolean): void {
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if (destroy === undefined)
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destroy = true;
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const bgm = this.scene.sound.get(this.bgm);
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@ -770,6 +770,12 @@ export const pokemonEvolutions: PokemonEvolutions = {
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[Species.EXEGGCUTE]: [
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new SpeciesEvolution(Species.EXEGGUTOR, 1, "Leaf Stone", null, SpeciesWildEvolutionDelay.LONG)
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],
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[Species.TANGELA]: [
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new SpeciesEvolution(Species.TANGROWTH, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => true /* Ancient power learned*/), SpeciesWildEvolutionDelay.LONG)
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],
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[Species.LICKITUNG]: [
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new SpeciesEvolution(Species.LICKILICKY, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => true /* Rollout learned*/), SpeciesWildEvolutionDelay.LONG)
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],
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[Species.STARYU]: [
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new SpeciesEvolution(Species.STARMIE, 1, "Water Stone", null, SpeciesWildEvolutionDelay.MEDIUM)
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],
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@ -785,27 +791,54 @@ export const pokemonEvolutions: PokemonEvolutions = {
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[Species.TOGETIC]: [
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new SpeciesEvolution(Species.TOGEKISS, 1, "Shiny Stone", null, SpeciesWildEvolutionDelay.VERY_LONG)
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],
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[Species.AIPOM]: [
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new SpeciesEvolution(Species.AMBIPOM, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => true /* Double hit learned*/), SpeciesWildEvolutionDelay.LONG)
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],
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[Species.SUNKERN]: [
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new SpeciesEvolution(Species.SUNFLORA, 1, "Sun Stone", null, SpeciesWildEvolutionDelay.MEDIUM)
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],
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[Species.YANMA]: [
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new SpeciesEvolution(Species.YANMEGA, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => true /* Rollout learned*/), SpeciesWildEvolutionDelay.LONG)
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],
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[Species.MURKROW]: [
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new SpeciesEvolution(Species.HONCHKROW, 1, "Dusk Stone", null, SpeciesWildEvolutionDelay.VERY_LONG)
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],
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[Species.MISDREAVUS]: [
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new SpeciesEvolution(Species.MISMAGIUS, 1, "Dusk Stone", null, SpeciesWildEvolutionDelay.VERY_LONG)
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],
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[Species.GLIGAR]: [
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new SpeciesEvolution(Species.GLISCOR, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => true /* Razor fang at night*/), SpeciesWildEvolutionDelay.LONG)
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],
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[Species.SNEASEL]: [
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new SpeciesEvolution(Species.WEAVILE, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => true /* Razor claw at night*/), SpeciesWildEvolutionDelay.LONG)
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],
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[Species.PILOSWINE]: [
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new SpeciesEvolution(Species.MAMOSWINE, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => true /* Ancient power learned*/), SpeciesWildEvolutionDelay.VERY_LONG)
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],
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[Species.LOMBRE]: [
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new SpeciesEvolution(Species.LUDICOLO, 1, "Water Stone", null, SpeciesWildEvolutionDelay.LONG)
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],
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[Species.NUZLEAF]: [
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new SpeciesEvolution(Species.SHIFTRY, 1, "Leaf Stone", null, SpeciesWildEvolutionDelay.LONG)
