Add WiP evolution phase
parent
15105231ba
commit
824106c2a3
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After Width: | Height: | Size: 133 B |
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@ -101,7 +101,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
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}
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}
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}
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}
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updateInfo(pokemon: Pokemon): Promise<void> {
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updateInfo(pokemon: Pokemon, instant?: boolean): Promise<void> {
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return new Promise(resolve => {
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return new Promise(resolve => {
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if (!this.scene) {
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if (!this.scene) {
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resolve();
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resolve();
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@ -109,7 +109,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
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}
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}
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const updatePokemonHp = () => {
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const updatePokemonHp = () => {
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const duration = Utils.clampInt(Math.abs((this.lastHp) - pokemon.hp) * 5, 250, 5000);
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const duration = !instant ? Utils.clampInt(Math.abs((this.lastHp) - pokemon.hp) * 5, 250, 5000) : 0;
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this.scene.tweens.add({
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this.scene.tweens.add({
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targets: this.hpBar,
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targets: this.hpBar,
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ease: 'Sine.easeOut',
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ease: 'Sine.easeOut',
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@ -154,13 +154,13 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
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});
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});
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}
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}
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updatePokemonExp(battler: Pokemon): Promise<void> {
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updatePokemonExp(battler: Pokemon, instant?: boolean): Promise<void> {
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return new Promise(resolve => {
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return new Promise(resolve => {
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const levelUp = this.lastLevel < battler.level;
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const levelUp = this.lastLevel < battler.level;
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const relLevelExp = getLevelRelExp(this.lastLevel + 1, battler.species.growthRate);
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const relLevelExp = getLevelRelExp(this.lastLevel + 1, battler.species.growthRate);
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const levelExp = levelUp ? relLevelExp : battler.levelExp;
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const levelExp = levelUp ? relLevelExp : battler.levelExp;
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let ratio = levelExp / relLevelExp;
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let ratio = levelExp / relLevelExp;
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let duration = this.visible ? ((levelExp - this.lastLevelExp) / relLevelExp) * 1650 : 0;
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let duration = this.visible && !instant ? ((levelExp - this.lastLevelExp) / relLevelExp) * 1650 : 0;
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if (duration)
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if (duration)
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this.scene.sound.play('exp');
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this.scene.sound.play('exp');
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this.scene.tweens.add({
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this.scene.tweens.add({
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@ -191,7 +191,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container {
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this.setLevel(this.lastLevel);
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this.setLevel(this.lastLevel);
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this.scene.time.delayedCall(500, () => {
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this.scene.time.delayedCall(500, () => {
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this.expBar.setScale(0, 1);
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this.expBar.setScale(0, 1);
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this.updateInfo(battler).then(() => resolve());
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this.updateInfo(battler, instant).then(() => resolve());
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});
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});
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return;
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return;
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} else {
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} else {
