diff --git a/src/data/battler-tags.ts b/src/data/battler-tags.ts index 2950ae1b7..79e8397d2 100644 --- a/src/data/battler-tags.ts +++ b/src/data/battler-tags.ts @@ -1100,7 +1100,7 @@ export class MagnetRisenTag extends TypeImmuneTag { } } -export class ExposedTag extends BattlerTag { +export class TypeImmunityIgnoreTag extends BattlerTag { public immuneType: Type; constructor(tagType: BattlerTagType, sourceMove: Moves, type: Type) { @@ -1385,10 +1385,10 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: integer, sourc return new TypeBoostTag(tagType, sourceMove, Type.ELECTRIC, 2, true); case BattlerTagType.MAGNET_RISEN: return new MagnetRisenTag(tagType, sourceMove); - case BattlerTagType.ODOR_SLEUTH: - return new ExposedTag(tagType, sourceMove, Type.GHOST); - case BattlerTagType.MIRACLE_EYE: - return new ExposedTag(tagType, sourceMove, Type.DARK); + case BattlerTagType.IGNORE_GHOST: + return new TypeImmunityIgnoreTag(tagType, sourceMove, Type.GHOST); + case BattlerTagType.IGNORE_DARK: + return new TypeImmunityIgnoreTag(tagType, sourceMove, Type.DARK); case BattlerTagType.NONE: default: return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId); diff --git a/src/data/enums/battler-tag-type.ts b/src/data/enums/battler-tag-type.ts index dcf7cb228..6c16ae976 100644 --- a/src/data/enums/battler-tag-type.ts +++ b/src/data/enums/battler-tag-type.ts @@ -56,6 +56,6 @@ export enum BattlerTagType { CHARGED = "CHARGED", GROUNDED = "GROUNDED", MAGNET_RISEN = "MAGNET_RISEN", - ODOR_SLEUTH = "ODOR_SLEUTH", - MIRACLE_EYE = "MIRACLE_EYE" + IGNORE_GHOST = "IGNORE_GHOST", + IGNORE_DARK = "IGNORE_DARK" } diff --git a/src/data/move.ts b/src/data/move.ts index 434215ae3..cc1eccfcf 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -2,7 +2,7 @@ import { Moves } from "./enums/moves"; import { ChargeAnim, MoveChargeAnim, initMoveAnim, loadMoveAnimAssets } from "./battle-anims"; import { BattleEndPhase, MovePhase, NewBattlePhase, PartyStatusCurePhase, PokemonHealPhase, StatChangePhase, SwitchSummonPhase } from "../phases"; import { BattleStat, getBattleStatName } from "./battle-stat"; -import { BattlerTag, EncoreTag, ExposedTag } from "./battler-tags"; +import { BattlerTag, EncoreTag, TypeImmunityIgnoreTag } from "./battler-tags"; import { BattlerTagType } from "./enums/battler-tag-type"; import { getPokemonMessage } from "../messages"; import Pokemon, { AttackMoveResult, EnemyPokemon, HitResult, MoveResult, PlayerPokemon, PokemonMove, TurnMove } from "../field/pokemon"; @@ -3086,7 +3086,7 @@ export class FaintCountdownAttr extends AddBattlerTagAttr { } } -export class ExposedAttr extends AddBattlerTagAttr { +export class ExposedMoveAttr extends AddBattlerTagAttr { constructor(tagType: BattlerTagType) { super(tagType, false, true); } @@ -4730,7 +4730,7 @@ export function initMoves() { .attr(StatusEffectAttr, StatusEffect.PARALYSIS) .ballBombMove(), new StatusMove(Moves.FORESIGHT, Type.NORMAL, -1, 40, -1, 0, 2) - .attr(ExposedAttr, BattlerTagType.ODOR_SLEUTH), + .attr(ExposedMoveAttr, BattlerTagType.IGNORE_GHOST), new SelfStatusMove(Moves.DESTINY_BOND, Type.GHOST, -1, 5, -1, 0, 2) .ignoresProtect() .condition(failOnBossCondition) @@ -5081,7 +5081,7 @@ export function initMoves() { .attr(StatChangeAttr, BattleStat.SPATK, -2, true) .attr(HealStatusEffectAttr, true, StatusEffect.FREEZE), new StatusMove(Moves.ODOR_SLEUTH, Type.NORMAL, -1, 40, -1, 0, 3) - .attr(ExposedAttr, BattlerTagType.ODOR_SLEUTH), + .attr(ExposedMoveAttr, BattlerTagType.IGNORE_GHOST), new AttackMove(Moves.ROCK_TOMB, Type.ROCK, MoveCategory.PHYSICAL, 