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+ "y": 1, + "w": 17, + "h": 31 + }, + "frame": { + "x": 256, + "y": 258, + "w": 17, + "h": 31 + } } ] } @@ -3543,6 +3690,6 @@ "meta": { "app": "https://www.codeandweb.com/texturepacker", "version": "3.0", - "smartupdate": "$TexturePacker:SmartUpdate:a758207f86968eadc2af85a2228ef355:f1dd54661f7a44fe3bcd89ae87d14b1d:110e074689c9edd2c54833ce2e4d9270$" + "smartupdate": "$TexturePacker:SmartUpdate:9b49f7f217739f557bf29543672e9a10:c521b38070beafb0306fc2e95f5c2bd9:110e074689c9edd2c54833ce2e4d9270$" } } diff --git a/public/images/items.png b/public/images/items.png index f077e5fc8..6261f380d 100644 Binary files a/public/images/items.png and b/public/images/items.png differ diff --git a/public/images/items/amulet_coin.png b/public/images/items/amulet_coin.png new file mode 100644 index 000000000..88ce369de Binary files /dev/null and b/public/images/items/amulet_coin.png differ diff --git a/public/images/items/coin_case.png b/public/images/items/coin_case.png new file mode 100644 index 000000000..14f9878e5 Binary files /dev/null and b/public/images/items/coin_case.png differ diff --git a/public/images/items/golden_punch.png b/public/images/items/golden_punch.png new file mode 100644 index 000000000..25c2233e7 Binary files /dev/null and b/public/images/items/golden_punch.png differ diff --git a/public/images/items/lucky_punch.png b/public/images/items/lucky_punch.png new file mode 100644 index 000000000..ed783c43e Binary files /dev/null and b/public/images/items/lucky_punch.png differ diff --git a/src/battle-phases.ts b/src/battle-phases.ts index 0d9b8eada..5744d2c49 100644 --- a/src/battle-phases.ts +++ b/src/battle-phases.ts @@ -5,7 +5,7 @@ import { allMoves, applyMoveAttrs, BypassSleepAttr, ChargeAttr, applyFilteredMov import { Mode } from './ui/ui'; import { Command } from "./ui/command-ui-handler"; import { Stat } from "./data/pokemon-stat"; -import { BerryModifier, ContactHeldItemTransferChanceModifier, EnemyAttackStatusEffectChanceModifier, EnemyInstantReviveChanceModifier, EnemyPersistentModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, FusePokemonModifier, HealingBoosterModifier, HitHealModifier, LapsingPersistentModifier, MapModifier, Modifier, MultipleParticipantExpBonusModifier, PersistentModifier, PokemonExpBoosterModifier, PokemonHeldItemModifier, PokemonInstantReviveModifier, SwitchEffectTransferModifier, TempBattleStatBoosterModifier, TurnHealModifier, TurnHeldItemTransferModifier } from "./modifier/modifier"; +import { BerryModifier, AttackHeldItemTransferChanceModifier, EnemyAttackStatusEffectChanceModifier, EnemyInstantReviveChanceModifier, EnemyPersistentModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, FusePokemonModifier, HealingBoosterModifier, HitHealModifier, LapsingPersistentModifier, MapModifier, Modifier, MultipleParticipantExpBonusModifier, PersistentModifier, PokemonExpBoosterModifier, PokemonHeldItemModifier, PokemonInstantReviveModifier, SwitchEffectTransferModifier, TempBattleStatBoosterModifier, TurnHealModifier, TurnHeldItemTransferModifier, MoneyMultiplierModifier, MoneyInterestModifier } from "./modifier/modifier"; import PartyUiHandler, { PartyOption, PartyUiMode } from "./ui/party-ui-handler"; import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor, PokeballType } from "./data/pokeball"; import { CommonAnim, CommonBattleAnim, MoveAnim, initMoveAnim, loadMoveAnimAssets } from "./data/battle-anims"; @@ -467,8 +467,10 @@ export class SelectBiomePhase extends BattlePhase { const currentBiome = this.scene.arena.biomeType; const setNextBiome = (nextBiome: Biome) => { - if (this.scene.currentBattle.waveIndex % 10 === 1) + if (this.scene.currentBattle.waveIndex % 10 === 1) { + this.scene.applyModifiers(MoneyInterestModifier, true, this.scene); this.scene.unshiftPhase(new PartyHealPhase(this.scene, false)); + } this.scene.unshiftPhase(new SwitchBiomePhase(this.scene, nextBiome)); this.end(); }; @@ -1588,8 +1590,8 @@ class MoveEffectPhase extends PokemonPhase { if (!user.isPlayer() && this.move