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@ -12,6 +12,8 @@ import { pokemonLevelMoves } from "./pokemon-level-moves";
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import { MoveAnim, initAnim, loadMoveAnimAssets } from "./battle-anims";
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import { MoveAnim, initAnim, loadMoveAnimAssets } from "./battle-anims";
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import { StatusEffect } from "./status-effect";
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import { StatusEffect } from "./status-effect";
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import { SummaryUiMode } from "./ui/summary-ui-handler";
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import { SummaryUiMode } from "./ui/summary-ui-handler";
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import { Species } from "./species";
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import { SpeciesEvolution } from "./pokemon-evolutions";
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export class BattlePhase {
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export class BattlePhase {
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protected scene: BattleScene;
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protected scene: BattleScene;
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@ -1014,6 +1016,277 @@ export class AttemptCapturePhase extends BattlePhase {
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}
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}
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}
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}
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export class EvolutionPhase extends BattlePhase {
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private partyMemberIndex: integer;
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private evolution: SpeciesEvolution;
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private evolutionContainer: Phaser.GameObjects.Container;
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private evolutionBaseBg: Phaser.GameObjects.Image;
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private evolutionBg: Phaser.GameObjects.Video;
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private evolutionBgOverlay: Phaser.GameObjects.Rectangle;
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private pokemonSprite: Phaser.GameObjects.Sprite;
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private pokemonTintSprite: Phaser.GameObjects.Sprite;
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private pokemonEvoSprite: Phaser.GameObjects.Sprite;
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private pokemonEvoTintSprite: Phaser.GameObjects.Sprite;
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constructor(scene: BattleScene, partyMemberIndex: integer, evolution: SpeciesEvolution) {
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super(scene);
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this.partyMemberIndex = partyMemberIndex;
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this.evolution = evolution;
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}
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start() {
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super.start();
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if (!this.evolution) {
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this.end();
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return;
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}
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this.scene.pauseBgm();
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this.evolutionContainer = this.scene.add.container(0, 0);
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this.scene.field.add(this.evolutionContainer);
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this.evolutionBaseBg = this.scene.add.image(0, 0, 'plains_bg');
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this.evolutionBaseBg.setOrigin(0, 0);
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this.evolutionContainer.add(this.evolutionBaseBg);
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this.evolutionBg = this.scene.add.video(0, 0, 'evo_bg').stop();
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this.evolutionBg.setOrigin(0, 0);
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this.evolutionBg.setScale(0.4359673025);
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this.evolutionBg.setVisible(false);
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this.evolutionContainer.add(this.evolutionBg);
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this.evolutionBgOverlay = this.scene.add.rectangle(0, 0, this.scene.game.canvas.width / 6, this.scene.game.canvas.height / 6, 0x262626);
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this.evolutionBgOverlay.setOrigin(0, 0);
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this.evolutionBgOverlay.setAlpha(0);
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this.evolutionContainer.add(this.evolutionBgOverlay);
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const getPokemonSprite = () => {
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return this.scene.add.sprite(this.evolutionBaseBg.displayWidth / 2, this.evolutionBaseBg.displayHeight / 2, `pkmn__sub`);
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};
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this.evolutionContainer.add((this.pokemonSprite = getPokemonSprite()));
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this.evolutionContainer.add((this.pokemonTintSprite = getPokemonSprite()));
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this.evolutionContainer.add((this.pokemonEvoSprite = getPokemonSprite()));
