Add move description text scrolling and summary sprite
parent
860c1a5c11
commit
b743a44f4b
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@ -159,13 +159,18 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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Promise.allSettled(moveIds.map(m => initAnim(m)))
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Promise.allSettled(moveIds.map(m => initAnim(m)))
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.then(() => {
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.then(() => {
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loadMoveAnimAssets(this.scene as BattleScene, moveIds);
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loadMoveAnimAssets(this.scene as BattleScene, moveIds);
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(this.scene as BattleScene).loadAtlas(this.getSpriteKey(), 'pokemon', this.getAtlasPath());
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(this.scene as BattleScene).loadAtlas(this.getSpriteKey(), 'pokemon', this.getSpriteAtlasPath());
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if (this.isPlayer())
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(this.scene as BattleScene).loadAtlas(this.getBattleSpriteKey(), 'pokemon', this.getBattleSpriteAtlasPath());
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this.scene.load.audio(this.species.speciesId.toString(), `audio/cry/${this.species.speciesId}.mp3`);
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this.scene.load.audio(this.species.speciesId.toString(), `audio/cry/${this.species.speciesId}.mp3`);
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this.scene.load.once(Phaser.Loader.Events.COMPLETE, () => {
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this.scene.load.once(Phaser.Loader.Events.COMPLETE, () => {
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const originalWarn = console.warn;
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const originalWarn = console.warn;
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// Ignore warnings for missing frames, because there will be a lot
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// Ignore warnings for missing frames, because there will be a lot
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console.warn = () => {};
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console.warn = () => {};
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const frameNames = this.scene.anims.generateFrameNames(this.getSpriteKey(), { zeroPad: 4, suffix: ".png", start: 1, end: 256 });
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const frameNames = this.scene.anims.generateFrameNames(this.getSpriteKey(), { zeroPad: 4, suffix: ".png", start: 1, end: 256 });
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const battleFrameNames = this.isPlayer()
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? this.scene.anims.generateFrameNames(this.getBattleSpriteKey(), { zeroPad: 4, suffix: ".png", start: 1, end: 256 })
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: null;
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console.warn = originalWarn;
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console.warn = originalWarn;
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this.scene.anims.create({
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this.scene.anims.create({
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key: this.getSpriteKey(),
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key: this.getSpriteKey(),
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@ -173,6 +178,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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frameRate: 12,
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frameRate: 12,
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repeat: -1
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repeat: -1
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});
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});
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if (this.isPlayer()) {
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this.scene.anims.create({
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key: this.getBattleSpriteKey(),
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frames: battleFrameNames,
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frameRate: 12,
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repeat: -1
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});
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}
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this.playAnim();
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this.playAnim();
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resolve();
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resolve();
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});
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});
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@ -182,18 +195,30 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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});
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});
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}
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}
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getAtlasPath(): string {
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getSpriteAtlasPath(): string {
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return this.getSpriteId().replace(/\_{2}/g, '/');
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return this.getSpriteId().replace(/\_{2}/g, '/');
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}
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}
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getBattleSpriteAtlasPath(): string {
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return this.getBattleSpriteId().replace(/\_{2}/g, '/');
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}
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getSpriteId(): string {
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getSpriteId(): string {
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return `${this.isPlayer() ? 'back__' : ''}${this.shiny ? 'shiny__' : ''}${this.species.genderDiffs && !this.gender ? 'female__' : ''}${this.species.speciesId}`;
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return `${this.shiny ? 'shiny__' : ''}${this.species.genderDiffs && !this.gender ? 'female__' : ''}${this.species.speciesId}`;
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}
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getBattleSpriteId(): string {
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return `${this.isPlayer() ? 'back__' : ''}${this.getSpriteId()}`;
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}
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}
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getSpriteKey(): string {
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getSpriteKey(): string {
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return `pkmn__${this.getSpriteId()}`;
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return `pkmn__${this.getSpriteId()}`;
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}
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}
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getBattleSpriteKey(): string {
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return `pkmn__${this.getBattleSpriteId()}`;
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}
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getIconAtlasKey(): string {
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getIconAtlasKey(): string {
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return `pokemon_icons_${this.species.generation}`;
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return `pokemon_icons_${this.species.generation}`;
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}
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}
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@ -219,9 +244,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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}
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}
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playAnim() {
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playAnim() {
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this.getSprite().play(this.getSpriteKey());
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this.getSprite().play(this.getBattleSpriteKey());
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this.getTintSprite().play(this.getSpriteKey());
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this.getTintSprite().play(this.getBattleSpriteKey());
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this.getZoomSprite().play(this.getSpriteKey());
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this.getZoomSprite().play(this.getBattleSpriteKey());
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}
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}
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calculateStats() {
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calculateStats() {
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@ -21,6 +21,7 @@ export default class SummaryUiHandler extends UiHandler {
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private summaryUiMode: SummaryUiMode;
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private summaryUiMode: SummaryUiMode;
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private summaryContainer: Phaser.GameObjects.Container;
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private summaryContainer: Phaser.GameObjects.Container;
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private pokemonSprite: Phaser.GameObjects.Sprite;
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private summaryPageContainer: Phaser.GameObjects.Container;
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private summaryPageContainer: Phaser.GameObjects.Container;
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private movesContainer: Phaser.GameObjects.Container;
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private movesContainer: Phaser.GameObjects.Container;
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private moveDescriptionText: Phaser.GameObjects.Text;
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private moveDescriptionText: Phaser.GameObjects.Text;