instanceof AttackMove) user.scene.applyModifiers(EnemyAttackStatusEffectChanceModifier, false, target); } - if (this.move.getMove().hasFlag(MoveFlags.MAKES_CONTACT)) - this.scene.applyModifiers(ContactHeldItemTransferChanceModifier, this.player, user, target.getFieldIndex()); + if (this.move instanceof AttackMove) + this.scene.applyModifiers(AttackHeldItemTransferChanceModifier, this.player, user, target.getFieldIndex()); }) ).then(() => resolve()); }); @@ -2250,12 +2252,14 @@ export class MoneyRewardPhase extends BattlePhase { const waveIndex = this.scene.currentBattle.waveIndex; const waveSetIndex = Math.ceil(waveIndex / 10) - 1; const moneyValue = Math.pow((waveSetIndex + 1 + (0.75 + (((waveIndex - 1) % 10) + 1) / 10)) * 100, 1 + 0.005 * waveSetIndex) * this.moneyMultiplier; - const moneyAmount = Math.floor(moneyValue / 10) * 10; + const moneyAmount = new Utils.IntegerHolder(Math.floor(moneyValue / 10) * 10); + + this.scene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount); - this.scene.money += moneyAmount; + this.scene.money += moneyAmount.value; this.scene.updateMoneyText(); - this.scene.ui.showText(`You got ₽${moneyAmount.toLocaleString('en-US')}\nfor winning!`, null, () => this.end(), null, true); + this.scene.ui.showText(`You got ₽${moneyAmount.value.toLocaleString('en-US')}\nfor winning!`, null, () => this.end(), null, true); } } diff --git a/src/modifier/modifier-type.ts b/src/modifier/modifier-type.ts index bee082d83..87fac1ff7 100644 --- a/src/modifier/modifier-type.ts +++ b/src/modifier/modifier-type.ts @@ -549,7 +549,7 @@ class EvolutionItemModifierTypeGenerator extends ModifierTypeGenerator { export class ContactHeldItemTransferChanceModifierType extends PokemonHeldItemModifierType { constructor(name: string, chancePercent: integer, iconImage?: string, group?: string, soundName?: string) { - super(name, `On contact, there is a ${chancePercent}% chance the foe's held item will be stolen`, (type, args) => new Modifiers.ContactHeldItemTransferChanceModifier(type, (args[0] as Pokemon).id, chancePercent), iconImage, group, soundName); + super(name, `Upon attacking, there is a ${chancePercent}% chance the foe's held item will be stolen`, (type, args) => new Modifiers.AttackHeldItemTransferChanceModifier(type, (args[0] as Pokemon).id, chancePercent), iconImage, group, soundName); } } @@ -680,6 +680,10 @@ export const modifierTypes = { LUCKY_EGG: () => new PokemonExpBoosterModifierType('Lucky Egg', 50), GOLDEN_EGG: () => new PokemonExpBoosterModifierType('Golden Egg', 150), + AMULET_COIN: () => new ModifierType('Amulet Coin', 'Increases money rewards by 20%', (type, _args) => new Modifiers.MoneyMultiplierModifier(type)), + GOLDEN_PUNCH: () => new PokemonHeldItemModifierType('Golden Punch', 'Grants 20% of damage inflicted as money', (type, args) => new Modifiers.DamageMoneyRewardModifier(type, (args[0] as Pokemon).id)), + COIN_CASE: () => new ModifierType('Coin Case', 'After every 10th battle, receive money equivalent to 20% of your money', (type, _args) => new Modifiers.MoneyInterestModifier(type)), + GRIP_CLAW: () => new ContactHeldItemTransferChanceModifierType('Grip Claw', 10), HEALING_CHARM: () => new ModifierType('Healing Charm', 'Increases the effectiveness of HP restoring moves and items by 100% (excludes revives)', @@ -791,6 +795,7 @@ const modifierPool = { new WeightedModifierType(modifierTypes.MAP, (party: Pokemon[]) => party[0].scene.gameMode === GameMode.CLASSIC ? 1 : 0), new WeightedModifierType(modifierTypes.TM_GREAT, 2), new WeightedModifierType(modifierTypes.EXP_SHARE, 1), + new WeightedModifierType(modifierTypes.AMULET_COIN, 1), new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 3), new WeightedModifierType(modifierTypes.REVERSE_DNA_SPLICERS, (party: Pokemon[]) => party[0].scene.gameMode === GameMode.SPLICED_ENDLESS && party.filter(p => p.fusionSpecies).length ? 4 : 0), ].map(m => { m.setTier(ModifierTier.GREAT); return m; }), @@ -802,6 +807,7 @@ const modifierPool = { new WeightedModifierType(modifierTypes.MEMORY_MUSHROOM, (party: Pokemon[]) => party.filter(p => p.getLearnableLevelMoves().length).length ? 