Load files from manifest for caching
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e608cb6738
commit
ba71d2750b
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Before Width: | Height: | Size: 36 KiB After Width: | Height: | Size: 31 KiB |
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@ -271,7 +271,7 @@ export default class BattleScene extends SceneBase {
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populateAnims();
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await fetch('./images/pokemon/variant/_masterlist.json').then(res => res.json()).then(v => Object.keys(v).forEach(k => variantData[k] = v[k]));
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await this.cachedFetch('./images/pokemon/variant/_masterlist.json').then(res => res.json()).then(v => Object.keys(v).forEach(k => variantData[k] = v[k]));
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}
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create() {
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@ -468,8 +468,8 @@ export default class BattleScene extends SceneBase {
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Promise.all([
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Promise.all(loadPokemonAssets),
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initCommonAnims().then(() => loadCommonAnimAssets(this, true)),
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Promise.all([ Moves.TACKLE, Moves.TAIL_WHIP, Moves.FOCUS_ENERGY, Moves.STRUGGLE ].map(m => initMoveAnim(m))).then(() => loadMoveAnimAssets(this, defaultMoves, true)),
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initCommonAnims(this).then(() => loadCommonAnimAssets(this, true)),
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Promise.all([ Moves.TACKLE, Moves.TAIL_WHIP, Moves.FOCUS_ENERGY, Moves.STRUGGLE ].map(m => initMoveAnim(this, m))).then(() => loadMoveAnimAssets(this, defaultMoves, true)),
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this.initStarterColors()
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]).then(() => {
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this.pushPhase(new LoginPhase(this));
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@ -505,19 +505,29 @@ export default class BattleScene extends SceneBase {
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async initExpSprites(): Promise<void> {
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if (expSpriteKeys.length)
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return;
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fetch('./exp-sprites.json').then(res => res.json()).then(keys => {
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this.cachedFetch('./exp-sprites.json').then(res => res.json()).then(keys => {
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if (Array.isArray(keys))
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expSpriteKeys.push(...keys);
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Promise.resolve();
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});
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}
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cachedFetch(url: string, init?: RequestInit): Promise<Response> {
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const manifest = this.game['manifest'];
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if (manifest) {
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const timestamp = manifest[`/${url.replace('./', '')}`];
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if (timestamp)
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url += `?t=${timestamp}`;
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}
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return fetch(url, init);
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}
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initStarterColors(): Promise<void> {
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return new Promise(resolve => {
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if (starterColors)
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return resolve();
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fetch('./starter-colors.json').then(res => res.json()).then(sc => {
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this.cachedFetch('./starter-colors.json').then(res => res.json()).then(sc => {
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starterColors = {};
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Object.keys(sc).forEach(key => {
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starterColors[key] = sc[key];
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@ -424,14 +424,14 @@ export const moveAnims = new Map<Moves, AnimConfig | [AnimConfig, AnimConfig]>()
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export const chargeAnims = new Map<ChargeAnim, AnimConfig | [AnimConfig, AnimConfig]>();
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export const commonAnims = new Map<CommonAnim, AnimConfig>();
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export function initCommonAnims(): Promise<void> {
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export function initCommonAnims(scene: BattleScene): Promise<void> {
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return new Promise(resolve => {
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const commonAnimNames = Utils.getEnumKeys(CommonAnim);
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const commonAnimIds = Utils.getEnumValues(CommonAnim);
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const commonAnimFetches = [];
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for (let ca = 0; ca < commonAnimIds.length; ca++) {
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const commonAnimId = commonAnimIds[ca];
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commonAnimFetches.push(fetch(`./battle-anims/common-${commonAnimNames[ca].toLowerCase().replace(/\_/g, '-')}.json`)
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commonAnimFetches.push(scene.cachedFetch(`./battle-anims/common-${commonAnimNames[ca].toLowerCase().replace(/\_/g, '-')}.json`)
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.then(response => response.json())
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.then(cas => commonAnims.set(commonAnimId, new AnimConfig(cas))));
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}
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@ -439,7 +439,7 @@ export function initCommonAnims(): Promise<void> {
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});
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}
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export function initMoveAnim(move: Moves): Promise<void> {
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export function initMoveAnim(scene: BattleScene, move: Moves): Promise<void> {
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return new Promise(resolve => {
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if (moveAnims.has(move)) {
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if (moveAnims.get(move) !== null)
