Add end biome and set final wave at 200
parent
55ba3cd5e7
commit
998972e12b
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@ -117,6 +117,8 @@ export class Arena {
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return 'cave';
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case Biome.POWER_PLANT:
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return 'ruins';
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case Biome.END:
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return 'wasteland';
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}
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return Biome[this.biomeType].toLowerCase();
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}
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@ -164,12 +166,13 @@ export class Arena {
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case Biome.DOJO:
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return Type.FIGHTING;
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case Biome.RUINS:
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case Biome.SPACE:
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return Type.PSYCHIC;
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case Biome.WASTELAND:
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return Type.DRAGON;
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case Biome.ABYSS:
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return Type.DARK;
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case Biome.SPACE:
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case Biome.END:
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return Type.STEEL;
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}
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}
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@ -200,7 +200,9 @@ export class SelectBiomePhase extends BattlePhase {
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this.end();
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};
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if (Array.isArray(biomeLinks[currentBiome]))
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if (this.scene.currentBattle.waveIndex === this.scene.finalWave - 9)
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setNextBiome(Biome.END);
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else if (Array.isArray(biomeLinks[currentBiome]))
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this.scene.ui.setMode(Mode.BIOME_SELECT, currentBiome, (biomeIndex: integer) => {
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this.scene.ui.setMode(Mode.MESSAGE);
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setNextBiome((biomeLinks[currentBiome] as Biome[])[biomeIndex]);
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@ -1422,24 +1424,32 @@ export class VictoryPhase extends PokemonPhase {
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}
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this.scene.pushPhase(new BattleEndPhase(this.scene));
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this.scene.pushPhase(new SelectModifierPhase(this.scene));
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this.scene.newBattle();
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if (this.scene.currentBattle.waveIndex < this.scene.finalWave) {
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this.scene.pushPhase(new SelectModifierPhase(this.scene));
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this.scene.newBattle();
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} else
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this.scene.pushPhase(new GameOverPhase(this.scene, true));
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this.end();
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}
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}
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export class GameOverPhase extends BattlePhase {
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constructor(scene: BattleScene) {
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private victory: boolean;
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constructor(scene: BattleScene, victory?: boolean) {
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super(scene);
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this.victory = !!victory;
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}
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start() {
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super.start();
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this.scene.time.delayedCall(1000, () => {
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this.scene.fadeOutBgm(5000, true);
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this.scene.ui.fadeOut(5000).then(() => {
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const fadeDuration = this.victory ? 10000 : 5000;
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this.scene.fadeOutBgm(fadeDuration, true);
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this.scene.ui.fadeOut(fadeDuration).then(() => {
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this.scene.clearPhaseQueue();
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this.scene.ui.clearText();
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this.scene.reset();