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],
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[Species.NOSEPASS]: [
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new SpeciesEvolution(Species.PROBOPASS, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => true /* Magnetic field??*/), SpeciesWildEvolutionDelay.LONG)
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],
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[Species.SKITTY]: [
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new SpeciesEvolution(Species.DELCATTY, 1, "Moon Stone", null, SpeciesWildEvolutionDelay.MEDIUM)
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],
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[Species.ROSELIA]: [
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new SpeciesEvolution(Species.ROSERADE, 1, "Shiny Stone", null, SpeciesWildEvolutionDelay.VERY_LONG)
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],
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[Species.BONSLY]: [
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new SpeciesEvolution(Species.SUDOWOODO, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => true /* Mimic learned */), SpeciesWildEvolutionDelay.MEDIUM)
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],
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[Species.MIME_JR]: [
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new SpeciesEvolution(Species.MR_MIME, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => true /* Mimic learned */), SpeciesWildEvolutionDelay.MEDIUM)
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],
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[Species.MANTYKE]: [
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new SpeciesEvolution(Species.MANTINE, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => true /* Remoraid in party */), SpeciesWildEvolutionDelay.MEDIUM)
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],
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[Species.PANSAGE]: [
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new SpeciesEvolution(Species.SIMISAGE, 1, "Leaf Stone", null, SpeciesWildEvolutionDelay.MEDIUM)
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],
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new SpeciesEvolution(Species.CROBAT, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10), SpeciesWildEvolutionDelay.VERY_LONG)
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],
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[Species.CHANSEY]: [
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new SpeciesEvolution(Species.BLISSEY, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10), SpeciesWildEvolutionDelay.VERY_LONG)
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new SpeciesEvolution(Species.BLISSEY, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10), SpeciesWildEvolutionDelay.MEDIUM)
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],
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[Species.MUNCHLAX]: [
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new SpeciesEvolution(Species.SNORLAX, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10), SpeciesWildEvolutionDelay.LONG)
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new SpeciesEvolution(Species.SNORLAX, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10), SpeciesWildEvolutionDelay.MEDIUM)
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],
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[Species.TOGEPI]: [
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new SpeciesEvolution(Species.TOGETIC, 1, null, new SpeciesEvolutionCondition((p: Pokemon) => p.winCount >= 10), SpeciesWildEvolutionDelay.SHORT)
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import { Moves } from "./move";
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import { Species } from "./species";
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export const pokemonLevelMoves = {
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interface PokemonLevelMoves {
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[key: string]: Array<Array<integer | Moves>>
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}
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export const pokemonLevelMoves: PokemonLevelMoves = {
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[Species.BULBASAUR]: [
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[ 1, Moves.TACKLE ],
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[ 3, Moves.GROWL ],
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@ -131,7 +131,7 @@ export default class PokemonSpecies {
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if (pokemonEvolutions.hasOwnProperty(this.speciesId)) {
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for (let e of pokemonEvolutions[this.speciesId]) {
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const condition = e.condition;
