Add WiP changes for Nuzlocke mode
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62224aa3c9
commit
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@ -626,6 +626,7 @@ export default class BattleScene extends SceneBase {
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}
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}
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if (postProcess)
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if (postProcess)
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postProcess(pokemon);
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postProcess(pokemon);
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pokemon.calculateStats();
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pokemon.init();
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pokemon.init();
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return pokemon;
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return pokemon;
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}
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}
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@ -805,7 +806,7 @@ export default class BattleScene extends SceneBase {
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const playerField = this.getPlayerField();
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const playerField = this.getPlayerField();
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if (this.gameMode.hasFixedBattles && fixedBattles.hasOwnProperty(newWaveIndex) && trainerData === undefined) {
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if (this.gameMode.hasFixedBattles && fixedBattles.hasOwnProperty(newWaveIndex) && fixedBattles[newWaveIndex].condition(this) && trainerData === undefined) {
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battleConfig = fixedBattles[newWaveIndex];
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battleConfig = fixedBattles[newWaveIndex];
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newDouble = battleConfig.double;
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newDouble = battleConfig.double;
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newBattleType = battleConfig.battleType;
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newBattleType = battleConfig.battleType;
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@ -816,14 +817,14 @@ export default class BattleScene extends SceneBase {
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if (!this.gameMode.hasTrainers)
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if (!this.gameMode.hasTrainers)
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newBattleType = BattleType.WILD;
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newBattleType = BattleType.WILD;
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else if (battleType === undefined)
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else if (battleType === undefined)
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newBattleType = this.gameMode.isWaveTrainer(newWaveIndex, this.arena) ? BattleType.TRAINER : BattleType.WILD;
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newBattleType = this.gameMode.isWaveTrainer(newWaveIndex, this) ? BattleType.TRAINER : BattleType.WILD;
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else
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else
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newBattleType = battleType;
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newBattleType = battleType;
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if (newBattleType === BattleType.TRAINER) {
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if (newBattleType === BattleType.TRAINER) {
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const trainerType = this.arena.randomTrainerType(newWaveIndex);
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const trainerType = this.arena.randomTrainerType(newWaveIndex);
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let doubleTrainer = false;
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let doubleTrainer = false;
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if (trainerConfigs[trainerType].doubleOnly)
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if (trainerConfigs[trainerType].doubleOnly && trainerConfigs[trainerType].hasGenders)
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doubleTrainer = true;
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doubleTrainer = true;
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else if (trainerConfigs[trainerType].hasDouble) {
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else if (trainerConfigs[trainerType].hasDouble) {
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const doubleChance = new Utils.IntegerHolder(newWaveIndex % 10 === 0 ? 32 : 8);
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const doubleChance = new Utils.IntegerHolder(newWaveIndex % 10 === 0 ? 32 : 8);
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@ -884,7 +885,7 @@ export default class BattleScene extends SceneBase {
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isNewBiome = !Utils.randSeedInt(6 - biomeWaves);
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isNewBiome = !Utils.randSeedInt(6 - biomeWaves);
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}, lastBattle.waveIndex << 4);
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}, lastBattle.waveIndex << 4);
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}
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}