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@ -460,7 +460,7 @@ export function initMoveAnim(move: Moves): Promise<void> {
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const defaultMoveAnim = allMoves[move] instanceof AttackMove ? Moves.TACKLE : allMoves[move] instanceof SelfStatusMove ? Moves.FOCUS_ENERGY : Moves.TAIL_WHIP;
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const moveName = Moves[move].toLowerCase().replace(/\_/g, '-');
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const fetchAnimAndResolve = (move: Moves) => {
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fetch(`./battle-anims/${moveName}.json`)
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scene.cachedFetch(`./battle-anims/${moveName}.json`)
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.then(response => {
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if (!response.ok) {
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console.error(`Could not load animation file for move '${moveName}'`, response.status, response.statusText);
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@ -477,7 +477,7 @@ export function initMoveAnim(move: Moves): Promise<void> {
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populateMoveAnim(move, ba);
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const chargeAttr = allMoves[move].getAttrs(ChargeAttr).find(() => true) as ChargeAttr || allMoves[move].getAttrs(DelayedAttackAttr).find(() => true) as DelayedAttackAttr;
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if (chargeAttr)
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initMoveChargeAnim(chargeAttr.chargeAnim).then(() => resolve());
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initMoveChargeAnim(scene, chargeAttr.chargeAnim).then(() => resolve());
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else
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resolve();
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});
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@ -487,7 +487,7 @@ export function initMoveAnim(move: Moves): Promise<void> {
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});
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}
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export function initMoveChargeAnim(chargeAnim: ChargeAnim): Promise<void> {
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export function initMoveChargeAnim(scene: BattleScene, chargeAnim: ChargeAnim): Promise<void> {
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return new Promise(resolve => {
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if (chargeAnims.has(chargeAnim)) {
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if (chargeAnims.get(chargeAnim) !== null)
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@ -502,7 +502,7 @@ export function initMoveChargeAnim(chargeAnim: ChargeAnim): Promise<void> {
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}
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} else {
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chargeAnims.set(chargeAnim, null);
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fetch(`./battle-anims/${ChargeAnim[chargeAnim].toLowerCase().replace(/\_/g, '-')}.json`)
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scene.cachedFetch(`./battle-anims/${ChargeAnim[chargeAnim].toLowerCase().replace(/\_/g, '-')}.json`)
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.then(response => response.json())
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.then(ca => {
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if (Array.isArray(ca)) {
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@ -3096,7 +3096,7 @@ export class RandomMoveAttr extends OverrideMoveEffectAttr {
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: [ moveTargets.targets[user.randSeedInt(moveTargets.targets.length)] ];
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user.getMoveQueue().push({ move: moveId, targets: targets, ignorePP: true });
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user.scene.unshiftPhase(new MovePhase(user.scene, user, targets, new PokemonMove(moveId, 0, 0, true), true));
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initMoveAnim(moveId).then(() => {
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initMoveAnim(user.scene, moveId).then(() => {
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loadMoveAnimAssets(user.scene, [ moveId ], true)
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.then(() => resolve(true));
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});
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@ -3239,7 +3239,7 @@ export class NaturePowerAttr extends OverrideMoveEffectAttr {
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user.getMoveQueue().push({ move: moveId, targets: [target.getBattlerIndex()], ignorePP: true });
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user.scene.unshiftPhase(new MovePhase(user.scene, user, [target.getBattlerIndex()], new PokemonMove(moveId, 0, 0, true), true));
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initMoveAnim(moveId).then(() => {
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initMoveAnim(user.scene, moveId).then(() => {
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loadMoveAnimAssets(user.scene, [ moveId ], true)
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.then(() => resolve(true));
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});
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@ -394,7 +394,7 @@ export abstract class PokemonSpeciesForm {
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return new Promise(resolve => {
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if (variantColorCache.hasOwnProperty(key))
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return resolve();
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fetch(`./images/pokemon/variant/${spritePath}.json`).then(res => res.json()).then(c => {
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scene.cachedFetch(`./images/pokemon/variant/${spritePath}.json`).then(res => res.json()).then(c => {
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variantColorCache[key] = c;
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resolve();
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});
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@ -275,7 +275,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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loadAssets(ignoreOverride: boolean = true): Promise<void> {
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return new Promise(resolve => {
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const moveIds = this.getMoveset().map(m => m.getMove().id);
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Promise.allSettled(moveIds.map(m => initMoveAnim(m)))
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Promise.allSettled(moveIds.map(m => initMoveAnim(this.scene, m)))
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.then(() => {
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loadMoveAnimAssets(this.scene, moveIds);
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this.getSpeciesForm().loadAssets(this.scene, this.getGender() === Gender.FEMALE, this.formIndex, this.shiny, this.variant);
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@ -317,7 +317,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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if (variantSet && variantSet[this.variant] === 1) {
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if (variantColorCache.hasOwnProperty(key))
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return resolve();
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fetch(`./images/pokemon/variant/${battleSpritePath}.json`).then(res => res.json()).then(c => {
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this.scene.cachedFetch(`./images/pokemon/variant/${battleSpritePath}.json`).then(res => res.json()).then(c => {
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variantColorCache[key] = c;
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resolve();
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});
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@ -19,12 +19,7 @@ export class LoadingScene extends SceneBase {
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}
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preload() {
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const indexFile = Array.from(document.querySelectorAll('script')).map(s => s.src).find(s => /\/index/.test(s));
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if (indexFile) {
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const buildIdMatch = /index\-(.*?)\.js$/.exec(indexFile);
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if (buildIdMatch)
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this.load['cacheBuster'] = buildIdMatch[1];
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}
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this.load['manifest'] = this.game['manifest'];
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if (!isMobile())
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this.load.video('intro_dark', 'images/intro_dark.mp4', true);
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18
src/main.ts
18
src/main.ts
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@ -76,7 +76,21 @@ Phaser.GameObjects.Rectangle.prototype.setPositionRelative = setPositionRelative
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document.fonts.load('16px emerald').then(() => document.fonts.load('10px pkmnems'));
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const game = new Phaser.Game(config);
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game.sound.pauseOnBlur = false;
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let game;
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const startGame = () => {
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game = new Phaser.Game(config);
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game.sound.pauseOnBlur = false;
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};
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fetch('/manifest.json')
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.then(res => res.json())
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.then(jsonResponse => {
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startGame();
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game['manifest'] = jsonResponse.manifest;
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}).catch(() => {
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// Manifest not found (likely local build)
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startGame();
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});
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export default game;
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@ -2613,7 +2613,7 @@ export class MoveAnimTestPhase extends BattlePhase {
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} else if (player)
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console.log(Moves[moveId]);
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initMoveAnim(moveId).then(() => {
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initMoveAnim(this, moveId).then(() => {
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loadMoveAnimAssets(this.scene, [ moveId ], true)
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.then(() => {
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new MoveAnim(moveId, player ? this.scene.getPlayerPokemon() : this.scene.getEnemyPokemon(), (player !== (allMoves[moveId] instanceof SelfStatusMove) ? this.scene.getEnemyPokemon() : this.scene.getPlayerPokemon()).getBattlerIndex()).play(this.scene, () => {
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@ -3675,7 +3675,7 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase {
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if (emptyMoveIndex > -1) {
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pokemon.setMove(emptyMoveIndex, this.moveId);
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initMoveAnim(this.moveId).then(() => {
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initMoveAnim(this, this.moveId).then(() => {
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loadMoveAnimAssets(this.scene, [ this.moveId ], true)
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.then(() => {
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this.scene.ui.setMode(messageMode).then(() => {
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@ -1,26 +1,29 @@
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let cacheBuster = '';
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const ignoredFiles = [ 'intro_dark' ];
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let manifest: object;
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export default class CacheBustedLoaderPlugin extends Phaser.Loader.LoaderPlugin {
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constructor(scene: Phaser.Scene) {
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super(scene)
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}
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get cacheBuster() {
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return cacheBuster
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get manifest() {
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return manifest;
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}
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set cacheBuster(version) {
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cacheBuster = version
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set manifest(manifestObj: object) {
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manifest = manifestObj;
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}
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addFile(file): void {
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if (!Array.isArray(file))
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file = [ file ];
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if (!ignoredFiles.includes(file?.key) && cacheBuster)
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file.forEach(item => item.url += '?v=' + cacheBuster);
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file.forEach(item => {
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if (manifest) {
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const timestamp = manifest[`/${item.url.replace(/\/\//g, '/')}` ];
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if (timestamp)
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item.url += `?t=${timestamp}`;
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}
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});
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super.addFile(file);
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}
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@ -5,25 +5,35 @@ export class SceneBase extends Phaser.Scene {
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super(config);
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}
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getCachedUrl(url: string): string {
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const manifest = this.game['manifest'];
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if (manifest) {
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const timestamp = manifest[`/${url}`];
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if (timestamp)
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url += `?t=${timestamp}`;
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}
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return url;
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}
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loadImage(key: string, folder: string, filename?: string) {
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if (!filename)
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filename = `${key}.png`;
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this.load.image(key, `images/${folder}/${filename}`);
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this.load.image(key, this.getCachedUrl(`images/${folder}/${filename}`));
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if (folder.startsWith('ui')) {
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legacyCompatibleImages.push(key);
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folder = folder.replace('ui', 'ui/legacy');
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this.load.image(`${key}_legacy`, `images/${folder}/${filename}`);
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this.load.image(`${key}_legacy`, this.getCachedUrl(`images/${folder}/${filename}`));
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}
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}
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loadSpritesheet(key: string, folder: string, size: integer, filename?: string) {
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if (!filename)
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filename = `${key}.png`;
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this.load.spritesheet(key, `images/${folder}/${filename}`, { frameWidth: size, frameHeight: size });
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this.load.spritesheet(key, this.getCachedUrl(`images/${folder}/${filename}`), { frameWidth: size, frameHeight: size });
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if (folder.startsWith('ui')) {
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legacyCompatibleImages.push(key);
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folder = folder.replace('ui', 'ui/legacy');
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this.load.spritesheet(`${key}_legacy`, `images/${folder}/${filename}`, { frameWidth: size, frameHeight: size });
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this.load.spritesheet(`${key}_legacy`, this.getCachedUrl(`images/${folder}/${filename}`), { frameWidth: size, frameHeight: size });
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}
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}
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@ -32,11 +42,11 @@ export class SceneBase extends Phaser.Scene {
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filenameRoot = key;
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if (folder)
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folder += '/';
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this.load.atlas(key, `images/${folder}${filenameRoot}.png`, `images/${folder}/${filenameRoot}.json`);
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this.load.atlas(key, this.getCachedUrl(`images/${folder}${filenameRoot}.png`), this.getCachedUrl(`images/${folder}/${filenameRoot}.json`));
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if (folder.startsWith('ui')) {
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legacyCompatibleImages.push(key);
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folder = folder.replace('ui', 'ui/legacy');
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this.load.atlas(`${key}_legacy`, `images/${folder}${filenameRoot}.png`, `images/${folder}/${filenameRoot}.json`);
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this.load.atlas(`${key}_legacy`, this.getCachedUrl(`images/${folder}${filenameRoot}.png`), this.getCachedUrl(`images/${folder}/${filenameRoot}.json`));
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}
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}
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@ -49,14 +59,13 @@ export class SceneBase extends Phaser.Scene {
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folder += '/';
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if (!Array.isArray(filenames))
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filenames = [ filenames ];
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for (let f of filenames as string[]) {
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this.load.audio(key, `audio/se/${folder}${f}`);
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}
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for (let f of filenames as string[])
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this.load.audio(key, this.getCachedUrl(`audio/se/${folder}${f}`));
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}
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loadBgm(key: string, filename?: string) {
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if (!filename)
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filename = `${key}.mp3`;
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this.load.audio(key, `audio/bgm/${filename}`);
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this.load.audio(key, this.getCachedUrl(`audio/bgm/${filename}`));
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}
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}
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