UPDATE: cleaned StockpileStatChangeAttr
parent
79e33dcc6e
commit
a317d2fb7e
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@ -1648,24 +1648,23 @@ export class GrowthStatChangeAttr extends StatChangeAttr {
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}
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export class StockpileStatChangeAttr extends StatChangeAttr {
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tagTypes = [BattlerTagType.STOCKPILE_ONE, BattlerTagType.STOCKPILE_TWO, BattlerTagType.STOCKPILE_THREE];
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private tagTypes = [BattlerTagType.STOCKPILE_ONE, BattlerTagType.STOCKPILE_TWO, BattlerTagType.STOCKPILE_THREE];
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private gainStats:boolean;
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constructor(move: Moves = Moves.STOCKPILE) {
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let l = 1;
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constructor(gainStats:boolean = true) {
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super([ BattleStat.DEF, BattleStat.SPDEF ], 1, true);
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if (move === Moves.SPIT_UP || move === Moves.SWALLOW){
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l = -1;
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}
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super([ BattleStat.DEF, BattleStat.SPDEF ], l, true);
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this.gainStats = gainStats;
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}
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apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean | Promise<boolean> {
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const stock = getStockpiles(user);
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if (this.levels < 0) {
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if (!this.gainStats) {
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// levels become equal to the negative of stock
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this.levels = stock * -1;
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// remove the stats equal to the number of stock
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for (let tagType of this.tagTypes)
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(this.selfTarget ? user : target).removeTag(tagType);
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}
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@ -3052,7 +3051,7 @@ export class StockpileAttr extends AddBattlerTagAttr {
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this.tagType = stockType;
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if (!super.apply(user, target, move, args) || willFail)
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if (willFail || !super.apply(user, target, move, args))
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return false;
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user.scene.queueMessage(getPokemonMessage(target, `\nstockpiled ${stock+1}.`));
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@ -4889,17 +4888,17 @@ export function initMoves() {
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.partial(),
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new SelfStatusMove(Moves.STOCKPILE, Type.NORMAL, -1, 20, -1, 0, 3)
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.attr(StockpileAttr)
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.attr(StockpileStatChangeAttr, Moves.STOCKPILE)
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.attr(StockpileStatChangeAttr)
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.condition(failOnMaxStockCondition)
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.partial(),
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new AttackMove(Moves.SPIT_UP, Type.NORMAL, MoveCategory.SPECIAL, -1, 100, 10, -1, 0, 3)
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.attr(SpitUpPowerAttr)
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.attr(StockpileStatChangeAttr, Moves.SPIT_UP)
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.attr(StockpileStatChangeAttr, false)
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.condition(failOnNoStockCondition)
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.partial(),
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new SelfStatusMove(Moves.SWALLOW, Type.NORMAL, -1, 10, -1, 0, 3)
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.attr(SwallowHealAttr, 1)
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.attr(StockpileStatChangeAttr, Moves.SWALLOW)
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.attr(StockpileStatChangeAttr, false)
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.condition(failOnNoStockCondition)
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.triageMove()
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.partial(),
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