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@ -51,6 +51,7 @@ export default class BattleScene extends Phaser.Scene {
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public auto: boolean;
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public gameSpeed: integer = 1;
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public quickStart: boolean = quickStart;
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public finalWave: integer = 200;
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public gameData: GameData;
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@ -521,8 +522,6 @@ export default class BattleScene extends Phaser.Scene {
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}
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randomSpecies(waveIndex: integer, level: integer, fromArenaPool?: boolean): PokemonSpecies {
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if (waveIndex === 150)
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return getPokemonSpecies(Species.ETERNATUS);
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return fromArenaPool
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? this.arena.randomSpecies(waveIndex, level)
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: getPokemonSpecies(allSpecies[(Utils.randInt(allSpecies.length)) - 1].getSpeciesForLevel(level));
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@ -18,10 +18,9 @@ export class Battle {
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let baseLevel = 1 + this.waveIndex / 2 + Math.pow(this.waveIndex / 25, 2);
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if (!(this.waveIndex % 10)) {
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let bossMultiplier = 1.2;
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if (this.waveIndex > 100)
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bossMultiplier += 0.028 * Math.floor((this.waveIndex - 100) / 10);
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return Math.floor(baseLevel * bossMultiplier);
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if (this.waveIndex === 200)
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return 200;
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return Math.floor(baseLevel * 1.2);
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}
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const deviation = 10 / this.waveIndex;
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@ -30,7 +30,8 @@ export enum Biome {
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RUINS,
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WASTELAND,
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ABYSS,
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SPACE
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SPACE,
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END
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};
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export function getBiomeName(biome: Biome) {
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@ -45,6 +46,8 @@ export function getBiomeName(biome: Biome) {
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return 'THE ABYSS';
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case Biome.SPACE:
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return 'STRATOSPHERE';
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case Biome.END:
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return 'FINAL DESTINATION';
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default:
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return Biome[biome].replace(/\_/g, ' ');
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}
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@ -508,8 +511,8 @@ export const biomePools: BiomePools = {
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[BiomePoolTier.ULTRA_RARE]: [ Species.REGISTEEL, Species.UXIE, Species.COBALION ],
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[BiomePoolTier.BOSS]: [ Species.PARASECT, Species.ONIX, Species.CROBAT, Species.URSARING, Species.EXPLOUD, Species.MAWILE, Species.PROBOPASS, Species.GIGALITH, Species.SWOOBAT ],
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[BiomePoolTier.BOSS_RARE]: [ Species.SHUCKLE ],
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[BiomePoolTier.BOSS_SUPER_RARE]: [ Species.REGISTEEL, Species.UXIE ],
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[BiomePoolTier.BOSS_ULTRA_RARE]: [ Species.MEWTWO, Species.COBALION ]
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[BiomePoolTier.BOSS_SUPER_RARE]: [ Species.REGISTEEL, Species.UXIE, Species.COBALION ],
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[BiomePoolTier.BOSS_ULTRA_RARE]: []
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},
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[Biome.DESERT]: {
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[BiomePoolTier.COMMON]: [
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@ -676,7 +679,7 @@ export const biomePools: BiomePools = {
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[BiomePoolTier.BOSS]: [ Species.DRAGONITE, Species.TYRANITAR, Species.FLYGON, Species.SALAMENCE, Species.GARCHOMP, Species.HAXORUS ],
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[BiomePoolTier.BOSS_RARE]: [ Species.AERODACTYL, Species.DRUDDIGON ],
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[BiomePoolTier.BOSS_SUPER_RARE]: [],
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[BiomePoolTier.BOSS_ULTRA_RARE]: [ Species.RAYQUAZA, Species.DIALGA ]
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[BiomePoolTier.BOSS_ULTRA_RARE]: [ Species.DIALGA ]
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},
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[Biome.ABYSS]: {
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[BiomePoolTier.COMMON]: [ Species.MURKROW, { 1: [ Species.HOUNDOUR ], 24: [ Species.HOUNDOOM ] }, Species.SABLEYE, { 1: [ Species.PURRLOIN ], 20: [ Species.LIEPARD ] }, { 1: [ Species.PAWNIARD ], 52: [ Species.BISHARP ] } ],
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@ -694,11 +697,22 @@ export const biomePools: BiomePools = {
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[BiomePoolTier.UNCOMMON]: [ { 1: [ Species.BALTOY ], 36: [ Species.CLAYDOL ] }, { 1: [ Species.CHINGLING ], 20: [ Species.CHIMECHO ] }, { 1: [ Species.ELGYEM ], 42: [ Species.BEHEEYEM ] } ],
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[BiomePoolTier.RARE]: [ { 1: [ Species.BELDUM ], 20: [ Species.METANG ], 45: [ Species.METAGROSS ] }, Species.SIGILYPH, { 1: [ Species.SOLOSIS ], 32: [ Species.DUOSION ], 41: [ Species.REUNICLUS ] } ],
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[BiomePoolTier.SUPER_RARE]: [ { 1: [ Species.PORYGON ], 20: [ Species.PORYGON2 ] } ],
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[BiomePoolTier.ULTRA_RARE]: [ Species.JIRACHI, Species.DEOXYS, Species.CRESSELIA, Species.GENESECT ],
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[BiomePoolTier.ULTRA_RARE]: [ Species.JIRACHI, Species.DEOXYS, Species.CRESSELIA ],
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[BiomePoolTier.BOSS]: [ Species.CLEFABLE, Species.LUNATONE, Species.SOLROCK, Species.CHIMECHO, Species.BRONZONG, Species.MUSHARNA, Species.REUNICLUS ],
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[BiomePoolTier.BOSS_RARE]: [ Species.METAGROSS, Species.PORYGON_Z ],
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[BiomePoolTier.BOSS_SUPER_RARE]: [ Species.JIRACHI, Species.DEOXYS, Species.CRESSELIA, Species.GENESECT ],
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[BiomePoolTier.BOSS_ULTRA_RARE]: [ Species.ARCEUS ]
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[BiomePoolTier.BOSS_SUPER_RARE]: [ Species.JIRACHI, Species.DEOXYS, Species.CRESSELIA ],
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[BiomePoolTier.BOSS_ULTRA_RARE]: []
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},
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[Biome.END]: {
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[BiomePoolTier.COMMON]: [ Species.ARCANINE, Species.DRAGONITE, Species.TYRANITAR, Species.SALAMENCE, Species.GARCHOMP, Species.HYDREIGON, Species.VOLCARONA ],
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[BiomePoolTier.UNCOMMON]: [ Species.KINGDRA, Species.METAGROSS, Species.MAGNEZONE, Species.RHYPERIOR, Species.TANGROWTH, Species.ELECTIVIRE, Species.MAGMORTAR, Species.TOGEKISS, Species.MAMOSWINE ],
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[BiomePoolTier.RARE]: [ Species.BLISSEY, Species.PORYGON_Z ],
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[BiomePoolTier.SUPER_RARE]: [ Species.GENESECT ],
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[BiomePoolTier.ULTRA_RARE]: [ Species.MEWTWO, Species.RAYQUAZA, Species.ARCEUS ],
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[BiomePoolTier.BOSS]: [ Species.ETERNATUS ],
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[BiomePoolTier.BOSS_RARE]: [],
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[BiomePoolTier.BOSS_SUPER_RARE]: [],
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[BiomePoolTier.BOSS_ULTRA_RARE]: []
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}
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};
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@ -984,7 +998,8 @@ export const biomePools: BiomePools = {
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]
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],
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[ Species.ARCANINE, Type.FIRE, -1, [
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[ Biome.VOLCANO, BiomePoolTier.BOSS ]
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[ Biome.VOLCANO, BiomePoolTier.BOSS ],
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[ Biome.END, BiomePoolTier.COMMON ]
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]
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],
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[ Species.POLIWAG, Type.WATER, -1, [
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@ -1415,11 +1430,12 @@ export const biomePools: BiomePools = {
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],
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[ Species.DRAGONITE, Type.DRAGON, Type.FLYING, [
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[ Biome.WASTELAND, BiomePoolTier.RARE ],
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[ Biome.WASTELAND, BiomePoolTier.BOSS ]
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[ Biome.WASTELAND, BiomePoolTier.BOSS ],
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[ Biome.END, BiomePoolTier.COMMON ]