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if (!condition || !condition.applyToWild || condition.predicate(this)) {
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if (!condition || typeof(condition) === 'string' || !condition.applyToWild || condition.predicate(this)) {
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const speciesId = e.speciesId;
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const level = e.level;
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evolutionLevels.push([ speciesId, level ]);
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@ -146,7 +146,7 @@ export default class PokemonSpecies {
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return evolutionLevels;
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}
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getPrevolutionLevels() {
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getPrevolutionLevels(ignoreConditions?: boolean) {
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const prevolutionLevels = [];
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const allEvolvingPokemon = Object.keys(pokemonEvolutions);
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@ -154,7 +154,7 @@ export default class PokemonSpecies {
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for (let e of pokemonEvolutions[p]) {
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if (e.speciesId === this.speciesId) {
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const condition = e.condition;
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if (!condition || !condition.applyToWild || condition.predicate(this)) {
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if (ignoreConditions || !condition || typeof(condition) === 'string' || !condition.applyToWild || condition.predicate(this)) {
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const speciesId = parseInt(p) as Species;
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let level = e.level;
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prevolutionLevels.push([ speciesId, level ]);
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@ -169,6 +169,18 @@ export default class PokemonSpecies {
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return prevolutionLevels;
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}
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getSpriteAtlasPath(female: boolean, shiny?: boolean): string {
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return this.getSpriteId(female, shiny).replace(/\_{2}/g, '/');
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}
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getSpriteId(female: boolean, shiny?: boolean): string {
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return `${shiny ? 'shiny__' : ''}${this.genderDiffs && female ? 'female__' : ''}${this.speciesId}`;
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}
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getSpriteKey(female: boolean, shiny?: boolean): string {
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return `pkmn__${this.getSpriteId(female, shiny)}`;
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}
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getIconAtlasKey(): string {
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return `pokemon_icons_${this.generation}`;
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}
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@ -225,6 +237,32 @@ export default class PokemonSpecies {
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return `pkmn_icon__${this.getIconId()}`;
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}
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loadAssets(scene: BattleScene, female: boolean, shiny?: boolean, startLoad?: boolean): Promise<void> {
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return new Promise(resolve => {
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scene.load.audio(this.speciesId.toString(), `audio/cry/${this.speciesId}.mp3`);
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scene.loadAtlas(this.getSpriteKey(female, shiny), 'pokemon', this.getSpriteAtlasPath(female, shiny));
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scene.load.once(Phaser.Loader.Events.COMPLETE, () => {
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const originalWarn = console.warn;
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// Ignore warnings for missing frames, because there will be a lot
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console.warn = () => {};
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const frameNames = scene.anims.generateFrameNames(this.getSpriteKey(female, shiny), { zeroPad: 4, suffix: ".png", start: 1, end: 256 });
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console.warn = originalWarn;
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scene.anims.create({
