Merge branch 'main' into 745-localizedTrainerNames_TrainerClasses_And_Titles

pull/752/head
Jannik Tappert 2024-05-16 00:03:02 +02:00 committed by GitHub
commit b28e088da0
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40 changed files with 516 additions and 64 deletions

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@ -7,6 +7,7 @@ import * as Utils from "../utils";
import BattleScene from "../battle-scene"; import BattleScene from "../battle-scene";
import { SuppressWeatherEffectAbAttr } from "./ability"; import { SuppressWeatherEffectAbAttr } from "./ability";
import { TerrainType } from "./terrain"; import { TerrainType } from "./terrain";
import i18next from "i18next";
export enum WeatherType { export enum WeatherType {
NONE, NONE,
@ -121,23 +122,23 @@ export class Weather {
export function getWeatherStartMessage(weatherType: WeatherType): string { export function getWeatherStartMessage(weatherType: WeatherType): string {
switch (weatherType) { switch (weatherType) {
case WeatherType.SUNNY: case WeatherType.SUNNY:
return 'The sunlight got bright!'; return i18next.t('weather:sunnyStartMessage');
case WeatherType.RAIN: case WeatherType.RAIN:
return 'A downpour started!'; return i18next.t('weather:rainStartMessage');
case WeatherType.SANDSTORM: case WeatherType.SANDSTORM:
return 'A sandstorm brewed!'; return i18next.t('weather:sandstormStartMessage');
case WeatherType.HAIL: case WeatherType.HAIL:
return 'It started to hail!'; return i18next.t('weather:hailStartMessage');
case WeatherType.SNOW: case WeatherType.SNOW:
return 'It started to snow!'; return i18next.t('weather:snowStartMessage');
case WeatherType.FOG: case WeatherType.FOG:
return 'A thick fog emerged!' return i18next.t('weather:fogStartMessage');
case WeatherType.HEAVY_RAIN: case WeatherType.HEAVY_RAIN:
return 'A heavy downpour started!' return i18next.t('weather:heavyRainStartMessage');
case WeatherType.HARSH_SUN: case WeatherType.HARSH_SUN:
return 'The sunlight got hot!' return i18next.t('weather:harshSunStartMessage');
case WeatherType.STRONG_WINDS: case WeatherType.STRONG_WINDS:
return 'A heavy wind began!'; return i18next.t('weather:strongWindsStartMessage');
} }
return null; return null;
@ -146,23 +147,23 @@ export function getWeatherStartMessage(weatherType: WeatherType): string {
export function getWeatherLapseMessage(weatherType: WeatherType): string { export function getWeatherLapseMessage(weatherType: WeatherType): string {
switch (weatherType) { switch (weatherType) {
case WeatherType.SUNNY: case WeatherType.SUNNY:
return 'The sunlight is strong.'; return i18next.t('weather:sunnyLapseMessage');
case WeatherType.RAIN: case WeatherType.RAIN:
return 'The downpour continues.'; return i18next.t('weather:rainLapseMessage');
case WeatherType.SANDSTORM: case WeatherType.SANDSTORM:
return 'The sandstorm rages.'; return i18next.t('weather:sandstormLapseMessage');
case WeatherType.HAIL: case WeatherType.HAIL:
return 'Hail continues to fall.'; return i18next.t('weather:hailLapseMessage');
case WeatherType.SNOW: case WeatherType.SNOW:
return 'The snow is falling down.'; return i18next.t('weather:snowLapseMessage');
case WeatherType.FOG: case WeatherType.FOG:
return 'The fog continues.'; return i18next.t('weather:fogLapseMessage');
case WeatherType.HEAVY_RAIN: case WeatherType.HEAVY_RAIN:
return 'The heavy downpour continues.' return i18next.t('weather:heavyRainLapseMessage');
case WeatherType.HARSH_SUN: case WeatherType.HARSH_SUN:
return 'The sun is scorching hot.' return i18next.t('weather:harshSunLapseMessage');
case WeatherType.STRONG_WINDS: case WeatherType.STRONG_WINDS:
return 'The wind blows intensely.'; return i18next.t('weather:strongWindsLapseMessage');
} }
return null; return null;
@ -182,23 +183,23 @@ export function getWeatherDamageMessage(weatherType: WeatherType, pokemon: Pokem
export function getWeatherClearMessage(weatherType: WeatherType): string { export function getWeatherClearMessage(weatherType: WeatherType): string {
switch (weatherType) { switch (weatherType) {
case WeatherType.SUNNY: case WeatherType.SUNNY:
return 'The sunlight faded.'; return i18next.t('weather:sunnyClearMessage');
case WeatherType.RAIN: case WeatherType.RAIN:
return 'The rain stopped.'; return i18next.t('weather:rainClearMessage');
case WeatherType.SANDSTORM: case WeatherType.SANDSTORM:
return 'The sandstorm subsided.'; return i18next.t('weather:sandstormClearMessage');
case WeatherType.HAIL: case WeatherType.HAIL:
return 'The hail stopped.'; return i18next.t('weather:hailClearMessage');
case WeatherType.SNOW: case WeatherType.SNOW:
return 'The snow stopped.'; return i18next.t('weather:snowClearMessage');
case WeatherType.FOG: case WeatherType.FOG:
return 'The fog disappeared.' return i18next.t('weather:fogClearMessage');
case WeatherType.HEAVY_RAIN: case WeatherType.HEAVY_RAIN:
return 'The heavy rain stopped.' return i18next.t('weather:heavyRainClearMessage');
case WeatherType.HARSH_SUN: case WeatherType.HARSH_SUN:
return 'The harsh sunlight faded.' return i18next.t('weather:harshSunClearMessage');
case WeatherType.STRONG_WINDS: case WeatherType.STRONG_WINDS:
return 'The heavy wind stopped.'; return i18next.t('weather:strongWindsClearMessage');
} }
return null; return null;