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const resetArenaState = (isNewBiome || this.currentBattle.battleType === BattleType.TRAINER || this.currentBattle.battleSpec === BattleSpec.FINAL_BOSS) && !this.gameMode.hasNoReturns;
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const resetArenaState = (isNewBiome || this.currentBattle.battleType === BattleType.TRAINER || [ BattleSpec.FINAL_BOSS, BattleSpec.NUZLOCKE_BOSS ].includes(this.currentBattle.battleSpec)) && !this.gameMode.hasNoReturns;
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this.getEnemyParty().forEach(enemyPokemon => enemyPokemon.destroy());
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this.getEnemyParty().forEach(enemyPokemon => enemyPokemon.destroy());
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this.trySpreadPokerus();
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this.trySpreadPokerus();
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if (!isNewBiome && (newWaveIndex % 10) == 5)
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if (!isNewBiome && (newWaveIndex % 10) == 5)
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@ -92,7 +92,7 @@ export default class Battle {
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let spec = BattleSpec.DEFAULT;
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let spec = BattleSpec.DEFAULT;
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if (this.gameMode.isClassic) {
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if (this.gameMode.isClassic) {
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if (this.waveIndex === 200)
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if (this.waveIndex === 200)
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spec = BattleSpec.FINAL_BOSS;
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spec = !this.gameMode.isNuzlocke ? BattleSpec.FINAL_BOSS : BattleSpec.NUZLOCKE_BOSS;
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}
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}
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this.battleSpec = spec;
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this.battleSpec = spec;
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}
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}
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@ -186,7 +186,7 @@ export default class Battle {
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if (!this.started && this.trainer.config.encounterBgm && this.trainer.getEncounterMessages()?.length)
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if (!this.started && this.trainer.config.encounterBgm && this.trainer.getEncounterMessages()?.length)
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return `encounter_${this.trainer.getEncounterBgm()}`;
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return `encounter_${this.trainer.getEncounterBgm()}`;
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return this.trainer.getBattleBgm();
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return this.trainer.getBattleBgm();
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} else if (this.gameMode.isClassic && this.waveIndex > 195 && this.battleSpec !== BattleSpec.FINAL_BOSS)
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} else if (this.gameMode.isClassic && this.waveIndex > 195 && ![ BattleSpec.FINAL_BOSS, BattleSpec.NUZLOCKE_BOSS ].includes(this.battleSpec))
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return 'end_summit';
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return 'end_summit';
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for (let pokemon of battlers) {
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for (let pokemon of battlers) {
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if (this.battleSpec === BattleSpec.FINAL_BOSS) {
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if (this.battleSpec === BattleSpec.FINAL_BOSS) {
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@ -256,6 +256,7 @@ export class FixedBattleConfig {
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public getTrainer: GetTrainerFunc;
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public getTrainer: GetTrainerFunc;
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public getEnemyParty: GetEnemyPartyFunc;
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public getEnemyParty: GetEnemyPartyFunc;
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public seedOffsetWaveIndex: integer;
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public seedOffsetWaveIndex: integer;
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public condition: (scene: BattleScene) => boolean;
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setBattleType(battleType: BattleType): FixedBattleConfig {
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setBattleType(battleType: BattleType): FixedBattleConfig {
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this.battleType = battleType;
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this.battleType = battleType;
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@ -281,6 +282,11 @@ export class FixedBattleConfig {
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this.seedOffsetWaveIndex = seedOffsetWaveIndex;
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this.seedOffsetWaveIndex = seedOffsetWaveIndex;
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return this;
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return this;
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}