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]
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],
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[ Species.MEWTWO, Type.PSYCHIC, -1, [
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[ Biome.CAVE, BiomePoolTier.BOSS_ULTRA_RARE ]
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[ Biome.END, BiomePoolTier.ULTRA_RARE ]
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]
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],
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[ Species.MEW, Type.PSYCHIC, -1, [
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@ -1790,7 +1806,8 @@ export const biomePools: BiomePools = {
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],
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[ Species.KINGDRA, Type.WATER, Type.DRAGON, [
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[ Biome.SEA, BiomePoolTier.SUPER_RARE ],
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[ Biome.SEA, BiomePoolTier.BOSS_RARE ]
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[ Biome.SEA, BiomePoolTier.BOSS_RARE ],
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[ Biome.END, BiomePoolTier.UNCOMMON ]
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]
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],
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[ Species.PHANPY, Type.GROUND, -1, [
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@ -1843,7 +1860,8 @@ export const biomePools: BiomePools = {
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]
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],
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[ Species.BLISSEY, Type.NORMAL, -1, [
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[ Biome.MEADOW, BiomePoolTier.BOSS_RARE ]
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[ Biome.MEADOW, BiomePoolTier.BOSS_RARE ],
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[ Biome.END, BiomePoolTier.RARE ]
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]
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],
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[ Species.RAIKOU, Type.ELECTRIC, -1, [
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@ -1873,7 +1891,8 @@ export const biomePools: BiomePools = {
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],
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[ Species.TYRANITAR, Type.ROCK, Type.DARK, [
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[ Biome.WASTELAND, BiomePoolTier.COMMON ],
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[ Biome.WASTELAND, BiomePoolTier.BOSS ]
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[ Biome.WASTELAND, BiomePoolTier.BOSS ],
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[ Biome.END, BiomePoolTier.COMMON ]
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]
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],
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[ Species.LUGIA, Type.PSYCHIC, Type.FLYING, [
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@ -2463,7 +2482,8 @@ export const biomePools: BiomePools = {
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],
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[ Species.SALAMENCE, Type.DRAGON, Type.FLYING, [
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[ Biome.WASTELAND, BiomePoolTier.COMMON ],
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[ Biome.WASTELAND, BiomePoolTier.BOSS ]
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[ Biome.WASTELAND, BiomePoolTier.BOSS ],
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[ Biome.END, BiomePoolTier.COMMON ]
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]
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],
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[ Species.BELDUM, Type.STEEL, Type.PSYCHIC, [
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@ -2478,7 +2498,8 @@ export const biomePools: BiomePools = {
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],
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[ Species.METAGROSS, Type.STEEL, Type.PSYCHIC, [
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[ Biome.SPACE, BiomePoolTier.RARE ],
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[ Biome.SPACE, BiomePoolTier.BOSS_RARE ]
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[ Biome.SPACE, BiomePoolTier.BOSS_RARE ],
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[ Biome.END, BiomePoolTier.UNCOMMON ]
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]
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],
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[ Species.REGIROCK, Type.ROCK, -1, [
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@ -2515,7 +2536,7 @@ export const biomePools: BiomePools = {
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]
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],
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[ Species.RAYQUAZA, Type.DRAGON, Type.FLYING, [
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[ Biome.WASTELAND, BiomePoolTier.BOSS_ULTRA_RARE ]
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[ Biome.END, BiomePoolTier.ULTRA_RARE ]
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]
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],
