Change double boss bar split to factor in base stat total

pull/20/head
Flashfyre 2024-03-29 10:37:28 -04:00
parent 2b213da4a6
commit 8f0a3f15a3
1 changed files with 6 additions and 3 deletions

View File

@ -595,6 +595,8 @@ export class EncounterPhase extends BattlePhase {
const battle = this.scene.currentBattle;
let totalBst = 0;
battle.enemyLevels.forEach((level, e) => {
if (!this.loaded) {
if (battle.battleType === BattleType.TRAINER)
@ -629,6 +631,8 @@ export class EncounterPhase extends BattlePhase {
enemyPokemon.updateScale();
}
}
totalBst += enemyPokemon.getSpeciesForm().baseTotal;
loadEnemyAssets.push(enemyPokemon.loadAssets());
@ -638,11 +642,10 @@ export class EncounterPhase extends BattlePhase {
if (battle.battleType === BattleType.TRAINER)
loadEnemyAssets.push(battle.trainer.loadAssets().then(() => battle.trainer.initSprite()));
else {
const bossCount = battle.enemyParty.filter(p => p.isBoss()).length;
if (bossCount > 1) {
if (battle.enemyParty.filter(p => p.isBoss()).length > 1) {
for (let enemyPokemon of battle.enemyParty) {
if (enemyPokemon.isBoss()) {
enemyPokemon.setBoss(true, Math.ceil(enemyPokemon.bossSegments / bossCount));
enemyPokemon.setBoss(true, Math.ceil(enemyPokemon.bossSegments * (enemyPokemon.getSpeciesForm().baseTotal / totalBst)));
enemyPokemon.initBattleInfo();
}
}