60, 95, 15, 100, 0, 3) .attr(StatChangeAttr, BattleStat.SPD, -1) .makesContact(false), @@ -5189,7 +5189,7 @@ export function initMoves() { .attr(AddArenaTagAttr, ArenaTagType.GRAVITY, 5) .target(MoveTarget.BOTH_SIDES), new StatusMove(Moves.MIRACLE_EYE, Type.PSYCHIC, -1, 40, -1, 0, 4) - .attr(ExposedAttr, BattlerTagType.MIRACLE_EYE), + .attr(ExposedMoveAttr, BattlerTagType.IGNORE_DARK), new AttackMove(Moves.WAKE_UP_SLAP, Type.FIGHTING, MoveCategory.PHYSICAL, 70, 100, 10, -1, 0, 4) .attr(MovePowerMultiplierAttr, (user, target, move) => target.status?.effect === StatusEffect.SLEEP ? 2 : 1) .attr(HealStatusEffectAttr, false, StatusEffect.SLEEP), diff --git a/src/field/pokemon.ts b/src/field/pokemon.ts index ddb84a8b5..de11c3dd5 100644 --- a/src/field/pokemon.ts +++ b/src/field/pokemon.ts @@ -4,7 +4,7 @@ import { Variant, VariantSet, variantColorCache } from '#app/data/variant'; import { variantData } from '#app/data/variant'; import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from '../ui/battle-info'; import { Moves } from "../data/enums/moves"; -import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, VariablePowerAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, MultiHitAttr, StatusMoveTypeImmunityAttr, MoveTarget, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatChangesAttr, SacrificialAttr, VariableMoveTypeAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatChangeAttr, RechargeAttr, ChargeAttr, IgnoreWeatherTypeDebuffAttr, ExposedAttr, BypassBurnDamageReductionAttr } from "../data/move"; +import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, VariablePowerAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, MultiHitAttr, StatusMoveTypeImmunityAttr, MoveTarget, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatChangesAttr, SacrificialAttr, VariableMoveTypeAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatChangeAttr, RechargeAttr, ChargeAttr, IgnoreWeatherTypeDebuffAttr, ExposedMoveAttr, BypassBurnDamageReductionAttr } from "../data/move"; import { default as PokemonSpecies, PokemonSpeciesForm, SpeciesFormKey, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm, getStarterValueFriendshipCap, speciesStarters, starterPassiveAbilities } from '../data/pokemon-species'; import * as Utils from '../utils'; import { Type, TypeDamageMultiplier, getTypeDamageMultiplier, getTypeRgb } from '../data/type'; @@ -19,7 +19,7 @@ import { pokemonEvolutions, pokemonPrevolutions, SpeciesFormEvolution, SpeciesEv import { reverseCompatibleTms, tmSpecies, tmPoolTiers } from '../data/tms'; import { DamagePhase, FaintPhase, LearnMovePhase, ObtainStatusEffectPhase, StatChangePhase, SwitchSummonPhase } from '../phases'; import { BattleStat } from '../data/battle-stat'; -import { BattlerTag, BattlerTagLapseType, EncoreTag, HelpingHandTag, HighestStatBoostTag, ExposedTag, TypeBoostTag, getBattlerTag } from '../data/battler-tags'; +import { BattlerTag, BattlerTagLapseType, EncoreTag, HelpingHandTag, HighestStatBoostTag, TypeImmunityIgnoreTag, TypeBoostTag, getBattlerTag } from '../data/battler-tags'; import { BattlerTagType } from "../data/enums/battler-tag-type"; import { Species } from '../data/enums/species'; import { WeatherType } from '../data/weather'; @@ -966,7 +966,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (ignoreImmunity.value) return 1; - const exposedTags = this.getTags(ExposedTag) as ExposedTag[]; + const exposedTags = this.getTags(TypeImmunityIgnoreTag) as TypeImmunityIgnoreTag[]; if (exposedTags.some(t => t.ignoreImmunity(types, moveType))) { return 1; }