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}
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setCondition(condition: (scene: BattleScene) => boolean): FixedBattleConfig {
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this.condition = condition;
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return this;
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}
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}
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}
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function getRandomTrainerFunc(trainerPool: (TrainerType | TrainerType[])[]): GetTrainerFunc {
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function getRandomTrainerFunc(trainerPool: (TrainerType | TrainerType[])[]): GetTrainerFunc {
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@ -325,5 +331,8 @@ export const fixedBattles: FixedBattleConfigs = {
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[190]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(182)
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[190]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(182)
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.setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.BLUE, [ TrainerType.RED, TrainerType.LANCE_CHAMPION ], [ TrainerType.STEVEN, TrainerType.WALLACE ], TrainerType.CYNTHIA, [ TrainerType.ALDER, TrainerType.IRIS ], TrainerType.DIANTHA, TrainerType.HAU, [ TrainerType.GEETA, TrainerType.NEMONA ], TrainerType.KIERAN, TrainerType.LEON ])),
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.setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.BLUE, [ TrainerType.RED, TrainerType.LANCE_CHAMPION ], [ TrainerType.STEVEN, TrainerType.WALLACE ], TrainerType.CYNTHIA, [ TrainerType.ALDER, TrainerType.IRIS ], TrainerType.DIANTHA, TrainerType.HAU, [ TrainerType.GEETA, TrainerType.NEMONA ], TrainerType.KIERAN, TrainerType.LEON ])),
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[195]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
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[195]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
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.setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL_6, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT))
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.setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL_6, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT)),
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[200]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
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.setGetTrainerFunc(scene => new Trainer(scene, TrainerType.NUZLEAF, TrainerVariant.DEFAULT))
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.setCondition(scene => scene.gameMode.isNuzlocke)
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};
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};
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@ -2269,7 +2269,12 @@ export const trainerTypeDialogue = {
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$@c{smile_ehalf}…Thank you.`
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$@c{smile_ehalf}…Thank you.`
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]
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]
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}
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}
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]
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],
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[TrainerType.NUZLEAF]: {
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encounter: [
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`You've done well to make it this far.\nI am Nuzleaf, and this is your final test.`
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]
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}
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};
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};
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export const battleSpecDialogue = {
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export const battleSpecDialogue = {
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@ -2299,15 +2304,15 @@ export function initTrainerTypeDialogue(): void {
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const trainerTypes = Object.keys(trainerTypeDialogue).map(t => parseInt(t) as TrainerType);
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const trainerTypes = Object.keys(trainerTypeDialogue).map(t => parseInt(t) as TrainerType);
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for (let trainerType of trainerTypes) {
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for (let trainerType of trainerTypes) {
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const messages = trainerTypeDialogue[trainerType];
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const messages = trainerTypeDialogue[trainerType];
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const messageTypes = [ 'encounter', 'victory', 'defeat' ];
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const messageTypes = [ 'encounter', 'victory', 'defeat' ];
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for (let messageType of messageTypes) {
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for (let messageType of messageTypes) {
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if (Array.isArray(messages)) {
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if (Array.isArray(messages)) {
