diff --git a/src/field/pokemon.ts b/src/field/pokemon.ts index bcfb605c9..4cbaa8afa 100644 --- a/src/field/pokemon.ts +++ b/src/field/pokemon.ts @@ -751,7 +751,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (moveType === Type.STELLAR) return this.isTerastallized() ? 2 : 1; const types = this.getTypes(true, true); - let multiplier = getTypeDamageMultiplier(moveType, types[0]) * (types.length > 1 ? getTypeDamageMultiplier(moveType, types[1]) : 1) as TypeDamageMultiplier; + let multiplier = getTypeDamageMultiplier(moveType, types[0]) * (types.length > 1 ? getTypeDamageMultiplier(moveType, types[1]) : 1) as TypeDamageMultiplier; // Handle strong winds lowering effectiveness of types super effective against pure flying if (this.scene.arena.weather?.weatherType === WeatherType.STRONG_WINDS && !this.scene.arena.weather.isEffectSuppressed(this.scene) && multiplier >= 2 && this.isOfType(Type.FLYING) && getTypeDamageMultiplier(moveType, Type.FLYING) === 2) multiplier /= 2; @@ -1096,6 +1096,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { typeMultiplier.value = 1; if (this.getTypes(true, true).find(t => move.isTypeImmune(t))) typeMultiplier.value = 0; + // Handle strong winds lowering effectiveness of types super effective against pure flying + if (this.scene.arena.weather?.weatherType === WeatherType.STRONG_WINDS && !this.scene.arena.weather.isEffectSuppressed(this.scene) && typeMultiplier.value >= 2 && this.isOfType(Type.FLYING) && getTypeDamageMultiplier(move.type, Type.FLYING) === 2) + typeMultiplier.value /= 2; switch (moveCategory) { case MoveCategory.PHYSICAL: