Add Shell Bell modifier
parent
618128dd00
commit
927f17b71f
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@ -5,7 +5,7 @@ import { allMoves, applyMoveAttrs, ChargeAttr, HitsTagAttr, MissEffectAttr, Move
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import { Mode } from './ui/ui';
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import { Command } from "./ui/command-ui-handler";
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import { Stat } from "./pokemon-stat";
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import { ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier } from "./modifier";
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import { ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, HitHealModifier } from "./modifier";
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import PartyUiHandler, { PartyOption, PartyUiMode } from "./ui/party-ui-handler";
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import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor, PokeballType } from "./pokeball";
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import { ChargeAnim, CommonAnim, CommonBattleAnim, MoveAnim, chargeAnims, initMoveAnim, loadMoveAnimAssets } from "./battle-anims";
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@ -535,6 +535,22 @@ export abstract class PartyMemberPokemonPhase extends PokemonPhase {
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}
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}
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export class CommonAnimPhase extends PokemonPhase {
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private anim: CommonAnim;
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constructor(scene: BattleScene, player: boolean, anim: CommonAnim) {
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super(scene, player);
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this.anim = anim;
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}
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start() {
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new CommonBattleAnim(this.anim, this.getPokemon()).play(this.scene, () => {
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this.end();
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});
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}
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}
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abstract class MovePhase extends BattlePhase {
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protected pokemon: Pokemon;
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protected move: PokemonMove;
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@ -710,6 +726,8 @@ abstract class MoveEffectPhase extends PokemonPhase {
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else {
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if (user.turnData.hitsTotal > 1)
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this.scene.unshiftPhase(new MessagePhase(this.scene, `Hit ${user.turnData.hitCount} time(s)!`));
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if (this.player)
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this.scene.applyModifiers(HitHealModifier, user);
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}
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super.end();
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@ -1235,6 +1253,23 @@ export class LearnMovePhase extends PartyMemberPokemonPhase {
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}
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}
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export class PokemonHealPhase extends CommonAnimPhase {
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private hpHealed: integer;
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constructor(scene: BattleScene, player: boolean, hpHealed: integer) {
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super(scene, player, CommonAnim.HEALTH_UP);
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this.hpHealed = hpHealed;
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}
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end() {
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const pokemon = this.getPokemon();
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pokemon.hp = Math.min(pokemon.hp + this.hpHealed, pokemon.getMaxHp());
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pokemon.updateInfo().then(() => super.end());
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}
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}
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export class AttemptCapturePhase extends BattlePhase {
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private pokeballType: PokeballType;
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private pokeball: Phaser.GameObjects.Sprite;
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@ -49,7 +49,7 @@ class AddPokeballModifierType extends ModifierType {
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}
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}
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export abstract class PokemonModifierType extends ModifierType {
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export class PokemonModifierType extends ModifierType {
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public selectFilter: PokemonSelectFilter;
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constructor(name: string, description: string, newModifierFunc: NewModifierFunc, selectFilter?: PokemonSelectFilter, iconImage?: string) {
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@ -283,7 +283,8 @@ const modifierPool = {
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}),
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new ModifierType('OVAL CHARM', 'For every X (no. of party members) items in a POKéMON\'s held item stack, give one to each other party member',
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(type, _args) => new Modifiers.PartyShareModifier(type), 'oval_charm'),
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new ModifierType('HEALING CHARM', 'Doubles the effectiveness of HP restoring items (excludes revives)', (type, _args) => new Modifiers.HealingBoosterModifier(type, 2), 'healing_charm'),
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new ModifierType('HEALING CHARM', 'Doubles the effectiveness of HP restoring moves and items (excludes revives)', (type, _args) => new Modifiers.HealingBoosterModifier(type, 2), 'healing_charm'),
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new WeightedModifierType(new PokemonModifierType('SHELL BELL', 'Heals 1/8 of a POKéMON\'s damage dealt', (type, args) => new Modifiers.HitHealModifier(type, (args[0] as PlayerPokemon).id)), 8),
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new ExpBoosterModifierType('LUCKY EGG', 25),
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new ModifierType('EXP. SHARE', 'All POKéMON in your party gain an additional 10% of a battle\'s EXP. Points', (type, _args) => new Modifiers.ExpShareModifier(type), 'exp_share')
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].map(m => { m.setTier(ModifierTier.ULTRA); return m; }),
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@ -1,5 +1,5 @@
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import * as ModifierTypes from './modifier-type';