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[ Species.JIRACHI, Type.STEEL, Type.PSYCHIC, [
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[ Species.GARCHOMP, Type.DRAGON, Type.GROUND, [
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[ Biome.MOUNTAIN, BiomePoolTier.SUPER_RARE ],
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[ Biome.WASTELAND, BiomePoolTier.COMMON ],
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[ Biome.WASTELAND, BiomePoolTier.BOSS ]
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[ Biome.WASTELAND, BiomePoolTier.BOSS ],
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[ Biome.END, BiomePoolTier.COMMON ]
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]
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],
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[ Species.MUNCHLAX, Type.NORMAL, -1, [
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@ -2893,7 +2915,8 @@ export const biomePools: BiomePools = {
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]
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],
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[ Species.MAGNEZONE, Type.ELECTRIC, Type.STEEL, [
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[ Biome.POWER_PLANT, BiomePoolTier.BOSS ]
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[ Biome.POWER_PLANT, BiomePoolTier.BOSS ],
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[ Biome.END, BiomePoolTier.UNCOMMON ]
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]
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],
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[ Species.LICKILICKY, Type.NORMAL, -1, [
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@ -2901,23 +2924,28 @@ export const biomePools: BiomePools = {
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]
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],
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[ Species.RHYPERIOR, Type.GROUND, Type.ROCK, [
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[ Biome.LAND, BiomePoolTier.BOSS ]
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[ Biome.LAND, BiomePoolTier.BOSS ],
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[ Biome.END, BiomePoolTier.UNCOMMON ]
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]
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],
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[ Species.TANGROWTH, Type.GRASS, -1, [
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[ Biome.TALL_GRASS, BiomePoolTier.BOSS ]
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[ Biome.TALL_GRASS, BiomePoolTier.BOSS ],
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[ Biome.END, BiomePoolTier.UNCOMMON ]
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]
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],
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[ Species.ELECTIVIRE, Type.ELECTRIC, -1, [
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[ Biome.POWER_PLANT, BiomePoolTier.BOSS ]
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[ Biome.POWER_PLANT, BiomePoolTier.BOSS ],
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[ Biome.END, BiomePoolTier.UNCOMMON ]
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]
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],
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[ Species.MAGMORTAR, Type.FIRE, -1, [
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[ Biome.VOLCANO, BiomePoolTier.BOSS ]
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[ Biome.VOLCANO, BiomePoolTier.BOSS ],
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[ Biome.END, BiomePoolTier.UNCOMMON ]
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]
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],
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[ Species.TOGEKISS, Type.FAIRY, Type.FLYING, [
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[ Biome.MEADOW, BiomePoolTier.BOSS ]
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[ Biome.MEADOW, BiomePoolTier.BOSS ],
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[ Biome.END, BiomePoolTier.UNCOMMON ]
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]
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],
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[ Species.YANMEGA, Type.BUG, Type.FLYING, [
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]
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],
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[ Species.MAMOSWINE, Type.ICE, Type.GROUND, [
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[ Biome.ICE_CAVE, BiomePoolTier.BOSS ]
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[ Biome.ICE_CAVE, BiomePoolTier.BOSS ],
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[ Biome.END, BiomePoolTier.UNCOMMON ]
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]
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],
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[ Species.PORYGON_Z, Type.NORMAL, -1, [
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[ Biome.SPACE, BiomePoolTier.BOSS_RARE ]
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[ Biome.SPACE, BiomePoolTier.BOSS_RARE ],
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[ Biome.END, BiomePoolTier.RARE ]