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key: this.getSpriteKey(female, shiny),
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frames: frameNames,
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frameRate: 12,
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repeat: -1
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});
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resolve();
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});
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if (startLoad) {
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if (!scene.load.isLoading())
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scene.load.start();
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} else
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resolve();
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});
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}
|
||||
|
||||
generateIconAnim(scene: BattleScene): void {
|
||||
const frameNames = scene.anims.generateFrameNames(this.getIconAtlasKey(), { prefix: `${this.getIconId()}_`, zeroPad: 2, suffix: '.png', start: 1, end: 34 });
|
||||
scene.anims.create({
|
||||
|
@ -234,6 +272,11 @@ export default class PokemonSpecies {
|
|||
repeat: -1
|
||||
});
|
||||
}
|
||||
|
||||
cry(scene: BattleScene, soundConfig?: Phaser.Types.Sound.SoundConfig): integer {
|
||||
scene.sound.play(this.speciesId.toString(), soundConfig);
|
||||
return scene.sound.get(this.speciesId.toString()).totalDuration * 1000;
|
||||
}
|
||||
}
|
||||
|
||||
class PokemonForm extends PokemonSpecies {
|
||||
|
@ -750,14 +793,14 @@ export const allSpecies = [
|
|||
[ Species.PROBOPASS, "Probopass", 4, 0, 0, 0, "Compass Pokémon", Type.ROCK, Type.STEEL, 1.4, 340, "Sturdy", "Magnet Pull", "Sand Force", 525, 60, 55, 145, 75, 150, 40, 60, 70, 184, GrowthRate.MEDIUM_FAST, "Mineral", null, 50, 20, 0 ],
|
||||
[ Species.DUSKNOIR, "Dusknoir", 4, 0, 0, 0, "Gripper Pokémon", Type.GHOST, -1, 2.2, 106.6, "Pressure", null, "Frisk", 525, 45, 100, 135, 65, 135, 45, 45, 35, 236, GrowthRate.FAST, "Amorphous", null, 50, 25, 0 ],
|
||||
[ Species.FROSLASS, "Froslass", 4, 0, 0, 0, "Snow Land Pokémon", Type.ICE, Type.GHOST, 1.3, 26.6, "Snow Cloak", null, "Cursed Body", 480, 70, 80, 70, 80, 70, 110, 75, 70, 168, GrowthRate.MEDIUM_FAST, "Fairy", "Mineral", 0, 20, 0 ],
|
||||
[ Species.ROTOM, "Rotom", 4, 0, 0, 0, "Plasma Pokémon", Type.ELECTRIC, Type.GHOST, 0.3, 0.3, "Levitate", null, null, 440, 50, 50, 77, 95, 77, 91, 45, 70, 154, GrowthRate.MEDIUM_FAST, "Amorphous", null, null, 20, 1,
|
||||
[ Species.ROTOM, "Rotom", 4, 0, 0, 0, "Plasma Pokémon", Type.ELECTRIC, Type.GHOST, 0.3, 0.3, "Levitate", null, null, 440, 50, 50, 77, 95, 77, 91, 45, 70, 154, GrowthRate.MEDIUM_FAST, "Amorphous", null, null, 20, 0,
|
||||
[
|
||||
[ "Normal", 4, 0, 0, 0, "Plasma Pokémon", Type.ELECTRIC, Type.GHOST, 0.3, 0.3, "Levitate", null, null, 440, 50, 50, 77, 95, 77, 91, 45, 70, 154, GrowthRate.MEDIUM_FAST, "Amorphous", null, null, 20, 1 ],
|
||||
[ "Heat", 4, 0, 0, 0, "Plasma Pokémon", Type.ELECTRIC, Type.FIRE, 0.3, 0.3, "Levitate", null, null, 520, 50, 65, 107, 105, 107, 86, 45, 70, 182, GrowthRate.MEDIUM_FAST, "Amorphous", null, null, 20, 1 ],
|
||||
[ "Wash", 4, 0, 0, 0, "Plasma Pokémon", Type.ELECTRIC, Type.WATER, 0.3, 0.3, "Levitate", null, null, 520, 50, 65, 107, 105, 107, 86, 45, 70, 182, GrowthRate.MEDIUM_FAST, "Amorphous", null, null, 20, 1 ],
|
||||
[ "Frost", 4, 0, 0, 0, "Plasma Pokémon", Type.ELECTRIC, Type.ICE, 0.3, 0.3, "Levitate", null, null, 520, 50, 65, 107, 105, 107, 86, 45, 70, 182, GrowthRate.MEDIUM_FAST, "Amorphous", null, null, 20, 1 ],
|
||||
[ "Fan", 4, 0, 0, 0, "Plasma Pokémon", Type.ELECTRIC, Type.FLYING, 0.3, 0.3, "Levitate", null, null, 520, 50, 65, 107, 105, 107, 86, 45, 70, 182, GrowthRate.MEDIUM_FAST, "Amorphous", null, null, 20, 1 ],
|
||||
[ "Mow", 4, 0, 0, 0, "Plasma Pokémon", Type.ELECTRIC, Type.GRASS, 0.3, 0.3, "Levitate", null, null, 520, 50, 65, 107, 105, 107, 86, 45, 70, 182, GrowthRate.MEDIUM_FAST, "Amorphous", null, null, 20, 1 ]
|
||||
[ "Normal", 4, 0, 0, 0, "Plasma Pokémon", Type.ELECTRIC, Type.GHOST, 0.3, 0.3, "Levitate", null, null, 440, 50, 50, 77, 95, 77, 91, 45, 70, 154, GrowthRate.MEDIUM_FAST, "Amorphous", null, null, 20, 0 ],
|
||||
[ "Heat", 4, 0, 0, 0, "Plasma Pokémon", Type.ELECTRIC, Type.FIRE, 0.3, 0.3, "Levitate", null, null, 520, 50, 65, 107, 105, 107, 86, 45, 70, 182, GrowthRate.MEDIUM_FAST, "Amorphous", null, null, 20, 0 ],
|
||||
[ "Wash", 4, 0, 0, 0, "Plasma Pokémon", Type.ELECTRIC, Type.WATER, 0.3, 0.3, "Levitate", null, null, 520, 50, 65, 107, 105, 107, 86, 45, 70, 182, GrowthRate.MEDIUM_FAST, "Amorphous", null, null, 20, 0 ],
|
||||
[ "Frost", 4, 0, 0, 0, "Plasma Pokémon", Type.ELECTRIC, Type.ICE, 0.3, 0.3, "Levitate", null, null, 520, 50, 65, 107, 105, 107, 86, 45, 70, 182, GrowthRate.MEDIUM_FAST, "Amorphous", null, null, 20, 0 ],
|
||||
[ "Fan", 4, 0, 0, 0, "Plasma Pokémon", Type.ELECTRIC, Type.FLYING, 0.3, 0.3, "Levitate", null, null, 520, 50, 65, 107, 105, 107, 86, 45, 70, 182, GrowthRate.MEDIUM_FAST, "Amorphous", null, null, 20, 0 ],