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@ -9,6 +9,7 @@ import { LearnMovePhase } from "./phases";
import { cos, sin } from "./field/anims"; import { cos, sin } from "./field/anims";
import { PlayerPokemon } from "./field/pokemon"; import { PlayerPokemon } from "./field/pokemon";
import { getTypeRgb } from "./data/type"; import { getTypeRgb } from "./data/type";
import i18next from "i18next";
export class EvolutionPhase extends Phase { export class EvolutionPhase extends Phase {
protected pokemon: PlayerPokemon; protected pokemon: PlayerPokemon;
@ -115,7 +116,7 @@ export class EvolutionPhase extends Phase {
const evolutionHandler = this.scene.ui.getHandler() as EvolutionSceneHandler; const evolutionHandler = this.scene.ui.getHandler() as EvolutionSceneHandler;
const preName = this.pokemon.name; const preName = this.pokemon.name;
this.scene.ui.showText(`What?\n${preName} is evolving!`, null, () => { this.scene.ui.showText(i18next.t('menu:evolving', { pokemonName: preName }), null, () => {
this.pokemon.cry(); this.pokemon.cry();
this.pokemon.getPossibleEvolution(this.evolution).then(evolvedPokemon => { this.pokemon.getPossibleEvolution(this.evolution).then(evolvedPokemon => {
@ -187,8 +188,8 @@ export class EvolutionPhase extends Phase {
this.scene.unshiftPhase(new EndEvolutionPhase(this.scene)); this.scene.unshiftPhase(new EndEvolutionPhase(this.scene));
this.scene.ui.showText(`${preName} stopped evolving.`, null, () => { this.scene.ui.showText(i18next.t('menu:stoppedEvolving', { pokemonName: preName }), null, () => {
this.scene.ui.showText(`Would you like to pause evolutions for ${preName}?\nEvolutions can be re-enabled from the party screen.`, null, () => { this.scene.ui.showText(i18next.t('menu:pauseEvolutionsQuestion', { pokemonName: preName }), null, () => {
const end = () => { const end = () => {
this.scene.ui.showText(null, 0); this.scene.ui.showText(null, 0);
this.scene.playBgm(); this.scene.playBgm();
@ -198,7 +199,7 @@ export class EvolutionPhase extends Phase {
this.scene.ui.setOverlayMode(Mode.CONFIRM, () => { this.scene.ui.setOverlayMode(Mode.CONFIRM, () => {
this.scene.ui.revertMode(); this.scene.ui.revertMode();
this.pokemon.pauseEvolutions = true; this.pokemon.pauseEvolutions = true;
this.scene.ui.showText(`Evolutions have been paused for ${preName}.`, null, end, 3000); this.scene.ui.showText(i18next.t('menu:evolutionsPaused', { pokemonName: preName }), null, end, 3000);
}, () => { }, () => {
this.scene.ui.revertMode(); this.scene.ui.revertMode();
this.scene.time.delayedCall(3000, end); this.scene.time.delayedCall(3000, end);
@ -249,7 +250,7 @@ export class EvolutionPhase extends Phase {
this.scene.playSoundWithoutBgm('evolution_fanfare'); this.scene.playSoundWithoutBgm('evolution_fanfare');
evolvedPokemon.destroy(); evolvedPokemon.destroy();
this.scene.ui.showText(`Congratulations!\nYour ${preName} evolved into ${this.pokemon.name}!`, null, () => this.end(), null, true, Utils.fixedInt(4000)); this.scene.ui.showText(i18next.t('menu:evolutionDone', { pokemonName: preName, evolvedPokemonName: this.pokemon.name }), null, () => this.end(), null, true, Utils.fixedInt(4000));
this.scene.time.delayedCall(Utils.fixedInt(4250), () => this.scene.playBgm()); this.scene.time.delayedCall(Utils.fixedInt(4250), () => this.scene.playBgm());
}); });
}); });

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@ -31,6 +31,8 @@ export const battle: SimpleTranslationEntries = {
"learnMoveNotLearned": "{{pokemonName}} hat\n{{moveName}} nicht erlernt.", "learnMoveNotLearned": "{{pokemonName}} hat\n{{moveName}} nicht erlernt.",
"learnMoveForgetQuestion": "Welche Attacke soll vergessen werden?", "learnMoveForgetQuestion": "Welche Attacke soll vergessen werden?",
"learnMoveForgetSuccess": "{{pokemonName}} hat\n{{moveName}} vergessen.", "learnMoveForgetSuccess": "{{pokemonName}} hat\n{{moveName}} vergessen.",
"countdownPoof": "@d{32}Eins, @d{15}zwei @d{15}und@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}schwupp!",
"learnMoveAnd": "Und…",
"levelCapUp": "Das Levellimit\nhat sich zu {{levelCap}} erhöht!", "levelCapUp": "Das Levellimit\nhat sich zu {{levelCap}} erhöht!",
"moveNotImplemented": "{{moveName}} ist noch nicht implementiert und kann nicht ausgewählt werden.", "moveNotImplemented": "{{moveName}} ist noch nicht implementiert und kann nicht ausgewählt werden.",
"moveNoPP": "Es sind keine AP für\ndiese Attacke mehr übrig!", "moveNoPP": "Es sind keine AP für\ndiese Attacke mehr übrig!",

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@ -35,6 +35,11 @@ export const menu: SimpleTranslationEntries = {
"boyOrGirl": "Bist du ein Junge oder ein Mädchen?", "boyOrGirl": "Bist du ein Junge oder ein Mädchen?",
"boy": "Junge", "boy": "Junge",
"girl": "Mädchen", "girl": "Mädchen",
"evolving": "What?\n{{pokemonName}} is evolving!",
"stoppedEvolving": "{{pokemonName}} stopped evolving.",
"pauseEvolutionsQuestion": "Would you like to pause evolutions for {{pokemonName}}?\nEvolutions can be re-enabled from the party screen.",
"evolutionsPaused": "Evolutions have been paused for {{pokemonName}}.",
"evolutionDone": "Congratulations!\nYour {{pokemonName}} evolved into {{evolvedPokemonName}}!",
"dailyRankings": "Tägliche Rangliste", "dailyRankings": "Tägliche Rangliste",
"weeklyRankings": "Wöchentliche Rangliste", "weeklyRankings": "Wöchentliche Rangliste",
"noRankings": "Keine Rangliste", "noRankings": "Keine Rangliste",

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@ -7,6 +7,15 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
*/ */
export const starterSelectUiHandler: SimpleTranslationEntries = { export const starterSelectUiHandler: SimpleTranslationEntries = {
"confirmStartTeam": "Mit diesen Pokémon losziehen?", "confirmStartTeam": "Mit diesen Pokémon losziehen?",
"gen1": "I",
"gen2": "II",
"gen3": "III",
"gen4": "IV",
"gen5": "V",
"gen6": "VI",
"gen7": "VII",
"gen8": "VIII",
"gen9": "IX",
"growthRate": "Wachstum:", "growthRate": "Wachstum:",
"ability": "Fhgkeit:", "ability": "Fhgkeit:",
"passive": "Passiv:", "passive": "Passiv:",

44
src/locales/de/weather.ts Normal file
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@ -0,0 +1,44 @@
import { SimpleTranslationEntries } from "#app/plugins/i18n";
/**
* The weather namespace holds text displayed when weather is active during a battle
*/
export const weather: SimpleTranslationEntries = {
"sunnyStartMessage": "The sunlight got bright!",
"sunnyLapseMessage": "The sunlight is strong.",
"sunnyClearMessage": "The sunlight faded.",
"rainStartMessage": "A downpour started!",
"rainLapseMessage": "The downpour continues.",
"rainClearMessage": "The rain stopped.",
"sandstormStartMessage": "A sandstorm brewed!",
"sandstormLapseMessage": "The sandstorm rages.",
"sandstormClearMessage": "The sandstorm subsided.",
"sandstormDamageMessage": "{{pokemonPrefix}}{{pokemonName}} is buffeted\nby the sandstorm!",
"hailStartMessage": "It started to hail!",
"hailLapseMessage": "Hail continues to fall.",
"hailClearMessage": "The hail stopped.",
"hailDamageMessage": "{{pokemonPrefix}}{{pokemonName}} is pelted\nby the hail!",
"snowStartMessage": "It started to snow!",
"snowLapseMessage": "The snow is falling down.",
"snowClearMessage": "The snow stopped.",
"fogStartMessage": "A thick fog emerged!",
"fogLapseMessage": "The fog continues.",
"fogClearMessage": "The fog disappeared.",
"heavyRainStartMessage": "A heavy downpour started!",
"heavyRainLapseMessage": "The heavy downpour continues.",
"heavyRainClearMessage": "The heavy rain stopped.",
"harshSunStartMessage": "The sunlight got hot!",
"harshSunLapseMessage": "The sun is scorching hot.",
"harshSunClearMessage": "The harsh sunlight faded.",
"strongWindsStartMessage": "A heavy wind began!",
"strongWindsLapseMessage": "The wind blows intensely.",
"strongWindsClearMessage": "The heavy wind stopped."
}

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@ -31,6 +31,8 @@ export const battle: SimpleTranslationEntries = {
"learnMoveNotLearned": "{{pokemonName}} did not learn the\nmove {{moveName}}.", "learnMoveNotLearned": "{{pokemonName}} did not learn the\nmove {{moveName}}.",
"learnMoveForgetQuestion": "Which move should be forgotten?", "learnMoveForgetQuestion": "Which move should be forgotten?",
"learnMoveForgetSuccess": "{{pokemonName}} forgot how to\nuse {{moveName}}.", "learnMoveForgetSuccess": "{{pokemonName}} forgot how to\nuse {{moveName}}.",
"countdownPoof": "@d{32}1, @d{15}2, and@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}Poof!",
"learnMoveAnd": "And…",
"levelCapUp": "The level cap\nhas increased to {{levelCap}}!", "levelCapUp": "The level cap\nhas increased to {{levelCap}}!",
"moveNotImplemented": "{{moveName}} is not yet implemented and cannot be selected.", "moveNotImplemented": "{{moveName}} is not yet implemented and cannot be selected.",
"moveNoPP": "There's no PP left for\nthis move!", "moveNoPP": "There's no PP left for\nthis move!",

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@ -14,6 +14,7 @@ import { pokemonStat } from "./pokemon-stat";
import { starterSelectUiHandler } from "./starter-select-ui-handler"; import { starterSelectUiHandler } from "./starter-select-ui-handler";
import { tutorial } from "./tutorial"; import { tutorial } from "./tutorial";
import { titles,trainerClasses,trainerNames } from "./trainers"; import { titles,trainerClasses,trainerNames } from "./trainers";
import { weather } from "./weather";
export const enConfig = { export const enConfig = {
@ -34,5 +35,6 @@ export const enConfig = {
trainerNames: trainerNames, trainerNames: trainerNames,
tutorial: tutorial, tutorial: tutorial,
nature: nature, nature: nature,
growth: growth growth: growth,
weather: weather
} }

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@ -35,6 +35,11 @@ export const menu: SimpleTranslationEntries = {
"boyOrGirl": "Are you a boy or a girl?", "boyOrGirl": "Are you a boy or a girl?",
"boy": "Boy", "boy": "Boy",
"girl": "Girl", "girl": "Girl",
"evolving": "What?\n{{pokemonName}} is evolving!",
"stoppedEvolving": "{{pokemonName}} stopped evolving.",
"pauseEvolutionsQuestion": "Would you like to pause evolutions for {{pokemonName}}?\nEvolutions can be re-enabled from the party screen.",
"evolutionsPaused": "Evolutions have been paused for {{pokemonName}}.",
"evolutionDone": "Congratulations!\nYour {{pokemonName}} evolved into {{evolvedPokemonName}}!",
"dailyRankings": "Daily Rankings", "dailyRankings": "Daily Rankings",
"weeklyRankings": "Weekly Rankings", "weeklyRankings": "Weekly Rankings",
"noRankings": "No Rankings", "noRankings": "No Rankings",

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@ -7,6 +7,15 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
*/ */
export const starterSelectUiHandler: SimpleTranslationEntries = { export const starterSelectUiHandler: SimpleTranslationEntries = {
"confirmStartTeam":'Begin with these Pokémon?', "confirmStartTeam":'Begin with these Pokémon?',
"gen1": "I",
"gen2": "II",
"gen3": "III",
"gen4": "IV",
"gen5": "V",
"gen6": "VI",
"gen7": "VII",
"gen8": "VIII",
"gen9": "IX",
"growthRate": "Growth Rate:", "growthRate": "Growth Rate:",
"ability": "Ability:", "ability": "Ability:",
"passive": "Passive:", "passive": "Passive:",

44
src/locales/en/weather.ts Normal file
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@ -0,0 +1,44 @@
import { SimpleTranslationEntries } from "#app/plugins/i18n";
/**
* The weather namespace holds text displayed when weather is active during a battle
*/
export const weather: SimpleTranslationEntries = {
"sunnyStartMessage": "The sunlight got bright!",
"sunnyLapseMessage": "The sunlight is strong.",
"sunnyClearMessage": "The sunlight faded.",
"rainStartMessage": "A downpour started!",
"rainLapseMessage": "The downpour continues.",
"rainClearMessage": "The rain stopped.",
"sandstormStartMessage": "A sandstorm brewed!",
"sandstormLapseMessage": "The sandstorm rages.",
"sandstormClearMessage": "The sandstorm subsided.",
"sandstormDamageMessage": "{{pokemonPrefix}}{{pokemonName}} is buffeted\nby the sandstorm!",
"hailStartMessage": "It started to hail!",
"hailLapseMessage": "Hail continues to fall.",
"hailClearMessage": "The hail stopped.",
"hailDamageMessage": "{{pokemonPrefix}}{{pokemonName}} is pelted\nby the hail!",
"snowStartMessage": "It started to snow!",
"snowLapseMessage": "The snow is falling down.",
"snowClearMessage": "The snow stopped.",
"fogStartMessage": "A thick fog emerged!",
"fogLapseMessage": "The fog continues.",
"fogClearMessage": "The fog disappeared.",
"heavyRainStartMessage": "A heavy downpour started!",
"heavyRainLapseMessage": "The heavy downpour continues.",
"heavyRainClearMessage": "The heavy rain stopped.",
"harshSunStartMessage": "The sunlight got hot!",
"harshSunLapseMessage": "The sun is scorching hot.",
"harshSunClearMessage": "The harsh sunlight faded.",
"strongWindsStartMessage": "A heavy wind began!",
"strongWindsLapseMessage": "The wind blows intensely.",
"strongWindsClearMessage": "The heavy wind stopped."
}

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@ -31,6 +31,8 @@ export const battle: SimpleTranslationEntries = {
"learnMoveNotLearned": "{{pokemonName}} no ha aprendido {{moveName}}.", "learnMoveNotLearned": "{{pokemonName}} no ha aprendido {{moveName}}.",
"learnMoveForgetQuestion": "¿Qué movimiento quieres que olvide?", "learnMoveForgetQuestion": "¿Qué movimiento quieres que olvide?",
"learnMoveForgetSuccess": "{{pokemonName}} ha olvidado cómo utilizar {{moveName}}.", "learnMoveForgetSuccess": "{{pokemonName}} ha olvidado cómo utilizar {{moveName}}.",
"countdownPoof": "@d{32}1, @d{15}2, @d{15}y@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}¡Puf!",
"learnMoveAnd": "Y…",
"levelCapUp": "¡Se ha incrementado el\nnivel máximo a {{levelCap}}!", "levelCapUp": "¡Se ha incrementado el\nnivel máximo a {{levelCap}}!",
"moveNotImplemented": "{{moveName}} aún no está implementado y no se puede seleccionar.", "moveNotImplemented": "{{moveName}} aún no está implementado y no se puede seleccionar.",
"moveNoPP": "There's no PP left for\nthis move!", "moveNoPP": "There's no PP left for\nthis move!",

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@ -14,6 +14,7 @@ import { pokemonStat } from "./pokemon-stat";
import { starterSelectUiHandler } from "./starter-select-ui-handler"; import { starterSelectUiHandler } from "./starter-select-ui-handler";
import { tutorial } from "./tutorial"; import { tutorial } from "./tutorial";
import { titles,trainerClasses,trainerNames } from "./trainers"; import { titles,trainerClasses,trainerNames } from "./trainers";
import { weather } from "./weather";
export const esConfig = { export const esConfig = {
@ -34,5 +35,7 @@ export const esConfig = {
trainerNames: trainerNames, trainerNames: trainerNames,
tutorial: tutorial, tutorial: tutorial,
nature: nature, nature: nature,
growth: growth growth: growth,
weather: weather
} }

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@ -35,6 +35,11 @@ export const menu: SimpleTranslationEntries = {
"boyOrGirl": "¿Eres un chico o una chica?", "boyOrGirl": "¿Eres un chico o una chica?",
"boy": "Chico", "boy": "Chico",
"girl": "Chica", "girl": "Chica",
"evolving": "What?\n{{pokemonName}} is evolving!",
"stoppedEvolving": "{{pokemonName}} stopped evolving.",
"pauseEvolutionsQuestion": "Would you like to pause evolutions for {{pokemonName}}?\nEvolutions can be re-enabled from the party screen.",
"evolutionsPaused": "Evolutions have been paused for {{pokemonName}}.",
"evolutionDone": "Congratulations!\nYour {{pokemonName}} evolved into {{evolvedPokemonName}}!",
"dailyRankings": "Rankings Diarios", "dailyRankings": "Rankings Diarios",
"weeklyRankings": "Rankings Semanales", "weeklyRankings": "Rankings Semanales",
"noRankings": "Sin Rankings", "noRankings": "Sin Rankings",

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@ -7,6 +7,15 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
*/ */
export const starterSelectUiHandler: SimpleTranslationEntries = { export const starterSelectUiHandler: SimpleTranslationEntries = {
"confirmStartTeam":'¿Comenzar con estos Pokémon?', "confirmStartTeam":'¿Comenzar con estos Pokémon?',
"gen1": "I",
"gen2": "II",
"gen3": "III",
"gen4": "IV",
"gen5": "V",
"gen6": "VI",
"gen7": "VII",
"gen8": "VIII",
"gen9": "IX",
"growthRate": "Crecimiento:", "growthRate": "Crecimiento:",
"ability": "Habilid:", "ability": "Habilid:",
"passive": "Pasiva:", "passive": "Pasiva:",

44
src/locales/es/weather.ts Normal file
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@ -0,0 +1,44 @@
import { SimpleTranslationEntries } from "#app/plugins/i18n";
/**
* The weather namespace holds text displayed when weather is active during a battle
*/
export const weather: SimpleTranslationEntries = {
"sunnyStartMessage": "The sunlight got bright!",
"sunnyLapseMessage": "The sunlight is strong.",
"sunnyClearMessage": "The sunlight faded.",
"rainStartMessage": "A downpour started!",
"rainLapseMessage": "The downpour continues.",
"rainClearMessage": "The rain stopped.",
"sandstormStartMessage": "A sandstorm brewed!",
"sandstormLapseMessage": "The sandstorm rages.",
"sandstormClearMessage": "The sandstorm subsided.",
"sandstormDamageMessage": "{{pokemonPrefix}}{{pokemonName}} is buffeted\nby the sandstorm!",
"hailStartMessage": "It started to hail!",
"hailLapseMessage": "Hail continues to fall.",
"hailClearMessage": "The hail stopped.",
"hailDamageMessage": "{{pokemonPrefix}}{{pokemonName}} is pelted\nby the hail!",
"snowStartMessage": "It started to snow!",
"snowLapseMessage": "The snow is falling down.",
"snowClearMessage": "The snow stopped.",
"fogStartMessage": "A thick fog emerged!",
"fogLapseMessage": "The fog continues.",
"fogClearMessage": "The fog disappeared.",
"heavyRainStartMessage": "A heavy downpour started!",
"heavyRainLapseMessage": "The heavy downpour continues.",
"heavyRainClearMessage": "The heavy rain stopped.",
"harshSunStartMessage": "The sunlight got hot!",
"harshSunLapseMessage": "The sun is scorching hot.",
"harshSunClearMessage": "The harsh sunlight faded.",
"strongWindsStartMessage": "A heavy wind began!",
"strongWindsLapseMessage": "The wind blows intensely.",
"strongWindsClearMessage": "The heavy wind stopped."
}

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@ -31,6 +31,8 @@ export const battle: SimpleTranslationEntries = {
"learnMoveNotLearned": "{{pokemonName}} na pas appris\n{{moveName}}.", "learnMoveNotLearned": "{{pokemonName}} na pas appris\n{{moveName}}.",
"learnMoveForgetQuestion": "Quelle capacité doit être oubliée ?", "learnMoveForgetQuestion": "Quelle capacité doit être oubliée ?",
"learnMoveForgetSuccess": "{{pokemonName}} oublie comment\nutiliser {{moveName}}.", "learnMoveForgetSuccess": "{{pokemonName}} oublie comment\nutiliser {{moveName}}.",
"countdownPoof": "@d{32}1, @d{15}2, @d{15}et@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}Tadaaa !",
"learnMoveAnd": "Et…",
"levelCapUp": "La limite de niveau\na été augmentée à {{levelCap}} !", "levelCapUp": "La limite de niveau\na été augmentée à {{levelCap}} !",
"moveNotImplemented": "{{moveName}} nest pas encore implémenté et ne peut pas être sélectionné.", "moveNotImplemented": "{{moveName}} nest pas encore implémenté et ne peut pas être sélectionné.",
"moveNoPP": "Il ny a plus de PP pour\ncette capacité !", "moveNoPP": "Il ny a plus de PP pour\ncette capacité !",

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@ -14,6 +14,8 @@ import { pokemonStat } from "./pokemon-stat";
import { starterSelectUiHandler } from "./starter-select-ui-handler"; import { starterSelectUiHandler } from "./starter-select-ui-handler";
import { tutorial } from "./tutorial"; import { tutorial } from "./tutorial";
import { titles,trainerClasses,trainerNames } from "./trainers"; import { titles,trainerClasses,trainerNames } from "./trainers";
import { weather } from "./weather";
export const frConfig = { export const frConfig = {
@ -34,5 +36,7 @@ export const frConfig = {
trainerNames: trainerNames, trainerNames: trainerNames,
tutorial: tutorial, tutorial: tutorial,
nature: nature, nature: nature,
growth: growth growth: growth,
weather: weather
} }

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@ -30,6 +30,11 @@ export const menu: SimpleTranslationEntries = {
"boyOrGirl": "Es-tu un garçon ou une fille ?", "boyOrGirl": "Es-tu un garçon ou une fille ?",
"boy": "Garçon", "boy": "Garçon",
"girl": "Fille", "girl": "Fille",
"evolving": "Quoi ?\n{{pokemonName}} évolue !",
"stoppedEvolving": "Hein ?\n{{pokemonName}} névolue plus !",
"pauseEvolutionsQuestion": "Mettre en pause les évolutions pour {{pokemonName}} ?\nElles peuvent être réactivées depuis lécran déquipe.",
"evolutionsPaused": "Les évolutions ont été mises en pause pour {{pokemonName}}.",
"evolutionDone": "Félicitations !\n{{pokemonName}} a évolué en {{evolvedPokemonName}} !",
"dailyRankings": "Classement du Jour", "dailyRankings": "Classement du Jour",
"weeklyRankings": "Classement de la Semaine", "weeklyRankings": "Classement de la Semaine",
"noRankings": "Pas de Classement", "noRankings": "Pas de Classement",

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@ -7,6 +7,15 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
*/ */
export const starterSelectUiHandler: SimpleTranslationEntries = { export const starterSelectUiHandler: SimpleTranslationEntries = {
"confirmStartTeam":'Commencer avec ces Pokémon ?', "confirmStartTeam":'Commencer avec ces Pokémon ?',
"gen1": "1G",
"gen2": "2G",
"gen3": "3G",
"gen4": "4G",
"gen5": "5G",
"gen6": "6G",
"gen7": "7G",
"gen8": "8G",
"gen9": "9G",
"growthRate": "Croissance :", "growthRate": "Croissance :",
"ability": "Talent :", "ability": "Talent :",
"passive": "Passif :", "passive": "Passif :",
@ -31,5 +40,5 @@ export const starterSelectUiHandler: SimpleTranslationEntries = {
"disablePassive": "Désactiver Passif", "disablePassive": "Désactiver Passif",
"locked": "Verrouillé", "locked": "Verrouillé",
"disabled": "Désactivé", "disabled": "Désactivé",
"uncaught": "Uncaught" "uncaught": "Non-capturé"
} }

44
src/locales/fr/weather.ts Normal file
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@ -0,0 +1,44 @@
import { SimpleTranslationEntries } from "#app/plugins/i18n";
/**
* The weather namespace holds text displayed when weather is active during a battle
*/
export const weather: SimpleTranslationEntries = {
"sunnyStartMessage": "Les rayons du soleil brillent !",
"sunnyLapseMessage": "Les rayons du soleil brillent fort !",
"sunnyClearMessage": "Les rayons du soleil saffaiblissent !",
"rainStartMessage": "Il commence à pleuvoir !",
"rainLapseMessage": "La pluie continue de tomber !",
"rainClearMessage": "La pluie sest arrêtée !",
"sandstormStartMessage": "Une tempête de sable se prépare !",
"sandstormLapseMessage": "La tempête de sable fait rage !",
"sandstormClearMessage": "La tempête de sable se calme !",
"sandstormDamageMessage": "La tempête de sable inflige des dégâts\nà {{pokemonPrefix}}{{pokemonName}} !",
"hailStartMessage": "Il commence à grêler !",
"hailLapseMessage": "La grêle continue de tomber !",
"hailClearMessage": "La grêle sest arrêtée !",
"hailDamageMessage": "La grêle inflige des dégâts\nà {{pokemonPrefix}}{{pokemonName}} !",
"snowStartMessage": "Il commence à neiger !",
"snowLapseMessage": "Il y a une tempête de neige !",
"snowClearMessage": "La neige sest arrêtée !",
"fogStartMessage": "Le brouillard devient épais…",
"fogLapseMessage": "Le brouillard continue !",
"fogClearMessage": "Le brouillard sest dissipé !",
"heavyRainStartMessage": "Une pluie battante sabat soudainement !",
"heavyRainLapseMessage": "La pluie battante continue.",
"heavyRainClearMessage": "La pluie battante sest arrêtée…",
"harshSunStartMessage": "Les rayons du soleil sintensifient !",
"harshSunLapseMessage": "Les rayons du soleil sont brulants !",
"harshSunClearMessage": "Les rayons du soleil saffaiblissent !",
"strongWindsStartMessage": "Un vent mystérieux se lève !",
"strongWindsLapseMessage": "Le vent mystérieux violemment !",
"strongWindsClearMessage": "Le vent mystérieux sest dissipé…"
}

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@ -31,6 +31,8 @@ export const battle: SimpleTranslationEntries = {
"learnMoveNotLearned": "{{pokemonName}} non ha imparato\n{{moveName}}.", "learnMoveNotLearned": "{{pokemonName}} non ha imparato\n{{moveName}}.",
"learnMoveForgetQuestion": "Quale mossa deve dimenticare?", "learnMoveForgetQuestion": "Quale mossa deve dimenticare?",
"learnMoveForgetSuccess": "{{pokemonName}} ha dimenticato la mossa\n{{moveName}}.", "learnMoveForgetSuccess": "{{pokemonName}} ha dimenticato la mossa\n{{moveName}}.",
"countdownPoof": "@d{32}1, @d{15}2, @d{15}e@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}Puff!",
"learnMoveAnd": "E…",
"levelCapUp": "Il livello massimo\nè aumentato a {{levelCap}}!", "levelCapUp": "Il livello massimo\nè aumentato a {{levelCap}}!",
"moveNotImplemented": "{{moveName}} non è ancora implementata e non può essere selezionata.", "moveNotImplemented": "{{moveName}} non è ancora implementata e non può essere selezionata.",
"moveNoPP": "Non ci sono PP rimanenti\nper questa mossa!", "moveNoPP": "Non ci sono PP rimanenti\nper questa mossa!",

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@ -14,6 +14,7 @@ import { pokemonStat } from "./pokemon-stat";
import { starterSelectUiHandler } from "./starter-select-ui-handler"; import { starterSelectUiHandler } from "./starter-select-ui-handler";
import { tutorial } from "./tutorial"; import { tutorial } from "./tutorial";
import { titles,trainerClasses,trainerNames } from "./trainers"; import { titles,trainerClasses,trainerNames } from "./trainers";
import { weather } from "./weather";
export const itConfig = { export const itConfig = {
@ -34,5 +35,7 @@ export const itConfig = {
trainerNames: trainerNames, trainerNames: trainerNames,
tutorial: tutorial, tutorial: tutorial,
nature: nature, nature: nature,
growth: growth growth: growth,
weather: weather
} }

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@ -40,6 +40,11 @@ export const menu: SimpleTranslationEntries = {
"noRankings": "Nessuna Classifica", "noRankings": "Nessuna Classifica",
"loading": "Caricamento…", "loading": "Caricamento…",
"playersOnline": "Giocatori Online", "playersOnline": "Giocatori Online",
"evolving": "What?\n{{pokemonName}} is evolving!",
"stoppedEvolving": "{{pokemonName}} stopped evolving.",
"pauseEvolutionsQuestion": "Would you like to pause evolutions for {{pokemonName}}?\nEvolutions can be re-enabled from the party screen.",
"evolutionsPaused": "Evolutions have been paused for {{pokemonName}}.",
"evolutionDone": "Congratulations!\nYour {{pokemonName}} evolved into {{evolvedPokemonName}}!",
"empty":"Vuoto", "empty":"Vuoto",
"yes":"Si", "yes":"Si",
"no":"No", "no":"No",

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@ -7,6 +7,15 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
*/ */
export const starterSelectUiHandler: SimpleTranslationEntries = { export const starterSelectUiHandler: SimpleTranslationEntries = {
"confirmStartTeam":'Vuoi iniziare con questi Pokémon?', "confirmStartTeam":'Vuoi iniziare con questi Pokémon?',
"gen1": "I",
"gen2": "II",
"gen3": "III",
"gen4": "IV",
"gen5": "V",
"gen6": "VI",
"gen7": "VII",
"gen8": "VIII",
"gen9": "IX",
"growthRate": "Vel. Crescita:", "growthRate": "Vel. Crescita:",
"ability": "Abilità:", "ability": "Abilità:",
"passive": "Passiva:", "passive": "Passiva:",

44
src/locales/it/weather.ts Normal file
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@ -0,0 +1,44 @@
import { SimpleTranslationEntries } from "#app/plugins/i18n";
/**
* The weather namespace holds text displayed when weather is active during a battle
*/
export const weather: SimpleTranslationEntries = {
"sunnyStartMessage": "The sunlight got bright!",
"sunnyLapseMessage": "The sunlight is strong.",
"sunnyClearMessage": "The sunlight faded.",
"rainStartMessage": "A downpour started!",
"rainLapseMessage": "The downpour continues.",
"rainClearMessage": "The rain stopped.",
"sandstormStartMessage": "A sandstorm brewed!",
"sandstormLapseMessage": "The sandstorm rages.",
"sandstormClearMessage": "The sandstorm subsided.",
"sandstormDamageMessage": "{{pokemonPrefix}}{{pokemonName}} is buffeted\nby the sandstorm!",
"hailStartMessage": "It started to hail!",
"hailLapseMessage": "Hail continues to fall.",
"hailClearMessage": "The hail stopped.",
"hailDamageMessage": "{{pokemonPrefix}}{{pokemonName}} is pelted\nby the hail!",
"snowStartMessage": "It started to snow!",
"snowLapseMessage": "The snow is falling down.",
"snowClearMessage": "The snow stopped.",
"fogStartMessage": "A thick fog emerged!",
"fogLapseMessage": "The fog continues.",
"fogClearMessage": "The fog disappeared.",
"heavyRainStartMessage": "A heavy downpour started!",
"heavyRainLapseMessage": "The heavy downpour continues.",
"heavyRainClearMessage": "The heavy rain stopped.",
"harshSunStartMessage": "The sunlight got hot!",
"harshSunLapseMessage": "The sun is scorching hot.",
"harshSunClearMessage": "The harsh sunlight faded.",
"strongWindsStartMessage": "A heavy wind began!",
"strongWindsLapseMessage": "The wind blows intensely.",
"strongWindsClearMessage": "The heavy wind stopped."
}

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@ -31,6 +31,8 @@ export const battle: SimpleTranslationEntries = {
"learnMoveNotLearned": "{{pokemonName}} não aprendeu {{moveName}}.", "learnMoveNotLearned": "{{pokemonName}} não aprendeu {{moveName}}.",
"learnMoveForgetQuestion": "Qual movimento quer esquecer?", "learnMoveForgetQuestion": "Qual movimento quer esquecer?",
"learnMoveForgetSuccess": "{{pokemonName}} esqueceu como usar {{moveName}}.", "learnMoveForgetSuccess": "{{pokemonName}} esqueceu como usar {{moveName}}.",
"countdownPoof": "@d{32}1, @d{15}2, @d{15}e@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}Puf!",
"learnMoveAnd": "E…",
"levelCapUp": "O nível máximo aumentou\npara {{levelCap}}!", "levelCapUp": "O nível máximo aumentou\npara {{levelCap}}!",
"moveNotImplemented": "{{moveName}} ainda não foi implementado e não pode ser usado.", "moveNotImplemented": "{{moveName}} ainda não foi implementado e não pode ser usado.",
"moveNoPP": "Não há mais PP\npara esse movimento!", "moveNoPP": "Não há mais PP\npara esse movimento!",

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@ -12,6 +12,7 @@ import { pokemon } from "./pokemon";
import { pokemonStat } from "./pokemon-stat"; import { pokemonStat } from "./pokemon-stat";
import { starterSelectUiHandler } from "./starter-select-ui-handler"; import { starterSelectUiHandler } from "./starter-select-ui-handler";
import { tutorial } from "./tutorial"; import { tutorial } from "./tutorial";
import { weather } from "./weather";
export const ptBrConfig = { export const ptBrConfig = {
@ -28,5 +29,6 @@ export const ptBrConfig = {
starterSelectUiHandler: starterSelectUiHandler, starterSelectUiHandler: starterSelectUiHandler,
tutorial: tutorial, tutorial: tutorial,
nature: nature, nature: nature,
growth: growth growth: growth,
weather: weather
} }

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@ -1,23 +1,23 @@
import { SimpleTranslationEntries } from "#app/plugins/i18n"; import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const menuUiHandler: SimpleTranslationEntries = { export const menuUiHandler: SimpleTranslationEntries = {
"GAME_SETTINGS": 'Configurações', "GAME_SETTINGS": "Configurações",
"ACHIEVEMENTS": "Conquistas", "ACHIEVEMENTS": "Conquistas",
"STATS": "Estatísticas", "STATS": "Estatísticas",
"VOUCHERS": "Vouchers", "VOUCHERS": "Vouchers",
"EGG_LIST": "Incubadora", "EGG_LIST": "Incubadora",
"EGG_GACHA": "Gacha de Ovos", "EGG_GACHA": "Gacha de ovos",
"MANAGE_DATA": "Gerenciar Dados", "MANAGE_DATA": "Gerenciar dados",
"COMMUNITY": "Comunidade", "COMMUNITY": "Comunidade",
"SAVE_AND_QUIT": "Save and Quit", "SAVE_AND_QUIT": "Salvar e sair",
"LOG_OUT": "Logout", "LOG_OUT": "Logout",
"slot": "Slot {{slotNumber}}", "slot": "Slot {{slotNumber}}",
"importSession": "Importar Sessão", "importSession": "Importar sessão",
"importSlotSelect": "Selecione um slot para importar.", "importSlotSelect": "Selecione um slot para importar.",
"exportSession": "Exportar Sessão", "exportSession": "Exportar sessão",
"exportSlotSelect": "Selecione um slot para exportar.", "exportSlotSelect": "Selecione um slot para exportar.",
"importData": "Importar Dados", "importData": "Importar dados",
"exportData": "Exportar Dados", "exportData": "Exportar dados",
"cancel": "Cancelar", "cancel": "Cancelar",
"losingProgressionWarning": "Você vai perder todo o progresso desde o início da batalha. Confirmar?" "losingProgressionWarning": "Você vai perder todo o progresso desde o início da batalha. Confirmar?"
} as const; } as const;

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@ -8,7 +8,7 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
export const menu: SimpleTranslationEntries = { export const menu: SimpleTranslationEntries = {
"cancel": "Cancelar", "cancel": "Cancelar",
"continue": "Continuar", "continue": "Continuar",
"dailyRun": "Desafio diário (Beta)", "dailyRun": "Desafio Diário (Beta)",
"loadGame": "Carregar Jogo", "loadGame": "Carregar Jogo",
"newGame": "Novo Jogo", "newGame": "Novo Jogo",
"selectGameMode": "Escolha um modo de jogo.", "selectGameMode": "Escolha um modo de jogo.",
@ -35,6 +35,11 @@ export const menu: SimpleTranslationEntries = {
"boyOrGirl": "Você é um menino ou uma menina?", "boyOrGirl": "Você é um menino ou uma menina?",
"boy": "Menino", "boy": "Menino",
"girl": "Menina", "girl": "Menina",
"evolving": "Que?\n{{pokemonName}} tá evoluindo!",
"stoppedEvolving": "{{pokemonName}} parou de evoluir.",
"pauseEvolutionsQuestion": "Gostaria de pausar evoluções para {{pokemonName}}?\nEvoluções podem ser religadas na tela de equipe.",
"evolutionsPaused": "Evoluções foram paradas para {{pokemonName}}.",
"evolutionDone": "Parabéns!\nSeu {{pokemonName}} evolui para {{evolvedPokemonName}}!",
"dailyRankings": "Classificação Diária", "dailyRankings": "Classificação Diária",
"weeklyRankings": "Classificação Semanal", "weeklyRankings": "Classificação Semanal",
"noRankings": "Sem Classificação", "noRankings": "Sem Classificação",

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@ -7,6 +7,15 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
*/ */
export const starterSelectUiHandler: SimpleTranslationEntries = { export const starterSelectUiHandler: SimpleTranslationEntries = {
"confirmStartTeam": 'Começar com esses Pokémon?', "confirmStartTeam": 'Começar com esses Pokémon?',
"gen1": "I",
"gen2": "II",
"gen3": "III",
"gen4": "IV",
"gen5": "V",
"gen6": "VI",
"gen7": "VII",
"gen8": "VIII",
"gen9": "IX",
"growthRate": "Crescimento:", "growthRate": "Crescimento:",
"ability": "Habilidade:", "ability": "Habilidade:",
"passive": "Passiva:", "passive": "Passiva:",

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@ -0,0 +1,44 @@
import { SimpleTranslationEntries } from "#app/plugins/i18n";
/**
* The weather namespace holds text displayed when weather is active during a battle
*/
export const weather: SimpleTranslationEntries = {
"sunnyStartMessage": "A luz do sol ficou clara!",
"sunnyLapseMessage": "A luz do sol está forte.",
"sunnyClearMessage": "A luz do sol sumiu.",
"rainStartMessage": "Começou a chover!",
"rainLapseMessage": "A chuva continua forte.",
"rainClearMessage": "A chuva parou.",
"sandstormStartMessage": "Uma tempestade de areia se formou!",
"sandstormLapseMessage": "A tempestade de areia é violenta.",
"sandstormClearMessage": "A tempestade de areia diminuiu.",
"sandstormDamageMessage": "{{pokemonPrefix}}{{pokemonName}} é atingido\npela tempestade de areia!",
"hailStartMessage": "Começou a chover granizo!",
"hailLapseMessage": "Granizo cai do céu.",
"hailClearMessage": "O granizo parou.",
"hailDamageMessage": "{{pokemonPrefix}}{{pokemonName}} é atingido\npelo granizo!",
"snowStartMessage": "Começou a nevar!",
"snowLapseMessage": "A neve continua caindo.",
"snowClearMessage": "Parou de nevar.",
"fogStartMessage": "Uma névoa densa se formou!",
"fogLapseMessage": "A névoa continua forte.",
"fogClearMessage": "A névoa sumiu.",
"heavyRainStartMessage": "Um temporal começou!",
"heavyRainLapseMessage": "O temporal continua forte.",
"heavyRainClearMessage": "O temporal parou.",
"harshSunStartMessage": "A luz do sol está escaldante!",
"harshSunLapseMessage": "A luz do sol é intensa.",
"harshSunClearMessage": "A luz do sol enfraqueceu.",
"strongWindsStartMessage": "Ventos fortes apareceram!",
"strongWindsLapseMessage": "Os ventos fortes continuam.",
"strongWindsClearMessage": "Os ventos fortes diminuíram.",
}

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@ -31,6 +31,8 @@ export const battle: SimpleTranslationEntries = {
"learnMoveNotLearned": "{{pokemonName}} 没有学会 {{moveName}}。", "learnMoveNotLearned": "{{pokemonName}} 没有学会 {{moveName}}。",
"learnMoveForgetQuestion": "要忘记哪个技能?", "learnMoveForgetQuestion": "要忘记哪个技能?",
"learnMoveForgetSuccess": "{{pokemonName}} 忘记了\n如何使用 {{moveName}}。", "learnMoveForgetSuccess": "{{pokemonName}} 忘记了\n如何使用 {{moveName}}。",
"countdownPoof": "@d{32}1, @d{15}2, @d{15}和@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}噗!",
"learnMoveAnd": "和…",
"levelCapUp": "等级上限提升到 {{levelCap}}", "levelCapUp": "等级上限提升到 {{levelCap}}",
"moveNotImplemented": "{{moveName}} 尚未实装,无法选择。", "moveNotImplemented": "{{moveName}} 尚未实装,无法选择。",
"moveNoPP": "这个技能的 PP 用完了", "moveNoPP": "这个技能的 PP 用完了",

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@ -13,6 +13,7 @@ import { starterSelectUiHandler } from "./starter-select-ui-handler";
import { tutorial } from "./tutorial"; import { tutorial } from "./tutorial";
import { titles,trainerClasses,trainerNames } from "./trainers"; import { titles,trainerClasses,trainerNames } from "./trainers";
import { nature } from "./nature"; import { nature } from "./nature";
import { weather } from "./weather";
export const zhCnConfig = { export const zhCnConfig = {
@ -32,5 +33,7 @@ export const zhCnConfig = {
titles: titles, titles: titles,
trainerClasses: trainerClasses, trainerClasses: trainerClasses,
trainerNames: trainerNames, trainerNames: trainerNames,
tutorial: tutorial tutorial: tutorial,
nature: nature,
weather: weather
} }