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this.evolutionContainer.add((this.pokemonEvoTintSprite = getPokemonSprite()));
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this.pokemonTintSprite.setAlpha(0);
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this.pokemonTintSprite.setTintFill(0xFFFFFF);
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this.pokemonEvoSprite.setVisible(false);
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this.pokemonEvoTintSprite.setVisible(false);
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this.pokemonEvoTintSprite.setTintFill(0xFFFFFF);
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const pokemon = this.scene.getParty()[this.partyMemberIndex];
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this.pokemonSprite.play(pokemon.getSpriteKey());
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this.pokemonTintSprite.play(pokemon.getSpriteKey());
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this.pokemonEvoSprite.play(pokemon.getSpriteKey());
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this.pokemonEvoTintSprite.play(pokemon.getSpriteKey());
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this.scene.ui.showText(`What?\n${pokemon.name} is evolving!`, null, () => {
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pokemon.cry();
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pokemon.evolve(this.evolution).then(() => {
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this.pokemonEvoSprite.play(pokemon.getSpriteKey());
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this.pokemonEvoTintSprite.play(pokemon.getSpriteKey());
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});
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this.scene.time.delayedCall(1000, () => {
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this.scene.tweens.add({
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targets: this.evolutionBgOverlay,
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alpha: 1,
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delay: 500,
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duration: 1500,
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ease: 'Sine.easeOut',
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onComplete: () => {
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this.scene.time.delayedCall(1000, () => {
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this.scene.tweens.add({
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targets: this.evolutionBgOverlay,
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alpha: 0,
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duration: 250,
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onComplete: () => this.evolutionBgOverlay.setVisible(false)
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});
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this.evolutionBg.setVisible(true);
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this.evolutionBg.play();
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});
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this.doSpiralUpward();
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this.scene.tweens.addCounter({
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from: 0,
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to: 1,
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duration: 2000,
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onUpdate: t => {
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this.pokemonTintSprite.setAlpha(t.getValue());
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},
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onComplete: () => {
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this.pokemonSprite.setVisible(false);
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this.scene.time.delayedCall(1000, () => {
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this.doArcDownward();
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this.scene.time.delayedCall(1500, () => {
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this.pokemonEvoTintSprite.setScale(0.25);
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this.pokemonEvoTintSprite.setVisible(true);
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this.doCycle(1).then(() => {
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this.scene.sound.play('shiny');
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this.pokemonEvoSprite.setVisible(true);
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});
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});
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});
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}
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})
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}
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});
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//this.scene.sound.play('evolution');
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});
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}, 1000);
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}
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sin(index: integer, amplitude: integer) {
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return amplitude * Math.sin(index * (Math.PI / 128));
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}
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cos(index: integer, amplitude: integer) {
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return amplitude * Math.cos(index * (Math.PI / 128));
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}
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doSpiralUpward() {
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let f = 0;