|
||||
[ "Mow", 4, 0, 0, 0, "Plasma Pokémon", Type.ELECTRIC, Type.GRASS, 0.3, 0.3, "Levitate", null, null, 520, 50, 65, 107, 105, 107, 86, 45, 70, 182, GrowthRate.MEDIUM_FAST, "Amorphous", null, null, 20, 0 ]
|
||||
]
|
||||
],
|
||||
[ Species.UXIE, "Uxie", 4, 1, 0, 0, "Knowledge Pokémon", Type.PSYCHIC, -1, 0.3, 0.3, "Levitate", null, null, 580, 75, 75, 130, 75, 130, 95, 3, 140, 261, GrowthRate.SLOW, "Undiscovered", null, null, 80, 0 ],
|
||||
|
|
|
@ -163,32 +163,24 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
Promise.allSettled(moveIds.map(m => initMoveAnim(m)))
|
||||
.then(() => {
|
||||
loadMoveAnimAssets(this.scene as BattleScene, moveIds);
|
||||
(this.scene as BattleScene).loadAtlas(this.getSpriteKey(), 'pokemon', this.getSpriteAtlasPath());
|
||||
this.species.loadAssets(this.scene as BattleScene, this.gender === Gender.FEMALE);
|
||||
if (this.isPlayer())
|
||||
(this.scene as BattleScene).loadAtlas(this.getBattleSpriteKey(), 'pokemon', this.getBattleSpriteAtlasPath());
|
||||
this.scene.load.audio(this.species.speciesId.toString(), `audio/cry/${this.species.speciesId}.mp3`);
|
||||
this.scene.load.once(Phaser.Loader.Events.COMPLETE, () => {
|
||||
const originalWarn = console.warn;
|
||||
// Ignore warnings for missing frames, because there will be a lot
|
||||
console.warn = () => {};
|
||||
const frameNames = this.scene.anims.generateFrameNames(this.getSpriteKey(), { zeroPad: 4, suffix: ".png", start: 1, end: 256 });
|
||||
const battleFrameNames = this.isPlayer()
|
||||
? this.scene.anims.generateFrameNames(this.getBattleSpriteKey(), { zeroPad: 4, suffix: ".png", start: 1, end: 256 })
|
||||
: null;
|
||||
console.warn = originalWarn;
|
||||
this.scene.anims.create({
|
||||
key: this.getSpriteKey(),
|
||||
frames: frameNames,
|
||||
frameRate: 12,
|
||||
repeat: -1
|
||||
});
|
||||
if (this.isPlayer()) {
|
||||
this.scene.anims.create({
|
||||
key: this.getBattleSpriteKey(),
|
||||
frames: battleFrameNames,
|
||||
frameRate: 12,
|
||||
repeat: -1
|
||||
});
|
||||
const originalWarn = console.warn;
|
||||
// Ignore warnings for missing frames, because there will be a lot
|
||||
console.warn = () => {};
|
||||
const battleFrameNames = this.scene.anims.generateFrameNames(this.getBattleSpriteKey(), { zeroPad: 4, suffix: ".png", start: 1, end: 256 });
|
||||
console.warn = originalWarn;
|
||||
if (this.isPlayer()) {
|
||||
this.scene.anims.create({
|
||||
key: this.getBattleSpriteKey(),
|
||||
frames: battleFrameNames,
|
||||
frameRate: 12,
|
||||
repeat: -1
|
||||
});
|
||||
}
|
||||
}
|
||||
this.playAnim();
|
||||
resolve();
|
||||
|
@ -208,7 +200,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
}
|
||||
|
||||
getSpriteId(): string {
|
||||
return `${this.shiny ? 'shiny__' : ''}${this.species.genderDiffs && !this.gender ? 'female__' : ''}${this.species.speciesId}`;
|
||||
return this.species.getSpriteId(this.gender === Gender.FEMALE, this.shiny);
|
||||
}
|
||||
|
||||
getBattleSpriteId(): string {
|
||||
|
@ -216,7 +208,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
}
|
||||
|
||||
getSpriteKey(): string {
|
||||
return `pkmn__${this.getSpriteId()}`;
|
||||
return this.species.getSpriteKey(this.gender === Gender.FEMALE, this.shiny);
|
||||
}
|
||||
|
||||
getBattleSpriteKey(): string {
|
||||
|
@ -507,8 +499,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||
}
|
||||
|
||||
cry(soundConfig?: Phaser.Types.Sound.SoundConfig): integer {
|
||||
this.scene.sound.play(this.species.speciesId.toString(), soundConfig);
|
||||
return this.scene.sound.get(this.species.speciesId.toString()).totalDuration * 1000;
|
||||
return this.species.cry(this.scene as BattleScene, soundConfig);
|
||||
}
|
||||
|
||||
faintCry(callback: Function) {
|
||||
|
|
|
@ -1,10 +1,37 @@
|
|||
import BattleScene, { Button } from "../battle-scene";
|
||||
import { allSpecies } from "../pokemon-species";
|
||||
import PokemonSpecies, { allSpecies } from "../pokemon-species";
|
||||
import { Species } from "../species";
|
||||
import { TextStyle, addTextObject } from "../text";
|
||||
import { Mode } from "./ui";
|
||||
import UiHandler from "./uiHandler";
|
||||
import * as Utils from "../utils";
|
||||
import MessageUiHandler from "./message-ui-handler";
|
||||
|
||||
export default class StarterSelectUiHandler extends UiHandler {
|
||||
export type StarterSelectCallback = (starterSpecies: PokemonSpecies[]) => void;
|
||||
|
||||
export default class StarterSelectUiHandler extends MessageUiHandler {
|
||||
private starterSelectContainer: Phaser.GameObjects.Container;
|
||||
private starterSelectGenIconContainers: Phaser.GameObjects.Container[];
|
||||
private pokemonNumberText: Phaser.GameObjects.Text;
|
||||
private pokemonSprite: Phaser.GameObjects.Sprite;
|
||||
private pokemonNameText: Phaser.GameObjects.Text;
|
||||
private starterSelectMessageBoxContainer: Phaser.GameObjects.Container;
|
||||
|
||||
private genMode: boolean;
|
||||
