Reimplement one-hit KO effect

pull/2/head
Flashfyre 2023-11-07 22:23:42 -05:00
parent 5fa7921e41
commit c62cb27cdb
6 changed files with 76 additions and 16 deletions

View File

@ -1982,11 +1982,25 @@ export class DamagePhase extends PokemonPhase {
start() {
super.start();
if (this.damageResult === HitResult.ONE_HIT_KO) {
this.scene.toggleInvert(true);
this.scene.time.delayedCall(Utils.fixedInt(1000), () => {
this.scene.toggleInvert(false);
this.applyDamage();
});
return;
}
this.applyDamage();
}
applyDamage() {
switch (this.damageResult) {
case HitResult.EFFECTIVE:
this.scene.playSound('hit');
break;
case HitResult.SUPER_EFFECTIVE:
case HitResult.ONE_HIT_KO:
this.scene.playSound('hit_strong');
break;
case HitResult.NOT_VERY_EFFECTIVE:

View File

@ -33,6 +33,7 @@ import { Setting, settingOptions } from './system/settings';
import SettingsUiHandler from './ui/settings-ui-handler';
import MessageUiHandler from './ui/message-ui-handler';
import { Species } from './data/species';
import InvertPostFX from './pipelines/invert';
const enableAuto = true;
const quickStart = false;
@ -1072,6 +1073,13 @@ export default class BattleScene extends Phaser.Scene {
return 0;
}
toggleInvert(invert: boolean): void {
if (invert)
this.cameras.main.setPostPipeline(InvertPostFX);
else
this.cameras.main.removePostPipeline('InvertPostFX');
}
getCurrentPhase(): BattlePhase {
return this.currentPhase;
}

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@ -1313,16 +1313,13 @@ export class ClearWeatherAttr extends MoveEffectAttr {
}
}
export class OneHitKOAttr extends MoveEffectAttr {
constructor() {
super(false, MoveEffectTrigger.HIT);
}
export class OneHitKOAttr extends MoveAttr {
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
if (target.species.speciesId === Species.ETERNATUS && target.formIndex === 1)
return false;
target.damage(target.hp, true);
user.scene.queueMessage('It\'s a one-hit KO!');
(args[0] as Utils.BooleanHolder).value = true;
return true;
}
}

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@ -1,5 +1,6 @@
import Phaser from 'phaser';
import BattleScene from './battle-scene';
import InvertPostFX from './pipelines/invert';
const config: Phaser.Types.Core.GameConfig = {
type: Phaser.WEBGL,
@ -10,6 +11,7 @@ const config: Phaser.Types.Core.GameConfig = {
mode: Phaser.Scale.FIT
},
pixelArt: true,
pipeline: [ InvertPostFX ] as unknown as Phaser.Types.Core.PipelineConfig,
scene: [ BattleScene ]
};

27
src/pipelines/invert.ts Normal file
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@ -0,0 +1,27 @@
import { Game } from "phaser";
const fragShader = `
precision mediump float;
uniform sampler2D uMainSampler;
varying vec2 outTexCoord;
void main()
{
gl_FragColor = 1.0 - texture2D(uMainSampler, outTexCoord);
}
`;
export default class InvertPostFX extends Phaser.Renderer.WebGL.Pipelines.PostFXPipeline {
constructor (game: Game) {
super({
game,
name: 'InvertPostFX',
fragShader,
uniforms: [
'uMainSampler'
]
} as Phaser.Types.Renderer.WebGL.WebGLPipelineConfig);
}
}

View File

@ -1,7 +1,7 @@
import Phaser from 'phaser';
import BattleScene, { AnySound } from './battle-scene';
import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from './ui/battle-info';
import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariablePowerAttr, Moves, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, AttackMove, AddBattlerTagAttr } from "./data/move";
import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariablePowerAttr, Moves, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, AttackMove, AddBattlerTagAttr, OneHitKOAttr } from "./data/move";
import { default as PokemonSpecies, PokemonSpeciesForm, getPokemonSpecies } from './data/pokemon-species';
import * as Utils from './utils';
import { Type, TypeDamageMultiplier, getTypeDamageMultiplier } from './data/type';
@ -790,14 +790,22 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
console.log('damage', damage, move.name, move.power, sourceAtk, targetDef);
if (!result) {
if (typeMultiplier.value >= 2)
result = HitResult.SUPER_EFFECTIVE;
else if (typeMultiplier.value >= 1)
result = HitResult.EFFECTIVE;
else if (typeMultiplier.value > 0)
result = HitResult.NOT_VERY_EFFECTIVE;
else
if (!typeMultiplier.value)
result = HitResult.NO_EFFECT;
else {
const oneHitKo = new Utils.BooleanHolder(false);
applyMoveAttrs(OneHitKOAttr, source, this, move, oneHitKo);
if (oneHitKo.value) {
result = HitResult.ONE_HIT_KO;
isCritical = false;
damage.value = this.hp;
} else if (typeMultiplier.value >= 2)
result = HitResult.SUPER_EFFECTIVE;
else if (typeMultiplier.value >= 1)
result = HitResult.EFFECTIVE;
else
result = HitResult.NOT_VERY_EFFECTIVE;
}
}
if (!source.isPlayer())
@ -828,6 +836,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
case HitResult.NO_EFFECT:
this.scene.queueMessage(`It doesn\'t affect ${this.name}!`);
break;
case HitResult.ONE_HIT_KO:
this.scene.queueMessage('It\'s a one-hit KO!');
break;
}
}
@ -1692,13 +1703,14 @@ export enum HitResult {
SUPER_EFFECTIVE,
NOT_VERY_EFFECTIVE,
NO_EFFECT,
ONE_HIT_KO,
STATUS,
FAIL,
MISS,
OTHER
}
export type DamageResult = HitResult.EFFECTIVE | HitResult.SUPER_EFFECTIVE | HitResult.NOT_VERY_EFFECTIVE | HitResult.OTHER;
export type DamageResult = HitResult.EFFECTIVE | HitResult.SUPER_EFFECTIVE | HitResult.NOT_VERY_EFFECTIVE | HitResult.ONE_HIT_KO | HitResult.OTHER;
export class PokemonMove {
public moveId: Moves;