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this.scene.tweens.addCounter({
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repeat: 64,
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duration: 1,
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useFrames: true,
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onRepeat: () => {
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if (f < 64) {
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if (!(f & 7)) {
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for (let i = 0; i < 4; i++)
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this.doSpiralUpwardParticle((f & 120) * 2 + i * 64);
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}
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f++;
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}
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}
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});
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}
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doArcDownward() {
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let f = 0;
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this.scene.tweens.addCounter({
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repeat: 96,
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duration: 1,
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useFrames: true,
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onRepeat: () => {
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if (f < 96) {
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if (f < 6) {
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for (let i = 0; i < 9; i++)
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this.doArcDownParticle(i * 16);
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}
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f++;
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}
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}
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});
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}
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doCycle(l: number): Promise<void> {
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return new Promise(resolve => {
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const isLastCycle = l === 15;
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this.scene.tweens.add({
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targets: this.pokemonTintSprite,
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scale: 0.25,
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ease: 'Cubic.easeInOut',
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duration: 500 / l,
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yoyo: !isLastCycle
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});
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this.scene.tweens.add({
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targets: this.pokemonEvoTintSprite,
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scale: 1,
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ease: 'Cubic.easeInOut',
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duration: 500 / l,
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yoyo: !isLastCycle,
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onComplete: () => {
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if (l < 15)
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this.doCycle(l + 0.5).then(() => resolve());
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else {
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this.pokemonTintSprite.setVisible(false);
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resolve();
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}
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}
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});
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});
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}
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doSpiralUpwardParticle(trigIndex: integer) {
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const initialX = (this.scene.game.canvas.width / 6) / 2;
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const particle = this.scene.add.image(initialX, 0, 'evo_sparkle');
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this.evolutionContainer.add(particle);
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let f = 0;
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let amp = 48;
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const particleTimer = this.scene.tweens.addCounter({
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repeat: -1,
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duration: 1,
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useFrames: true,
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onRepeat: () => {
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updateParticle();
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}
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});
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const updateParticle = () => {
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if (!f || particle.y > 8) {
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particle.setPosition(initialX, 88 - (f * f) / 80);
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particle.y += this.sin(trigIndex, amp) / 4;
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particle.x += this.cos(trigIndex, amp);
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particle.setScale(1 - (f / 80));
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trigIndex += 4;
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if (f & 1)
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amp--;
