Implement Tera Shell
parent
79a87e1c65
commit
8fd015689e
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@ -2562,6 +2562,26 @@ export class IgnoreTypeImmunityAbAttr extends AbAttr {
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}
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}
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export class FullHpTypeMultiplierAbAttr extends AbAttr {
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public multiplier: number;
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constructor(multiplier: number) {
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super(true);
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this.multiplier = multiplier;
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}
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apply(pokemon: Pokemon, passive: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean {
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const typeMultiplier = args[0] as Utils.NumberHolder;
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if (typeMultiplier.value > 0){
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typeMultiplier.value = this.multiplier;
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return true;
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}
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return false;
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}
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}
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function applyAbAttrsInternal<TAttr extends AbAttr>(attrType: { new(...args: any[]): TAttr },
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pokemon: Pokemon, applyFunc: AbAttrApplyFunc<TAttr>, args: any[], isAsync: boolean = false, showAbilityInstant: boolean = false, quiet: boolean = false, passive: boolean = false): Promise<void> {
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return new Promise(resolve => {
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@ -3707,10 +3727,10 @@ export function initAbilities() {
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.attr(NoTransformAbilityAbAttr)
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.attr(NoFusionAbilityAbAttr),
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new Ability(Abilities.TERA_SHELL, 9)
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.attr(FullHpTypeMultiplierAbAttr, 0.5)
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.attr(UncopiableAbilityAbAttr)
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.attr(UnswappableAbilityAbAttr)
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.ignorable()
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.unimplemented(),
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.ignorable(),
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new Ability(Abilities.TERAFORM_ZERO, 9)
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.attr(UncopiableAbilityAbAttr)
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.attr(UnswappableAbilityAbAttr)
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@ -27,7 +27,7 @@ import { TempBattleStat } from '../data/temp-battle-stat';
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import { ArenaTagSide, WeakenMoveScreenTag, WeakenMoveTypeTag } from '../data/arena-tag';
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import { ArenaTagType } from "../data/enums/arena-tag-type";
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import { Biome } from "../data/enums/biome";
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import { Ability, AbAttr, BattleStatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, FieldVariableMovePowerAbAttr, IgnoreOpponentStatChangesAbAttr, MoveImmunityAbAttr, MoveTypeChangeAttr, NonSuperEffectiveImmunityAbAttr, PreApplyBattlerTagAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, VariableMovePowerAbAttr, VariableMoveTypeAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyBattleStatMultiplierAbAttrs, applyPostDefendAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr } from '../data/ability';
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import { Ability, AbAttr, BattleStatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, FieldVariableMovePowerAbAttr, IgnoreOpponentStatChangesAbAttr, MoveImmunityAbAttr, MoveTypeChangeAttr, NonSuperEffectiveImmunityAbAttr, PreApplyBattlerTagAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, VariableMovePowerAbAttr, VariableMoveTypeAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyBattleStatMultiplierAbAttrs, applyPostDefendAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, FullHpTypeMultiplierAbAttr } from '../data/ability';
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import { Abilities } from "#app/data/enums/abilities";
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import PokemonData from '../system/pokemon-data';
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import Battle, { BattlerIndex } from '../battle';
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@ -1442,6 +1442,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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applyMoveAttrs(VariableMoveTypeMultiplierAttr, source, this, move, typeMultiplier);
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if (typeless)
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typeMultiplier.value = 1;
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if (this.turnData.startedFullHp)
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applyAbAttrs(FullHpTypeMultiplierAbAttr, this, null, typeMultiplier);
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if (types.find(t => move.isTypeImmune(t)))
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typeMultiplier.value = 0;
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@ -3310,6 +3312,7 @@ export class PokemonTurnData {
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public damageDealt: integer = 0;
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public damageTaken: integer = 0;
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public attacksReceived: AttackMoveResult[] = [];
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public startedFullHp: boolean;
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}
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export enum AiType {
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@ -2433,6 +2433,9 @@ export class MoveEffectPhase extends PokemonPhase {
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if (this.move.getMove() instanceof AttackMove && !this.move.getMove().getAttrs(FixedDamageAttr).length)
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this.scene.applyModifiers(PokemonMultiHitModifier, user.isPlayer(), user, hitCount, new Utils.IntegerHolder(0));
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user.turnData.hitsLeft = user.turnData.hitCount = hitCount.value;
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// Store if the target was full HP at the start of the hits
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targets.map((t) => { t.turnData.startedFullHp = t.getHpRatio() === 1});
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}
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const moveHistoryEntry = { move: this.move.moveId, targets: this.targets, result: MoveResult.PENDING, virtual: this.move.virtual };
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@ -2537,6 +2540,9 @@ export class MoveEffectPhase extends PokemonPhase {
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if (hitsTotal > 1)
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this.scene.queueMessage(i18next.t('battle:attackHitsCount', { count: hitsTotal }));
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this.scene.applyModifiers(HitHealModifier, this.player, user);
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// Update full HP check only after all hits
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this.getTargets().map((t) => { t.turnData.startedFullHp = t.getHpRatio() === 1});
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}
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}
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