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if (messages[0][messageType])
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if (messages[0][messageType])
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trainerConfigs[trainerType][`${messageType}Messages`] = messages[0][messageType];
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trainerConfigs[trainerType][`${messageType}Messages`] = messages[0][messageType];
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if (messages.length > 1)
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if (messages.length > 1)
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trainerConfigs[trainerType][`female${messageType.slice(0, 1).toUpperCase()}${messageType.slice(1)}Messages`] = messages[1][messageType];
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trainerConfigs[trainerType][`female${messageType.slice(0, 1).toUpperCase()}${messageType.slice(1)}Messages`] = messages[1][messageType];
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} else
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} else
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trainerConfigs[trainerType][`${messageType}Messages`] = messages[messageType];
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trainerConfigs[trainerType][`${messageType}Messages`] = messages[messageType];
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}
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}
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}
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}
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}
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}
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@ -180,5 +180,6 @@ export enum TrainerType {
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RIVAL_3,
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RIVAL_3,
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RIVAL_4,
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RIVAL_4,
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RIVAL_5,
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RIVAL_5,
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RIVAL_6
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RIVAL_6,
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NUZLEAF = 400
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}
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}
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@ -6,7 +6,7 @@ import { TrainerType } from "./enums/trainer-type";
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import { Moves } from "./enums/moves";
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import { Moves } from "./enums/moves";
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import { PokeballType } from "./pokeball";
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import { PokeballType } from "./pokeball";
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import { pokemonEvolutions, pokemonPrevolutions } from "./pokemon-evolutions";
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import { pokemonEvolutions, pokemonPrevolutions } from "./pokemon-evolutions";
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import PokemonSpecies, { PokemonSpeciesFilter, getPokemonSpecies } from "./pokemon-species";
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import PokemonSpecies, { PokemonSpeciesFilter, SpeciesFormKey, getPokemonSpecies } from "./pokemon-species";
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import { Species } from "./enums/species";
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import { Species } from "./enums/species";
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import { tmSpecies } from "./tms";
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import { tmSpecies } from "./tms";
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import { Type } from "./type";
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import { Type } from "./type";
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@ -155,7 +155,9 @@ export const trainerPartyTemplates = {
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RIVAL_3: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE, false, true), new TrainerPartyTemplate(1, PartyMemberStrength.WEAK, false, true)),
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RIVAL_3: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE, false, true), new TrainerPartyTemplate(1, PartyMemberStrength.WEAK, false, true)),
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RIVAL_4: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE, false, true), new TrainerPartyTemplate(1, PartyMemberStrength.WEAK, false, true)),
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RIVAL_4: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE, false, true), new TrainerPartyTemplate(1, PartyMemberStrength.WEAK, false, true)),
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RIVAL_5: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE, false, true), new TrainerPartyTemplate(1, PartyMemberStrength.STRONG)),
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RIVAL_5: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE, false, true), new TrainerPartyTemplate(1, PartyMemberStrength.STRONG)),
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RIVAL_6: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE, false, true), new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER))
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RIVAL_6: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE, false, true), new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER)),
