Added Candy Progress UI (#463)
* Added Candy Progress UI * GetRootSpecies rather than colors of current Speciespull/429/head
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620a92aace
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@ -31,6 +31,8 @@ export class LoadingScene extends SceneBase {
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this.loadAtlas('bg', 'ui');
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this.loadImage('command_fight_labels', 'ui');
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this.loadAtlas('prompt', 'ui');
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this.loadImage('candy', 'ui');
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this.loadImage('candy_overlay', 'ui');
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this.loadImage('cursor', 'ui');
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this.loadImage('cursor_reverse', 'ui');
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for (let wv of Utils.getEnumValues(WindowVariant)) {
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@ -1,8 +1,10 @@
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import BattleScene, { Button } from "../battle-scene";
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import BattleScene, { Button, starterColors } from "../battle-scene";
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import { Mode } from "./ui";
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import UiHandler from "./ui-handler";
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import * as Utils from "../utils";
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import { PlayerPokemon } from "../field/pokemon";
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import { default as PokemonSpecies, PokemonSpeciesForm, SpeciesFormKey, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm, getStarterValueFriendshipCap, speciesStarters, starterPassiveAbilities } from '../data/pokemon-species';
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import { argbFromRgba } from "@material/material-color-utilities";
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import { Type, getTypeRgb } from "../data/type";
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import { TextStyle, addBBCodeTextObject, addTextObject, getBBCodeFrag, getTextColor } from "./text";
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import Move, { MoveCategory } from "../data/move";
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@ -44,6 +46,9 @@ export default class SummaryUiHandler extends UiHandler {
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private genderText: Phaser.GameObjects.Text;
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private shinyIcon: Phaser.GameObjects.Image;
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private fusionShinyIcon: Phaser.GameObjects.Image;
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private candyShadow: Phaser.GameObjects.Sprite;
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private candyIcon: Phaser.GameObjects.Sprite;
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private candyOverlay: Phaser.GameObjects.Sprite;
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private statusContainer: Phaser.GameObjects.Container;
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private status: Phaser.GameObjects.Image;
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private summaryPageContainer: Phaser.GameObjects.Container;
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@ -136,6 +141,20 @@ export default class SummaryUiHandler extends UiHandler {
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this.pokeball.setOrigin(0, 1);
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this.summaryContainer.add(this.pokeball);
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this.candyShadow = this.scene.add.sprite(13, -140, 'candy');
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this.candyShadow.setTint(0x141414)
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this.candyShadow.setScale(0.8);
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this.candyShadow.setInteractive(new Phaser.Geom.Rectangle(0, 0, 16, 16), Phaser.Geom.Rectangle.Contains);
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this.summaryContainer.add(this.candyShadow);
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this.candyIcon = this.scene.add.sprite(13, -140, 'candy');
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this.candyIcon.setScale(0.8);
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this.summaryContainer.add(this.candyIcon);
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this.candyOverlay = this.scene.add.sprite(13, -140, 'candy_overlay');
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this.candyOverlay.setScale(0.8);
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this.summaryContainer.add(this.candyOverlay);
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this.levelText = addTextObject(this.scene, 36, -17, '', TextStyle.SUMMARY_ALT);
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this.levelText.setOrigin(0, 1);
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this.summaryContainer.add(this.levelText);
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@ -222,6 +241,10 @@ export default class SummaryUiHandler extends UiHandler {
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this.shinyOverlay.setVisible(this.pokemon.isShiny());
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const colorScheme = starterColors[this.pokemon.species.getRootSpeciesId()];
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this.candyIcon.setTint(argbFromRgba(Utils.rgbHexToRgba(colorScheme[0])));
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this.candyOverlay.setTint(argbFromRgba(Utils.rgbHexToRgba(colorScheme[1])));
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this.numberText.setText(Utils.padInt(this.pokemon.species.speciesId, 4));
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this.numberText.setColor(this.getTextColor(!this.pokemon.isShiny() ? TextStyle.SUMMARY : TextStyle.SUMMARY_GOLD));
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this.numberText.setShadowColor(this.getTextColor(!this.pokemon.isShiny() ? TextStyle.SUMMARY : TextStyle.SUMMARY_GOLD, true));
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@ -251,6 +274,21 @@ export default class SummaryUiHandler extends UiHandler {
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this.splicedIcon.on('pointerout', () => (this.scene as BattleScene).ui.hideTooltip());
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}
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var currentFriendship = this.scene.gameData.starterData[this.pokemon.species.getRootSpeciesId()].friendship;
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if (!currentFriendship || currentFriendship === undefined)
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currentFriendship = 0;
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const friendshipCap = getStarterValueFriendshipCap(speciesStarters[this.pokemon.species.getRootSpeciesId()]);
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const candyCropY = 16 - (16 * (currentFriendship / friendshipCap));
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if (this.candyShadow.visible) {
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this.candyShadow.on('pointerover', () => (this.scene as BattleScene).ui.showTooltip(null, `${currentFriendship}/${friendshipCap}`, true));
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this.candyShadow.on('pointerout', () => (this.scene as BattleScene).ui.hideTooltip());
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}
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this.candyIcon.setCrop(0,candyCropY,16, 16);
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this.candyOverlay.setCrop(0,candyCropY,16, 16);
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const doubleShiny = isFusion && this.pokemon.shiny && this.pokemon.fusionShiny;
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const baseVariant = !doubleShiny ? this.pokemon.getVariant() : this.pokemon.variant;
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