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import { LearnMovePhase, LevelUpPhase } from "./battle-phases";
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import { CommonAnimPhase, LearnMovePhase, LevelUpPhase, MessagePhase, PokemonHealPhase } from "./battle-phases";
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import BattleScene from "./battle-scene";
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import { getLevelTotalExp } from "./exp";
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import { PokeballType } from "./pokeball";
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@ -7,6 +7,7 @@ import Pokemon, { PlayerPokemon } from "./pokemon";
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import { Stat } from "./pokemon-stat";
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import { addTextObject, TextStyle } from "./text";
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import * as Utils from "./utils";
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import { CommonAnim } from './battle-anims';
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type ModifierType = ModifierTypes.ModifierType;
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@ -199,6 +200,20 @@ export abstract class PokemonHeldItemModifier extends PersistentModifier {
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container.add(pokemonIcon);
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const item = scene.add.sprite(16, this.virtualStackCount ? 8 : 16, 'items');
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item.setScale(0.5);
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item.setOrigin(0, 0.5);
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item.setTexture('items', this.type.iconImage);
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container.add(item);
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const stackText = this.getIconStackText(scene);
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if (stackText)
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container.add(stackText);
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const virtualStackText = this.getIconStackText(scene, true);
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if (virtualStackText)
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container.add(virtualStackText);
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return container;
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}
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@ -236,25 +251,34 @@ export class PokemonBaseStatModifier extends PokemonHeldItemModifier {
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return true;
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}
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}
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getIcon(scene: BattleScene): Phaser.GameObjects.Container {
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const container = super.getIcon(scene);
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export class HitHealModifier extends PokemonHeldItemModifier {
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constructor(type: ModifierType, pokemonId: integer) {
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super(type, pokemonId);
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}
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const item = scene.add.sprite(16, this.virtualStackCount ? 8 : 16, 'items');
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item.setScale(0.5);
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item.setOrigin(0, 0.5);
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item.setTexture('items', this.type.iconImage);
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container.add(item);
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match(modifier: Modifier) {
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return modifier instanceof HitHealModifier;
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}
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const stackText = this.getIconStackText(scene);
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if (stackText)
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container.add(stackText);
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clone() {
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return new HitHealModifier(this.type, this.pokemonId);
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}
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const virtualStackText = this.getIconStackText(scene, true);
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if (virtualStackText)
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container.add(virtualStackText);
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apply(args: any[]): boolean {
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const pokemon = args[0] as PlayerPokemon;
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return container;
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if (pokemon.turnData.damageDealt && pokemon.getHpRatio() < 1) {
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const scene = pokemon.scene as BattleScene;
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const hpRestoreMultiplier = new Utils.IntegerHolder(1);
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scene.applyModifiers(HealingBoosterModifier, hpRestoreMultiplier);
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scene.unshiftPhase(new PokemonHealPhase(scene, true, Math.max(Math.floor(pokemon.turnData.damageDealt / 8) * this.stackCount * hpRestoreMultiplier.value, 1)));
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scene.unshiftPhase(new MessagePhase(scene, `${pokemon.name}'s ${this.type.name}\nrestored its HP a little!`));
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}
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return true;
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}
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}
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@ -442,6 +442,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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console.log('damage', damage, move.name, move.power, sourceAtk, targetDef);
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if (damage) {
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this.hp = Math.max(this.hp - damage, 0);
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source.turnData.damageDealt += damage;
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if (isCritical)
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battleScene.unshiftPhase(new MessagePhase(battleScene, 'A critical hit!'));
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}
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@ -908,6 +909,7 @@ export class PokemonTurnData {
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public hitCount: integer;
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public hitsLeft: integer;
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public hitsTotal: integer;
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public damageDealt: integer = 0;
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}
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export enum AiType {
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