Fix Curse targeting for non ghost types

pull/782/head
Jaime 2024-05-12 19:09:11 +02:00
parent 79a87e1c65
commit b662ff842c
1 changed files with 8 additions and 3 deletions

View File

@ -51,7 +51,8 @@ export enum MoveTarget {
USER_SIDE,
ENEMY_SIDE,
BOTH_SIDES,
PARTY
PARTY,
CURSE
}
export enum MoveFlags {
@ -4096,7 +4097,7 @@ export function getMoveTargets(user: Pokemon, move: Moves): MoveTargetSet {
switch (moveTarget) {
case MoveTarget.USER:
case MoveTarget.PARTY:
set = [ user];
set = [ user ];
break;
case MoveTarget.NEAR_OTHER:
case MoveTarget.OTHER:
@ -4132,6 +4133,9 @@ export function getMoveTargets(user: Pokemon, move: Moves): MoveTargetSet {
set = [ user, user.getAlly() ].concat(opponents);
multiple = true;
break;
case MoveTarget.CURSE:
set = user.getTypes(true).includes(Type.GHOST) ? (opponents.concat([ user.getAlly() ])) : [ user ];
break;
}
return { targets: set.filter(p => p?.isActive(true)).map(p => p.getBattlerIndex()).filter(t => t !== undefined), multiple };
@ -4613,7 +4617,8 @@ export function initMoves() {
.soundBased(),
new StatusMove(Moves.CURSE, Type.GHOST, -1, 10, -1, 0, 2)
.attr(CurseAttr)
.ignoresProtect(true),
.ignoresProtect(true)
.target(MoveTarget.CURSE),
new AttackMove(Moves.FLAIL, Type.NORMAL, MoveCategory.PHYSICAL, -1, 100, 15, -1, 0, 2)
.attr(LowHpPowerAttr),
new StatusMove(Moves.CONVERSION_2, Type.NORMAL, -1, 30, -1, 0, 2)