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f++;
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} else {
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particle.destroy();
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particleTimer.remove();
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}
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};
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updateParticle();
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}
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doArcDownParticle(trigIndex: integer) {
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const initialX = (this.scene.game.canvas.width / 6) / 2;
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const particle = this.scene.add.image(initialX, 0, 'evo_sparkle');
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particle.setScale(0.5);
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this.evolutionContainer.add(particle);
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let f = 0;
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let amp = 8;
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const particleTimer = this.scene.tweens.addCounter({
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repeat: -1,
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duration: 1,
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useFrames: true,
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onRepeat: () => {
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updateParticle();
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}
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});
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const updateParticle = () => {
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if (!f || particle.y < 88) {
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particle.setPosition(initialX, 8 + (f * f) / 5);
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particle.y += this.sin(trigIndex, amp) / 4;
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particle.x += this.cos(trigIndex, amp);
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amp = 8 + this.sin(f * 4, 40);
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f++;
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} else {
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particle.destroy();
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particleTimer.remove();
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}
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};
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updateParticle();
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}
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}
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export class SelectModifierPhase extends BattlePhase {
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export class SelectModifierPhase extends BattlePhase {
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constructor(scene: BattleScene) {
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constructor(scene: BattleScene) {
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super(scene);
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super(scene);
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@ -1,17 +1,16 @@
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import Phaser from 'phaser';
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import Phaser from 'phaser';
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import { Biome, BiomeArena } from './biome';
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import { Biome, BiomeArena } from './biome';
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import UI from './ui/ui';
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import UI from './ui/ui';
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import { BattlePhase, EncounterPhase, SummonPhase, CommandPhase, NextEncounterPhase, SwitchBiomePhase, NewBiomeEncounterPhase } from './battle-phase';
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import { BattlePhase, EncounterPhase, SummonPhase, CommandPhase, NextEncounterPhase, SwitchBiomePhase, NewBiomeEncounterPhase, EvolutionPhase } from './battle-phase';
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import { PlayerPokemon, EnemyPokemon } from './pokemon';
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import { PlayerPokemon, EnemyPokemon } from './pokemon';
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import PokemonSpecies, { allSpecies, getPokemonSpecies } from './pokemon-species';
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import PokemonSpecies, { allSpecies, getPokemonSpecies } from './pokemon-species';
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import * as Utils from './utils';
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import * as Utils from './utils';
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import { Modifier, ModifierBar, ConsumablePokemonModifier, ConsumableModifier, PartyShareModifier, PokemonHpRestoreModifier, HealingBoosterModifier, PersistentModifier, PokemonBaseStatBoosterModifierType, PokemonBaseStatModifier } from './modifier';
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import { Modifier, ModifierBar, ConsumablePokemonModifier, ConsumableModifier, PartyShareModifier, PokemonHpRestoreModifier, HealingBoosterModifier, PersistentModifier } from './modifier';
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import { PokeballType } from './pokeball';
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import { PokeballType } from './pokeball';
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import { Species } from './species';
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import { Species } from './species';