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NUZLEAF: new TrainerPartyTemplate(1, PartyMemberStrength.STRONG, false, true)//new TrainerPartyTemplate(5, PartyMemberStrength.STRONG, false, true),
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};
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};
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type PartyTemplateFunc = (scene: BattleScene) => TrainerPartyTemplate;
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type PartyTemplateFunc = (scene: BattleScene) => TrainerPartyTemplate;
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@ -867,11 +869,45 @@ export const trainerConfigs: TrainerConfigs = {
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p.shiny = true;
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p.shiny = true;
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p.variant = 1;
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p.variant = 1;
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p.formIndex = 1;
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p.formIndex = 1;
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p.generateName();
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}))
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}))
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.setGenModifiersFunc(party => {
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.setGenModifiersFunc(party => {
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const starter = party[0];
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const starter = party[0];
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return [ modifierTypes.TERA_SHARD().generateType(null, [ starter.species.type1 ]).withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(starter) as PersistentModifier ];
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return [ modifierTypes.TERA_SHARD().generateType(null, [ starter.species.type1 ]).withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(starter) as PersistentModifier ];
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}),
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}),
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[TrainerType.NUZLEAF]: new TrainerConfig((t = TrainerType.NUZLEAF)).setName('Nuzleaf').setBoss().setEncounterBgm('final').setBattleBgm('battle_final').setPartyTemplates(trainerPartyTemplates.NUZLEAF)
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.setPartyMemberFunc(0, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => species.baseTotal >= 540, TrainerSlot.TRAINER, false,
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(p => {
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p.level = 200;
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p.setBoss(true, 1);
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})))
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.setPartyMemberFunc(1, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => species.baseTotal >= 540, TrainerSlot.TRAINER, false,
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(p => {
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p.level = 200;
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p.setBoss(true, 1);
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})))
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.setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && species.forms.some(f => f.formKey.includes(SpeciesFormKey.MEGA)), TrainerSlot.TRAINER, false,
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(p => {
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p.level = 200;
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p.formIndex = p.species.forms.findIndex(f => f.formKey.includes(SpeciesFormKey.MEGA));
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p.setBoss(true, 2);
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p.generateName();
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})
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))
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.setPartyMemberFunc(3, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && species.forms.some(f => f.formKey.includes(SpeciesFormKey.GIGANTAMAX)), TrainerSlot.TRAINER, false,
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(p => {
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p.level = 200;
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p.formIndex = p.species.forms.findIndex(f => f.formKey.includes(SpeciesFormKey.GIGANTAMAX));
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p.setBoss(true, 2);
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p.generateName();
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})
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))
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.setPartyMemberFunc(4, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => species.baseTotal >= 540, TrainerSlot.TRAINER, false,
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(p => {
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p.level = 200;
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p.setBoss(true, 1);
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})))
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.setSpeciesFilter(species => species.baseTotal >= 540)
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};
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};
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(function() {
