diff --git a/src/data/move.ts b/src/data/move.ts index 2d15eaef2..f5ba7b214 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -10,6 +10,7 @@ import * as Utils from "../utils"; import { WeatherType } from "./weather"; import { ArenaTagType, ArenaTrapTag } from "./arena-tag"; import { BlockRecoilDamageAttr, applyAbAttrs } from "./ability"; +import { PokemonHeldItemModifier } from "../modifier/modifier"; export enum MoveCategory { PHYSICAL, @@ -983,6 +984,26 @@ export class StatusEffectAttr extends MoveHitEffectAttr { } } +export class StealHeldItemAttr extends MoveHitEffectAttr { + constructor() { + super(false); + } + + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + const heldItems = user.scene.findModifiers(m => m instanceof PokemonHeldItemModifier + && (m as PokemonHeldItemModifier).pokemonId === target.id, target.isPlayer()) as PokemonHeldItemModifier[]; + if (heldItems.length) { + const stolenItem = heldItems[Utils.randInt(heldItems.length)]; + user.scene.tryTransferHeldItemModifier(stolenItem, user, false, false); + // Assumes the transfer was successful + user.scene.queueMessage(getPokemonMessage(user, ` stole\n${target.name}'s ${stolenItem.type.name}!`)); + return true; + } + + return false; + } +} + export class HealStatusEffectAttr extends MoveEffectAttr { private effects: StatusEffect[]; @@ -2174,7 +2195,8 @@ export function initMoves() { user.turnData.hitsLeft = 0; return true; }), - new AttackMove(Moves.THIEF, "Thief (N)", Type.DARK, MoveCategory.PHYSICAL, 60, 100, 25, 18, "Also steals opponent's held item.", -1, 0, 2), + new AttackMove(Moves.THIEF, "Thief", Type.DARK, MoveCategory.PHYSICAL, 60, 100, 25, 18, "Steals a held item from the opponent.", -1, 0, 2) + .attr(StealHeldItemAttr), new StatusMove(Moves.SPIDER_WEB, "Spider Web", Type.BUG, -1, 10, -1, "Opponent cannot escape/switch.", -1, 0, 2) .attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, 1, true), new SelfStatusMove(Moves.MIND_READER, "Mind Reader", Type.NORMAL, -1, 5, -1, "User's next attack is guaranteed to hit.", -1, 0, 2)