4 : 0), new WeightedModifierType(modifierTypes.REVIVER_SEED, 3), new WeightedModifierType(modifierTypes.CANDY_JAR, 3), + new WeightedModifierType(modifierTypes.GOLDEN_PUNCH, 2), new WeightedModifierType(modifierTypes.GRIP_CLAW, 2), new WeightedModifierType(modifierTypes.HEALING_CHARM, 1), new WeightedModifierType(modifierTypes.BATON, 1), @@ -814,6 +820,7 @@ const modifierPool = { new WeightedModifierType(modifierTypes.OVAL_CHARM, 2), new WeightedModifierType(modifierTypes.ABILITY_CHARM, 2), new WeightedModifierType(modifierTypes.EXP_BALANCE, 1), + new WeightedModifierType(modifierTypes.COIN_CASE, 1), new WeightedModifierType(modifierTypes.REVERSE_DNA_SPLICERS, (party: Pokemon[]) => party[0].scene.gameMode !== GameMode.SPLICED_ENDLESS && party.filter(p => p.fusionSpecies).length ? 3 : 0), new WeightedModifierType(modifierTypes.DNA_SPLICERS, (party: Pokemon[]) => party[0].scene.gameMode === GameMode.SPLICED_ENDLESS && party.filter(p => !p.fusionSpecies).length > 1 ? 6 : 0), ].map(m => { m.setTier(ModifierTier.ULTRA); return m; }), diff --git a/src/modifier/modifier.ts b/src/modifier/modifier.ts index 38d951744..1c33ead31 100644 --- a/src/modifier/modifier.ts +++ b/src/modifier/modifier.ts @@ -464,7 +464,7 @@ export class AttackTypeBoosterModifier extends PokemonHeldItemModifier { this.boostMultiplier = boostPercent * 0.01; } - matchType(modifier: Modifier) { + matchType(modifier: Modifier): boolean { if (modifier instanceof AttackTypeBoosterModifier) { const attackTypeBoosterModifier = modifier as AttackTypeBoosterModifier; return attackTypeBoosterModifier.moveType === this.moveType && attackTypeBoosterModifier.boostMultiplier === this.boostMultiplier; @@ -495,7 +495,7 @@ export class SurviveDamageModifier extends PokemonHeldItemModifier { super(type, pokemonId, stackCount); } - matchType(modifier: Modifier) { + matchType(modifier: Modifier): boolean { return modifier instanceof SurviveDamageModifier; } @@ -1093,14 +1093,14 @@ export class ExpShareModifier extends PersistentModifier { return modifier instanceof ExpShareModifier; } - apply(_args: any[]): boolean { - return true; - } - clone(): ExpShareModifier { return new ExpShareModifier(this.type, this.stackCount); } + apply(_args: any[]): boolean { + return true; + } + getMaxStackCount(): integer { return 5; } @@ -1115,19 +1115,100 @@ export class ExpBalanceModifier extends PersistentModifier { return modifier instanceof ExpBalanceModifier; } - apply(_args: any[]): boolean { - return true; - } - clone(): ExpBalanceModifier { return new ExpBalanceModifier(this.type, this.stackCount); } + apply(_args: any[]): boolean { + return true; + } + getMaxStackCount(): integer { return 1; } } +export class MoneyMultiplierModifier extends PersistentModifier { + constructor(type: ModifierType, stackCount?: integer) { + super(type, stackCount); + } + + match(modifier: Modifier): boolean { + return modifier instanceof MoneyMultiplierModifier; + } + + clone(): MoneyMultiplierModifier { + return new MoneyMultiplierModifier(this.type, this.stackCount); + } + + apply(args: any[]): boolean { + (args[0] as Utils.IntegerHolder).value += Math.floor((args[0] as Utils.IntegerHolder).value * 0.2 * this.getStackCount()); + + return true; + } + + getMaxStackCount(): integer { + return 5; + } +} + +export class DamageMoneyRewardModifier extends PokemonHeldItemModifier { + constructor(type: ModifierType, pokemonId: integer, stackCount?: integer) { + super(type, pokemonId, stackCount); + } + + matchType(modifier: Modifier): boolean { + return modifier instanceof DamageMoneyRewardModifier; + } + + clone(): DamageMoneyRewardModifier { + return new DamageMoneyRewardModifier(this.type, this.pokemonId, this.stackCount); + } + + apply(args: any[]): boolean { + const scene = (args[0] as Pokemon).scene; + const moneyAmount = new Utils.IntegerHolder(Math.floor((args[1] as Utils.IntegerHolder).value * (0.2 * this.getStackCount()))); + scene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount); + scene.money += moneyAmount.value; + scene.updateMoneyText(); + + return true; + } + + getMaxStackCount(): integer { + return 5; + } +} + +export class MoneyInterestModifier extends PersistentModifier { + constructor(type: ModifierType, stackCount?: integer) { + super(type, stackCount); + } + + match(modifier: Modifier): boolean { + return modifier instanceof MoneyInterestModifier; + } + + apply(args: any[]): boolean { + const scene = args[0] as BattleScene; + const interestAmount = Math.floor(scene.money * 0.2 * this.getStackCount()); + scene.money += interestAmount; + scene.updateMoneyText(); + + scene.queueMessage(`You received interest of ₽${interestAmount.toLocaleString('en-US')}\nfrom the ${this.type.name}!`, null, true); + + return true; + } + + clone(): MoneyInterestModifier { + return new MoneyInterestModifier(this.type, this.stackCount); + } + + getMaxStackCount(): integer { + return 5; + } +} + export class HiddenAbilityRateBoosterModifier extends PersistentModifier { constructor(type: ModifierType, stackCount?: integer) { super(type, stackCount); @@ -1274,7 +1355,7 @@ export class TurnHeldItemTransferModifier extends HeldItemTransferModifier { } } -export class ContactHeldItemTransferChanceModifier extends HeldItemTransferModifier { +export class AttackHeldItemTransferChanceModifier extends HeldItemTransferModifier { private chance: number; constructor(type: ModifierType, pokemonId: integer, chancePercent: number, stackCount?: integer) { @@ -1284,11 +1365,11 @@ export class ContactHeldItemTransferChanceModifier extends HeldItemTransferModif } matchType(modifier: Modifier): boolean { - return modifier instanceof ContactHeldItemTransferChanceModifier; + return modifier instanceof AttackHeldItemTransferChanceModifier; } - clone(): ContactHeldItemTransferChanceModifier { - return new ContactHeldItemTransferChanceModifier(this.type, this.pokemonId, this.chance * 100, this.stackCount); + clone(): AttackHeldItemTransferChanceModifier { + return new AttackHeldItemTransferChanceModifier(this.type, this.pokemonId, this.chance * 100, this.stackCount); } getArgs(): any[] { diff --git a/src/pokemon.ts b/src/pokemon.ts index cbfc7f50d..1ddb23311 100644 --- a/src/pokemon.ts +++ b/src/pokemon.ts @@ -7,7 +7,7 @@ import * as Utils from './utils'; import { Type, TypeDamageMultiplier, getTypeDamageMultiplier } from './data/type'; import { getLevelTotalExp } from './data/exp'; import { Stat } from './data/pokemon-stat'; -import { AttackTypeBoosterModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, HiddenAbilityRateBoosterModifier, PokemonBaseStatModifier, PokemonHeldItemModifier, ShinyRateBoosterModifier, SurviveDamageModifier, TempBattleStatBoosterModifier } from './modifier/modifier'; +import { AttackTypeBoosterModifier, DamageMoneyRewardModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, HiddenAbilityRateBoosterModifier, PokemonBaseStatModifier, PokemonHeldItemModifier, ShinyRateBoosterModifier, SurviveDamageModifier, TempBattleStatBoosterModifier } from './modifier/modifier'; import { PokeballType } from './data/pokeball'; import { Gender } from './data/gender'; import { initMoveAnim, loadMoveAnimAssets } from './data/battle-anims'; @@ -29,7 +29,7 @@ import { Mode } from './ui/ui'; import PartyUiHandler, { PartyOption, PartyUiMode } from './ui/party-ui-handler'; import SoundFade from 'phaser3-rex-plugins/plugins/soundfade'; import { GameMode } from './game-mode'; -import { LevelMoves, pokemonFormLevelMoves } from './data/pokemon-level-moves'; +import { LevelMoves } from './data/pokemon-level-moves'; export enum FieldPosition { CENTER, @@ -869,6 +869,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.damage(damage.value); source.turnData.damageDealt += damage.value; this.turnData.attacksReceived.unshift({ move: move.id, result: result as DamageResult, damage: damage.value, critical: isCritical, sourceId: source.id }); + if (source.isPlayer() && !this.isPlayer()) + this.scene.applyModifiers(DamageMoneyRewardModifier, true, source, damage) } if (source.turnData.hitsLeft === 1) {