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(function() {
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@ -1,4 +1,5 @@
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export enum BattleSpec {
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export enum BattleSpec {
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DEFAULT,
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DEFAULT,
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FINAL_BOSS
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FINAL_BOSS,
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NUZLOCKE_BOSS
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}
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}
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@ -1795,6 +1795,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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transitionIndex = i;
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transitionIndex = i;
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i = 0;
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rate = 0.85;
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rate = 0.85;
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let frameProgress = 0;
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let frameProgress = 0;
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@ -1810,6 +1811,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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delay: Utils.fixedInt(delay),
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delay: Utils.fixedInt(delay),
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repeat: -1,
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repeat: -1,
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callback: () => {
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callback: () => {
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++i;
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frameThreshold = sprite.anims.msPerFrame / rate;
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frameThreshold = sprite.anims.msPerFrame / rate;
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frameProgress += delay;
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frameProgress += delay;
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while (frameProgress > frameThreshold) {
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while (frameProgress > frameThreshold) {
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@ -2658,7 +2660,7 @@ export class EnemyPokemon extends Pokemon {
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this.trainerSlot = trainerSlot;
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this.trainerSlot = trainerSlot;
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if (boss)
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if (boss)
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this.setBoss();
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this.setBoss(true, dataSource?.bossSegments);
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if (!dataSource) {
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if (!dataSource) {
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this.generateAndPopulateMoveset();
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this.generateAndPopulateMoveset();
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@ -184,9 +184,11 @@ export default class Trainer extends Phaser.GameObjects.Container {
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return ret;
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return ret;
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}
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}
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genPartyMember(index: integer): EnemyPokemon {
|
genPartyMember(index: integer, retryCount: integer = 0): EnemyPokemon {
|
||||||
const battle = this.scene.currentBattle;
|
const battle = this.scene.currentBattle;
|
||||||
const level = battle.enemyLevels[index];
|
const level = battle.enemyLevels[index];
|
||||||
|
|
||||||
|
let retry = false;
|
||||||
|
|
||||||
let ret: EnemyPokemon;
|
let ret: EnemyPokemon;
|
||||||
|
|
||||||
|
@ -196,10 +198,20 @@ export default class Trainer extends Phaser.GameObjects.Container {
|
||||||
|
|
||||||
if (this.config.partyMemberFuncs.hasOwnProperty(index)) {
|
if (this.config.partyMemberFuncs.hasOwnProperty(index)) {
|
||||||
ret = this.config.partyMemberFuncs[index](this.scene, level, strength);
|
ret = this.config.partyMemberFuncs[index](this.scene, level, strength);
|
||||||
|
if (template.isBalanced(index)) {
|
||||||
|
const partyMemberTypes = battle.enemyParty.map(p => p.getTypes(true)).flat();
|
||||||
|
if (partyMemberTypes.indexOf(ret.species.type1) > -1 || (ret.species.type2 !== null && partyMemberTypes.indexOf(ret.species.type2) > -1))
|
||||||
|
retry = true;
|
||||||
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (this.config.partyMemberFuncs.hasOwnProperty(index - template.size)) {
|
if (this.config.partyMemberFuncs.hasOwnProperty(index - template.size)) {
|
||||||
ret = this.config.partyMemberFuncs[index - template.size](this.scene, level, template.getStrength(index));
|
ret = this.config.partyMemberFuncs[index - template.size](this.scene, level, strength);
|
||||||
|
if (template.isBalanced(index - template.size)) {
|
||||||
|
const partyMemberTypes = battle.enemyParty.map(p => p.getTypes(true)).flat();
|
||||||
|
if (partyMemberTypes.indexOf(ret.species.type1) > -1 || (ret.species.type2 !== null && partyMemberTypes.indexOf(ret.species.type2) > -1))