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import { initAutoPlay } from './auto-play';
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import { initAutoPlay } from './auto-play';
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import { Battle } from './battle';
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import { Battle } from './battle';
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import { populateAnims } from './battle-anims';
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import { populateAnims } from './battle-anims';
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import { Stat } from './pokemon-stat';
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const enableAuto = true;
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const enableAuto = true;
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@ -164,6 +163,8 @@ export default class BattleScene extends Phaser.Scene {
|
||||||
this.loadImage(`pkmn__back__sub`, 'pokemon/back', 'sub.png');
|
this.loadImage(`pkmn__back__sub`, 'pokemon/back', 'sub.png');
|
||||||
this.loadImage(`pkmn__sub`, 'pokemon', 'sub.png');
|
this.loadImage(`pkmn__sub`, 'pokemon', 'sub.png');
|
||||||
this.loadAtlas('shiny', 'effects');
|
this.loadAtlas('shiny', 'effects');
|
||||||
|
this.loadImage('evo_sparkle', 'effects');
|
||||||
|
this.load.video('evo_bg', 'images/effects/evo_bg.mp4', null, false, true);
|
||||||
|
|
||||||
this.loadAtlas('pb', '');
|
this.loadAtlas('pb', '');
|
||||||
this.loadAtlas('items', '');
|
this.loadAtlas('items', '');
|
||||||
|
@ -197,6 +198,8 @@ export default class BattleScene extends Phaser.Scene {
|
||||||
this.loadSe('pb_lock');
|
this.loadSe('pb_lock');
|
||||||
|
|
||||||
this.loadBgm('level_up_fanfare');
|
this.loadBgm('level_up_fanfare');
|
||||||
|
this.loadBgm('evolution');
|
||||||
|
this.loadBgm('evolution_fanfare');
|
||||||
|
|
||||||
//this.load.glsl('sprite', 'shaders/sprite.frag');
|
//this.load.glsl('sprite', 'shaders/sprite.frag');
|
||||||
|
|
||||||
|
@ -254,7 +257,7 @@ export default class BattleScene extends Phaser.Scene {
|
||||||
|
|
||||||
for (let s = 0; s < 3; s++) {
|
for (let s = 0; s < 3; s++) {
|
||||||
const playerSpecies = getPokemonSpecies(s === 0 ? Species.TORCHIC : s === 1 ? Species.TREECKO : Species.MUDKIP); //this.randomSpecies();
|
const playerSpecies = getPokemonSpecies(s === 0 ? Species.TORCHIC : s === 1 ? Species.TREECKO : Species.MUDKIP); //this.randomSpecies();
|
||||||
const playerPokemon = new PlayerPokemon(this, playerSpecies, 5);
|
const playerPokemon = new PlayerPokemon(this, playerSpecies, 16);
|
||||||
playerPokemon.setVisible(false);
|
playerPokemon.setVisible(false);
|
||||||
loadPokemonAssets.push(playerPokemon.loadAssets());
|
loadPokemonAssets.push(playerPokemon.loadAssets());
|
||||||
|
|
||||||
|
@ -302,10 +305,6 @@ export default class BattleScene extends Phaser.Scene {
|
||||||
this.plusKey = this.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.PLUS);
|
this.plusKey = this.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.PLUS);
|
||||||
this.minusKey = this.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.MINUS);
|
this.minusKey = this.input.keyboard.addKey(Phaser.Input.Keyboard.KeyCodes.MINUS);
|
||||||
|
|
||||||
for (let a = 0; a < 3; a++) {
|
|
||||||
this.addModifier(new PokemonBaseStatModifier(new PokemonBaseStatBoosterModifierType('HP-UP', Stat.HP), this.getParty()[0].id, Stat.HP));
|
|
||||||
}
|
|
||||||
|
|
||||||
Promise.all(loadPokemonAssets).then(() => {
|
Promise.all(loadPokemonAssets).then(() => {
|
||||||
if (enableAuto)
|
if (enableAuto)
|
||||||
initAutoPlay.apply(this);
|
initAutoPlay.apply(this);
|
||||||
|
@ -346,6 +345,7 @@ export default class BattleScene extends Phaser.Scene {
|
||||||
this.unshiftPhase(new NewBiomeEncounterPhase(this));
|
this.unshiftPhase(new NewBiomeEncounterPhase(this));
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
|
this.pushPhase(new EvolutionPhase(this, 0, this.getPlayerPokemon().getEvolution()));
|
||||||
//this.pushPhase(new SelectStarterPhase(this));
|
//this.pushPhase(new SelectStarterPhase(this));
|
||||||
this.pushPhase(new EncounterPhase(this));
|
this.pushPhase(new EncounterPhase(this));
|
||||||
this.pushPhase(new SummonPhase(this));
|
this.pushPhase(new SummonPhase(this));
|
||||||
|
@ -356,7 +356,7 @@ export default class BattleScene extends Phaser.Scene {
|
||||||
}
|
}
|
||||||
|
|
||||||
newBiome(): BiomeArena {
|
newBiome(): BiomeArena {
|
||||||
const biome = this.currentBattle ? Utils.randInt(20) as Biome : Biome.PLAINS;
|
const biome = this.currentBattle ? Utils.randInt(20) as Biome : Biome.LAKE;
|
||||||
this.arena = new BiomeArena(this, biome, Biome[biome].toLowerCase());
|
this.arena = new BiomeArena(this, biome, Biome[biome].toLowerCase());
|
||||||
return this.arena;
|
return this.arena;
|
||||||
}
|
}
|
||||||
|
|
|
@ -36,7 +36,11 @@ export class SpeciesEvolutionCondition {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export const pokemonEvolutions = {
|
interface PokemonEvolutions {
|
||||||
|
[key: string]: SpeciesEvolution[]
|
||||||
|
}
|
||||||
|
|
||||||
|
export const pokemonEvolutions: PokemonEvolutions = {
|
||||||
[Species.BULBASAUR]: [
|
[Species.BULBASAUR]: [
|
||||||
new SpeciesEvolution(Species.IVYSAUR, 16, null, null)
|
new SpeciesEvolution(Species.IVYSAUR, 16, null, null)
|
||||||
],
|
],
|
||||||
|
|
|
@ -4,7 +4,7 @@ import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from './battle-info';
|
||||||
import { MessagePhase } from './battle-phase';
|
import { MessagePhase } from './battle-phase';
|
||||||
import { default as Move, allMoves, MoveCategory, Moves } from './move';
|
import { default as Move, allMoves, MoveCategory, Moves } from './move';
|
||||||
import { pokemonLevelMoves } from './pokemon-level-moves';
|