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]
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],
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[ Species.GALLADE, Type.PSYCHIC, Type.FIGHTING, [
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@ -3028,7 +3058,7 @@ export const biomePools: BiomePools = {
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]
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],
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[ Species.ARCEUS, Type.NORMAL, -1, [
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[ Biome.SPACE, BiomePoolTier.BOSS_ULTRA_RARE ]
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[ Biome.END, BiomePoolTier.ULTRA_RARE ]
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]
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],
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[ Species.VICTINI, Type.PSYCHIC, Type.FIRE, [
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@ -3687,7 +3717,8 @@ export const biomePools: BiomePools = {
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[ Species.HYDREIGON, Type.DARK, Type.DRAGON, [
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[ Biome.WASTELAND, BiomePoolTier.UNCOMMON ],
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[ Biome.ABYSS, BiomePoolTier.RARE ],
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[ Biome.ABYSS, BiomePoolTier.BOSS ]
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[ Biome.ABYSS, BiomePoolTier.BOSS ],
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[ Biome.END, BiomePoolTier.COMMON ]
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]
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],
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[ Species.LARVESTA, Type.BUG, Type.FIRE, [
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@ -3696,12 +3727,13 @@ export const biomePools: BiomePools = {
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],
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[ Species.VOLCARONA, Type.BUG, Type.FIRE, [
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[ Biome.VOLCANO, BiomePoolTier.SUPER_RARE ],
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[ Biome.VOLCANO, BiomePoolTier.BOSS_RARE ]
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[ Biome.VOLCANO, BiomePoolTier.BOSS_RARE ],
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[ Biome.END, BiomePoolTier.COMMON ]
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]
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],
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[ Species.COBALION, Type.STEEL, Type.FIGHTING, [
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[ Biome.CAVE, BiomePoolTier.ULTRA_RARE ],
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[ Biome.CAVE, BiomePoolTier.BOSS_ULTRA_RARE ],
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[ Biome.CAVE, BiomePoolTier.BOSS_SUPER_RARE ],
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[ Biome.DOJO, BiomePoolTier.BOSS_SUPER_RARE ]
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]
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],
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@ -3757,8 +3789,11 @@ export const biomePools: BiomePools = {
|
|||
]
|
||||
],
|
||||
[ Species.GENESECT, Type.BUG, Type.STEEL, [
|
||||
[ Biome.SPACE, BiomePoolTier.ULTRA_RARE ],
|
||||
[ Biome.SPACE, BiomePoolTier.BOSS_SUPER_RARE ]
|
||||
[ Biome.END, BiomePoolTier.SUPER_RARE ]
|
||||
]
|
||||
],
|
||||
[ Species.ETERNATUS, Type.POISON, Type.DRAGON, [
|
||||
[ Biome.END, BiomePoolTier.BOSS ]
|
||||
]
|
||||
]
|
||||
];
|
||||
|
|
|
@ -2727,6 +2727,6 @@ export const allMoves = [
|
|||
.attr(StatChangeAttr, [ BattleStat.SPATK, BattleStat.SPDEF, BattleStat.SPD ], 2, true),
|
||||
new AttackMove(Moves.OBLIVION_WING, "Oblivion Wing", Type.FLYING, MoveCategory.SPECIAL, 80, 100, 10, -1, "User recovers 3/4 the HP inflicted on the opponent.", -1, 0, 6)
|
||||
.attr(HitHealAttr, 0.75),
|
||||
new AttackMove(Moves.DYNAMAX_CANNON, "Dynamax Cannon", Type.DRAGON, MoveCategory.SPECIAL, 100, 100, 5, -1, "Power is doubled if the target is over level 150.", -1, 0, 8)
|
||||
.attr(MovePowerMultiplierAttr, (user: Pokemon, target: Pokemon, move: Move) => target.level > 150 ? 2 : 1)
|
||||
new AttackMove(Moves.DYNAMAX_CANNON, "Dynamax Cannon", Type.DRAGON, MoveCategory.SPECIAL, 100, 100, 5, -1, "Power is doubled if the target is over level 200.", -1, 0, 8)
|
||||
.attr(MovePowerMultiplierAttr, (user: Pokemon, target: Pokemon, move: Move) => target.level > 200 ? 2 : 1)
|
||||
];
|
|
@ -725,7 +725,10 @@ export function getPlayerModifierTypeOptionsForWave(waveIndex: integer, count: i
|
|||
}
|
||||
|
||||
export function getEnemyModifierTypesForWave(waveIndex: integer, count: integer, party: EnemyPokemon[]): PokemonHeldItemModifierType[] {
|
||||
return new Array(count).fill(0).map(() => getNewModifierTypeOption(party, false).type as PokemonHeldItemModifierType);
|
||||
const ret = new Array(count).fill(0).map(() => getNewModifierTypeOption(party, false).type as PokemonHeldItemModifierType);
|
||||
if (waveIndex === 200)
|
||||
ret.push(modifierTypes.MINI_BLACK_HOLE());
|
||||
return ret;
|
||||
}
|
||||
|
||||
function getNewModifierTypeOption(party: Pokemon[], player?: boolean, tier?: ModifierTier, upgrade?: boolean): ModifierTypeOption {
|
||||
|
|
Loading…
Reference in New Issue