From 8829727c8a295f1581e95d87bb7ed60161ff2146 Mon Sep 17 00:00:00 2001 From: Madmadness65 Date: Tue, 26 Mar 2024 17:05:12 -0500 Subject: [PATCH] Fix Upper Hand not having +3 priority --- src/data/move.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/data/move.ts b/src/data/move.ts index 38d78a737..45db70eca 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -4749,7 +4749,7 @@ export function initMoves() { .attr(MissEffectAttr, halveHpMissEffectFunc), new AttackMove(Moves.PSYCHIC_NOISE, "Psychic Noise (P)", Type.PSYCHIC, MoveCategory.SPECIAL, 75, 100, 10, "The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.", -1, 0, 9) .soundBased(), - new AttackMove(Moves.UPPER_HAND, "Upper Hand (P)", Type.FIGHTING, MoveCategory.PHYSICAL, 65, 100, 15, "The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.", -1, 0, 9), + new AttackMove(Moves.UPPER_HAND, "Upper Hand (P)", Type.FIGHTING, MoveCategory.PHYSICAL, 65, 100, 15, "The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.", -1, 3, 9), new AttackMove(Moves.MALIGNANT_CHAIN, "Malignant Chain", Type.POISON, MoveCategory.SPECIAL, 100, 100, 5, "The user pours toxins into the target by wrapping them in a toxic, corrosive chain. This may also leave the target badly poisoned.", 50, 0, 9) .attr(StatusEffectAttr, StatusEffect.TOXIC) );