diff --git a/src/modifier/modifier-type.ts b/src/modifier/modifier-type.ts index fc4601372..5fa62a885 100644 --- a/src/modifier/modifier-type.ts +++ b/src/modifier/modifier-type.ts @@ -575,7 +575,7 @@ export const modifierTypes = { EVOLUTION_ITEM: () => new EvolutionItemModifierTypeGenerator(false), MEGA_EVOLUTION_ITEM: () => new EvolutionItemModifierTypeGenerator(true), - MEGA_BRACELET: () => new ModifierType('Mega Bracelet', 'Allows access to mega stones', (type, _args) => new Modifiers.MegaEvolutionAccessModifier(type)), + MEGA_BRACELET: () => new ModifierType('Mega Bracelet', 'Mega stones become available', (type, _args) => new Modifiers.MegaEvolutionAccessModifier(type)), MAP: () => new ModifierType('Map', 'Allows you to choose your destination at a crossroads', (type, _args) => new Modifiers.MapModifier(type)), diff --git a/src/trainer.ts b/src/trainer.ts index a7a88efe4..a9b94265b 100644 --- a/src/trainer.ts +++ b/src/trainer.ts @@ -1,4 +1,5 @@ import BattleScene from "./battle-scene"; +import { pokemonPrevolutions } from "./data/pokemon-evolutions"; import PokemonSpecies, { getPokemonSpecies } from "./data/pokemon-species"; import { TrainerConfig, TrainerPartyCompoundTemplate, TrainerPartyMemberStrength, TrainerPartyTemplate, TrainerPoolTier, TrainerType, trainerConfigs, trainerPartyTemplates } from "./data/trainer-type"; import { EnemyPokemon } from "./pokemon"; @@ -146,7 +147,7 @@ export default class Trainer extends Phaser.GameObjects.Container { const battle = this.scene.currentBattle; const template = this.getPartyTemplate(); - let ret: PokemonSpecies; + let species: PokemonSpecies; if (this.config.speciesPools) { const tierValue = Utils.randSeedInt(512); let tier = tierValue >= 156 ? TrainerPoolTier.COMMON : tierValue >= 32 ? TrainerPoolTier.UNCOMMON : tierValue >= 6 ? TrainerPoolTier.RARE : tierValue >= 1 ? TrainerPoolTier.SUPER_RARE : TrainerPoolTier.ULTRA_RARE @@ -156,14 +157,26 @@ export default class Trainer extends Phaser.GameObjects.Container { tier--; } const tierPool = this.config.speciesPools[tier]; - ret = getPokemonSpecies(getPokemonSpecies(Phaser.Math.RND.pick(tierPool)).getSpeciesForLevel(level, true)); + species = getPokemonSpecies(Phaser.Math.RND.pick(tierPool)); } else - ret = getPokemonSpecies(this.scene.randomSpecies(battle.waveIndex, level, false, this.config.speciesFilter).getSpeciesForLevel(level, true)); + species = this.scene.randomSpecies(battle.waveIndex, level, false, this.config.speciesFilter); - if (template.isBalanced(battle.enemyParty.length)) { + let ret = getPokemonSpecies(species.getSpeciesForLevel(level, true)); + let retry = false; + + console.log(ret.getName()); + + if (pokemonPrevolutions.hasOwnProperty(species.speciesId) && ret.speciesId !== species.speciesId) + retry = true; + else if (template.isBalanced(battle.enemyParty.length)) { const partyMemberTypes = battle.enemyParty.map(p => p.getTypes()).flat(); - if ((attempt || 0) < 10 && (partyMemberTypes.indexOf(ret.type1) > -1 || (ret.type2 !== null && partyMemberTypes.indexOf(ret.type2) > -1))) - ret = this.genNewPartyMemberSpecies(level, (attempt || 0) + 1); + if (partyMemberTypes.indexOf(ret.type1) > -1 || (ret.type2 !== null && partyMemberTypes.indexOf(ret.type2) > -1)) + retry = true; + } + + if (retry && (attempt || 0) < 10) { + console.log('Rerolling party member...') + ret = this.genNewPartyMemberSpecies(level, (attempt || 0) + 1); } return ret;