private genCursor: integer = 0;
|
||||
private genSpecies: PokemonSpecies[][] = [];
|
||||
private lastSpecies: PokemonSpecies;
|
||||
private speciesLoaded: Map<Species, boolean> = new Map<Species, boolean>();
|
||||
private starterGens: integer[] = [];
|
||||
private starterCursors: integer[] = [];
|
||||
|
||||
private assetLoadCancelled: Utils.BooleanHolder;
|
||||
private cursorObj: Phaser.GameObjects.Image;
|
||||
private starterCursorObjs: Phaser.GameObjects.Image[];
|
||||
private starterIcons: Phaser.GameObjects.Sprite[];
|
||||
private genCursorObj: Phaser.GameObjects.Image;
|
||||
private genCursorHighlightObj: Phaser.GameObjects.Image;
|
||||
|
||||
private starterSelectCallback: StarterSelectCallback;
|
||||
|
||||
constructor(scene: BattleScene) {
|
||||
super(scene, Mode.STARTER_SELECT);
|
||||
|
@ -17,38 +44,217 @@ export default class StarterSelectUiHandler extends UiHandler {
|
|||
this.starterSelectContainer.setVisible(false);
|
||||
ui.add(this.starterSelectContainer);
|
||||
|
||||
let s = 0;
|
||||
const bgColor = this.scene.add.rectangle(0, 0, this.scene.game.canvas.width / 6, this.scene.game.canvas.height / 6, 0x006860);
|
||||
bgColor.setOrigin(0, 0);
|
||||
this.starterSelectContainer.add(bgColor);
|
||||
|
||||
for (let species of allSpecies) {
|
||||
if (species.getSpeciesForLevel(1) !== species.speciesId || species.generation >= 6)
|
||||
continue;
|
||||
species.generateIconAnim(this.scene);
|
||||
const x = (s % 24) * 13;
|
||||
const y = Math.floor(s / 24) * 13;
|
||||
const icon = this.scene.add.sprite(x, y, species.getIconAtlasKey());
|
||||
const starterSelectBg = this.scene.add.image(1, 1, 'starter_select_bg');
|
||||
starterSelectBg.setOrigin(0, 0);
|
||||
this.starterSelectContainer.add(starterSelectBg);
|
||||
|
||||
this.pokemonNumberText = addTextObject(this.scene, 17, 1, '000', TextStyle.SUMMARY);
|
||||
this.pokemonNumberText.setOrigin(0, 0);
|
||||
this.starterSelectContainer.add(this.pokemonNumberText);
|
||||
|
||||
this.pokemonSprite = this.scene.add.sprite(53, 63, `pkmn__sub`);
|
||||
this.starterSelectContainer.add(this.pokemonSprite);
|
||||
|
||||
this.pokemonNameText = addTextObject(this.scene, 6, 112, '', TextStyle.SUMMARY);
|
||||
this.pokemonNameText.setOrigin(0, 0);
|
||||
this.starterSelectContainer.add(this.pokemonNameText);
|
||||
|
||||
const genText = addTextObject(this.scene, 115, 6, 'I\nII\nIII\nIV\nV', TextStyle.WINDOW);
|
||||
genText.setLineSpacing(16);
|
||||
this.starterSelectContainer.add(genText);
|
||||
|
||||
this.starterSelectGenIconContainers = new Array(5).fill(null).map((_, i) => {
|
||||
const container = this.scene.add.container(149, 9);
|
||||
if (i)
|
||||
container.setVisible(false);
|
||||
this.starterSelectContainer.add(container);
|
||||
return container;
|
||||
});
|
||||
|
||||
this.starterCursorObjs = new Array(3).fill(null).map(() => {
|
||||
const cursorObj = this.scene.add.image(0, 0, 'starter_select_cursor_highlight');
|
||||
cursorObj.setVisible(false);
|
||||
cursorObj.setOrigin(0, 0);
|
||||
this.starterSelectContainer.add(cursorObj);
|
||||
return cursorObj;
|
||||
});
|
||||
|
||||
this.cursorObj = this.scene.add.image(0, 0, 'starter_select_cursor');
|
||||
this.cursorObj.setOrigin(0, 0);
|
||||
this.starterSelectContainer.add(this.cursorObj);
|
||||
|
||||
this.genCursorHighlightObj = this.scene.add.image(111, 5, 'starter_select_gen_cursor_highlight');
|
||||
this.genCursorHighlightObj.setOrigin(0, 0);
|
||||
this.starterSelectContainer.add(this.genCursorHighlightObj);
|
||||
|
||||
this.genCursorObj = this.scene.add.image(111, 5, 'starter_select_gen_cursor');
|
||||
this.genCursorObj.setVisible(false);
|
||||
this.genCursorObj.setOrigin(0, 0);
|
||||
this.starterSelectContainer.add(this.genCursorObj);
|
||||
|
||||
for (let g = 0; g < this.starterSelectGenIconContainers.length; g++) {
|
||||
let s = 0;
|
||||
this.genSpecies.push([]);
|
||||
|
||||
for (let species of allSpecies) {
|
||||
if (species.getPrevolutionLevels(true).length || species.generation !== g + 1)
|
||||
continue;
|
||||
this.speciesLoaded.set(species.speciesId, false);
|
||||
this.genSpecies[g].push(species);
|
||||
species.generateIconAnim(this.scene);
|
||||
const x = (s % 9) * 18;
|
||||
const y = Math.floor(s / 9) * 18;
|
||||
const icon = this.scene.add.sprite(x, y, species.getIconAtlasKey());
|
||||
icon.setScale(0.5);
|
||||
icon.setOrigin(0, 0);
|
||||
icon.play(species.getIconKey()).stop();
|
||||
this.starterSelectGenIconContainers[g].add(icon);
|
||||
s++;
|
||||
}
|
||||
}
|
||||
|
||||
this.scene.anims.create({
|
||||
key: 'pkmn_icon__000',
|
||||
frames: this.scene.anims.generateFrameNames('pokemon_icons_0', { prefix: `000_`, zeroPad: 2, suffix: '.png', start: 1, end: 34 }),
|
||||
frameRate: 128,
|
||||
repeat: -1
|
||||
});
|
||||
|
||||
this.starterIcons = new Array(3).fill(null).map((_, i) => {
|
||||
const icon = this.scene.add.sprite(115, 95 + 16 * i, 'pokemon_icons_0');
|
||||
icon.setScale(0.5);
|
||||
icon.setOrigin(0, 0);
|
||||
icon.play(species.getIconKey()).stop();
