diff --git a/src/phases.ts b/src/phases.ts index 640f47592..fdca671db 100644 --- a/src/phases.ts +++ b/src/phases.ts @@ -1697,7 +1697,7 @@ export class CommandPhase extends FieldPhase { } break; case Command.BALL: - if (this.scene.arena.biomeType === Biome.END && (!this.scene.gameMode.isClassic || this.scene.gameData.getStarterCount(d => !!d.caughtAttr) < Object.keys(speciesStarters).length - 1)) { + if (this.scene.arena.biomeType === Biome.END && (!this.scene.gameMode.isClassic || (this.scene.getEnemyField().filter(p => p.isActive(true)).some(p => !p.scene.gameData.dexData[p.species.speciesId].caughtAttr) && this.scene.gameData.getStarterCount(d => !!d.caughtAttr) < Object.keys(speciesStarters).length - 1))) { this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex); this.scene.ui.setMode(Mode.MESSAGE); this.scene.ui.showText(i18next.t('menu:noPokeballForce'), null, () => {