add override to force double battles.
add override for passive abilities.pull/575/head
parent
582330df33
commit
84f6f06ca4
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@ -59,7 +59,7 @@ import { SceneBase } from './scene-base';
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import CandyBar from './ui/candy-bar';
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import { Variant, variantData } from './data/variant';
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import { Localizable } from './plugins/i18n';
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import { STARTING_WAVE_OVERRIDE, OPP_SPECIES_OVERRIDE, SEED_OVERRIDE, STARTING_BIOME_OVERRIDE } from './overrides';
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import { STARTING_WAVE_OVERRIDE, OPP_SPECIES_OVERRIDE, SEED_OVERRIDE, STARTING_BIOME_OVERRIDE, DOUBLE_BATTLE_OVERRIDE } from './overrides';
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import {InputsController} from "./inputs-controller";
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import {UiInputs} from "./ui-inputs";
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@ -842,6 +842,9 @@ export default class BattleScene extends SceneBase {
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} else if (!battleConfig)
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newDouble = !!double;
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if (DOUBLE_BATTLE_OVERRIDE)
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newDouble = true;
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const lastBattle = this.currentBattle;
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if (lastBattle?.double && !newDouble)
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@ -43,7 +43,7 @@ import { Nature, getNatureStatMultiplier } from '../data/nature';
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import { SpeciesFormChange, SpeciesFormChangeActiveTrigger, SpeciesFormChangeMoveLearnedTrigger, SpeciesFormChangePostMoveTrigger, SpeciesFormChangeStatusEffectTrigger } from '../data/pokemon-forms';
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import { TerrainType } from '../data/terrain';
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import { TrainerSlot } from '../data/trainer-config';
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import { ABILITY_OVERRIDE, MOVE_OVERRIDE, MOVE_OVERRIDE_2, OPP_ABILITY_OVERRIDE, OPP_MOVE_OVERRIDE, OPP_MOVE_OVERRIDE_2, OPP_SHINY_OVERRIDE, OPP_VARIANT_OVERRIDE } from '../overrides';
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import { ABILITY_OVERRIDE, MOVE_OVERRIDE, MOVE_OVERRIDE_2, OPP_ABILITY_OVERRIDE, OPP_MOVE_OVERRIDE, OPP_MOVE_OVERRIDE_2, OPP_PASSIVE_ABILITY_OVERRIDE, OPP_SHINY_OVERRIDE, OPP_VARIANT_OVERRIDE, PASSIVE_ABILITY_OVERRIDE } from '../overrides';
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import { BerryType } from '../data/berry';
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import i18next from '../plugins/i18n';
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@ -811,6 +811,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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}
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getPassiveAbility(): Ability {
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if (PASSIVE_ABILITY_OVERRIDE && this.isPlayer())
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return allAbilities[PASSIVE_ABILITY_OVERRIDE];
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if (OPP_PASSIVE_ABILITY_OVERRIDE && !this.isPlayer())
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return allAbilities[OPP_PASSIVE_ABILITY_OVERRIDE];
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let starterSpeciesId = this.species.speciesId;
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while (pokemonPrevolutions.hasOwnProperty(starterSpeciesId))
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starterSpeciesId = pokemonPrevolutions[starterSpeciesId];
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@ -818,6 +823,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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}
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hasPassive(): boolean {
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if ((PASSIVE_ABILITY_OVERRIDE !== Abilities.NONE && this.isPlayer()) || (OPP_PASSIVE_ABILITY_OVERRIDE !== Abilities.NONE && !this.isPlayer()))
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return true;
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return this.passive || this.isBoss();
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}
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@ -12,12 +12,15 @@ export const STARTING_WAVE_OVERRIDE = 0;
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export const STARTING_BIOME_OVERRIDE = Biome.TOWN;
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export const STARTING_MONEY_OVERRIDE = 0;
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export const WEATHER_OVERRIDE = WeatherType.NONE;
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export const DOUBLE_BATTLE_OVERRIDE = false;
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export const ABILITY_OVERRIDE = Abilities.NONE;
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export const PASSIVE_ABILITY_OVERRIDE = Abilities.NONE;
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export const MOVE_OVERRIDE = Moves.NONE;
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export const MOVE_OVERRIDE_2 = Moves.NONE;
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export const OPP_SPECIES_OVERRIDE = 0;
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export const OPP_ABILITY_OVERRIDE = Abilities.NONE;
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export const OPP_PASSIVE_ABILITY_OVERRIDE = Abilities.NONE;
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export const OPP_MOVE_OVERRIDE = Moves.NONE;
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export const OPP_MOVE_OVERRIDE_2 = Moves.NONE;
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