|
||||
icon.play('pkmn_icon__000');
|
||||
this.starterSelectContainer.add(icon);
|
||||
s++;
|
||||
return icon;
|
||||
});
|
||||
|
||||
this.starterSelectMessageBoxContainer = this.scene.add.container(0, this.scene.game.canvas.height / 6);
|
||||
this.starterSelectMessageBoxContainer.setVisible(false);
|
||||
this.starterSelectContainer.add(this.starterSelectMessageBoxContainer);
|
||||
|
||||
const starterSelectMessageBox = this.scene.add.image(0, 0, 'starter_select_message');
|
||||
starterSelectMessageBox.setOrigin(0, 1);
|
||||
this.starterSelectMessageBoxContainer.add(starterSelectMessageBox);
|
||||
|
||||
this.message = addTextObject(this.scene, 8, -8, '', TextStyle.WINDOW, { maxLines: 1 });
|
||||
this.message.setOrigin(0, 1);
|
||||
this.starterSelectMessageBoxContainer.add(this.message);
|
||||
}
|
||||
|
||||
show(args: any[]): void {
|
||||
if (args.length >= 1 && args[0] instanceof Function) {
|
||||
super.show(args);
|
||||
|
||||
this.starterSelectCallback = args[0] as StarterSelectCallback;
|
||||
|
||||
this.starterSelectContainer.setVisible(true);
|
||||
|
||||
this.setGenMode(false);
|
||||
this.setCursor(0);
|
||||
this.setGenMode(true);
|
||||
this.setCursor(0);
|
||||
}
|
||||
}
|
||||
|
||||
show(args: any[]) {
|
||||
super.show(args);
|
||||
|
||||
this.starterSelectContainer.setVisible(true);
|
||||
this.setCursor(0);
|
||||
showText(text: string, delay?: integer, callback?: Function, callbackDelay?: integer, prompt?: boolean, promptDelay?: integer) {
|
||||
super.showText(text, delay, callback, callbackDelay, prompt, promptDelay);
|
||||
|
||||
this.starterSelectMessageBoxContainer.setVisible(true);
|
||||
}
|
||||
|
||||
processInput(button: Button) {
|
||||
processInput(button: Button): void {
|
||||
const ui = this.getUi();
|
||||
|
||||
let success = false;
|
||||
|
||||
if (button === Button.ACTION) {
|
||||
} else if (button === Button.CANCEL) {
|
||||
if (this.genMode) {
|
||||
switch (button) {
|
||||
case Button.UP:
|
||||
if (this.genCursor)
|
||||
success = this.setCursor(this.genCursor - 1);
|
||||
break;
|
||||
case Button.DOWN:
|
||||
if (this.genCursor < 4)
|
||||
success = this.setCursor(this.genCursor + 1);
|
||||
break;
|
||||
case Button.RIGHT:
|
||||
success = this.setGenMode(false);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
if (button === Button.ACTION) {
|
||||
if (this.starterCursors.length < 3) {
|
||||
let isDupe = false;
|
||||
for (let s = 0; s < this.starterCursors.length; s++) {
|
||||
if (this.starterGens[s] === this.genCursor && this.starterCursors[s] === this.cursor) {
|
||||
isDupe = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!isDupe) {
|
||||
const cursorObj = this.starterCursorObjs[this.starterCursors.length];
|
||||
cursorObj.setVisible(true);
|
||||
cursorObj.setPosition(this.cursorObj.x, this.cursorObj.y);
|
||||
const species = this.genSpecies[this.genCursor][this.cursor];
|
||||
this.starterIcons[this.starterCursors.length].play(species.getIconKey());
|
||||
this.starterGens.push(this.genCursor);
|
||||
this.starterCursors.push(this.cursor);
|
||||
if (this.speciesLoaded.get(species.speciesId))
|
||||
species.cry(this.scene);
|
||||
if (this.starterCursors.length === 3) {
|
||||
ui.showText('Begin with these POKéMON?', null, () => {
|
||||
ui.setModeWithoutClear(Mode.CONFIRM, () => {
|
||||
ui.setMode(Mode.STARTER_SELECT);
|
||||
const originalStarterSelectCallback = this.starterSelectCallback;
|
||||
this.starterSelectCallback = null;
|
||||
originalStarterSelectCallback(new Array(3).fill(0).map((_, i) => this.genSpecies[this.starterGens[i]][this.starterCursors[i]]));
|
||||
}, () => {
|
||||
ui.setMode(Mode.STARTER_SELECT);
|
||||
this.popStarter();
|
||||
this.clearText();
|
||||
});
|
||||
});
|
||||
}
|
||||
success = true;
|
||||
} else
|
||||
ui.playError();
|
||||
}
|
||||
} else if (button === Button.CANCEL) {
|
||||
if (this.starterCursors.length) {
|
||||
this.popStarter();
|
||||
success = true;
|
||||
} else
|
||||
ui.playError();
|
||||
} else {
|
||||
const genStarters = this.starterSelectGenIconContainers[this.genCursor].getAll().length;
|
||||
const rows = Math.ceil(genStarters / 9);
|
||||
const row = Math.floor(this.cursor / 9);
|
||||
switch (button) {
|
||||
case Button.UP:
|
||||
if (row)
|
||||
success = this.setCursor(this.cursor - 9);
|
||||
break;
|
||||
case Button.DOWN:
|
||||
if (row < rows - 2 || (row < rows - 1 && this.cursor % 9 <= (genStarters - 1) % 9))
|
||||
success = this.setCursor(this.cursor + 9);
|
||||
break;
|
||||
case Button.LEFT:
|
||||
if (this.cursor % 9)
|
||||
success = this.setCursor(this.cursor - 1);
|
||||
else
|
||||
success = this.setGenMode(true);
|
||||
break;
|
||||
case Button.RIGHT:
|
||||
if (this.cursor % 9 < (row < rows - 1 ? 8 : (genStarters - 1) % 9))
|
||||
success = this.setCursor(this.cursor + 1);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (success)
|
||||
|
@ -56,17 +262,99 @@ export default class StarterSelectUiHandler extends UiHandler {
|
|||
}
|
||||
|
||||