import { pokemonLevelMoves } from './pokemon-level-moves';
|
||||||
import { default as PokemonSpecies } from './pokemon-species';
|
import { default as PokemonSpecies, getPokemonSpecies } from './pokemon-species';
|
||||||
import * as Utils from './utils';
|
import * as Utils from './utils';
|
||||||
import { getTypeDamageMultiplier } from './type';
|
import { getTypeDamageMultiplier } from './type';
|
||||||
import { getLevelTotalExp } from './exp';
|
import { getLevelTotalExp } from './exp';
|
||||||
|
@ -15,6 +15,7 @@ import { Gender } from './gender';
|
||||||
import { initAnim, loadMoveAnimAssets } from './battle-anims';
|
import { initAnim, loadMoveAnimAssets } from './battle-anims';
|
||||||
import { StatusEffect } from './status-effect';
|
import { StatusEffect } from './status-effect';
|
||||||
import { tmSpecies } from './tms';
|
import { tmSpecies } from './tms';
|
||||||
|
import { pokemonEvolutions, SpeciesEvolution, SpeciesEvolutionCondition } from './pokemon-evolutions';
|
||||||
|
|
||||||
export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||||
public id: integer;
|
public id: integer;
|
||||||
|
@ -241,13 +242,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||||
return this.getAt(2) as Phaser.GameObjects.Sprite;
|
return this.getAt(2) as Phaser.GameObjects.Sprite;
|
||||||
}
|
}
|
||||||
|
|
||||||
playAnim() {
|
playAnim(): void{
|
||||||
this.getSprite().play(this.getBattleSpriteKey());
|
this.getSprite().play(this.getBattleSpriteKey());
|
||||||
this.getTintSprite().play(this.getBattleSpriteKey());
|
this.getTintSprite().play(this.getBattleSpriteKey());
|
||||||
this.getZoomSprite().play(this.getBattleSpriteKey());
|
this.getZoomSprite().play(this.getBattleSpriteKey());
|
||||||
}
|
}
|
||||||
|
|
||||||
calculateStats() {
|
calculateStats(): void {
|
||||||
if (!this.stats)
|
if (!this.stats)
|
||||||
this.stats = [ 0, 0, 0, 0, 0, 0 ];
|
this.stats = [ 0, 0, 0, 0, 0, 0 ];
|
||||||
const baseStats = this.species.baseStats.slice(0);
|
const baseStats = this.species.baseStats.slice(0);
|
||||||
|
@ -273,15 +274,42 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
getMaxHp() {
|
getMaxHp(): integer {
|
||||||
return this.stats[Stat.HP];
|
return this.stats[Stat.HP];
|
||||||
}
|
}
|
||||||
|
|
||||||
getHpRatio() {
|
getHpRatio(): number {
|
||||||
return Math.floor((this.hp / this.getMaxHp()) * 100) / 100;
|
return Math.floor((this.hp / this.getMaxHp()) * 100) / 100;
|
||||||
}
|
}
|
||||||
|
|
||||||
generateAndPopulateMoveset() {
|
getEvolution(): SpeciesEvolution {
|
||||||
|
if (!pokemonEvolutions.hasOwnProperty(this.species.speciesId))
|
||||||
|
return null;
|
||||||
|
|
||||||
|
const evolutions = pokemonEvolutions[this.species.speciesId];
|
||||||
|
for (let e of evolutions) {
|
||||||
|
if (this.level >= e.level) {
|
||||||
|
// TODO: Remove string conditions
|
||||||
|
if (e.condition === null || typeof e.condition === 'string' || (e.condition as SpeciesEvolutionCondition).predicate(this))
|
||||||
|
return e;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
evolve(evolution: SpeciesEvolution): Promise<void> {
|
||||||
|
return new Promise(resolve => {
|
||||||
|
console.log(evolution?.speciesId)
|
||||||
|
this.species = getPokemonSpecies(evolution.speciesId);
|
||||||
|
this.loadAssets().then(() => {
|
||||||
|
this.calculateStats();
|
||||||
|
this.updateInfo().then(() => resolve());
|
||||||
|
});
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
generateAndPopulateMoveset(): void {
|
||||||
this.moveset = [];
|
this.moveset = [];
|
||||||
const movePool = [];
|
const movePool = [];
|
||||||
const allLevelMoves = pokemonLevelMoves[this.species.speciesId];
|
const allLevelMoves = pokemonLevelMoves[this.species.speciesId];
|
||||||
|
@ -352,8 +380,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
updateInfo(): Promise<void> {
|
updateInfo(instant?: boolean): Promise<void> {
|
||||||
return this.battleInfo.updateInfo(this);
|
return this.battleInfo.updateInfo(this, instant);
|
||||||
}
|
}
|
||||||
|
|
||||||
addExp(exp: integer) {
|
addExp(exp: integer) {
|
||||||
|
@ -669,10 +697,9 @@ export class EnemyPokemon extends Pokemon {
|
||||||
const scoreB = moveScores[movePool.indexOf(b)];
|
const scoreB = moveScores[movePool.indexOf(b)];
|
||||||
return scoreA < scoreB ? 1 : scoreA > scoreB ? -1 : 0;
|
return scoreA < scoreB ? 1 : scoreA > scoreB ? -1 : 0;
|
||||||
});
|
});
|
||||||
let randInt: integer;
|
|
||||||
let r = 0;
|
let r = 0;
|
||||||
if (this.aiType === AiType.SMART_RANDOM) {
|
if (this.aiType === AiType.SMART_RANDOM) {
|
||||||
while (r < sortedMovePool.length - 1 && (randInt = Utils.randInt(8)) >= 5)
|
while (r < sortedMovePool.length - 1 && Utils.randInt(8) >= 5)
|
||||||
r++;
|
r++;
|
||||||
}
|
}
|
||||||
console.log(movePool.map(m => m.getName()), moveScores, r, sortedMovePool.map(m => m.getName()));
|
console.log(movePool.map(m => m.getName()), moveScores, r, sortedMovePool.map(m => m.getName()));
|
||||||
|
|
|
@ -10,6 +10,7 @@ import ModifierSelectUiHandler from './modifier-select-ui-handler';
|
||||||
import BallUiHandler from './ball-ui-handler';
|
import BallUiHandler from './ball-ui-handler';
|
||||||
import SummaryUiHandler from './summary-ui-handler';
|
import SummaryUiHandler from './summary-ui-handler';
|
||||||
import StarterSelectUiHandler from './starter-select-ui-handler';
|
import StarterSelectUiHandler from './starter-select-ui-handler';
|
||||||
|
import EvolutionUiHandler from './evolution-ui-handler';
|
||||||
|
|
||||||
export enum Mode {
|
export enum Mode {
|
||||||
MESSAGE = 0,
|
MESSAGE = 0,
|
||||||
|
@ -20,7 +21,7 @@ export enum Mode {
|
||||||
MODIFIER_SELECT,
|
MODIFIER_SELECT,
|
||||||
PARTY,
|
PARTY,
|
||||||
SUMMARY,
|
SUMMARY,
|
||||||
STARTER_SELECT,
|
STARTER_SELECT
|
||||||
};
|
};
|
||||||
|
|
||||||
const transitionModes = [
|
const transitionModes = [
|
||||||
|
|
Loading…
Reference in New Issue