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@ -30,6 +31,7 @@ export default class SummaryUiHandler extends UiHandler {
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private extraMoveRowContainer: Phaser.GameObjects.Container;
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private extraMoveRowContainer: Phaser.GameObjects.Container;
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private summaryPageTransitionContainer: Phaser.GameObjects.Container;
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private summaryPageTransitionContainer: Phaser.GameObjects.Container;
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private moveDescriptionScrollTween: Phaser.Tweens.Tween;
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private moveCursorBlinkTimer: Phaser.Time.TimerEvent;
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private moveCursorBlinkTimer: Phaser.Time.TimerEvent;
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private pokemon: PlayerPokemon;
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private pokemon: PlayerPokemon;
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@ -56,6 +58,9 @@ export default class SummaryUiHandler extends UiHandler {
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summaryBg.setOrigin(0, 1);
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summaryBg.setOrigin(0, 1);
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this.summaryContainer.add(summaryBg);
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this.summaryContainer.add(summaryBg);
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this.pokemonSprite = this.scene.add.sprite(56, -106, `pkmn__sub`);
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this.summaryContainer.add(this.pokemonSprite);
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const getSummaryPageBg = () => {
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const getSummaryPageBg = () => {
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const ret = this.scene.add.sprite(0, 0, this.getPageKey(0));
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const ret = this.scene.add.sprite(0, 0, this.getPageKey(0));
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ret.setOrigin(0, 1);
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ret.setOrigin(0, 1);
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@ -85,6 +90,7 @@ export default class SummaryUiHandler extends UiHandler {
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this.summaryContainer.setVisible(true);
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this.summaryContainer.setVisible(true);
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this.cursor = -1;
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this.cursor = -1;
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this.pokemonSprite.play(this.pokemon.getSpriteKey());
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this.pokemon.cry();
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this.pokemon.cry();
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switch (this.summaryUiMode) {
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switch (this.summaryUiMode) {
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@ -116,9 +122,10 @@ export default class SummaryUiHandler extends UiHandler {
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if (this.summaryUiMode === SummaryUiMode.LEARN_MOVE)
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if (this.summaryUiMode === SummaryUiMode.LEARN_MOVE)
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this.moveSelectFunction(this.moveCursor);
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this.moveSelectFunction(this.moveCursor);
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else {
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else {
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if (this.selectedMoveIndex === -1)
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if (this.selectedMoveIndex === -1) {
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this.selectedMoveIndex = this.moveCursor;
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this.selectedMoveIndex = this.moveCursor;
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else {
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this.setCursor(this.moveCursor);
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} else {
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if (this.selectedMoveIndex !== this.moveCursor) {
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if (this.selectedMoveIndex !== this.moveCursor) {
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const tempMove = this.pokemon.moveset[this.selectedMoveIndex];
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const tempMove = this.pokemon.moveset[this.selectedMoveIndex];
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this.pokemon.moveset[this.selectedMoveIndex] = this.pokemon.moveset[this.moveCursor];
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this.pokemon.moveset[this.selectedMoveIndex] = this.pokemon.moveset[this.moveCursor];
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@ -198,6 +205,27 @@ export default class SummaryUiHandler extends UiHandler {
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const selectedMove = this.getSelectedMove();
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const selectedMove = this.getSelectedMove();
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this.moveDescriptionText.setText(selectedMove?.effect || '');
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this.moveDescriptionText.setText(selectedMove?.effect || '');
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const moveDescriptionLineCount = Math.floor(this.moveDescriptionText.displayHeight / 14.83);
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if (this.moveDescriptionScrollTween) {
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this.moveDescriptionScrollTween.remove();
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this.moveDescriptionScrollTween = null;
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}
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if (moveDescriptionLineCount > 3) {
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this.moveDescriptionText.setY(84);
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this.moveDescriptionScrollTween = this.scene.tweens.add({
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targets: this.moveDescriptionText,
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delay: 2000,
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loop: -1,
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loopDelay: 2000,
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duration: (moveDescriptionLineCount - 3) * 2000,
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y: `-=${14.83 * (moveDescriptionLineCount - 3)}`,
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onLoop: () => {
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this.moveDescriptionText.setY(84);
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}
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});
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}
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}
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}
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if (!this.moveCursorObj) {
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if (!this.moveCursorObj) {
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@ -210,6 +238,7 @@ export default class SummaryUiHandler extends UiHandler {
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if (this.moveCursorBlinkTimer)
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if (this.moveCursorBlinkTimer)
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this.moveCursorBlinkTimer.destroy();
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this.moveCursorBlinkTimer.destroy();
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this.moveCursorObj.setVisible(true);
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this.moveCursorBlinkTimer = this.scene.time.addEvent({
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this.moveCursorBlinkTimer = this.scene.time.addEvent({
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loop: true,
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loop: true,
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delay: 600,
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delay: 600,
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@ -321,15 +350,14 @@ export default class SummaryUiHandler extends UiHandler {
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this.movesContainer.add(this.moveDescriptionText);
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this.movesContainer.add(this.moveDescriptionText);
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const maskRect = this.scene.make.graphics({});
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const maskRect = this.scene.make.graphics({});
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maskRect.setScale(6);
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maskRect.fillStyle(0xFFFFFF);
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maskRect.fillStyle(0xFFFFFF);
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maskRect.beginPath();
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maskRect.beginPath();
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maskRect.fillRect(2, 83, 149, 46);
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maskRect.fillRect(112, 130, 150, 46);
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const moveDescriptionTextMask = maskRect.createGeometryMask();
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const moveDescriptionTextMask = maskRect.createGeometryMask();
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this.moveDescriptionText.setMask(moveDescriptionTextMask);
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this.moveDescriptionText.setMask(moveDescriptionTextMask);
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console.log(this.moveDescriptionText.displayHeight);
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break;
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break;
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}
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}
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}
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}
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