setCursor(cursor: integer): boolean {
|
||||
let changed: boolean = this.cursor !== cursor;
|
||||
let changed = false;
|
||||
|
||||
if (changed) {
|
||||
const forward = this.cursor < cursor;
|
||||
this.cursor = cursor;
|
||||
if (this.genMode) {
|
||||
changed = this.genCursor !== cursor;
|
||||
|
||||
if (this.genCursor !== undefined)
|
||||
this.starterSelectGenIconContainers[this.genCursor].setVisible(false);
|
||||
this.cursor = 0;
|
||||
this.genCursor = cursor;
|
||||
this.genCursorObj.setY(5 + 17 * this.genCursor);
|
||||
this.genCursorHighlightObj.setY(this.genCursorObj.y);
|
||||
this.starterSelectGenIconContainers[this.genCursor].setVisible(true);
|
||||
|
||||
for (let s = 0; s < this.starterCursorObjs.length; s++)
|
||||
this.starterCursorObjs[s].setVisible(this.starterGens[s] === cursor);
|
||||
} else {
|
||||
changed = super.setCursor(cursor);
|
||||
|
||||
this.cursorObj.setPosition(148 + 18 * (cursor % 9), 10 + 18 * Math.floor(cursor / 9));
|
||||
|
||||
this.setSpecies(this.genSpecies[this.genCursor][cursor]);
|
||||
}
|
||||
|
||||
return changed;
|
||||
}
|
||||
|
||||
setGenMode(genMode: boolean): boolean {
|
||||
if (genMode !== this.genMode) {
|
||||
this.genMode = genMode;
|
||||
|
||||
this.genCursorObj.setVisible(genMode);
|
||||
this.cursorObj.setVisible(!genMode);
|
||||
|
||||
this.setCursor(genMode ? this.genCursor : this.cursor);
|
||||
if (genMode)
|
||||
this.setSpecies(null);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
setSpecies(species: PokemonSpecies) {
|
||||
this.pokemonSprite.setVisible(false);
|
||||
|
||||
if (this.assetLoadCancelled) {
|
||||
this.assetLoadCancelled.value = true;
|
||||
this.assetLoadCancelled = null;
|
||||
}
|
||||
|
||||
if (this.lastSpecies)
|
||||
(this.starterSelectGenIconContainers[this.lastSpecies.generation - 1].getAt(this.genSpecies[this.lastSpecies.generation - 1].indexOf(this.lastSpecies)) as Phaser.GameObjects.Sprite).stop();
|
||||
|
||||
if (species) {
|
||||
this.pokemonNumberText.setText(Utils.padInt(species.speciesId, 3));
|
||||
this.pokemonNameText.setText(species.name.toUpperCase());
|
||||
|
||||
const assetLoadCancelled = new Utils.BooleanHolder(false);
|
||||
this.assetLoadCancelled = assetLoadCancelled;
|
||||
|
||||
const female = Utils.randInt(2) === 1;
|
||||
species.loadAssets(this.scene, female, false, true).then(() => {
|
||||
if (assetLoadCancelled.value)
|
||||
return;
|
||||
this.assetLoadCancelled = null;
|
||||
this.speciesLoaded.set(species.speciesId, true);
|
||||
this.pokemonSprite.play(species.getSpriteKey(female, false));
|
||||
this.pokemonSprite.setVisible(true);
|
||||
});
|
||||
|
||||
(this.starterSelectGenIconContainers[this.genCursor].getAt(this.cursor) as Phaser.GameObjects.Sprite).play(species.getIconKey());
|
||||
} else {
|
||||
this.pokemonNumberText.setText(Utils.padInt(0, 3));
|
||||
this.pokemonNameText.setText('');
|
||||
}
|
||||
|
||||
this.lastSpecies = species;
|
||||
}
|
||||
|
||||
popStarter(): void {
|
||||
this.starterGens.pop();
|
||||
this.starterCursors.pop();
|
||||
this.starterCursorObjs[this.starterCursors.length].setVisible(false);
|
||||
this.starterIcons[this.starterCursors.length].play('pkmn_icon__000');
|
||||
}
|
||||
|
||||
clearText() {
|
||||
this.starterSelectMessageBoxContainer.setVisible(false);
|
||||
super.clearText();
|
||||
}
|
||||
|
||||
clear() {
|
||||
clear(): void {
|
||||
super.clear();
|
||||
this.cursor = -1;
|
||||
this.starterSelectContainer.setVisible(false);
|
||||
|
|
|
@ -20,11 +20,11 @@ export enum Mode {
|
|||
BALL,
|
||||
MODIFIER_SELECT,
|
||||
PARTY,
|
||||
CONFIRM,
|
||||
SUMMARY,
|
||||
BIOME_SELECT,
|
||||
STARTER_SELECT,
|
||||
EVOLUTION_SCENE
|
||||
EVOLUTION_SCENE,
|
||||
CONFIRM
|
||||
};
|
||||
|
||||
const transitionModes = [
|
||||
|
@ -56,11 +56,11 @@ export default class UI extends Phaser.GameObjects.Container {
|
|||
new BallUiHandler(scene),
|
||||
new ModifierSelectUiHandler(scene),
|
||||
new PartyUiHandler(scene),
|
||||
new ConfirmUiHandler(scene),
|
||||
new SummaryUiHandler(scene),
|
||||
new BiomeSelectUiHandler(scene),
|
||||
new StarterSelectUiHandler(scene),
|
||||
new EvolutionSceneHandler(scene)
|
||||
new EvolutionSceneHandler(scene),
|
||||
new ConfirmUiHandler(scene)
|
||||
];
|
||||
}
|
||||
|
||||
|
|
|
@ -18,7 +18,7 @@ export default abstract class UiHandler {
|
|||
this.active = true;
|
||||
}
|
||||
|
||||
abstract processInput(button: Button);
|
||||
abstract processInput(button: Button): void;
|
||||
|
||||
getUi() {
|
||||
return this.scene.ui;
|
||||
|
|
|
@ -62,6 +62,14 @@ export function getEnumValues(enumType): integer[] {
|
|||
return Object.values(enumType).filter(v => !isNaN(parseInt(v.toString()))).map(v => parseInt(v.toString()));
|
||||
}
|
||||
|
||||
export class BooleanHolder {
|
||||
public value: boolean;
|
||||
|
||||
constructor(value: boolean) {
|
||||
this.value = value;
|
||||
}
|
||||
}
|
||||
|
||||
export class NumberHolder {
|
||||
public value: number;
|
||||
|
||||
|
|
Loading…
Reference in New Issue