Aegislash reverts to shield mode when returned
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4c383e105f
commit
9a9f093f5c
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@ -536,7 +536,8 @@ export const pokemonFormChanges: PokemonFormChanges = {
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],
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[Species.AEGISLASH]: [
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new SpeciesFormChange(Species.AEGISLASH, 'blade', 'shield', new SpeciesFormChangePreMoveTrigger(Moves.KINGS_SHIELD), true, new SpeciesFormChangeCondition(p => p.getAbility().id === Abilities.STANCE_CHANGE)),
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new SpeciesFormChange(Species.AEGISLASH, 'shield', 'blade', new SpeciesFormChangePreMoveTrigger(m => allMoves[m].category !== MoveCategory.STATUS), true, new SpeciesFormChangeCondition(p => p.getAbility().id === Abilities.STANCE_CHANGE))
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new SpeciesFormChange(Species.AEGISLASH, 'shield', 'blade', new SpeciesFormChangePreMoveTrigger(m => allMoves[m].category !== MoveCategory.STATUS), true, new SpeciesFormChangeCondition(p => p.getAbility().id === Abilities.STANCE_CHANGE)),
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new SpeciesFormChange(Species.AEGISLASH, 'blade', 'shield', new SpeciesFormChangeActiveTrigger(false), true)
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],
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[Species.DIANCIE]: [
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new SpeciesFormChange(Species.DIANCIE, '', SpeciesFormKey.MEGA, new SpeciesFormChangeItemTrigger(FormChangeItem.DIANCITE))
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