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@ -35,6 +35,11 @@ export const menu: SimpleTranslationEntries = {
"boyOrGirl": "你是男孩还是女孩?", "boyOrGirl": "你是男孩还是女孩?",
"boy": "男孩", "boy": "男孩",
"girl": "女孩", "girl": "女孩",
"evolving": "What?\n{{pokemonName}} is evolving!",
"stoppedEvolving": "{{pokemonName}} stopped evolving.",
"pauseEvolutionsQuestion": "Would you like to pause evolutions for {{pokemonName}}?\nEvolutions can be re-enabled from the party screen.",
"evolutionsPaused": "Evolutions have been paused for {{pokemonName}}.",
"evolutionDone": "Congratulations!\nYour {{pokemonName}} evolved into {{evolvedPokemonName}}!",
"dailyRankings": "每日排名", "dailyRankings": "每日排名",
"weeklyRankings": "每周排名", "weeklyRankings": "每周排名",
"noRankings": "无排名", "noRankings": "无排名",

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@ -7,6 +7,15 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
*/ */
export const starterSelectUiHandler: SimpleTranslationEntries = { export const starterSelectUiHandler: SimpleTranslationEntries = {
"confirmStartTeam":'使用这些宝可梦开始游戏吗?', "confirmStartTeam":'使用这些宝可梦开始游戏吗?',
"gen1": "I",
"gen2": "II",
"gen3": "III",
"gen4": "IV",
"gen5": "V",
"gen6": "VI",
"gen7": "VII",
"gen8": "VIII",
"gen9": "IX",
"growthRate": "成长速度:", "growthRate": "成长速度:",
"ability": "特性:", "ability": "特性:",
"passive": "被动:", "passive": "被动:",

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@ -0,0 +1,44 @@
import { SimpleTranslationEntries } from "#app/plugins/i18n";
/**
* The weather namespace holds text displayed when weather is active during a battle
*/
export const weather: SimpleTranslationEntries = {
"sunnyStartMessage": "The sunlight got bright!",
"sunnyLapseMessage": "The sunlight is strong.",
"sunnyClearMessage": "The sunlight faded.",
"rainStartMessage": "A downpour started!",
"rainLapseMessage": "The downpour continues.",
"rainClearMessage": "The rain stopped.",
"sandstormStartMessage": "A sandstorm brewed!",
"sandstormLapseMessage": "The sandstorm rages.",
"sandstormClearMessage": "The sandstorm subsided.",
"sandstormDamageMessage": "{{pokemonPrefix}}{{pokemonName}} is buffeted\nby the sandstorm!",
"hailStartMessage": "It started to hail!",
"hailLapseMessage": "Hail continues to fall.",
"hailClearMessage": "The hail stopped.",
"hailDamageMessage": "{{pokemonPrefix}}{{pokemonName}} is pelted\nby the hail!",
"snowStartMessage": "It started to snow!",
"snowLapseMessage": "The snow is falling down.",
"snowClearMessage": "The snow stopped.",
"fogStartMessage": "A thick fog emerged!",
"fogLapseMessage": "The fog continues.",
"fogClearMessage": "The fog disappeared.",
"heavyRainStartMessage": "A heavy downpour started!",
"heavyRainLapseMessage": "The heavy downpour continues.",
"heavyRainClearMessage": "The heavy rain stopped.",
"harshSunStartMessage": "The sunlight got hot!",
"harshSunLapseMessage": "The sun is scorching hot.",
"harshSunClearMessage": "The harsh sunlight faded.",
"strongWindsStartMessage": "A heavy wind began!",
"strongWindsLapseMessage": "The wind blows intensely.",
"strongWindsClearMessage": "The heavy wind stopped."
}

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@ -3967,9 +3967,9 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase {
return; return;
} }
this.scene.ui.setMode(messageMode).then(() => { this.scene.ui.setMode(messageMode).then(() => {
this.scene.ui.showText('@d{32}1, @d{15}2, and@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}Poof!', null, () => { this.scene.ui.showText(i18next.t('battle:countdownPoof'), null, () => {
this.scene.ui.showText(i18next.t('battle:learnMoveForgetSuccess', { pokemonName: pokemon.name, moveName: pokemon.moveset[moveIndex].getName() }), null, () => { this.scene.ui.showText(i18next.t('battle:learnMoveForgetSuccess', { pokemonName: pokemon.name, moveName: pokemon.moveset[moveIndex].getName() }), null, () => {
this.scene.ui.showText('And', null, () => { this.scene.ui.showText(i18next.t('battle:learnMoveAnd'), null, () => {
pokemon.setMove(moveIndex, Moves.NONE); pokemon.setMove(moveIndex, Moves.NONE);
this.scene.unshiftPhase(new LearnMovePhase(this.scene, this.partyMemberIndex, this.moveId)); this.scene.unshiftPhase(new LearnMovePhase(this.scene, this.partyMemberIndex, this.moveId));
this.end(); this.end();

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@ -119,6 +119,7 @@ declare module 'i18next' {
starterSelectUiHandler: SimpleTranslationEntries; starterSelectUiHandler: SimpleTranslationEntries;
nature: SimpleTranslationEntries; nature: SimpleTranslationEntries;
growth: SimpleTranslationEntries; growth: SimpleTranslationEntries;
weather: SimpleTranslationEntries;
}; };
} }
} }

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@ -86,7 +86,17 @@ function getValueReductionCandyCounts(baseValue: integer): [integer, integer] {
} }
} }
const gens = [ 'I', 'II', 'III', 'IV', 'V', 'VI', 'VII', 'VIII', 'IX' ]; const gens = [
i18next.t("starterSelectUiHandler:gen1"),
i18next.t("starterSelectUiHandler:gen2"),
i18next.t("starterSelectUiHandler:gen3"),
i18next.t("starterSelectUiHandler:gen4"),
i18next.t("starterSelectUiHandler:gen5"),
i18next.t("starterSelectUiHandler:gen6"),
i18next.t("starterSelectUiHandler:gen7"),
i18next.t("starterSelectUiHandler:gen8"),
i18next.t("starterSelectUiHandler:gen9")
];
export default class StarterSelectUiHandler extends MessageUiHandler { export default class StarterSelectUiHandler extends MessageUiHandler {
private starterSelectContainer: Phaser.GameObjects.Container; private starterSelectContainer: Phaser.GameObjects.Container;
@ -1287,11 +1297,13 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
updateGenOptions(): void { updateGenOptions(): void {
let text = ''; let text = '';
for (let g = this.genScrollCursor; g <= this.genScrollCursor + 2; g++) { for (let g = this.genScrollCursor; g <= this.genScrollCursor + 2; g++) {
let optionText = gens[g]; let optionText = '';
if (g === this.genScrollCursor && this.genScrollCursor) if (g === this.genScrollCursor && this.genScrollCursor)
optionText = '↑'; optionText = '↑';
else if (g === this.genScrollCursor + 2 && this.genScrollCursor < gens.length - 3) else if (g === this.genScrollCursor + 2 && this.genScrollCursor < gens.length - 3)
optionText = '↓' optionText = '↓'
else
optionText = i18next.t(`starterSelectUiHandler:gen${g + 1}`);
text += `${text ? '\n' : ''}${optionText}`; text += `${text ? '\n' : ''}${optionText}`;
} }
this.genOptionsText.setText(text); this.genOptionsText.setText(text);