|
||||||
|
retry = true;
|
||||||
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -218,7 +230,10 @@ export default class Trainer extends Phaser.GameObjects.Container {
|
||||||
: this.genNewPartyMemberSpecies(level, strength);
|
: this.genNewPartyMemberSpecies(level, strength);
|
||||||
|
|
||||||
ret = this.scene.addEnemyPokemon(species, level, !this.isDouble() || !(index % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER);
|
ret = this.scene.addEnemyPokemon(species, level, !this.isDouble() || !(index % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER);
|
||||||
}, this.config.hasStaticParty ? this.config.getDerivedType() + ((index + 1) << 8) : this.scene.currentBattle.waveIndex + (this.config.getDerivedType() << 10) + (((!this.config.useSameSeedForAllMembers ? index : 0) + 1) << 8));
|
}, this.config.hasStaticParty ? this.config.getDerivedType() + ((index + 1 + retryCount * 6) << 8) : this.scene.currentBattle.waveIndex + (this.config.getDerivedType() << 10) + (((!this.config.useSameSeedForAllMembers ? index : 0) + 1 + retryCount * 6) << 8));
|
||||||
|
|
||||||
|
if (retry && ++retryCount < 10)
|
||||||
|
return this.genPartyMember(index, retryCount);
|
||||||
|
|
||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
@ -311,7 +326,7 @@ export default class Trainer extends Phaser.GameObjects.Container {
|
||||||
}
|
}
|
||||||
|
|
||||||
getNextSummonIndex(trainerSlot: TrainerSlot = TrainerSlot.NONE, partyMemberScores: [integer, integer][] = this.getPartyMemberMatchupScores(trainerSlot)): integer {
|
getNextSummonIndex(trainerSlot: TrainerSlot = TrainerSlot.NONE, partyMemberScores: [integer, integer][] = this.getPartyMemberMatchupScores(trainerSlot)): integer {
|
||||||
if (trainerSlot && !this.isDouble())
|
if (trainerSlot && !this.isDouble() || !this.config.hasGenders)
|
||||||
trainerSlot = TrainerSlot.NONE;
|
trainerSlot = TrainerSlot.NONE;
|
||||||
|
|
||||||
const sortedPartyMemberScores = this.getSortedPartyMemberMatchupScores(partyMemberScores);
|
const sortedPartyMemberScores = this.getSortedPartyMemberMatchupScores(partyMemberScores);
|
||||||
|
|
|
@ -90,9 +90,10 @@ export class GameMode implements GameModeConfig {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
isWaveTrainer(waveIndex: integer, arena: Arena): boolean {
|
isWaveTrainer(waveIndex: integer, scene: BattleScene): boolean {
|
||||||
if (this.isDaily)
|
if (this.isDaily)
|
||||||
return waveIndex % 10 === 5 || (!(waveIndex % 10) && waveIndex > 10 && !this.isWaveFinal(waveIndex));
|
return waveIndex % 10 === 5 || (!(waveIndex % 10) && waveIndex > 10 && !this.isWaveFinal(waveIndex));
|
||||||
|
const arena = scene.arena;
|
||||||
if ((waveIndex % 30) === (arena.scene.offsetGym ? 0 : 20) && !this.isWaveFinal(waveIndex))
|
if ((waveIndex % 30) === (arena.scene.offsetGym ? 0 : 20) && !this.isWaveFinal(waveIndex))
|
||||||
return true;
|
return true;
|
||||||
else if (waveIndex % 10 !== 1 && waveIndex % 10) {
|
else if (waveIndex % 10 !== 1 && waveIndex % 10) {
|
||||||
|
@ -103,7 +104,7 @@ export class GameMode implements GameModeConfig {
|
||||||
for (let w = Math.max(waveIndex - 3, waveBase + 2); w <= Math.min(waveIndex + 3, waveBase + 9); w++) {
|
for (let w = Math.max(waveIndex - 3, waveBase + 2); w <= Math.min(waveIndex + 3, waveBase + 9); w++) {
|
||||||
if (w === waveIndex)
|
if (w === waveIndex)
|
||||||
continue;
|
continue;
|
||||||
if ((w % 30) === (arena.scene.offsetGym ? 0 : 20) || fixedBattles.hasOwnProperty(w)) {
|
if ((w % 30) === (arena.scene.offsetGym ? 0 : 20) || (fixedBattles.hasOwnProperty(w) && fixedBattles[w].condition(scene))) {
|
||||||
allowTrainerBattle = false;
|
allowTrainerBattle = false;
|
||||||
break;
|
break;
|
||||||
} else if (w < waveIndex) {
|
} else if (w < waveIndex) {
|
||||||
|
|
|
@ -160,7 +160,7 @@ export class LoadingScene extends SceneBase {
|
||||||
Utils.getEnumValues(TrainerType).map(tt => {
|
Utils.getEnumValues(TrainerType).map(tt => {
|
||||||
const config = trainerConfigs[tt];
|
const config = trainerConfigs[tt];
|
||||||
this.loadAtlas(config.getSpriteKey(), 'trainer');
|
this.loadAtlas(config.getSpriteKey(), 'trainer');
|
||||||
if (config.doubleOnly || config.hasDouble)
|
if ((config.doubleOnly || config.hasDouble) && config.hasGenders)
|
||||||
this.loadAtlas(config.getSpriteKey(true), 'trainer');
|
this.loadAtlas(config.getSpriteKey(true), 'trainer');
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|
|
@ -9,6 +9,7 @@ export function getPokemonPrefix(pokemon: Pokemon): string {
|
||||||
let prefix: string;
|
let prefix: string;
|
||||||
switch (pokemon.scene.currentBattle.battleSpec) {
|
switch (pokemon.scene.currentBattle.battleSpec) {
|
||||||
case BattleSpec.DEFAULT:
|
case BattleSpec.DEFAULT:
|
||||||
|
case BattleSpec.NUZLOCKE_BOSS:
|
||||||
prefix = !pokemon.isPlayer() ? pokemon.hasTrainer() ? 'Foe ' : 'Wild ' : '';
|
prefix = !pokemon.isPlayer() ? pokemon.hasTrainer() ? 'Foe ' : 'Wild ' : '';
|
||||||
break;
|
break;
|
||||||
case BattleSpec.FINAL_BOSS:
|
case BattleSpec.FINAL_BOSS:
|
||||||
|
|
|
@ -740,11 +740,13 @@ export class EncounterPhase extends BattlePhase {
|
||||||
if (this.scene.gameMode.isClassic && (battle.battleSpec === BattleSpec.FINAL_BOSS || this.scene.gameMode.isWaveFinal(battle.waveIndex))) {
|
if (this.scene.gameMode.isClassic && (battle.battleSpec === BattleSpec.FINAL_BOSS || this.scene.gameMode.isWaveFinal(battle.waveIndex))) {
|
||||||
if (battle.battleSpec !== BattleSpec.FINAL_BOSS) {
|
if (battle.battleSpec !== BattleSpec.FINAL_BOSS) {
|
||||||
enemyPokemon.formIndex = 1;
|
enemyPokemon.formIndex = 1;
|
