Implemented Sturdy.

pull/16/head
Xiaphear 2024-03-09 23:49:00 +01:00
parent 3b96d1916d
commit b9395ebd7f
3 changed files with 29 additions and 5 deletions

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@ -131,6 +131,15 @@ export class PreDefendAbAttr extends AbAttr {
}
}
export class PreDefendEndureAbAttr extends PreDefendAbAttr {
applyPreDefend(pokemon: Pokemon, attacker: Pokemon, move: PokemonMove, cancelled: Utils.BooleanHolder, args: any[]): boolean {
if (pokemon.getHpRatio() < 1 || (args[0] as Utils.NumberHolder).value < pokemon.hp)
return false;
return pokemon.addTag(BattlerTagType.ENDURING, 1);
}
}
export class BlockItemTheftAbAttr extends AbAttr {
apply(pokemon: Pokemon, cancelled: Utils.BooleanHolder, args: any[]): boolean {
cancelled.value = true;
@ -798,6 +807,13 @@ export class BattlerTagImmunityAbAttr extends PreApplyBattlerTagAbAttr {
export class BlockCritAbAttr extends AbAttr { }
export class BlockOneHitKOAbAttr extends AbAttr {
apply(pokemon: Pokemon, cancelled: Utils.BooleanHolder, args: any[]): boolean {
cancelled.value = false;
return true;
}
}
export class IgnoreContactAbAttr extends AbAttr { }
export class PreWeatherEffectAbAttr extends AbAttr {
@ -1610,7 +1626,9 @@ export function initAbilities() {
.attr(PostTurnStatChangeAbAttr, BattleStat.SPD, 1),
new Ability(Abilities.BATTLE_ARMOR, "Battle Armor", "Hard armor protects the Pokémon from critical hits.", 3)
.attr(BlockCritAbAttr),
new Ability(Abilities.STURDY, "Sturdy (N)", "It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.", 3),
new Ability(Abilities.STURDY, "Sturdy", "It cannot be knocked out with one hit. One-hit KO moves cannot knock it out, either.", 3)
.attr(PreDefendEndureAbAttr)
.attr(BlockOneHitKOAbAttr),
new Ability(Abilities.DAMP, "Damp (N)", "Prevents the use of explosive moves, such as Self-Destruct, by dampening its surroundings.", 3),
new Ability(Abilities.LIMBER, "Limber", "Its limber body protects the Pokémon from paralysis.", 3)
.attr(StatusEffectImmunityAbAttr, StatusEffect.PARALYSIS),

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@ -12,7 +12,7 @@ import * as Utils from "../utils";
import { WeatherType } from "./weather";
import { ArenaTagSide, ArenaTrapTag } from "./arena-tag";
import { ArenaTagType } from "./enums/arena-tag-type";
import { Abilities, ProtectAbilityAbAttr, BlockRecoilDamageAttr, IgnoreContactAbAttr, MaxMultiHitAbAttr, applyAbAttrs } from "./ability";
import { Abilities, ProtectAbilityAbAttr, BlockRecoilDamageAttr, BlockOneHitKOAbAttr, IgnoreContactAbAttr, MaxMultiHitAbAttr, applyAbAttrs } from "./ability";
import { PokemonHeldItemModifier } from "../modifier/modifier";
import { BattlerIndex } from "../battle";
import { Stat } from "./pokemon-stat";
@ -913,7 +913,11 @@ export class OneHitKOAttr extends MoveAttr {
}
getCondition(): MoveConditionFunc {
return (user, target, move) => user.level >= target.level;
return (user, target, move) => {
const cancelled = new Utils.BooleanHolder(false);
applyAbAttrs(BlockOneHitKOAbAttr, target, cancelled);
return !cancelled && user.level >= target.level;
}
}
}

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@ -25,7 +25,7 @@ import { TempBattleStat } from '../data/temp-battle-stat';
import { WeakenMoveTypeTag } from '../data/arena-tag';
import { ArenaTagType } from "../data/enums/arena-tag-type";
import { Biome } from "../data/enums/biome";
import { Abilities, Ability, BattleStatMultiplierAbAttr, BlockCritAbAttr, IgnoreOpponentStatChangesAbAttr, MoveImmunityAbAttr, NonSuperEffectiveImmunityAbAttr, PreApplyBattlerTagAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, VariableMovePowerAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyBattleStatMultiplierAbAttrs, applyPostDefendAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs } from '../data/ability';
import { Abilities, Ability, BattleStatMultiplierAbAttr, BlockCritAbAttr, IgnoreOpponentStatChangesAbAttr, MoveImmunityAbAttr, NonSuperEffectiveImmunityAbAttr, PreApplyBattlerTagAbAttr, PreDefendEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, VariableMovePowerAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyBattleStatMultiplierAbAttrs, applyPostDefendAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs } from '../data/ability';
import PokemonData from '../system/pokemon-data';
import { BattlerIndex } from '../battle';
import { BattleSpec } from "../enums/battle-spec";
@ -47,7 +47,7 @@ export enum FieldPosition {
}
const ABILITY_OVERRIDE = Abilities.NONE;
const MOVE_OVERRIDE = Moves.NONE;
const MOVE_OVERRIDE = Moves.NONE;;
const OPP_ABILITY_OVERRIDE = Abilities.NONE;
const OPP_MOVE_OVERRIDE = Moves.NONE;
@ -1126,6 +1126,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
}
if (damage) {
applyPreDefendAbAttrs(PreDefendEndureAbAttr, this, source, battlerMove, cancelled, damage);
const oneHitKo = result === HitResult.ONE_HIT_KO;
damage.value = this.damageAndUpdate(damage.value, result as DamageResult, isCritical, oneHitKo, oneHitKo);
if (isCritical)