||||||
|
enemyPokemon.calculateStats();
|
||||||
enemyPokemon.updateScale();
|
enemyPokemon.updateScale();
|
||||||
}
|
}
|
||||||
enemyPokemon.setBoss();
|
enemyPokemon.setBoss();
|
||||||
} else if (!(battle.waveIndex % 1000)) {
|
} else if (!(battle.waveIndex % 1000)) {
|
||||||
enemyPokemon.formIndex = 1;
|
enemyPokemon.formIndex = 1;
|
||||||
|
enemyPokemon.calculateStats();
|
||||||
enemyPokemon.updateScale();
|
enemyPokemon.updateScale();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -3346,8 +3348,13 @@ export class VictoryPhase extends PokemonPhase {
|
||||||
|
|
||||||
if (!this.scene.getEnemyParty().find(p => this.scene.currentBattle.battleType ? !p?.isFainted(true) : p.isOnField())) {
|
if (!this.scene.getEnemyParty().find(p => this.scene.currentBattle.battleType ? !p?.isFainted(true) : p.isOnField())) {
|
||||||
this.scene.pushPhase(new BattleEndPhase(this.scene));
|
this.scene.pushPhase(new BattleEndPhase(this.scene));
|
||||||
if (this.scene.currentBattle.battleType === BattleType.TRAINER)
|
if (this.scene.currentBattle.battleType === BattleType.TRAINER) {
|
||||||
|
if (this.scene.currentBattle.battleSpec === BattleSpec.NUZLOCKE_BOSS) {
|
||||||
|
this.scene.pushPhase(new NuzlockeBossSwitchPhase(this.scene));
|
||||||
|
return this.end();
|
||||||
|
}
|
||||||
this.scene.pushPhase(new TrainerVictoryPhase(this.scene));
|
this.scene.pushPhase(new TrainerVictoryPhase(this.scene));
|
||||||
|
}
|
||||||
if (this.scene.gameMode.isEndless || !this.scene.gameMode.isWaveFinal(this.scene.currentBattle.waveIndex)) {
|
if (this.scene.gameMode.isEndless || !this.scene.gameMode.isWaveFinal(this.scene.currentBattle.waveIndex)) {
|
||||||
this.scene.pushPhase(new EggLapsePhase(this.scene));
|
this.scene.pushPhase(new EggLapsePhase(this.scene));
|
||||||
if (this.scene.currentBattle.waveIndex % 10)
|
if (this.scene.currentBattle.waveIndex % 10)
|
||||||
|
@ -4599,6 +4606,65 @@ export class ScanIvsPhase extends PokemonPhase {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export class NuzlockeBossSwitchPhase extends BattlePhase {
|
||||||
|
start(): void {
|
||||||
|
super.start();
|
||||||
|
|
||||||
|
this.scene.currentBattle.addBattleScore(this.scene);
|
||||||
|
|
||||||
|
this.scene.gameData.gameStats.trainersDefeated++;
|
||||||
|
|
||||||
|
this.scene.clearEnemyHeldItemModifiers();
|
||||||
|
|
||||||
|
const pokemon = this.scene.addEnemyPokemon(getPokemonSpecies(Species.NUZLEAF), 300, TrainerSlot.NONE, true);
|
||||||
|
pokemon.setAlpha(0);
|
||||||
|
pokemon.x += 16;
|
||||||
|
pokemon.y -= 16;
|
||||||
|
pokemon.setBoss(true, 5);
|
||||||
|
|
||||||
|
this.scene.currentBattle.battleType = BattleType.WILD;
|
||||||
|
this.scene.currentBattle.enemyParty = [ pokemon ];
|
||||||
|
|
||||||
|
pokemon.loadAssets().then(() => {
|
||||||
|
this.scene.add.existing(pokemon);
|
||||||
|
this.scene.field.add(pokemon);
|
||||||
|
|
||||||
|
this.scene.gameData.setPokemonSeen(pokemon, true, false);
|
||||||
|
|
||||||
|
const playerPokemon = this.scene.getPlayerPokemon() as Pokemon;
|
||||||
|
if (playerPokemon?.visible)
|
||||||
|
this.scene.field.moveBelow(pokemon, playerPokemon);
|
||||||
|
this.scene.currentBattle.seenEnemyPartyMemberIds.add(pokemon.id);
|
||||||
|
|
||||||
|
pokemon.initBattleInfo();
|
||||||
|
|
||||||
|
regenerateModifierPoolThresholds(this.scene.getEnemyField(), ModifierPoolType.WILD);
|
||||||
|
this.scene.generateEnemyModifiers();
|
||||||
|
|
||||||
|
this.scene.updateModifiers(false);
|
||||||
|
this.scene.updateFieldScale();
|
||||||
|
pokemon.showInfo();
|
||||||
|
pokemon.playAnim();
|
||||||
|
pokemon.setVisible(true);
|
||||||
|
pokemon.getSprite().setVisible(true);
|
||||||
|
this.scene.updateFieldScale();
|
||||||
|
this.scene.tweens.add({
|
||||||
|
targets: pokemon,
|
||||||
|
duration: 250,
|
||||||
|
ease: 'Sine.easeIn',
|
||||||
|
alpha: 1,
|
||||||
|
x: '-=16',
|
||||||
|
y: '+=16',
|
||||||
|
onComplete: () => {
|
||||||
|
pokemon.cry();
|
||||||
|
pokemon.resetSummonData();
|
||||||
|
this.scene.time.delayedCall(1000, () => this.end());
|
||||||
|
}
|
||||||
|
});
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
export class TrainerMessageTestPhase extends BattlePhase {
|
export class TrainerMessageTestPhase extends BattlePhase {
|
||||||
private trainerTypes: TrainerType[];
|
private trainerTypes: TrainerType[];
|
||||||
|
|
||||||
|
|
|
@ -49,6 +49,7 @@ export default class PokemonData {
|
||||||
public fusionLuck: integer;
|
public fusionLuck: integer;
|
||||||
|
|
||||||
public boss: boolean;
|
public boss: boolean;
|
||||||
|
public bossSegments: integer;
|
||||||
|
|
||||||
public summonData: PokemonSummonData;
|
public summonData: PokemonSummonData;
|
||||||
|
|
||||||
|
@ -90,8 +91,10 @@ export default class PokemonData {
|
||||||
this.fusionGender = source.fusionGender;
|
this.fusionGender = source.fusionGender;
|
||||||
this.fusionLuck = source.fusionLuck !== undefined ? source.fusionLuck : (source.fusionShiny ? source.fusionVariant + 1 : 0);
|
this.fusionLuck = source.fusionLuck !== undefined ? source.fusionLuck : (source.fusionShiny ? source.fusionVariant + 1 : 0);
|
||||||
|
|
||||||
if (!forHistory)
|
if (!forHistory) {
|
||||||
this.boss = (source instanceof EnemyPokemon && !!source.bossSegments) || (!this.player && !!source.boss);
|
this.bossSegments = !this.player ? source?.bossSegments || 0 : 0;
|
||||||
|
this.boss = !!this.bossSegments || !!source?.boss;
|
||||||
|
}
|
||||||
|
|
||||||
if (sourcePokemon) {
|
if (sourcePokemon) {
|
||||||
this.moveset = sourcePokemon.moveset;
|
this.moveset = sourcePokemon.moveset;
|
||||||
|
|
Loading…
Reference in New Issue